зеркало из https://github.com/mozilla/gecko-dev.git
140 строки
4.0 KiB
C
140 строки
4.0 KiB
C
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef NSPROMPTUTILS_H_
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#define NSPROMPTUTILS_H_
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#include "nsIHttpChannel.h"
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/**
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* @file
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* This file defines some helper functions that simplify interaction
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* with authentication prompts.
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*/
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/**
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* Given a username (possibly in DOMAIN\user form) and password, parses the
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* domain out of the username if necessary and sets domain, username and
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* password on the auth information object.
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*/
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inline void
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NS_SetAuthInfo(nsIAuthInformation* aAuthInfo, const nsString& user,
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const nsString& password)
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{
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uint32_t flags;
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aAuthInfo->GetFlags(&flags);
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if (flags & nsIAuthInformation::NEED_DOMAIN) {
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// Domain is separated from username by a backslash
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int32_t idx = user.FindChar(char16_t('\\'));
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if (idx == kNotFound) {
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aAuthInfo->SetUsername(user);
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} else {
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aAuthInfo->SetDomain(Substring(user, 0, idx));
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aAuthInfo->SetUsername(Substring(user, idx + 1));
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}
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} else {
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aAuthInfo->SetUsername(user);
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}
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aAuthInfo->SetPassword(password);
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}
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/**
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* Gets the host and port from a channel and authentication info. This is the
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* "logical" host and port for this authentication, i.e. for a proxy
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* authentication it refers to the proxy, while for a host authentication it
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* is the actual host.
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*
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* @param machineProcessing
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* When this parameter is true, the host will be returned in ASCII
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* (instead of UTF-8; this is relevant when IDN is used). In addition,
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* the port will be returned as the real port even when it was not
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* explicitly specified (when false, the port will be returned as -1 in
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* this case)
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*/
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inline void
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NS_GetAuthHostPort(nsIChannel* aChannel, nsIAuthInformation* aAuthInfo,
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bool machineProcessing, nsCString& host, int32_t* port)
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{
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nsCOMPtr<nsIURI> uri;
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nsresult rv = aChannel->GetURI(getter_AddRefs(uri));
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if (NS_FAILED(rv))
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return;
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// Have to distinguish proxy auth and host auth here...
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uint32_t flags;
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aAuthInfo->GetFlags(&flags);
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if (flags & nsIAuthInformation::AUTH_PROXY) {
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nsCOMPtr<nsIProxiedChannel> proxied(do_QueryInterface(aChannel));
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NS_ASSERTION(proxied, "proxy auth needs nsIProxiedChannel");
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nsCOMPtr<nsIProxyInfo> info;
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proxied->GetProxyInfo(getter_AddRefs(info));
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NS_ASSERTION(info, "proxy auth needs nsIProxyInfo");
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nsAutoCString idnhost;
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info->GetHost(idnhost);
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info->GetPort(port);
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if (machineProcessing) {
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nsCOMPtr<nsIIDNService> idnService =
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do_GetService(NS_IDNSERVICE_CONTRACTID);
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if (idnService) {
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idnService->ConvertUTF8toACE(idnhost, host);
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} else {
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// Not much we can do here...
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host = idnhost;
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}
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} else {
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host = idnhost;
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}
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} else {
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if (machineProcessing) {
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uri->GetAsciiHost(host);
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*port = NS_GetRealPort(uri);
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} else {
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uri->GetHost(host);
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uri->GetPort(port);
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}
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}
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}
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/**
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* Creates the key for looking up passwords in the password manager. This
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* function uses the same format that Gecko functions have always used, thus
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* ensuring backwards compatibility.
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*/
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inline void
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NS_GetAuthKey(nsIChannel* aChannel, nsIAuthInformation* aAuthInfo,
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nsCString& key)
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{
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// HTTP does this differently from other protocols
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nsCOMPtr<nsIHttpChannel> http(do_QueryInterface(aChannel));
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if (!http) {
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nsCOMPtr<nsIURI> uri;
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aChannel->GetURI(getter_AddRefs(uri));
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uri->GetPrePath(key);
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return;
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}
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// NOTE: For backwards-compatibility reasons, this must be the ASCII host.
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nsCString host;
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int32_t port = -1;
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NS_GetAuthHostPort(aChannel, aAuthInfo, true, host, &port);
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nsAutoString realm;
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aAuthInfo->GetRealm(realm);
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// Now assemble the key: host:port (realm)
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key.Append(host);
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key.Append(':');
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key.AppendInt(port);
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key.AppendLiteral(" (");
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AppendUTF16toUTF8(realm, key);
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key.Append(')');
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}
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#endif
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