gecko-dev/toolkit/modules/LayoutUtils.jsm

50 строки
1.5 KiB
JavaScript

/* -*- mode: js; indent-tabs-mode: nil; js-indent-level: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
var EXPORTED_SYMBOLS = ["LayoutUtils"];
var LayoutUtils = {
/**
* For a given DOM element, returns its position in screen coordinates
* (<https://developer.mozilla.org/en-US/docs/Web/CSS/CSSOM_View/Coordinate_systems#screen>).
*/
getElementBoundingScreenRect(aElement) {
let rect = aElement.getBoundingClientRect();
let win = aElement.ownerGlobal;
let x = rect.left;
let y = rect.top;
// We need to compensate for ancestor iframes in the same process
// that might shift things over.
let parentFrame = win.browsingContext?.embedderElement;
while (parentFrame) {
win = parentFrame.ownerGlobal;
let cstyle = win.getComputedStyle(parentFrame);
let framerect = parentFrame.getBoundingClientRect();
x +=
framerect.left +
parseFloat(cstyle.borderLeftWidth) +
parseFloat(cstyle.paddingLeft);
y +=
framerect.top +
parseFloat(cstyle.borderTopWidth) +
parseFloat(cstyle.paddingTop);
parentFrame = win.browsingContext?.embedderElement;
}
return aElement.ownerGlobal.windowUtils.toScreenRectInCSSUnits(
x,
y,
rect.width,
rect.height
);
},
};