зеркало из https://github.com/mozilla/gecko-dev.git
102 строки
4.6 KiB
Plaintext
102 строки
4.6 KiB
Plaintext
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
|
* vim: sw=2 ts=8 et :
|
|
*/
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
include protocol PCanvasManager;
|
|
|
|
using mozilla::layers::CompositableHandle from "mozilla/layers/LayersTypes.h";
|
|
using mozilla::layers::SurfaceDescriptor from "mozilla/layers/LayersTypes.h";
|
|
using std::string from "string";
|
|
using mozilla::uvec2 from "mozilla/dom/WebGLIpdl.h";
|
|
using mozilla::uvec3 from "mozilla/dom/WebGLIpdl.h";
|
|
using mozilla::webgl::CompileResult from "mozilla/dom/WebGLIpdl.h";
|
|
using mozilla::webgl::ContextLossReason from "mozilla/dom/WebGLIpdl.h";
|
|
using mozilla::webgl::FrontBufferSnapshotIpc from "mozilla/dom/WebGLIpdl.h";
|
|
using mozilla::webgl::GetUniformData from "mozilla/dom/WebGLIpdl.h";
|
|
using mozilla::webgl::InitContextDesc from "mozilla/dom/WebGLIpdl.h";
|
|
using mozilla::webgl::InitContextResult from "mozilla/dom/WebGLIpdl.h";
|
|
using mozilla::webgl::Int32Vector from "mozilla/dom/WebGLIpdl.h";
|
|
using mozilla::webgl::LinkResult from "mozilla/dom/WebGLIpdl.h";
|
|
using mozilla::webgl::OpaqueFramebufferOptions from "mozilla/dom/WebGLIpdl.h";
|
|
using mozilla::webgl::PackingInfo from "mozilla/dom/WebGLIpdl.h";
|
|
using mozilla::webgl::ReadPixelsDesc from "mozilla/dom/WebGLIpdl.h";
|
|
using mozilla::webgl::ReadPixelsResultIpc from "mozilla/dom/WebGLIpdl.h";
|
|
using mozilla::webgl::ShaderPrecisionFormat from "mozilla/dom/WebGLIpdl.h";
|
|
[MoveOnly] using mozilla::webgl::TexUnpackBlobDesc from "mozilla/dom/WebGLIpdl.h";
|
|
|
|
namespace mozilla {
|
|
namespace dom {
|
|
|
|
/**
|
|
* Represents the connection between a WebGLChild actor that issues WebGL
|
|
* command from the content process, and a WebGLParent in the compositor
|
|
* process that runs the commands.
|
|
*/
|
|
sync protocol PWebGL
|
|
{
|
|
manager PCanvasManager;
|
|
|
|
parent:
|
|
sync Initialize(InitContextDesc desc)
|
|
returns (InitContextResult res);
|
|
|
|
async __delete__();
|
|
|
|
// -
|
|
|
|
async DispatchCommands(Shmem commands, uint64_t size);
|
|
|
|
async TexImage(uint32_t level, uint32_t respecFormat, uvec3 offset,
|
|
PackingInfo pi, TexUnpackBlobDesc src);
|
|
|
|
// -
|
|
|
|
sync GetBufferSubData(uint32_t target, uint64_t srcByteOffset, uint64_t byteSize) returns (Shmem ret);
|
|
sync GetFrontBufferSnapshot() returns (FrontBufferSnapshotIpc ret);
|
|
sync ReadPixels(ReadPixelsDesc desc, uint64_t maxBytes) returns (ReadPixelsResultIpc ret);
|
|
|
|
// -
|
|
|
|
sync CheckFramebufferStatus(uint32_t target) returns (uint32_t ret);
|
|
sync ClientWaitSync(uint64_t id, uint32_t flags, uint64_t timeout) returns (uint32_t ret);
|
|
sync CreateOpaqueFramebuffer(uint64_t id, OpaqueFramebufferOptions options) returns (bool ret);
|
|
sync DrawingBufferSize() returns (uvec2 ret);
|
|
sync Finish();
|
|
sync GetBufferParameter(uint32_t target, uint32_t pname) returns (double? ret);
|
|
sync GetCompileResult(uint64_t id) returns (CompileResult ret);
|
|
sync GetError() returns (uint32_t ret);
|
|
sync GetFragDataLocation(uint64_t id, string name) returns (int32_t ret);
|
|
sync GetFramebufferAttachmentParameter(uint64_t id,
|
|
uint32_t attachment,
|
|
uint32_t pname) returns (double? ret);
|
|
sync GetFrontBuffer(uint64_t fb, bool vr) returns (SurfaceDescriptor? ret);
|
|
sync GetIndexedParameter(uint32_t target, uint32_t index) returns (double? ret);
|
|
sync GetInternalformatParameter(uint32_t target, uint32_t internalFormat, uint32_t pname) returns (Int32Vector? ret);
|
|
sync GetLinkResult(uint64_t id) returns (LinkResult ret);
|
|
sync GetNumber(uint32_t pname) returns (double? ret);
|
|
sync GetQueryParameter(uint64_t id, uint32_t pname) returns (double? ret);
|
|
sync GetRenderbufferParameter(uint64_t id, uint32_t pname) returns (double? ret);
|
|
sync GetSamplerParameter(uint64_t id, uint32_t pname) returns (double? ret);
|
|
sync GetShaderPrecisionFormat(
|
|
uint32_t shaderType, uint32_t precisionType) returns (ShaderPrecisionFormat? ret);
|
|
sync GetString(uint32_t pname) returns (string? ret);
|
|
sync GetTexParameter(uint64_t id, uint32_t pname) returns (double? ret);
|
|
sync GetUniform(uint64_t id, uint32_t loc) returns (GetUniformData ret);
|
|
sync GetVertexAttrib(uint32_t index, uint32_t pname) returns (double? ret);
|
|
sync IsEnabled(uint32_t cap) returns (bool ret);
|
|
sync OnMemoryPressure();
|
|
sync ValidateProgram(uint64_t id) returns (bool ret);
|
|
|
|
child:
|
|
async JsWarning(string text);
|
|
|
|
// Tell client that this queue needs to be shut down
|
|
async OnContextLoss(ContextLossReason aReason);
|
|
};
|
|
|
|
} // dom
|
|
} // mozilla
|