зеркало из https://github.com/mozilla/gecko-dev.git
693 строки
25 KiB
C++
693 строки
25 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef _MOZILLA_GFX_FILTERNODESOFTWARE_H_
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#define _MOZILLA_GFX_FILTERNODESOFTWARE_H_
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#include "Filters.h"
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#include <vector>
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namespace mozilla {
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namespace gfx {
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class DataSourceSurface;
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class DrawTarget;
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struct DrawOptions;
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class FilterNodeSoftware;
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/**
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* Can be attached to FilterNodeSoftware instances using
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* AddInvalidationListener. FilterInvalidated is called whenever the output of
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* the observed filter may have changed; that is, whenever cached GetOutput()
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* results (and results derived from them) need to discarded.
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*/
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class FilterInvalidationListener
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{
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public:
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virtual void FilterInvalidated(FilterNodeSoftware* aFilter) = 0;
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};
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/**
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* This is the base class for the software (i.e. pure CPU, non-accelerated)
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* FilterNode implementation. The software implementation is backend-agnostic,
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* so it can be used as a fallback for all DrawTarget implementations.
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*/
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class FilterNodeSoftware : public FilterNode,
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public FilterInvalidationListener
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{
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public:
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virtual ~FilterNodeSoftware();
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// Factory method, intended to be called from DrawTarget*::CreateFilter.
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static TemporaryRef<FilterNode> Create(FilterType aType);
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// Draw the filter, intended to be called by DrawTarget*::DrawFilter.
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void Draw(DrawTarget* aDrawTarget, const Rect &aSourceRect,
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const Point &aDestPoint, const DrawOptions &aOptions);
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virtual FilterBackend GetBackendType() MOZ_OVERRIDE { return FILTER_BACKEND_SOFTWARE; }
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virtual void SetInput(uint32_t aIndex, SourceSurface *aSurface) MOZ_OVERRIDE;
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virtual void SetInput(uint32_t aIndex, FilterNode *aFilter) MOZ_OVERRIDE;
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virtual const char* GetName() { return "Unknown"; }
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virtual void AddInvalidationListener(FilterInvalidationListener* aListener);
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virtual void RemoveInvalidationListener(FilterInvalidationListener* aListener);
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// FilterInvalidationListener implementation
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virtual void FilterInvalidated(FilterNodeSoftware* aFilter);
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protected:
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// The following methods are intended to be overriden by subclasses.
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/**
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* Translates a *FilterInputs enum value into an index for the
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* mInputFilters / mInputSurfaces arrays. Returns -1 for invalid inputs.
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* If somebody calls SetInput(enumValue, input) with an enumValue for which
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* InputIndex(enumValue) is -1, we abort.
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*/
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virtual int32_t InputIndex(uint32_t aInputEnumIndex) { return -1; }
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/**
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* Every filter node has an output rect, which can also be infinite. The
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* output rect can depend on the values of any set attributes and on the
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* output rects of any input filters or surfaces.
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* This method returns the intersection of the filter's output rect with
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* aInRect. Filters with unconstrained output always return aInRect.
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*/
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virtual IntRect GetOutputRectInRect(const IntRect& aInRect) = 0;
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/**
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* Return a surface with the rendered output which is of size aRect.Size().
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* aRect is required to be a subrect of this filter's output rect; in other
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* words, aRect == GetOutputRectInRect(aRect) must always be true.
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* May return nullptr in error conditions or for an empty aRect.
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* Implementations are not required to allocate a new surface and may even
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* pass through input surfaces unchanged.
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* Callers need to treat the returned surface as immutable.
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*/
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virtual TemporaryRef<DataSourceSurface> Render(const IntRect& aRect) = 0;
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/**
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* Call RequestRect (see below) on any input filters with the desired input
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* rect, so that the input filter knows what to cache the next time it
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* renders.
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*/
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virtual void RequestFromInputsForRect(const IntRect &aRect) {}
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/**
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* This method provides a caching default implementation but can be overriden
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* by subclasses that don't want to cache their output. Those classes should
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* call Render(aRect) directly from here.
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*/
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virtual TemporaryRef<DataSourceSurface> GetOutput(const IntRect &aRect);
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// The following methods are non-virtual helper methods.
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/**
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* Format hints for GetInputDataSourceSurface. Some callers of
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* GetInputDataSourceSurface can handle both B8G8R8A8 and A8 surfaces, these
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* should pass CAN_HANDLE_A8 in order to avoid unnecessary conversions.
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* Callers that can only handle B8G8R8A8 surfaces pass NEED_COLOR_CHANNELS.
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*/
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enum FormatHint {
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CAN_HANDLE_A8,
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NEED_COLOR_CHANNELS
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};
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/**
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* Returns SurfaceFormat::B8G8R8A8 or SurfaceFormat::A8, depending on the current surface
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* format and the format hint.
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*/
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SurfaceFormat DesiredFormat(SurfaceFormat aCurrentFormat,
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FormatHint aFormatHint);
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/**
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* Intended to be called by FilterNodeSoftware::Render implementations.
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* Returns a surface of size aRect.Size() or nullptr in error conditions. The
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* returned surface contains the output of the specified input filter or
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* input surface in aRect. If aRect extends beyond the input filter's output
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* rect (or the input surface's dimensions), the remaining area is filled
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* according to aEdgeMode: The default, EDGE_MODE_NONE, simply pads with
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* transparent black.
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* If non-null, the returned surface is guaranteed to be of SurfaceFormat::A8 or
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* SurfaceFormat::B8G8R8A8. If aFormatHint is NEED_COLOR_CHANNELS, the returned
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* surface is guaranteed to be of SurfaceFormat::B8G8R8A8 always.
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* Each pixel row of the returned surface is guaranteed to be 16-byte aligned.
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*/
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TemporaryRef<DataSourceSurface>
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GetInputDataSourceSurface(uint32_t aInputEnumIndex, const IntRect& aRect,
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FormatHint aFormatHint = CAN_HANDLE_A8,
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ConvolveMatrixEdgeMode aEdgeMode = EDGE_MODE_NONE,
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const IntRect *aTransparencyPaddedSourceRect = nullptr);
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/**
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* Returns the intersection of the input filter's or surface's output rect
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* with aInRect.
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*/
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IntRect GetInputRectInRect(uint32_t aInputEnumIndex, const IntRect& aInRect);
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/**
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* Calls RequestRect on the specified input, if it's a filter.
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*/
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void RequestInputRect(uint32_t aInputEnumIndex, const IntRect& aRect);
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/**
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* Returns the number of set input filters or surfaces. Needed for filters
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* which can have an arbitrary number of inputs.
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*/
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size_t NumberOfSetInputs();
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/**
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* Discard the cached surface that was stored in the GetOutput default
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* implementation. Needs to be called whenever attributes or inputs are set
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* that might change the result of a Render() call.
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*/
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void Invalidate();
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/**
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* Called in order to let this filter know what to cache during the next
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* GetOutput call. Expected to call RequestRect on this filter's input
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* filters.
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*/
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void RequestRect(const IntRect &aRect);
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/**
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* Set input filter and clear input surface for this input index, or set
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* input surface and clear input filter. One of aSurface and aFilter should
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* be null.
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*/
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void SetInput(uint32_t aIndex, SourceSurface *aSurface,
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FilterNodeSoftware *aFilter);
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protected:
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/**
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* mInputSurfaces / mInputFilters: For each input index, either a surface or
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* a filter is set, and the other is null.
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*/
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std::vector<RefPtr<SourceSurface> > mInputSurfaces;
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std::vector<RefPtr<FilterNodeSoftware> > mInputFilters;
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/**
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* Weak pointers to our invalidation listeners, i.e. to those filters who
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* have this filter as an input. Invalidation listeners are required to
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* unsubscribe themselves from us when they let go of their reference to us.
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* This ensures that the pointers in this array are never stale.
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*/
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std::vector<FilterInvalidationListener*> mInvalidationListeners;
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/**
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* Stores the rect which we want to render and cache on the next call to
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* GetOutput.
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*/
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IntRect mRequestedRect;
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/**
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* Stores our cached output.
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*/
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IntRect mCachedRect;
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RefPtr<DataSourceSurface> mCachedOutput;
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};
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// Subclasses for specific filters.
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class FilterNodeTransformSoftware : public FilterNodeSoftware
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{
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public:
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FilterNodeTransformSoftware();
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virtual const char* GetName() MOZ_OVERRIDE { return "Transform"; }
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using FilterNodeSoftware::SetAttribute;
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virtual void SetAttribute(uint32_t aIndex, uint32_t aGraphicsFilter) MOZ_OVERRIDE;
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virtual void SetAttribute(uint32_t aIndex, const Matrix &aMatrix) MOZ_OVERRIDE;
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protected:
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virtual TemporaryRef<DataSourceSurface> Render(const IntRect& aRect) MOZ_OVERRIDE;
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virtual IntRect GetOutputRectInRect(const IntRect& aRect) MOZ_OVERRIDE;
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virtual int32_t InputIndex(uint32_t aInputEnumIndex) MOZ_OVERRIDE;
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virtual void RequestFromInputsForRect(const IntRect &aRect) MOZ_OVERRIDE;
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IntRect SourceRectForOutputRect(const IntRect &aRect);
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private:
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Matrix mMatrix;
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Filter mFilter;
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};
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class FilterNodeBlendSoftware : public FilterNodeSoftware
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{
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public:
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FilterNodeBlendSoftware();
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virtual const char* GetName() MOZ_OVERRIDE { return "Blend"; }
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using FilterNodeSoftware::SetAttribute;
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virtual void SetAttribute(uint32_t aIndex, uint32_t aBlendMode) MOZ_OVERRIDE;
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protected:
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virtual TemporaryRef<DataSourceSurface> Render(const IntRect& aRect) MOZ_OVERRIDE;
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virtual IntRect GetOutputRectInRect(const IntRect& aRect) MOZ_OVERRIDE;
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virtual int32_t InputIndex(uint32_t aInputEnumIndex) MOZ_OVERRIDE;
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virtual void RequestFromInputsForRect(const IntRect &aRect) MOZ_OVERRIDE;
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private:
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BlendMode mBlendMode;
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};
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class FilterNodeMorphologySoftware : public FilterNodeSoftware
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{
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public:
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FilterNodeMorphologySoftware();
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virtual const char* GetName() MOZ_OVERRIDE { return "Morphology"; }
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using FilterNodeSoftware::SetAttribute;
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virtual void SetAttribute(uint32_t aIndex, const IntSize &aRadii) MOZ_OVERRIDE;
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virtual void SetAttribute(uint32_t aIndex, uint32_t aOperator) MOZ_OVERRIDE;
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protected:
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virtual TemporaryRef<DataSourceSurface> Render(const IntRect& aRect) MOZ_OVERRIDE;
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virtual IntRect GetOutputRectInRect(const IntRect& aRect) MOZ_OVERRIDE;
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virtual int32_t InputIndex(uint32_t aInputEnumIndex) MOZ_OVERRIDE;
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virtual void RequestFromInputsForRect(const IntRect &aRect) MOZ_OVERRIDE;
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private:
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IntSize mRadii;
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MorphologyOperator mOperator;
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};
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class FilterNodeColorMatrixSoftware : public FilterNodeSoftware
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{
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public:
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virtual const char* GetName() MOZ_OVERRIDE { return "ColorMatrix"; }
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using FilterNodeSoftware::SetAttribute;
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virtual void SetAttribute(uint32_t aIndex, const Matrix5x4 &aMatrix) MOZ_OVERRIDE;
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virtual void SetAttribute(uint32_t aIndex, uint32_t aAlphaMode) MOZ_OVERRIDE;
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protected:
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virtual TemporaryRef<DataSourceSurface> Render(const IntRect& aRect) MOZ_OVERRIDE;
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virtual IntRect GetOutputRectInRect(const IntRect& aRect) MOZ_OVERRIDE;
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virtual int32_t InputIndex(uint32_t aInputEnumIndex) MOZ_OVERRIDE;
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virtual void RequestFromInputsForRect(const IntRect &aRect) MOZ_OVERRIDE;
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private:
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Matrix5x4 mMatrix;
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AlphaMode mAlphaMode;
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};
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class FilterNodeFloodSoftware : public FilterNodeSoftware
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{
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public:
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virtual const char* GetName() MOZ_OVERRIDE { return "Flood"; }
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using FilterNodeSoftware::SetAttribute;
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virtual void SetAttribute(uint32_t aIndex, const Color &aColor) MOZ_OVERRIDE;
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protected:
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virtual TemporaryRef<DataSourceSurface> GetOutput(const IntRect &aRect) MOZ_OVERRIDE;
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virtual TemporaryRef<DataSourceSurface> Render(const IntRect& aRect) MOZ_OVERRIDE;
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virtual IntRect GetOutputRectInRect(const IntRect& aRect) MOZ_OVERRIDE;
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private:
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Color mColor;
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};
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class FilterNodeTileSoftware : public FilterNodeSoftware
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{
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public:
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virtual const char* GetName() MOZ_OVERRIDE { return "Tile"; }
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using FilterNodeSoftware::SetAttribute;
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virtual void SetAttribute(uint32_t aIndex, const IntRect &aSourceRect) MOZ_OVERRIDE;
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protected:
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virtual TemporaryRef<DataSourceSurface> Render(const IntRect& aRect) MOZ_OVERRIDE;
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virtual IntRect GetOutputRectInRect(const IntRect& aRect) MOZ_OVERRIDE;
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virtual int32_t InputIndex(uint32_t aInputEnumIndex) MOZ_OVERRIDE;
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virtual void RequestFromInputsForRect(const IntRect &aRect) MOZ_OVERRIDE;
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private:
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IntRect mSourceRect;
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};
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/**
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* Baseclass for the four different component transfer filters.
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*/
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class FilterNodeComponentTransferSoftware : public FilterNodeSoftware
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{
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public:
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FilterNodeComponentTransferSoftware();
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using FilterNodeSoftware::SetAttribute;
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virtual void SetAttribute(uint32_t aIndex, bool aDisable) MOZ_OVERRIDE;
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protected:
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virtual TemporaryRef<DataSourceSurface> Render(const IntRect& aRect) MOZ_OVERRIDE;
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virtual IntRect GetOutputRectInRect(const IntRect& aRect) MOZ_OVERRIDE;
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virtual int32_t InputIndex(uint32_t aInputEnumIndex) MOZ_OVERRIDE;
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virtual void RequestFromInputsForRect(const IntRect &aRect) MOZ_OVERRIDE;
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virtual void GenerateLookupTable(ptrdiff_t aComponent, uint8_t aTables[4][256],
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bool aDisabled);
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virtual void FillLookupTable(ptrdiff_t aComponent, uint8_t aTable[256]) = 0;
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bool mDisableR;
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bool mDisableG;
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bool mDisableB;
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bool mDisableA;
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};
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class FilterNodeTableTransferSoftware : public FilterNodeComponentTransferSoftware
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{
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public:
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virtual const char* GetName() MOZ_OVERRIDE { return "TableTransfer"; }
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using FilterNodeComponentTransferSoftware::SetAttribute;
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virtual void SetAttribute(uint32_t aIndex, const Float* aFloat, uint32_t aSize) MOZ_OVERRIDE;
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protected:
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virtual void FillLookupTable(ptrdiff_t aComponent, uint8_t aTable[256]) MOZ_OVERRIDE;
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private:
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void FillLookupTableImpl(std::vector<Float>& aTableValues, uint8_t aTable[256]);
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std::vector<Float> mTableR;
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std::vector<Float> mTableG;
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std::vector<Float> mTableB;
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std::vector<Float> mTableA;
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};
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class FilterNodeDiscreteTransferSoftware : public FilterNodeComponentTransferSoftware
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{
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public:
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virtual const char* GetName() MOZ_OVERRIDE { return "DiscreteTransfer"; }
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using FilterNodeComponentTransferSoftware::SetAttribute;
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virtual void SetAttribute(uint32_t aIndex, const Float* aFloat, uint32_t aSize) MOZ_OVERRIDE;
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protected:
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virtual void FillLookupTable(ptrdiff_t aComponent, uint8_t aTable[256]) MOZ_OVERRIDE;
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private:
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void FillLookupTableImpl(std::vector<Float>& aTableValues, uint8_t aTable[256]);
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std::vector<Float> mTableR;
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std::vector<Float> mTableG;
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std::vector<Float> mTableB;
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std::vector<Float> mTableA;
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};
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class FilterNodeLinearTransferSoftware : public FilterNodeComponentTransferSoftware
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{
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public:
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FilterNodeLinearTransferSoftware();
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virtual const char* GetName() MOZ_OVERRIDE { return "LinearTransfer"; }
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using FilterNodeComponentTransferSoftware::SetAttribute;
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virtual void SetAttribute(uint32_t aIndex, Float aValue) MOZ_OVERRIDE;
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protected:
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virtual void FillLookupTable(ptrdiff_t aComponent, uint8_t aTable[256]) MOZ_OVERRIDE;
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private:
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void FillLookupTableImpl(Float aSlope, Float aIntercept, uint8_t aTable[256]);
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Float mSlopeR;
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Float mSlopeG;
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Float mSlopeB;
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Float mSlopeA;
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Float mInterceptR;
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Float mInterceptG;
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Float mInterceptB;
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Float mInterceptA;
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};
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class FilterNodeGammaTransferSoftware : public FilterNodeComponentTransferSoftware
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{
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public:
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FilterNodeGammaTransferSoftware();
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virtual const char* GetName() MOZ_OVERRIDE { return "GammaTransfer"; }
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using FilterNodeComponentTransferSoftware::SetAttribute;
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virtual void SetAttribute(uint32_t aIndex, Float aValue) MOZ_OVERRIDE;
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protected:
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virtual void FillLookupTable(ptrdiff_t aComponent, uint8_t aTable[256]) MOZ_OVERRIDE;
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private:
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void FillLookupTableImpl(Float aAmplitude, Float aExponent, Float aOffset, uint8_t aTable[256]);
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Float mAmplitudeR;
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Float mAmplitudeG;
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Float mAmplitudeB;
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Float mAmplitudeA;
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Float mExponentR;
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Float mExponentG;
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Float mExponentB;
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Float mExponentA;
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Float mOffsetR;
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Float mOffsetG;
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Float mOffsetB;
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Float mOffsetA;
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};
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class FilterNodeConvolveMatrixSoftware : public FilterNodeSoftware
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{
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public:
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FilterNodeConvolveMatrixSoftware();
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virtual const char* GetName() MOZ_OVERRIDE { return "ConvolveMatrix"; }
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using FilterNodeSoftware::SetAttribute;
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virtual void SetAttribute(uint32_t aIndex, const IntSize &aKernelSize) MOZ_OVERRIDE;
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virtual void SetAttribute(uint32_t aIndex, const Float* aMatrix, uint32_t aSize) MOZ_OVERRIDE;
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virtual void SetAttribute(uint32_t aIndex, Float aValue) MOZ_OVERRIDE;
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virtual void SetAttribute(uint32_t aIndex, const Size &aKernelUnitLength) MOZ_OVERRIDE;
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virtual void SetAttribute(uint32_t aIndex, const IntRect &aSourceRect) MOZ_OVERRIDE;
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virtual void SetAttribute(uint32_t aIndex, const IntPoint &aTarget) MOZ_OVERRIDE;
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virtual void SetAttribute(uint32_t aIndex, uint32_t aEdgeMode) MOZ_OVERRIDE;
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virtual void SetAttribute(uint32_t aIndex, bool aPreserveAlpha) MOZ_OVERRIDE;
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protected:
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virtual TemporaryRef<DataSourceSurface> Render(const IntRect& aRect) MOZ_OVERRIDE;
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virtual IntRect GetOutputRectInRect(const IntRect& aRect) MOZ_OVERRIDE;
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virtual int32_t InputIndex(uint32_t aInputEnumIndex) MOZ_OVERRIDE;
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virtual void RequestFromInputsForRect(const IntRect &aRect) MOZ_OVERRIDE;
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private:
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template<typename CoordType>
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TemporaryRef<DataSourceSurface> DoRender(const IntRect& aRect,
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CoordType aKernelUnitLengthX,
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CoordType aKernelUnitLengthY);
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IntRect InflatedSourceRect(const IntRect &aDestRect);
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IntRect InflatedDestRect(const IntRect &aSourceRect);
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IntSize mKernelSize;
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std::vector<Float> mKernelMatrix;
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Float mDivisor;
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Float mBias;
|
|
IntPoint mTarget;
|
|
IntRect mSourceRect;
|
|
ConvolveMatrixEdgeMode mEdgeMode;
|
|
Size mKernelUnitLength;
|
|
bool mPreserveAlpha;
|
|
};
|
|
|
|
class FilterNodeDisplacementMapSoftware : public FilterNodeSoftware
|
|
{
|
|
public:
|
|
FilterNodeDisplacementMapSoftware();
|
|
virtual const char* GetName() MOZ_OVERRIDE { return "DisplacementMap"; }
|
|
using FilterNodeSoftware::SetAttribute;
|
|
virtual void SetAttribute(uint32_t aIndex, Float aScale) MOZ_OVERRIDE;
|
|
virtual void SetAttribute(uint32_t aIndex, uint32_t aValue) MOZ_OVERRIDE;
|
|
|
|
protected:
|
|
virtual TemporaryRef<DataSourceSurface> Render(const IntRect& aRect) MOZ_OVERRIDE;
|
|
virtual IntRect GetOutputRectInRect(const IntRect& aRect) MOZ_OVERRIDE;
|
|
virtual int32_t InputIndex(uint32_t aInputEnumIndex) MOZ_OVERRIDE;
|
|
virtual void RequestFromInputsForRect(const IntRect &aRect) MOZ_OVERRIDE;
|
|
|
|
private:
|
|
IntRect InflatedSourceOrDestRect(const IntRect &aDestOrSourceRect);
|
|
|
|
Float mScale;
|
|
ColorChannel mChannelX;
|
|
ColorChannel mChannelY;
|
|
};
|
|
|
|
class FilterNodeTurbulenceSoftware : public FilterNodeSoftware
|
|
{
|
|
public:
|
|
FilterNodeTurbulenceSoftware();
|
|
virtual const char* GetName() MOZ_OVERRIDE { return "Turbulence"; }
|
|
using FilterNodeSoftware::SetAttribute;
|
|
virtual void SetAttribute(uint32_t aIndex, const Size &aSize) MOZ_OVERRIDE;
|
|
virtual void SetAttribute(uint32_t aIndex, const IntRect &aRenderRect) MOZ_OVERRIDE;
|
|
virtual void SetAttribute(uint32_t aIndex, bool aStitchable) MOZ_OVERRIDE;
|
|
virtual void SetAttribute(uint32_t aIndex, uint32_t aValue) MOZ_OVERRIDE;
|
|
|
|
protected:
|
|
virtual TemporaryRef<DataSourceSurface> Render(const IntRect& aRect) MOZ_OVERRIDE;
|
|
virtual IntRect GetOutputRectInRect(const IntRect& aRect) MOZ_OVERRIDE;
|
|
virtual int32_t InputIndex(uint32_t aInputEnumIndex) MOZ_OVERRIDE;
|
|
|
|
private:
|
|
IntRect mRenderRect;
|
|
Size mBaseFrequency;
|
|
uint32_t mNumOctaves;
|
|
uint32_t mSeed;
|
|
bool mStitchable;
|
|
TurbulenceType mType;
|
|
};
|
|
|
|
class FilterNodeArithmeticCombineSoftware : public FilterNodeSoftware
|
|
{
|
|
public:
|
|
FilterNodeArithmeticCombineSoftware();
|
|
virtual const char* GetName() MOZ_OVERRIDE { return "ArithmeticCombine"; }
|
|
using FilterNodeSoftware::SetAttribute;
|
|
virtual void SetAttribute(uint32_t aIndex, const Float* aFloat, uint32_t aSize) MOZ_OVERRIDE;
|
|
|
|
protected:
|
|
virtual TemporaryRef<DataSourceSurface> Render(const IntRect& aRect) MOZ_OVERRIDE;
|
|
virtual IntRect GetOutputRectInRect(const IntRect& aRect) MOZ_OVERRIDE;
|
|
virtual int32_t InputIndex(uint32_t aInputEnumIndex) MOZ_OVERRIDE;
|
|
virtual void RequestFromInputsForRect(const IntRect &aRect) MOZ_OVERRIDE;
|
|
|
|
private:
|
|
Float mK1;
|
|
Float mK2;
|
|
Float mK3;
|
|
Float mK4;
|
|
};
|
|
|
|
class FilterNodeCompositeSoftware : public FilterNodeSoftware
|
|
{
|
|
public:
|
|
FilterNodeCompositeSoftware();
|
|
virtual const char* GetName() MOZ_OVERRIDE { return "Composite"; }
|
|
using FilterNodeSoftware::SetAttribute;
|
|
virtual void SetAttribute(uint32_t aIndex, uint32_t aOperator) MOZ_OVERRIDE;
|
|
|
|
protected:
|
|
virtual TemporaryRef<DataSourceSurface> Render(const IntRect& aRect) MOZ_OVERRIDE;
|
|
virtual IntRect GetOutputRectInRect(const IntRect& aRect) MOZ_OVERRIDE;
|
|
virtual int32_t InputIndex(uint32_t aInputEnumIndex) MOZ_OVERRIDE;
|
|
virtual void RequestFromInputsForRect(const IntRect &aRect) MOZ_OVERRIDE;
|
|
|
|
private:
|
|
CompositeOperator mOperator;
|
|
};
|
|
|
|
// Base class for FilterNodeGaussianBlurSoftware and
|
|
// FilterNodeDirectionalBlurSoftware.
|
|
class FilterNodeBlurXYSoftware : public FilterNodeSoftware
|
|
{
|
|
protected:
|
|
virtual TemporaryRef<DataSourceSurface> Render(const IntRect& aRect) MOZ_OVERRIDE;
|
|
virtual IntRect GetOutputRectInRect(const IntRect& aRect) MOZ_OVERRIDE;
|
|
virtual int32_t InputIndex(uint32_t aInputEnumIndex) MOZ_OVERRIDE;
|
|
IntRect InflatedSourceOrDestRect(const IntRect &aDestRect);
|
|
virtual void RequestFromInputsForRect(const IntRect &aRect) MOZ_OVERRIDE;
|
|
|
|
// Implemented by subclasses.
|
|
virtual Size StdDeviationXY() = 0;
|
|
};
|
|
|
|
class FilterNodeGaussianBlurSoftware : public FilterNodeBlurXYSoftware
|
|
{
|
|
public:
|
|
FilterNodeGaussianBlurSoftware();
|
|
virtual const char* GetName() MOZ_OVERRIDE { return "GaussianBlur"; }
|
|
using FilterNodeSoftware::SetAttribute;
|
|
virtual void SetAttribute(uint32_t aIndex, Float aStdDeviation) MOZ_OVERRIDE;
|
|
|
|
protected:
|
|
virtual Size StdDeviationXY() MOZ_OVERRIDE;
|
|
|
|
private:
|
|
Float mStdDeviation;
|
|
};
|
|
|
|
class FilterNodeDirectionalBlurSoftware : public FilterNodeBlurXYSoftware
|
|
{
|
|
public:
|
|
FilterNodeDirectionalBlurSoftware();
|
|
virtual const char* GetName() MOZ_OVERRIDE { return "DirectionalBlur"; }
|
|
using FilterNodeSoftware::SetAttribute;
|
|
virtual void SetAttribute(uint32_t aIndex, Float aStdDeviation) MOZ_OVERRIDE;
|
|
virtual void SetAttribute(uint32_t aIndex, uint32_t aBlurDirection) MOZ_OVERRIDE;
|
|
|
|
protected:
|
|
virtual Size StdDeviationXY() MOZ_OVERRIDE;
|
|
|
|
private:
|
|
Float mStdDeviation;
|
|
BlurDirection mBlurDirection;
|
|
};
|
|
|
|
class FilterNodeCropSoftware : public FilterNodeSoftware
|
|
{
|
|
public:
|
|
virtual const char* GetName() MOZ_OVERRIDE { return "Crop"; }
|
|
using FilterNodeSoftware::SetAttribute;
|
|
virtual void SetAttribute(uint32_t aIndex, const Rect &aSourceRect) MOZ_OVERRIDE;
|
|
|
|
protected:
|
|
virtual TemporaryRef<DataSourceSurface> Render(const IntRect& aRect) MOZ_OVERRIDE;
|
|
virtual IntRect GetOutputRectInRect(const IntRect& aRect) MOZ_OVERRIDE;
|
|
virtual int32_t InputIndex(uint32_t aInputEnumIndex) MOZ_OVERRIDE;
|
|
virtual void RequestFromInputsForRect(const IntRect &aRect) MOZ_OVERRIDE;
|
|
|
|
private:
|
|
IntRect mCropRect;
|
|
};
|
|
|
|
class FilterNodePremultiplySoftware : public FilterNodeSoftware
|
|
{
|
|
public:
|
|
virtual const char* GetName() MOZ_OVERRIDE { return "Premultiply"; }
|
|
protected:
|
|
virtual TemporaryRef<DataSourceSurface> Render(const IntRect& aRect) MOZ_OVERRIDE;
|
|
virtual IntRect GetOutputRectInRect(const IntRect& aRect) MOZ_OVERRIDE;
|
|
virtual int32_t InputIndex(uint32_t aInputEnumIndex) MOZ_OVERRIDE;
|
|
virtual void RequestFromInputsForRect(const IntRect &aRect) MOZ_OVERRIDE;
|
|
};
|
|
|
|
class FilterNodeUnpremultiplySoftware : public FilterNodeSoftware
|
|
{
|
|
public:
|
|
virtual const char* GetName() MOZ_OVERRIDE { return "Unpremultiply"; }
|
|
protected:
|
|
virtual TemporaryRef<DataSourceSurface> Render(const IntRect& aRect) MOZ_OVERRIDE;
|
|
virtual IntRect GetOutputRectInRect(const IntRect& aRect) MOZ_OVERRIDE;
|
|
virtual int32_t InputIndex(uint32_t aInputEnumIndex) MOZ_OVERRIDE;
|
|
virtual void RequestFromInputsForRect(const IntRect &aRect) MOZ_OVERRIDE;
|
|
};
|
|
|
|
template<typename LightType, typename LightingType>
|
|
class FilterNodeLightingSoftware : public FilterNodeSoftware
|
|
{
|
|
public:
|
|
FilterNodeLightingSoftware();
|
|
virtual const char* GetName() MOZ_OVERRIDE { return "Lighting"; }
|
|
using FilterNodeSoftware::SetAttribute;
|
|
virtual void SetAttribute(uint32_t aIndex, Float) MOZ_OVERRIDE;
|
|
virtual void SetAttribute(uint32_t aIndex, const Size &) MOZ_OVERRIDE;
|
|
virtual void SetAttribute(uint32_t aIndex, const Point3D &) MOZ_OVERRIDE;
|
|
virtual void SetAttribute(uint32_t aIndex, const Color &) MOZ_OVERRIDE;
|
|
|
|
protected:
|
|
virtual TemporaryRef<DataSourceSurface> Render(const IntRect& aRect) MOZ_OVERRIDE;
|
|
virtual IntRect GetOutputRectInRect(const IntRect& aRect) MOZ_OVERRIDE;
|
|
virtual int32_t InputIndex(uint32_t aInputEnumIndex) MOZ_OVERRIDE;
|
|
virtual void RequestFromInputsForRect(const IntRect &aRect) MOZ_OVERRIDE;
|
|
|
|
private:
|
|
template<typename CoordType>
|
|
TemporaryRef<DataSourceSurface> DoRender(const IntRect& aRect,
|
|
CoordType aKernelUnitLengthX,
|
|
CoordType aKernelUnitLengthY);
|
|
|
|
LightType mLight;
|
|
LightingType mLighting;
|
|
Float mSurfaceScale;
|
|
Size mKernelUnitLength;
|
|
Color mColor;
|
|
};
|
|
|
|
}
|
|
}
|
|
|
|
#endif // _MOZILLA_GFX_FILTERNODESOFTWARE_H_
|