gecko-dev/dom/webidl/InputMethod.webidl

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/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/.
*/
[JSImplementation="@mozilla.org/b2g-inputmethod;1",
NavigatorProperty="mozInputMethod",
Pref="dom.mozInputMethod.enabled",
CheckAnyPermissions="input input-manage"]
interface MozInputMethod : EventTarget {
// Input Method Manager contain a few global methods expose to apps
readonly attribute MozInputMethodManager mgmt;
// Fired when the input context changes, include changes from and to null.
// The new InputContext instance will be available in the event
// object under |inputcontext| property. When it changes to null it
// means the app (the user of this API) no longer has the control of
// the original focused input field.
// Note that if the app saves the original context, it might get
// void; implementation decides when to void the input context.
attribute EventHandler oninputcontextchange;
// An "input context" is mapped to a text field that the app is
// allow to mutate. this attribute should be null when there is no
// text field currently focused.
readonly attribute MozInputContext? inputcontext;
[ChromeOnly]
// Activate or decactive current input method window.
void setActive(boolean isActive);
// Add a dynamically declared input.
//
// The id must not be the same with any statically declared input in the app
// manifest. If an input of the same id is already declared, the info of that
// input will be updated.
Promise<void> addInput(DOMString inputId, object inputManifest);
// Remove a dynamically declared input.
//
// The id must not be the same with any statically declared input in the app
// manifest. Silently resolves if the input is not previously declared;
// rejects if attempt to remove a statically declared input.
Promise<void> removeInput(DOMString id);
// The following are internal methods for Firefox OS system app only.
// Set the value on the currently focused element. This has to be used
// for special situations where the value had to be chosen amongst a
// list (type=month) or a widget (type=date, time, etc.).
// If the value passed in parameter isn't valid (in the term of HTML5
// Forms Validation), the value will simply be ignored by the element.
[Throws]
void setValue(DOMString value);
// Select the <select> option specified by index.
// If this method is called on a <select> that support multiple
// selection, then the option specified by index will be added to
// the selection.
// If this method is called for a select that does not support multiple
// selection the previous element will be unselected.
[Throws]
void setSelectedOption(long index);
// Select the <select> options specified by indexes. All other options
// will be deselected.
// If this method is called for a <select> that does not support multiple
// selection, then the last index specified in indexes will be selected.
[Throws]
void setSelectedOptions(sequence<long> indexes);
[Throws]
void removeFocus();
};
// Manages the list of IMEs, enables/disables IME and switches to an
// IME.
[JSImplementation="@mozilla.org/b2g-imm;1",
Pref="dom.mozInputMethod.enabled"]
interface MozInputMethodManager {
// Ask the OS to show a list of available IMEs for users to switch from.
// OS should ignore this request if the app is currently not the active one.
void showAll();
// Ask the OS to switch away from the current active Keyboard app.
// OS should ignore this request if the app is currently not the active one.
void next();
// To know if the OS supports IME switching or not.
// Use case: let the keyboard app knows if it is necessary to show the "IME switching"
// (globe) button. We have a use case that when there is only one IME enabled, we
// should not show the globe icon.
boolean supportsSwitching();
// Ask the OS to hide the current active Keyboard app. (was: |removeFocus()|)
// OS should ignore this request if the app is currently not the active one.
// The OS will void the current input context (if it exists).
// This method belong to |mgmt| because we would like to allow Keyboard to access to
// this method w/o a input context.
void hide();
};
// The input context, which consists of attributes and information of current input field.
// It also hosts the methods available to the keyboard app to mutate the input field represented.
// An "input context" gets void when the app is no longer allowed to interact with the text field,
// e.g., the text field does no longer exist, the app is being switched to background, and etc.
[JSImplementation="@mozilla.org/b2g-inputcontext;1",
Pref="dom.mozInputMethod.enabled"]
interface MozInputContext: EventTarget {
// The tag name of input field, which is enum of "input", "textarea", or "contenteditable"
readonly attribute DOMString? type;
// The type of the input field, which is enum of text, number, password, url, search, email, and so on.
// See http://www.whatwg.org/specs/web-apps/current-work/multipage/states-of-the-type-attribute.html#states-of-the-type-attribute
readonly attribute DOMString? inputType;
/*
* The inputmode string, representing the input mode.
* See http://www.whatwg.org/specs/web-apps/current-work/multipage/association-of-controls-and-forms.html#input-modalities:-the-inputmode-attribute
*/
readonly attribute DOMString? inputMode;
/*
* The primary language for the input field.
* It is the value of HTMLElement.lang.
* See http://www.whatwg.org/specs/web-apps/current-work/multipage/elements.html#htmlelement
*/
readonly attribute DOMString? lang;
/*
* Get the whole text content of the input field.
* @return DOMString
*/
Promise<DOMString> getText(optional long offset, optional long length);
// The start and stop position of the selection.
readonly attribute long selectionStart;
readonly attribute long selectionEnd;
// The text before and after the begining of the selected text.
readonly attribute DOMString? textBeforeCursor;
readonly attribute DOMString? textAfterCursor;
/*
* Set the selection range of the the editable text.
* Note: This method cannot be used to move the cursor during composition. Calling this
* method will cancel composition.
* @param start The beginning of the selected text.
* @param length The length of the selected text.
*
* Note that the start position should be less or equal to the end position.
* To move the cursor, set the start and end position to the same value.
*
* @return boolean
*/
Promise<boolean> setSelectionRange(long start, long length);
/* User moves the cursor, or changes the selection with other means. If the text around
* cursor has changed, but the cursor has not been moved, the IME won't get notification.
*
* A dict is provided in the detail property of the event containing the new values, and
* an "ownAction" property to denote the event is the result of our own mutation to
* the input field.
*/
attribute EventHandler onselectionchange;
/*
* Commit text to current input field and replace text around
* cursor position. It will clear the current composition.
*
* @param text The string to be replaced with.
* @param offset The offset from the cursor position where replacing starts. Defaults to 0.
* @param length The length of text to replace. Defaults to 0.
* @return boolean
*/
Promise<boolean> replaceSurroundingText(DOMString text, optional long offset, optional long length);
/*
*
* Delete text around the cursor.
* @param offset The offset from the cursor position where deletion starts.
* @param length The length of text to delete.
* TODO: maybe updateSurroundingText(DOMString beforeText, DOMString afterText); ?
* @return boolean
*/
Promise<boolean> deleteSurroundingText(long offset, long length);
/*
* Notifies when the text around the cursor is changed, due to either text
* editing or cursor movement. If the cursor has been moved, but the text around has not
* changed, the IME won't get notification.
*
* A dict is provided in the detail property of the event containing the new values, and
* an "ownAction" property to denote the event is the result of our own mutation to
* the input field.
*/
attribute EventHandler onsurroundingtextchange;
/*
* Send a string/character with its key events. There are two ways of invocating
* the method for backward compability purpose.
*
* (1) The recommended way, allow specifying DOM level 3 properties like |code|.
* @param dictOrKeyCode See MozInputMethodKeyboardEventDict.
* @param charCode disregarded
* @param modifiers disregarded
* @param repeat disregarded
*
* (2) Deprecated, reserved for backward compability.
* @param dictOrKeyCode keyCode of the key to send, should be one of the DOM_VK_ value in KeyboardEvent.
* @param charCode charCode of the character, should be 0 for non-printable keys.
* @param modifiers this paramater is no longer honored.
* @param repeat indicates whether a key would be sent repeatedly.
*
* @return A promise. Resolve to true if succeeds.
* Rejects to a string indicating the error.
*
* Note that, if you want to send a key n times repeatedly, make sure set
* parameter repeat to true and invoke sendKey n times, and invoke keyup
* after the end of the input.
*/
Promise<boolean> sendKey((MozInputMethodRequiredKeyboardEventDict or long) dictOrKeyCode,
optional long charCode,
optional long modifiers,
optional boolean repeat);
/*
* Send a string/character with keydown, and keypress events.
* keyup should be called afterwards to ensure properly sequence.
*
* @param dict See MozInputMethodKeyboardEventDict.
*
* @return A promise. Resolve to true if succeeds.
* Rejects to a string indicating the error.
*/
Promise<boolean> keydown(MozInputMethodRequiredKeyboardEventDict dict);
/*
* Send a keyup event. keydown should be called first to ensure properly sequence.
*
* @param dict See MozInputMethodKeyboardEventDict.
*
* @return A promise. Resolve to true if succeeds.
* Rejects to a string indicating the error.
*
*/
Promise<boolean> keyup(MozInputMethodRequiredKeyboardEventDict dict);
/*
* Set current composing text. This method will start composition or update
* composition if it has started. The composition will be started right
* before the cursor position and any selected text will be replaced by the
* composing text. When the composition is started, calling this method can
* update the text and move cursor winthin the range of the composing text.
* @param text The new composition text to show.
* @param cursor The new cursor position relative to the start of the
* composition text. The cursor should be positioned within the composition
* text. This means the value should be >= 0 and <= the length of
* composition text. Defaults to the lenght of composition text, i.e., the
* cursor will be positioned after the composition text.
* @param clauses The array of composition clause information. If not set,
* only one clause is supported.
* @param dict The properties of the keyboard event that cause the composition
* to set. keydown or keyup event will be fired if it's necessary.
* For compatibility, we recommend that you should always set this argument
* if it's caused by a key operation.
*
* The composing text, which is shown with underlined style to distinguish
* from the existing text, is used to compose non-ASCII characters from
* keystrokes, e.g. Pinyin or Hiragana. The composing text is the
* intermediate text to help input complex character and is not committed to
* current input field. Therefore if any text operation other than
* composition is performed, the composition will automatically end. Same
* apply when the inputContext is lost during an unfinished composition
* session.
*
* To finish composition and commit text to current input field, an IME
* should call |endComposition|.
*/
Promise<boolean> setComposition(DOMString text,
optional long cursor,
optional sequence<CompositionClauseParameters> clauses,
optional MozInputMethodKeyboardEventDict dict);
/*
* End composition, clear the composing text and commit given text to
* current input field. The text will be committed before the cursor
* position.
* @param text The text to commited before cursor position. If empty string
* is given, no text will be committed.
* @param dict The properties of the keyboard event that cause the composition
* to end. keydown or keyup event will be fired if it's necessary.
* For compatibility, we recommend that you should always set this argument
* if it's caused by a key operation.
*
* Note that composition always ends automatically with nothing to commit if
* the composition does not explicitly end by calling |endComposition|, but
* is interrupted by |sendKey|, |setSelectionRange|,
* |replaceSurroundingText|, |deleteSurroundingText|, user moving the
* cursor, changing the focus, etc.
*/
Promise<boolean> endComposition(optional DOMString text,
optional MozInputMethodKeyboardEventDict dict);
};
enum CompositionClauseSelectionType {
"raw-input",
"selected-raw-text",
"converted-text",
"selected-converted-text"
};
dictionary CompositionClauseParameters {
DOMString selectionType = "raw-input";
long length;
};
/*
* A MozInputMethodKeyboardEventDictBase contains the following properties,
* indicating the properties of the keyboard event caused.
*
* This is the base dictionary type for us to create two child types that could
* be used as argument type in two types of methods, as WebIDL parser required.
*
*/
dictionary MozInputMethodKeyboardEventDictBase {
/*
* String/character to output, or a registered name of non-printable key.
* (To be defined in the inheriting dictionary types.)
*/
// DOMString key;
/*
* String/char indicating the virtual hardware key pressed. Optional.
* Must be a value defined in
* http://www.w3.org/TR/DOM-Level-3-Events-code/#keyboard-chording-virtual
* If your keyboard app emulates physical keyboard layout, this value should
* not be empty string. Otherwise, it should be empty string.
*/
DOMString code = "";
/*
* keyCode of the keyboard event. Optional.
* To be disregarded if |key| is an alphanumeric character.
* If the key causes inputting a character and if your keyboard app emulates
* a physical keyboard layout, this value should be same as the value used
* by Firefox for desktop. If the key causes inputting an ASCII character
* but if your keyboard app doesn't emulate any physical keyboard layouts,
* the value should be proper value for the key value.
*/
long? keyCode;
/*
* Indicates whether a key would be sent repeatedly. Optional.
*/
boolean repeat = false;
/*
* Optional. True if |key| property is explicitly referring to a printable key.
* When this is set, key will be printable even if the |key| value matches any
* of the registered name of non-printable keys.
*/
boolean printable = false;
};
/*
* For methods like setComposition() and endComposition(), the optional
* dictionary type argument is really optional when all of it's property
* are optional.
* This dictionary type is used to denote that argument.
*/
dictionary MozInputMethodKeyboardEventDict : MozInputMethodKeyboardEventDictBase {
DOMString? key;
};
/*
* For methods like keydown() and keyup(), the dictionary type argument is
* considered required only if at least one of it's property is required.
* This dictionary type is used to denote that argument.
*/
dictionary MozInputMethodRequiredKeyboardEventDict : MozInputMethodKeyboardEventDictBase {
required DOMString key;
};