gecko-dev/widget/android/AndroidUiThread.cpp

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5.5 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "AndroidBridge.h"
#include "base/message_loop.h"
#include "mozilla/Atomics.h"
#include "mozilla/Monitor.h"
#include "mozilla/RefPtr.h"
#include "mozilla/StaticPtr.h"
#include "nsThread.h"
#include "nsThreadManager.h"
#include "nsThreadUtils.h"
using namespace mozilla;
namespace {
class AndroidUiThread;
StaticRefPtr<AndroidUiThread> sThread;
static MessageLoop* sMessageLoop;
static Atomic<Monitor*> sMessageLoopAccessMonitor;
/*
* The AndroidUiThread is derived from nsThread so that nsIRunnable objects that get
* dispatched may be intercepted. Only nsIRunnable objects that need to be synchronously
* executed are passed into the nsThread to be queued. All other nsIRunnable object
* are immediately dispatched to the Android UI thread via the AndroidBridge.
* AndroidUiThread is derived from nsThread instead of being an nsIEventTarget
* wrapper that contains an nsThread object because if nsIRunnable objects with a
* delay were dispatch directly to an nsThread object, such as obtained from
* nsThreadManager::GetCurrentThread(), the nsIRunnable could get stuck in the
* nsThread nsIRunnable queue. This is due to the fact that Android controls the
* event loop in the Android UI thread and has no knowledge of when the nsThread
* needs to be drained.
*/
class AndroidUiThread : public nsThread
{
public:
NS_DECL_ISUPPORTS_INHERITED
AndroidUiThread() : nsThread(nsThread::NOT_MAIN_THREAD, 0)
{}
nsresult Dispatch(already_AddRefed<nsIRunnable> aEvent, uint32_t aFlags) override;
nsresult DelayedDispatch(already_AddRefed<nsIRunnable> aEvent, uint32_t aDelayMs) override;
private:
~AndroidUiThread()
{}
};
NS_IMPL_ISUPPORTS_INHERITED0(AndroidUiThread, nsThread)
NS_IMETHODIMP
AndroidUiThread::Dispatch(already_AddRefed<nsIRunnable> aEvent, uint32_t aFlags)
{
if (aFlags & NS_DISPATCH_SYNC) {
return nsThread::Dispatch(Move(aEvent), aFlags);
} else {
AndroidBridge::Bridge()->PostTaskToUiThread(Move(aEvent), 0);
return NS_OK;
}
}
NS_IMETHODIMP
AndroidUiThread::DelayedDispatch(already_AddRefed<nsIRunnable> aEvent, uint32_t aDelayMs)
{
AndroidBridge::Bridge()->PostTaskToUiThread(Move(aEvent), aDelayMs);
return NS_OK;
}
static void
PumpEvents() {
NS_ProcessPendingEvents(sThread.get());
}
class ThreadObserver : public nsIThreadObserver
{
public:
NS_DECL_THREADSAFE_ISUPPORTS
NS_DECL_NSITHREADOBSERVER
ThreadObserver()
{}
private:
virtual ~ThreadObserver()
{}
};
NS_IMPL_ISUPPORTS(ThreadObserver, nsIThreadObserver)
NS_IMETHODIMP
ThreadObserver::OnDispatchedEvent(nsIThreadInternal *thread)
{
AndroidBridge::Bridge()->PostTaskToUiThread(NS_NewRunnableFunction(&PumpEvents), 0);
return NS_OK;
}
NS_IMETHODIMP
ThreadObserver::OnProcessNextEvent(nsIThreadInternal *thread, bool mayWait)
{
return NS_OK;
}
NS_IMETHODIMP
ThreadObserver::AfterProcessNextEvent(nsIThreadInternal *thread, bool eventWasProcessed)
{
return NS_OK;
}
class CreateOnUiThread : public Runnable {
public:
CreateOnUiThread()
{}
NS_IMETHOD Run() override {
MOZ_ASSERT(sMessageLoopAccessMonitor);
MonitorAutoLock lock(*sMessageLoopAccessMonitor);
sThread = new AndroidUiThread();
sThread->InitCurrentThread();
sThread->SetObserver(new ThreadObserver());
sMessageLoop = new MessageLoop(MessageLoop::TYPE_MOZILLA_ANDROID_UI, sThread.get());
lock.NotifyAll();
return NS_OK;
}
};
class DestroyOnUiThread : public Runnable {
public:
DestroyOnUiThread() : mDestroyed(false)
{}
NS_IMETHOD Run() override {
MOZ_ASSERT(sMessageLoopAccessMonitor);
MonitorAutoLock lock(*sMessageLoopAccessMonitor);
delete sMessageLoop;
sMessageLoop = nullptr;
MOZ_ASSERT(sThread);
nsThreadManager::get().UnregisterCurrentThread(*sThread);
sThread = nullptr;
mDestroyed = true;
lock.NotifyAll();
return NS_OK;
}
void WaitForDestruction()
{
MOZ_ASSERT(sMessageLoopAccessMonitor);
MonitorAutoLock lock(*sMessageLoopAccessMonitor);
while (!mDestroyed) {
lock.Wait();
}
}
private:
bool mDestroyed;
};
} // namespace
namespace mozilla {
void
CreateAndroidUiThread()
{
MOZ_ASSERT(!sThread);
MOZ_ASSERT(!sMessageLoopAccessMonitor);
sMessageLoopAccessMonitor = new Monitor("AndroidUiThreadMessageLoopAccessMonitor");
RefPtr<CreateOnUiThread> runnable = new CreateOnUiThread;
AndroidBridge::Bridge()->PostTaskToUiThread(do_AddRef(runnable), 0);
}
void
DestroyAndroidUiThread()
{
MOZ_ASSERT(sThread);
// Insure the Android bridge has not already been deconstructed.
MOZ_ASSERT(AndroidBridge::Bridge() != nullptr);
RefPtr<DestroyOnUiThread> runnable = new DestroyOnUiThread;
AndroidBridge::Bridge()->PostTaskToUiThread(do_AddRef(runnable), 0);
runnable->WaitForDestruction();
delete sMessageLoopAccessMonitor;
sMessageLoopAccessMonitor = nullptr;
}
MessageLoop*
GetAndroidUiThreadMessageLoop()
{
if (!sMessageLoopAccessMonitor) {
return nullptr;
}
MonitorAutoLock lock(*sMessageLoopAccessMonitor);
while (!sMessageLoop) {
lock.Wait();
}
return sMessageLoop;
}
RefPtr<nsThread>
GetAndroidUiThread()
{
if (!sMessageLoopAccessMonitor) {
return nullptr;
}
MonitorAutoLock lock(*sMessageLoopAccessMonitor);
while (!sThread) {
lock.Wait();
}
return sThread;
}
} // namespace mozilla