зеркало из https://github.com/mozilla/gecko-dev.git
84 строки
2.3 KiB
C++
84 строки
2.3 KiB
C++
/*
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* Copyright 2011 The LibYuv Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef UNIT_TEST_UNIT_TEST_H_ // NOLINT
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#define UNIT_TEST_UNIT_TEST_H_
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#ifdef WIN32
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#include <windows.h>
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#else
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#include <sys/time.h>
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#include <sys/resource.h>
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#endif
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#include <gtest/gtest.h>
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#include "libyuv/basic_types.h"
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static __inline int Abs(int v) {
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return v >= 0 ? v : -v;
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}
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#define align_buffer_page_end(var, size) \
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uint8* var; \
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uint8* var##_mem; \
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var##_mem = reinterpret_cast<uint8*>(malloc(((size) + 4095) & ~4095)); \
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var = var##_mem + (-(size) & 4095);
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#define free_aligned_buffer_page_end(var) \
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free(var##_mem); \
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var = 0;
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#ifdef WIN32
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static inline double get_time() {
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LARGE_INTEGER t, f;
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QueryPerformanceCounter(&t);
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QueryPerformanceFrequency(&f);
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return static_cast<double>(t.QuadPart) / static_cast<double>(f.QuadPart);
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}
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#define random rand
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#define srandom srand
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#else
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static inline double get_time() {
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struct timeval t;
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struct timezone tzp;
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gettimeofday(&t, &tzp);
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return t.tv_sec + t.tv_usec * 1e-6;
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}
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#endif
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static inline void MemRandomize(uint8* dst, int len) {
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int i;
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for (i = 0; i < len - 1; i += 2) {
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*reinterpret_cast<uint16*>(dst) = random();
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dst += 2;
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}
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for (; i < len; ++i) {
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*dst++ = random();
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}
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}
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class libyuvTest : public ::testing::Test {
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protected:
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libyuvTest();
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const int rotate_max_w_;
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const int rotate_max_h_;
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int benchmark_iterations_; // Default 1. Use 1000 for benchmarking.
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int benchmark_width_; // Default 1280. Use 640 for benchmarking VGA.
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int benchmark_height_; // Default 720. Use 360 for benchmarking VGA.
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int benchmark_pixels_div256_; // Total pixels to benchmark / 256.
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int benchmark_pixels_div1280_; // Total pixels to benchmark / 1280.
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};
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#endif // UNIT_TEST_UNIT_TEST_H_ NOLINT
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