зеркало из https://github.com/mozilla/gecko-dev.git
246 строки
7.9 KiB
C++
246 строки
7.9 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef mozilla_dom_SVGGeometryElement_h
|
|
#define mozilla_dom_SVGGeometryElement_h
|
|
|
|
#include "mozilla/gfx/2D.h"
|
|
#include "SVGGraphicsElement.h"
|
|
#include "nsISVGPoint.h"
|
|
#include "nsSVGNumber2.h"
|
|
|
|
struct nsSVGMark {
|
|
enum Type {
|
|
eStart,
|
|
eMid,
|
|
eEnd,
|
|
|
|
eTypeCount
|
|
};
|
|
|
|
float x, y, angle;
|
|
Type type;
|
|
nsSVGMark(float aX, float aY, float aAngle, Type aType) :
|
|
x(aX), y(aY), angle(aAngle), type(aType) {}
|
|
};
|
|
|
|
namespace mozilla {
|
|
namespace dom {
|
|
|
|
class SVGAnimatedNumber;
|
|
|
|
typedef mozilla::dom::SVGGraphicsElement SVGGeometryElementBase;
|
|
|
|
class SVGGeometryElement : public SVGGeometryElementBase
|
|
{
|
|
protected:
|
|
typedef mozilla::gfx::CapStyle CapStyle;
|
|
typedef mozilla::gfx::DrawTarget DrawTarget;
|
|
typedef mozilla::gfx::FillRule FillRule;
|
|
typedef mozilla::gfx::Float Float;
|
|
typedef mozilla::gfx::Matrix Matrix;
|
|
typedef mozilla::gfx::Path Path;
|
|
typedef mozilla::gfx::Point Point;
|
|
typedef mozilla::gfx::PathBuilder PathBuilder;
|
|
typedef mozilla::gfx::Rect Rect;
|
|
typedef mozilla::gfx::StrokeOptions StrokeOptions;
|
|
|
|
public:
|
|
explicit SVGGeometryElement(already_AddRefed<mozilla::dom::NodeInfo>& aNodeInfo);
|
|
|
|
virtual nsresult AfterSetAttr(int32_t aNamespaceID, nsAtom* aName,
|
|
const nsAttrValue* aValue,
|
|
const nsAttrValue* aOldValue,
|
|
nsIPrincipal* aSubjectPrincipal,
|
|
bool aNotify) override;
|
|
bool IsNodeOfType(uint32_t aFlags) const override;
|
|
|
|
/**
|
|
* Causes this element to discard any Path object that GetOrBuildPath may
|
|
* have cached.
|
|
*/
|
|
void ClearAnyCachedPath() final {
|
|
mCachedPath = nullptr;
|
|
}
|
|
|
|
virtual bool AttributeDefinesGeometry(const nsAtom *aName);
|
|
|
|
/**
|
|
* Returns true if this element's geometry depends on the width or height of its
|
|
* coordinate context (typically the viewport established by its nearest <svg>
|
|
* ancestor). In other words, returns true if one of the attributes for which
|
|
* AttributeDefinesGeometry returns true has a percentage value.
|
|
*
|
|
* This could be moved up to a more general class so it can be used for non-leaf
|
|
* elements, but that would require care and for now there's no need.
|
|
*/
|
|
bool GeometryDependsOnCoordCtx();
|
|
|
|
virtual bool IsMarkable();
|
|
virtual void GetMarkPoints(nsTArray<nsSVGMark> *aMarks);
|
|
|
|
/**
|
|
* A method that can be faster than using a Moz2D Path and calling GetBounds/
|
|
* GetStrokedBounds on it. It also helps us avoid rounding error for simple
|
|
* shapes and simple transforms where the Moz2D Path backends can fail to
|
|
* produce the clean integer bounds that content authors expect in some cases.
|
|
*
|
|
* If |aToNonScalingStrokeSpace| is non-null then |aBounds|, which is computed
|
|
* in bounds space, has the property that it's the smallest (axis-aligned)
|
|
* rectangular bound containing the image of this shape as stroked in
|
|
* non-scaling-stroke space. (When all transforms involved are rectilinear
|
|
* the bounds of the image of |aBounds| in non-scaling-stroke space will be
|
|
* tight, but if there are non-rectilinear transforms involved then that may
|
|
* be impossible and this method will return false).
|
|
*
|
|
* If |aToNonScalingStrokeSpace| is non-null then |*aToNonScalingStrokeSpace|
|
|
* must be non-singular.
|
|
*/
|
|
virtual bool GetGeometryBounds(Rect* aBounds, const StrokeOptions& aStrokeOptions,
|
|
const Matrix& aToBoundsSpace,
|
|
const Matrix* aToNonScalingStrokeSpace = nullptr) {
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* For use with GetAsSimplePath.
|
|
*/
|
|
class SimplePath
|
|
{
|
|
public:
|
|
SimplePath()
|
|
: mX(0.0)
|
|
, mY(0.0)
|
|
, mWidthOrX2(0.0)
|
|
, mHeightOrY2(0.0)
|
|
, mType(NONE)
|
|
{}
|
|
bool IsPath() const {
|
|
return mType != NONE;
|
|
}
|
|
void SetRect(Float x, Float y, Float width, Float height) {
|
|
mX = x;
|
|
mY = y;
|
|
mWidthOrX2 = width;
|
|
mHeightOrY2 = height;
|
|
mType = RECT;
|
|
}
|
|
Rect AsRect() const {
|
|
MOZ_ASSERT(mType == RECT);
|
|
return Rect(mX, mY, mWidthOrX2, mHeightOrY2);
|
|
}
|
|
bool IsRect() const {
|
|
return mType == RECT;
|
|
}
|
|
void SetLine(Float x1, Float y1, Float x2, Float y2) {
|
|
mX = x1;
|
|
mY = y1;
|
|
mWidthOrX2 = x2;
|
|
mHeightOrY2 = y2;
|
|
mType = LINE;
|
|
}
|
|
Point Point1() const {
|
|
MOZ_ASSERT(mType == LINE);
|
|
return Point(mX, mY);
|
|
}
|
|
Point Point2() const {
|
|
MOZ_ASSERT(mType == LINE);
|
|
return Point(mWidthOrX2, mHeightOrY2);
|
|
}
|
|
bool IsLine() const {
|
|
return mType == LINE;
|
|
}
|
|
void Reset() {
|
|
mType = NONE;
|
|
}
|
|
private:
|
|
enum Type {
|
|
NONE, RECT, LINE
|
|
};
|
|
Float mX, mY, mWidthOrX2, mHeightOrY2;
|
|
Type mType;
|
|
};
|
|
|
|
/**
|
|
* For some platforms there is significant overhead to creating and painting
|
|
* a Moz2D Path object. For Rects and lines it is better to get the path data
|
|
* using this method and then use the optimized DrawTarget methods for
|
|
* filling/stroking rects and lines.
|
|
*/
|
|
virtual void GetAsSimplePath(SimplePath* aSimplePath) {
|
|
aSimplePath->Reset();
|
|
}
|
|
|
|
/**
|
|
* Returns a Path that can be used to paint, hit-test or calculate bounds for
|
|
* this element. May return nullptr if there is no [valid] path. The path
|
|
* that is created may be cached and returned on subsequent calls.
|
|
*/
|
|
virtual already_AddRefed<Path> GetOrBuildPath(const DrawTarget* aDrawTarget,
|
|
FillRule fillRule);
|
|
|
|
/**
|
|
* The same as GetOrBuildPath, but bypasses the cache (neither returns any
|
|
* previously cached Path, nor caches the Path that in does return).
|
|
* this element. May return nullptr if there is no [valid] path.
|
|
*/
|
|
virtual already_AddRefed<Path> BuildPath(PathBuilder* aBuilder) = 0;
|
|
|
|
/**
|
|
* Returns a Path that can be used to measure the length of this elements
|
|
* path, or to find the position at a given distance along it.
|
|
*
|
|
* This is currently equivalent to calling GetOrBuildPath, but it may not be
|
|
* in the future. The reason for this function to be separate from
|
|
* GetOrBuildPath is because SVGPathData::BuildPath inserts small lines into
|
|
* the path if zero length subpaths are encountered, in order to implement
|
|
* the SVG specifications requirements that zero length subpaths should
|
|
* render circles/squares if stroke-linecap is round/square, respectively.
|
|
* In principle these inserted lines could interfere with path measurement,
|
|
* so we keep callers that are looking to do measurement separate in case we
|
|
* run into problems with the inserted lines negatively affecting measuring
|
|
* for content.
|
|
*/
|
|
virtual already_AddRefed<Path> GetOrBuildPathForMeasuring();
|
|
|
|
/**
|
|
* Returns the current computed value of the CSS property 'fill-rule' for
|
|
* this element.
|
|
*/
|
|
FillRule GetFillRule();
|
|
|
|
enum PathLengthScaleForType {
|
|
eForTextPath,
|
|
eForStroking
|
|
};
|
|
|
|
/**
|
|
* Gets the ratio of the actual element's length to the content author's
|
|
* estimated length (as provided by the element's 'pathLength' attribute).
|
|
* This is used to scale stroke dashing, and to scale offsets along a textPath.
|
|
*/
|
|
float GetPathLengthScale(PathLengthScaleForType aFor);
|
|
|
|
// WebIDL
|
|
already_AddRefed<SVGAnimatedNumber> PathLength();
|
|
float GetTotalLength();
|
|
already_AddRefed<nsISVGPoint>
|
|
GetPointAtLength(float distance, ErrorResult& rv);
|
|
|
|
protected:
|
|
// nsSVGElement method
|
|
virtual NumberAttributesInfo GetNumberInfo() override;
|
|
|
|
nsSVGNumber2 mPathLength;
|
|
static NumberInfo sNumberInfo;
|
|
mutable RefPtr<Path> mCachedPath;
|
|
};
|
|
|
|
} // namespace dom
|
|
} // namespace mozilla
|
|
|
|
#endif // mozilla_dom_SVGGeometryElement_h
|