gecko-dev/intl/icu/source/allinone/Build.Windows.ProjectConfig...

206 строки
9.2 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (C) 2016 and later: Unicode, Inc. and others. License & terms of use: http://www.unicode.org/copyright.html -->
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- This file is used to set default configuration options for all non-UWP Visual Studio projects. -->
<!-- These are the default project configurations for building. -->
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM">
<Configuration>Debug</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM">
<Configuration>Release</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
</ItemGroup>
<!-- The following import will set the PlatformToolset configuration. -->
<Import Project="Build.Windows.PlatformToolset.props" />
<!-- The following PropertyGroups are used to set the binary and lib output locations -->
<PropertyGroup Condition="'$(Platform)'=='Win32'">
<IcuBinOutputDir>bin</IcuBinOutputDir>
<IcuLibOutputDir>lib</IcuLibOutputDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Platform)'=='x64'">
<IcuBinOutputDir>bin64</IcuBinOutputDir>
<IcuLibOutputDir>lib64</IcuLibOutputDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Platform)'=='ARM'">
<IcuBinOutputDir>binARM</IcuBinOutputDir>
<IcuLibOutputDir>libARM</IcuLibOutputDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Platform)'=='ARM64'">
<IcuBinOutputDir>binARM64</IcuBinOutputDir>
<IcuLibOutputDir>libARM64</IcuLibOutputDir>
</PropertyGroup>
<!-- This is the default SDK target. -->
<PropertyGroup>
<!-- Note that the Windows 8.1 SDK is backwards compatible down-level to Windows 7, so
setting this to 8.1 does not actually imply targeting Windows 8.1. -->
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
</PropertyGroup>
<!-- Desktop ARM/ARM64 support requires a newer version of the Windows SDK than 8.1 -->
<!--
Note: This version must match the version below in the ARM64 section for AdditionalLibraryDirectories
-->
<PropertyGroup Condition="'$(Platform)'=='ARM'">
<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
</PropertyGroup>
<PropertyGroup Condition="'$(Platform)'=='ARM64'">
<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
<WindowsSDKDesktopARM64Support>true</WindowsSDKDesktopARM64Support>
</PropertyGroup>
<PropertyGroup>
<!-- We need to explicitly set the target version to Windows 7. -->
<Win32_WinNTVersion>0x0601</Win32_WinNTVersion>
</PropertyGroup>
<!-- Options that are common to *all* configurations for *all* projects. -->
<ItemDefinitionGroup>
<Midl>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
</Midl>
<ClCompile>
<!-- Note: These preprocessor defines are for *all* configurations for *all* projects. -->
<!-- Note: See ticket #5750 for the macro '_CRT_SECURE_NO_DEPRECATE'. -->
<PreprocessorDefinitions>
WINVER=$(Win32_WinNTVersion);
_WIN32_WINNT=$(Win32_WinNTVersion);
_CRT_SECURE_NO_DEPRECATE;
%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<!-- We always want to treat wchar_t as a "real" C++ type, instead of a typedef. -->
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
<SuppressStartupBanner>true</SuppressStartupBanner>
<!-- Set the source encoding and runtime encoding to UTF-8 by default. -->
<AdditionalOptions>/utf-8 %(AdditionalOptions)</AdditionalOptions>
<!-- Enable parallel compilation for faster builds. -->
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<ResourceCompile>
<Culture>0x0409</Culture>
</ResourceCompile>
<Link>
<SuppressStartupBanner>true</SuppressStartupBanner>
<RandomizedBaseAddress>true</RandomizedBaseAddress>
</Link>
</ItemDefinitionGroup>
<!-- Options that are common to all 'Release' configurations for *all* projects. -->
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<Midl>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</Midl>
<ClCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<WholeProgramOptimization>true</WholeProgramOptimization>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
</ItemDefinitionGroup>
<!-- Options that are common to all 'Debug' configurations for *all* projects. -->
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<Midl>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</Midl>
<ClCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Optimization>Disabled</Optimization>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<BufferSecurityCheck>true</BufferSecurityCheck>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
</Link>
</ItemDefinitionGroup>
<!-- Options that are common to all 32-bit configurations for *all* projects. -->
<ItemDefinitionGroup Condition="'$(Platform)'=='Win32'">
<Midl>
<TargetEnvironment>Win32</TargetEnvironment>
</Midl>
<ClCompile>
<PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<!-- Options that are common to all 64-bit configurations for *all* projects. -->
<ItemDefinitionGroup Condition="'$(Platform)'=='x64'">
<Midl>
<TargetEnvironment>X64</TargetEnvironment>
</Midl>
<ClCompile>
<PreprocessorDefinitions>WIN64;WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<TargetMachine>MachineX64</TargetMachine>
</Link>
</ItemDefinitionGroup>
<!-- Options that are common to all ARM 32-bit configurations for *all* projects. -->
<ItemDefinitionGroup Condition="'$(Platform)'=='ARM'">
<Midl>
<TargetEnvironment>ARM</TargetEnvironment>
</Midl>
<ClCompile>
<PreprocessorDefinitions>ARM;WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<TargetMachine>MachineARM</TargetMachine>
<!-- The ARM64 Desktop SDK doesn't include this by default -->
<AdditionalDependencies>kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<!-- Note: This needs to match the same version as WindowsTargetPlatformVersion for ARM -->
<AdditionalLibraryDirectories>C:\Program Files (x86)\Windows Kits\10\Lib\10.0.16299.0\um\arm</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<!-- Options that are common to all ARM 64-bit configurations for *all* projects. -->
<ItemDefinitionGroup Condition="'$(Platform)'=='ARM64'">
<Midl>
<TargetEnvironment>ARM64</TargetEnvironment>
</Midl>
<ClCompile>
<PreprocessorDefinitions>ARM64;WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<TargetMachine>MachineARM64</TargetMachine>
<!-- The ARM64 Desktop SDK doesn't include this by default -->
<AdditionalDependencies>kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<!-- Note: This needs to match the same version as WindowsTargetPlatformVersion for ARM64 -->
<AdditionalLibraryDirectories>C:\Program Files (x86)\Windows Kits\10\Lib\10.0.16299.0\um\arm64</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
</Project>