зеркало из https://github.com/mozilla/gecko-dev.git
4f8549101c
With CI's NVIDIA GPU, SharedHandle of ID3D11Texture2D of hardware decoded video during no video copy caused rendering problem. When SharedHandle is not used, the rendering problem did not happen. But when video is rendered to WebGL texture, SharedHandle need to be used. In this case, D3D11TextureIMFSampleImage copies original ID3D11Texture2D to a new ID3D11Texture2D and use a shared handled of the copied texture. And no video copy of future video frames are disabled. NoCopyNV12Texture is renamed to ZeroCopyNV12Texture to clarify its meaning. Differential Revision: https://phabricator.services.mozilla.com/D144598 |
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gfxConfig.cpp | ||
gfxConfig.h | ||
gfxConfigManager.cpp | ||
gfxConfigManager.h | ||
gfxFallback.h | ||
gfxFeature.cpp | ||
gfxFeature.h | ||
gfxVarReceiver.h | ||
gfxVars.cpp | ||
gfxVars.h | ||
moz.build |