зеркало из https://github.com/mozilla/gecko-dev.git
325 строки
9.9 KiB
C++
325 строки
9.9 KiB
C++
/*
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* Copyright 2013, Mozilla Foundation and contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <algorithm>
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#include <cstdint>
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#include <limits>
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#include "BigEndian.h"
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#include "ClearKeyDecryptionManager.h"
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#include "ClearKeyUtils.h"
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#include "VideoDecoder.h"
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#include "mozilla/CheckedInt.h"
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using namespace wmf;
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using namespace cdm;
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VideoDecoder::VideoDecoder(Host_10* aHost) : mHost(aHost), mHasShutdown(false) {
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CK_LOGD("VideoDecoder created");
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// We drop the ref in DecodingComplete().
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AddRef();
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mDecoder = new WMFH264Decoder();
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uint32_t cores = std::max(1u, std::thread::hardware_concurrency());
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HRESULT hr = mDecoder->Init(cores);
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if (FAILED(hr)) {
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CK_LOGE("Failed to initialize mDecoder!");
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}
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}
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VideoDecoder::~VideoDecoder() { CK_LOGD("VideoDecoder destroyed"); }
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Status VideoDecoder::InitDecode(const VideoDecoderConfig_2& aConfig) {
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CK_LOGD("VideoDecoder::InitDecode");
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if (!mDecoder) {
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CK_LOGD("VideoDecoder::InitDecode failed to init WMFH264Decoder");
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return Status::kDecodeError;
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}
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return Status::kSuccess;
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}
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Status VideoDecoder::Decode(const InputBuffer_2& aInputBuffer,
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VideoFrame* aVideoFrame) {
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CK_LOGD("VideoDecoder::Decode");
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// If the input buffer we have been passed has a null buffer, it means we
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// should drain.
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if (!aInputBuffer.data) {
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// This will drain the decoder until there are no frames left to drain,
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// whereupon it will return 'NeedsMoreData'.
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CK_LOGD("VideoDecoder::Decode Input buffer null: Draining");
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return Drain(aVideoFrame);
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}
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DecodeData* data = new DecodeData();
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Assign(data->mBuffer, aInputBuffer.data, aInputBuffer.data_size);
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data->mTimestamp = aInputBuffer.timestamp;
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data->mCrypto = CryptoMetaData(&aInputBuffer);
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AutoPtr<DecodeData> d(data);
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HRESULT hr;
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if (!data || !mDecoder) {
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CK_LOGE("Decode job not set up correctly!");
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return Status::kDecodeError;
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}
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std::vector<uint8_t>& buffer = data->mBuffer;
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if (data->mCrypto.IsValid()) {
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Status rv =
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ClearKeyDecryptionManager::Get()->Decrypt(buffer, data->mCrypto);
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if (STATUS_FAILED(rv)) {
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CK_LOGARRAY("Failed to decrypt video using key ", aInputBuffer.key_id,
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aInputBuffer.key_id_size);
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return rv;
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}
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}
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hr = mDecoder->Input(buffer.data(), buffer.size(), data->mTimestamp);
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CK_LOGD("VideoDecoder::Decode() Input ret hr=0x%x", hr);
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if (FAILED(hr)) {
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assert(hr != MF_E_TRANSFORM_NEED_MORE_INPUT);
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CK_LOGE("VideoDecoder::Decode() decode failed ret=0x%x%s", hr,
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((hr == MF_E_NOTACCEPTING) ? " (MF_E_NOTACCEPTING)" : ""));
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CK_LOGD("Decode failed. The decoder is not accepting input");
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return Status::kDecodeError;
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}
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return OutputFrame(aVideoFrame);
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}
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Status VideoDecoder::OutputFrame(VideoFrame* aVideoFrame) {
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CK_LOGD("VideoDecoder::OutputFrame");
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HRESULT hr = S_OK;
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// Read all the output from the decoder. Ideally, this would be a while loop
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// where we read the output and check the result as the condition. However,
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// this produces a memory leak connected to assigning a new CComPtr to the
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// address of the old one, which avoids the CComPtr cleaning up.
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while (true) {
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CComPtr<IMFSample> output;
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hr = mDecoder->Output(&output);
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if (hr != S_OK) {
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break;
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}
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CK_LOGD("VideoDecoder::OutputFrame Decoder output ret=0x%x", hr);
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mOutputQueue.push(output);
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CK_LOGD("VideoDecoder::OutputFrame: Queue size: %u", mOutputQueue.size());
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}
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// If we don't have any inputs, we need more data.
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if (mOutputQueue.empty()) {
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CK_LOGD("Decode failed. Not enought data; Requesting more input");
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return Status::kNeedMoreData;
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}
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// We will get a MF_E_TRANSFORM_NEED_MORE_INPUT every time, as we always
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// consume everything in the buffer.
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if (hr != MF_E_TRANSFORM_NEED_MORE_INPUT && FAILED(hr)) {
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CK_LOGD("Decode failed output ret=0x%x", hr);
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return Status::kDecodeError;
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}
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CComPtr<IMFSample> result = mOutputQueue.front();
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mOutputQueue.pop();
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// The Chromium CDM API doesn't have support for negative strides, though
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// they are theoretically possible in real world data.
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if (mDecoder->GetStride() <= 0) {
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CK_LOGD("VideoDecoder::OutputFrame Failed! (negative stride)");
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return Status::kDecodeError;
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}
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const IntRect& picture = mDecoder->GetPictureRegion();
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hr = SampleToVideoFrame(result, picture.width, picture.height,
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mDecoder->GetStride(), mDecoder->GetFrameHeight(),
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aVideoFrame);
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if (FAILED(hr)) {
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CK_LOGD("VideoDecoder::OutputFrame Failed!");
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return Status::kDecodeError;
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}
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CK_LOGD("VideoDecoder::OutputFrame Succeeded.");
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return Status::kSuccess;
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}
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HRESULT
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VideoDecoder::SampleToVideoFrame(IMFSample* aSample, int32_t aPictureWidth,
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int32_t aPictureHeight, int32_t aStride,
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int32_t aFrameHeight,
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VideoFrame* aVideoFrame) {
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CK_LOGD("[%p] VideoDecoder::SampleToVideoFrame()", this);
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ENSURE(aSample != nullptr, E_POINTER);
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ENSURE(aVideoFrame != nullptr, E_POINTER);
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HRESULT hr;
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CComPtr<IMFMediaBuffer> mediaBuffer;
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aVideoFrame->SetFormat(kI420);
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// Must convert to contiguous mediaBuffer to use IMD2DBuffer interface.
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hr = aSample->ConvertToContiguousBuffer(&mediaBuffer);
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ENSURE(SUCCEEDED(hr), hr);
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// Try and use the IMF2DBuffer interface if available, otherwise fallback
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// to the IMFMediaBuffer interface. Apparently IMF2DBuffer is more efficient,
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// but only some systems (Windows 8?) support it.
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BYTE* data = nullptr;
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LONG stride = 0;
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CComPtr<IMF2DBuffer> twoDBuffer;
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hr = mediaBuffer->QueryInterface(static_cast<IMF2DBuffer**>(&twoDBuffer));
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if (SUCCEEDED(hr)) {
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hr = twoDBuffer->Lock2D(&data, &stride);
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ENSURE(SUCCEEDED(hr), hr);
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} else {
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hr = mediaBuffer->Lock(&data, nullptr, nullptr);
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ENSURE(SUCCEEDED(hr), hr);
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stride = aStride;
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}
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// WMF stores the U and V planes 16-row-aligned, so we need to add padding
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// to the row heights to ensure the source offsets of the Y'CbCr planes are
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// referenced properly.
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// YV12, planar format: [YYYY....][UUUU....][VVVV....]
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// i.e., Y, then U, then V.
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uint32_t padding = 0;
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if (aFrameHeight % 16 != 0) {
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padding = 16 - (aFrameHeight % 16);
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}
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uint32_t srcYSize = stride * (aFrameHeight + padding);
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uint32_t srcUVSize = stride * (aFrameHeight + padding) / 4;
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uint32_t halfStride = (stride + 1) / 2;
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aVideoFrame->SetStride(VideoFrame::kYPlane, stride);
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aVideoFrame->SetStride(VideoFrame::kUPlane, halfStride);
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aVideoFrame->SetStride(VideoFrame::kVPlane, halfStride);
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aVideoFrame->SetSize(Size{aPictureWidth, aPictureHeight});
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// Note: We allocate the minimal sized buffer required to send the
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// frame back over to the parent process. This is so that we request the
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// same sized frame as the buffer allocator expects.
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using mozilla::CheckedUint32;
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CheckedUint32 bufferSize = CheckedUint32(stride) * aPictureHeight +
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((CheckedUint32(stride) * aPictureHeight) / 4) * 2;
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// If the buffer is bigger than the max for a 32 bit, fail to avoid buffer
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// overflows.
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if (!bufferSize.isValid()) {
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CK_LOGD("VideoDecoder::SampleToFrame Buffersize bigger than UINT32_MAX");
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return E_FAIL;
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}
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// Get the buffer from the host.
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Buffer* buffer = mHost->Allocate(bufferSize.value());
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aVideoFrame->SetFrameBuffer(buffer);
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// Make sure the buffer is non-null (allocate guarantees it will be of
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// sufficient size).
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if (!buffer) {
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CK_LOGD("VideoDecoder::SampleToFrame Out of memory");
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return E_OUTOFMEMORY;
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}
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uint8_t* outBuffer = buffer->Data();
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aVideoFrame->SetPlaneOffset(VideoFrame::kYPlane, 0);
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// Offset of U plane is the size of the Y plane, excluding the padding that
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// WMF adds.
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uint32_t dstUOffset = stride * aPictureHeight;
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aVideoFrame->SetPlaneOffset(VideoFrame::kUPlane, dstUOffset);
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// Offset of the V plane is the size of the Y plane + the size of the U plane,
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// excluding any padding WMF adds.
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uint32_t dstVOffset = stride * aPictureHeight + (stride * aPictureHeight) / 4;
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aVideoFrame->SetPlaneOffset(VideoFrame::kVPlane, dstVOffset);
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// Copy the pixel data, excluding WMF's padding.
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memcpy(outBuffer, data, stride * aPictureHeight);
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memcpy(outBuffer + dstUOffset, data + srcYSize,
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(stride * aPictureHeight) / 4);
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memcpy(outBuffer + dstVOffset, data + srcYSize + srcUVSize,
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(stride * aPictureHeight) / 4);
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if (twoDBuffer) {
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twoDBuffer->Unlock2D();
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} else {
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mediaBuffer->Unlock();
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}
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LONGLONG hns = 0;
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hr = aSample->GetSampleTime(&hns);
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ENSURE(SUCCEEDED(hr), hr);
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aVideoFrame->SetTimestamp(HNsToUsecs(hns));
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return S_OK;
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}
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void VideoDecoder::Reset() {
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CK_LOGD("VideoDecoder::Reset");
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if (mDecoder) {
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mDecoder->Reset();
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}
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// Remove all the frames from the output queue.
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while (!mOutputQueue.empty()) {
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mOutputQueue.pop();
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}
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}
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Status VideoDecoder::Drain(VideoFrame* aVideoFrame) {
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CK_LOGD("VideoDecoder::Drain()");
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if (!mDecoder) {
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CK_LOGD("Drain failed! Decoder was not initialized");
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return Status::kDecodeError;
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}
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mDecoder->Drain();
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// Return any pending output.
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return OutputFrame(aVideoFrame);
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}
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void VideoDecoder::DecodingComplete() {
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CK_LOGD("VideoDecoder::DecodingComplete()");
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mHasShutdown = true;
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// Release the reference we added in the constructor. There may be
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// WrapRefCounted tasks that also hold references to us, and keep
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// us alive a little longer.
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Release();
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}
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