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1035611-1-ref.html
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1035611-1.html
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1157984-1.html
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1245450-1.html
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1271058-1-ref.html
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1271058-1.html
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1467277-1.html
Bug 1467277 - Avoid getting zero normalized vector of rotate3d when setting a rotate matrix. r=nical
2018-07-05 15:40:39 -07:00
1544995-1-ref.html
Bug 1544995 - Always update overflow areas up to the preserve-3d root. r=dbaron
2019-05-19 22:39:58 +00:00
1544995-1.html
Bug 1544995 - Always update overflow areas up to the preserve-3d root. r=dbaron
2019-05-19 22:39:58 +00:00
animate-backface-hidden.html
Bug 1506860 - Revert the workaround that we did in bug 1504929. r=birtles
2018-11-26 01:35:10 +00:00
animate-cube-degrees-ref.html
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animate-cube-degrees-zoom-ref.html
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animate-cube-degrees-zoom.html
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animate-cube-degrees.html
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animate-cube-radians-ref.html
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animate-cube-radians-zoom-ref.html
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animate-cube-radians-zoom.html
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animate-cube-radians.html
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animate-preserve3d-child.html
Bug 1506860 - Revert the workaround that we did in bug 1504929. r=birtles
2018-11-26 01:35:10 +00:00
animate-preserve3d-parent.html
Bug 1506860 - Revert the workaround that we did in bug 1504929. r=birtles
2018-11-26 01:35:10 +00:00
animate-preserve3d-ref.html
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backface-visibility-1a.html
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backface-visibility-1b.html
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backface-visibility-1c.html
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backface-visibility-2-ref.html
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backface-visibility-2.html
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backface-visibility-3-ref.html
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backface-visibility-3.html
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component-alpha-1-ref.html
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component-alpha-1.html
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green-rect.html
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intermediate-1-ref.html
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intermediate-1.html
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mask-layer-1.html
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mask-layer-2.html
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mask-layer-3.html
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mask-layer-ref.html
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matrix3d-1-ref.html
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matrix3d-1a.html
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matrix3d-2-ref.html
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matrix3d-2a.html
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nested-transform-1-ref.html
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nested-transform-1.html
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opacity-preserve3d-1-ref.html
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opacity-preserve3d-1.html
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opacity-preserve3d-2-ref.html
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opacity-preserve3d-2.html
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opacity-preserve3d-3-ref.html
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opacity-preserve3d-3.html
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opacity-preserve3d-4-ref.html
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opacity-preserve3d-4.html
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opacity-preserve3d-5-ref.html
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opacity-preserve3d-5.html
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overflow-hidden-1-ref.html
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overflow-hidden-1a.html
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perspective-clipping-1-ref.html
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perspective-clipping-1.html
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perspective-clipping-2-ref.html
Bug 1373335 - Make sure we clip the opaque region in render target coordinate space, since complex transforms mean that we can't always have a rectangular representation of clips in layer space. r=mstange
2017-06-22 12:41:16 +12:00
perspective-clipping-2.html
Bug 1373335 - Make sure we clip the opaque region in render target coordinate space, since complex transforms mean that we can't always have a rectangular representation of clips in layer space. r=mstange
2017-06-22 12:41:16 +12:00
perspective-origin-1a.html
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perspective-origin-1b.html
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perspective-origin-2-ref.html
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perspective-origin-2a.html
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perspective-origin-3-ref.html
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perspective-origin-3a.html
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perspective-origin-4-ref.html
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perspective-origin-4a.html
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perspective-overflow-1-ref.html
Bug 1483659 - Ensure that child overflow areas are included in perspective frame overflow areas r=dbaron
2018-09-04 16:25:54 +00:00
perspective-overflow-1.html
Bug 1483659 - Ensure that child overflow areas are included in perspective frame overflow areas r=dbaron
2018-09-04 16:25:54 +00:00
perspective-zindex-2.html
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perspective-zindex.html
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preserve3d-1-ref.html
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preserve3d-1a.html
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preserve3d-1b.html
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preserve3d-2-ref.html
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preserve3d-2a.html
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preserve3d-2b.html
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preserve3d-2c.html
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preserve3d-2d.html
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preserve3d-3-ref.html
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preserve3d-3a.html
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preserve3d-4a.html
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preserve3d-5-ref.html
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preserve3d-5a.html
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preserve3d-6-ref.html
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preserve3d-6a.html
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preserve3d-7-ref.html
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preserve3d-7a.html
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preserve3d-8-ref.html
Bug 1397671 - Don't treat SVG transformed frames as being transformed for the purposes of computing Combines3DTransformWithAncestors. r=dbaron
2017-09-26 15:57:56 +13:00
preserve3d-8.html
Bug 1397671 - Don't treat SVG transformed frames as being transformed for the purposes of computing Combines3DTransformWithAncestors. r=dbaron
2017-09-26 15:57:56 +13:00
preserve3d-clipped.html
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preserve3d-scale-ref.html
Bug 1626865. Improve the test from bug 1449640.
2020-04-02 07:48:37 +00:00
preserve3d-scale.html
Bug 1449640. Don't compute a scale for 3d transformed content. r=kats
2018-03-27 17:46:34 -04:00
preserve3d-table-ref.html
Bug 1560704 - Revert the change `transform-style: inherit` added to ::-moz-table-wrapper in ua.css. r=birtles
2019-06-26 10:29:37 +00:00
preserve3d-table.html
Bug 1560704 - Revert the change `transform-style: inherit` added to ::-moz-table-wrapper in ua.css. r=birtles
2019-06-26 10:29:37 +00:00
preserve3d-will-change-large-frame.html
Bug 1621007 - Rewrite the checking for PrerenderDecision and reset mAllowAsyncAnimation if needed in 3d context. r=mattwoodrow
2020-03-27 18:47:16 +00:00
preserve3d-will-change-ref.html
Bug 1621007 - Rewrite the checking for PrerenderDecision and reset mAllowAsyncAnimation if needed in 3d context. r=mattwoodrow
2020-03-27 18:47:16 +00:00
preserves3d-nested-filter-1-ref.html
Bug 1395476 - Do not call mStoredList.RecomputeVisibility for 3d transforms r=mattwoodrow
2017-11-08 02:54:10 +01:00
preserves3d-nested-filter-1.html
Bug 1395476 - Do not call mStoredList.RecomputeVisibility for 3d transforms r=mattwoodrow
2017-11-08 02:54:10 +01:00
preserves3d-nested-ref.html
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preserves3d-nested.html
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reftest.list
Bug 1626259. When computing the scale for a stacking context with webrender look at this stacking context to see if it is preserve 3d and not it's parent to match FrameLayerBuilder::ChooseScale. r=jrmuizel
2020-04-03 01:24:54 +00:00
rotate3d-1a.html
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rotate3d-2a.html
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rotatex-1-ref.html
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rotatex-1a.html
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rotatex-perspective-1a.html
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rotatex-perspective-1b.html
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rotatex-perspective-1c.html
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rotatex-perspective-3-ref.html
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rotatex-perspective-3a.html
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rotatex-transformorigin-1-ref.html
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rotatex-transformorigin-1a.html
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rotatey-1-ref.html
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rotatey-1a.html
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scale3d-1-ref.html
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scale3d-all-separate.html
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scale3d-all.html
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scale3d-xz.html
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scale3d-z.html
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scalez-1-ref.html
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scalez-1a.html
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scalezrotatex-1-ref.html
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scalezrotatex-1.html
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scroll-perspective-1-ref.html
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scroll-perspective-1.html
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snap-perspective-1-ref.html
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snap-perspective-1.html
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sorting-1-ref.html
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sorting-1a.html
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sorting-2-ref.html
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sorting-2a.html
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sorting-2b.html
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sorting-3a.html
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split-intersect1-ref.html
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split-intersect1.html
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split-intersect2-ref.html
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split-intersect2.html
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split-non-ortho1-ref.html
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split-non-ortho1.html
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transform-geometry-1-ref.html
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transform-geometry-1.html
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transform-style-flat-1-ref.html
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transform-style-flat-1a.html
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translate3d-1-ref.html
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translate3d-1a.html
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translatez-1-ref.html
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translatez-1a.html
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translatez-1b.html
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willchange-containing-block.html
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