gecko-dev/gfx/layers/opengl/ThebesLayerOGL.h

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C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_THEBESLAYEROGL_H
#define GFX_THEBESLAYEROGL_H
#include "LayerManagerOGL.h" // for LayerOGL
#include "Layers.h" // for Layer (ptr only), etc
#include "nsAutoPtr.h" // for nsRefPtr
#include "nsISupportsImpl.h"
#include "nsRegion.h" // for nsIntRegion
namespace mozilla {
namespace layers {
class ThebesLayerBufferOGL;
class BasicBufferOGL;
class ThebesLayerOGL : public ThebesLayer,
public LayerOGL
{
typedef ThebesLayerBufferOGL Buffer;
public:
ThebesLayerOGL(LayerManagerOGL *aManager);
virtual ~ThebesLayerOGL();
/** Layer implementation */
void SetVisibleRegion(const nsIntRegion& aRegion);
/** ThebesLayer implementation */
void InvalidateRegion(const nsIntRegion& aRegion);
/** LayerOGL implementation */
void Destroy();
Layer* GetLayer();
virtual bool IsEmpty();
virtual void RenderLayer(int aPreviousFrameBuffer,
const nsIntPoint& aOffset);
virtual void CleanupResources();
private:
friend class BasicBufferOGL;
bool CreateSurface();
nsRefPtr<Buffer> mBuffer;
};
} /* layers */
} /* mozilla */
#endif /* GFX_THEBESLAYEROGL_H */