зеркало из https://github.com/mozilla/gecko-dev.git
1195 строки
36 KiB
C++
1195 строки
36 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#if defined(MOZ_WIDGET_GTK)
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# define GET_NATIVE_WINDOW_FROM_REAL_WIDGET(aWidget) \
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((EGLNativeWindowType)aWidget->GetNativeData(NS_NATIVE_EGL_WINDOW))
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# define GET_NATIVE_WINDOW_FROM_COMPOSITOR_WIDGET(aWidget) \
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(aWidget->AsX11()->GetEGLNativeWindow())
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#elif defined(MOZ_WIDGET_ANDROID)
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# define GET_NATIVE_WINDOW_FROM_REAL_WIDGET(aWidget) \
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((EGLNativeWindowType)aWidget->GetNativeData(NS_JAVA_SURFACE))
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# define GET_NATIVE_WINDOW_FROM_COMPOSITOR_WIDGET(aWidget) \
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(aWidget->AsAndroid()->GetEGLNativeWindow())
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#elif defined(XP_WIN)
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# define GET_NATIVE_WINDOW_FROM_REAL_WIDGET(aWidget) \
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((EGLNativeWindowType)aWidget->GetNativeData(NS_NATIVE_WINDOW))
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# define GET_NATIVE_WINDOW_FROM_COMPOSITOR_WIDGET(aWidget) \
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((EGLNativeWindowType)aWidget->AsWindows()->GetHwnd())
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#else
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# define GET_NATIVE_WINDOW_FROM_REAL_WIDGET(aWidget) \
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((EGLNativeWindowType)aWidget->GetNativeData(NS_NATIVE_WINDOW))
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# define GET_NATIVE_WINDOW_FROM_COMPOSITOR_WIDGET(aWidget) \
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((EGLNativeWindowType)aWidget->RealWidget()->GetNativeData( \
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NS_NATIVE_WINDOW))
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#endif
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#if defined(XP_UNIX)
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# ifdef MOZ_WIDGET_ANDROID
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# include <android/native_window.h>
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# include <android/native_window_jni.h>
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# include "mozilla/widget/AndroidCompositorWidget.h"
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# endif
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# define GLES2_LIB "libGLESv2.so"
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# define GLES2_LIB2 "libGLESv2.so.2"
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#elif defined(XP_WIN)
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# include "mozilla/widget/WinCompositorWidget.h"
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# include "nsIFile.h"
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# define GLES2_LIB "libGLESv2.dll"
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# ifndef WIN32_LEAN_AND_MEAN
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# define WIN32_LEAN_AND_MEAN 1
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# endif
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# include <windows.h>
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#else
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# error "Platform not recognized"
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#endif
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#include "gfxASurface.h"
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#include "gfxCrashReporterUtils.h"
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#include "gfxFailure.h"
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#include "gfxPlatform.h"
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#include "gfxUtils.h"
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#include "GLBlitHelper.h"
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#include "GLContextEGL.h"
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#include "GLContextProvider.h"
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#include "GLLibraryEGL.h"
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#include "LayersLogging.h"
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#include "mozilla/ArrayUtils.h"
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#include "mozilla/Preferences.h"
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#include "mozilla/gfx/gfxVars.h"
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#include "mozilla/layers/CompositorOptions.h"
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#include "mozilla/widget/CompositorWidget.h"
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#include "nsDebug.h"
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#include "nsIWidget.h"
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#include "nsThreadUtils.h"
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#include "ScopedGLHelpers.h"
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#include "TextureImageEGL.h"
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#if defined(MOZ_WIDGET_GTK)
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# include "mozilla/widget/GtkCompositorWidget.h"
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#endif
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#if defined(MOZ_WAYLAND)
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# include "nsDataHashtable.h"
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# include <gtk/gtk.h>
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# include <gdk/gdkx.h>
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# include <gdk/gdkwayland.h>
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# include <wayland-egl.h>
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# include <dlfcn.h>
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#endif
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using namespace mozilla::gfx;
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namespace mozilla {
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namespace gl {
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using namespace mozilla::widget;
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#if defined(MOZ_WAYLAND)
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class WaylandGLSurface {
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public:
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WaylandGLSurface(struct wl_surface* aWaylandSurface,
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struct wl_egl_window* aEGLWindow);
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~WaylandGLSurface();
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private:
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struct wl_surface* mWaylandSurface;
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struct wl_egl_window* mEGLWindow;
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};
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static nsDataHashtable<nsPtrHashKey<void>, WaylandGLSurface*> sWaylandGLSurface;
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void DeleteWaylandGLSurface(EGLSurface surface) {
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// We're running on Wayland which means our EGLSurface may
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// have attached Wayland backend data which must be released.
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if (!GDK_IS_X11_DISPLAY(gdk_display_get_default())) {
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auto entry = sWaylandGLSurface.Lookup(surface);
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if (entry) {
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delete entry.Data();
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entry.Remove();
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}
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}
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}
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#endif
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#define ADD_ATTR_2(_array, _k, _v) \
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do { \
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(_array).AppendElement(_k); \
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(_array).AppendElement(_v); \
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} while (0)
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#define ADD_ATTR_1(_array, _k) \
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do { \
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(_array).AppendElement(_k); \
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} while (0)
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static bool CreateConfig(GLLibraryEGL*, EGLConfig* aConfig,
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bool aEnableDepthBuffer);
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// append three zeros at the end of attribs list to work around
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// EGL implementation bugs that iterate until they find 0, instead of
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// EGL_NONE. See bug 948406.
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#define EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS \
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LOCAL_EGL_NONE, 0, 0, 0
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static EGLint kTerminationAttribs[] = {
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EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS};
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static int next_power_of_two(int v) {
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v--;
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v |= v >> 1;
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v |= v >> 2;
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v |= v >> 4;
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v |= v >> 8;
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v |= v >> 16;
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v++;
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return v;
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}
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static bool is_power_of_two(int v) {
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NS_ASSERTION(v >= 0, "bad value");
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if (v == 0) return true;
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return (v & (v - 1)) == 0;
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}
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static void DestroySurface(GLLibraryEGL* const egl,
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const EGLSurface oldSurface) {
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if (oldSurface != EGL_NO_SURFACE) {
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// TODO: This breaks TLS MakeCurrent caching.
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egl->fMakeCurrent(egl->Display(), EGL_NO_SURFACE, EGL_NO_SURFACE,
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EGL_NO_CONTEXT);
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egl->fDestroySurface(egl->Display(), oldSurface);
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#if defined(MOZ_WAYLAND)
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DeleteWaylandGLSurface(oldSurface);
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#endif
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}
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}
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static EGLSurface CreateFallbackSurface(GLLibraryEGL* const egl,
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const EGLConfig& config) {
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nsCString discardFailureId;
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if (!GLLibraryEGL::EnsureInitialized(false, &discardFailureId)) {
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gfxCriticalNote << "Failed to load EGL library 3!";
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return EGL_NO_SURFACE;
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}
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if (egl->IsExtensionSupported(GLLibraryEGL::KHR_surfaceless_context)) {
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// We don't need a PBuffer surface in this case
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return EGL_NO_SURFACE;
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}
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std::vector<EGLint> pbattrs;
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pbattrs.push_back(LOCAL_EGL_WIDTH);
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pbattrs.push_back(1);
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pbattrs.push_back(LOCAL_EGL_HEIGHT);
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pbattrs.push_back(1);
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for (const auto& cur : kTerminationAttribs) {
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pbattrs.push_back(cur);
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}
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EGLSurface surface =
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egl->fCreatePbufferSurface(egl->Display(), config, pbattrs.data());
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if (!surface) {
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MOZ_CRASH("Failed to create fallback EGLSurface");
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}
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return surface;
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}
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static EGLSurface CreateSurfaceFromNativeWindow(
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GLLibraryEGL* const egl, const EGLNativeWindowType window,
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const EGLConfig config) {
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MOZ_ASSERT(window);
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EGLSurface newSurface = EGL_NO_SURFACE;
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#ifdef MOZ_WIDGET_ANDROID
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JNIEnv* const env = jni::GetEnvForThread();
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ANativeWindow* const nativeWindow =
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ANativeWindow_fromSurface(env, reinterpret_cast<jobject>(window));
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newSurface = egl->fCreateWindowSurface(egl->fGetDisplay(EGL_DEFAULT_DISPLAY),
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config, nativeWindow, 0);
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ANativeWindow_release(nativeWindow);
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#else
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newSurface = egl->fCreateWindowSurface(egl->Display(), config, window, 0);
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#endif
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return newSurface;
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}
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/* GLContextEGLFactory class was added as a friend of GLContextEGL
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* so that it could access GLContextEGL::CreateGLContext. This was
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* done so that a new function would not need to be added to the shared
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* GLContextProvider interface.
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*/
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class GLContextEGLFactory {
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public:
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static already_AddRefed<GLContext> Create(EGLNativeWindowType aWindow,
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bool aWebRender);
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private:
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GLContextEGLFactory() {}
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~GLContextEGLFactory() {}
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};
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already_AddRefed<GLContext> GLContextEGLFactory::Create(
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EGLNativeWindowType aWindow, bool aWebRender) {
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nsCString discardFailureId;
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if (!GLLibraryEGL::EnsureInitialized(false, &discardFailureId)) {
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gfxCriticalNote << "Failed to load EGL library 3!";
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return nullptr;
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}
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auto* egl = gl::GLLibraryEGL::Get();
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bool doubleBuffered = true;
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EGLConfig config;
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if (aWebRender && egl->IsANGLE()) {
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// Force enable alpha channel to make sure ANGLE use correct framebuffer
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// formart
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const int bpp = 32;
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const bool withDepth = true;
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if (!CreateConfig(egl, &config, bpp, withDepth)) {
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gfxCriticalNote << "Failed to create EGLConfig for WebRender ANGLE!";
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return nullptr;
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}
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} else {
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if (!CreateConfig(egl, &config, aWebRender)) {
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gfxCriticalNote << "Failed to create EGLConfig!";
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return nullptr;
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}
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}
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EGLSurface surface = EGL_NO_SURFACE;
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if (aWindow) {
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surface = mozilla::gl::CreateSurfaceFromNativeWindow(egl, aWindow, config);
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}
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CreateContextFlags flags = CreateContextFlags::NONE;
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if (aWebRender) {
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flags |= CreateContextFlags::PREFER_ES3;
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}
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SurfaceCaps caps = SurfaceCaps::Any();
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RefPtr<GLContextEGL> gl = GLContextEGL::CreateGLContext(
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egl, flags, caps, false, config, surface, &discardFailureId);
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if (!gl) {
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const auto err = egl->fGetError();
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gfxCriticalNote << "Failed to create EGLContext!: " << gfx::hexa(err);
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mozilla::gl::DestroySurface(egl, surface);
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return nullptr;
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}
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gl->MakeCurrent();
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gl->SetIsDoubleBuffered(doubleBuffered);
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#if defined(MOZ_WAYLAND)
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if (surface != EGL_NO_SURFACE &&
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!GDK_IS_X11_DISPLAY(gdk_display_get_default())) {
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// Make eglSwapBuffers() non-blocking on wayland
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egl->fSwapInterval(egl->Display(), 0);
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}
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#endif
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if (aWebRender && egl->IsANGLE()) {
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MOZ_ASSERT(doubleBuffered);
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egl->fSwapInterval(egl->Display(), 0);
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}
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return gl.forget();
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}
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#if defined(MOZ_WAYLAND) || defined(MOZ_WIDGET_ANDROID)
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/* static */
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EGLSurface GLContextEGL::CreateEGLSurfaceForCompositorWidget(
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widget::CompositorWidget* aCompositorWidget, const EGLConfig aConfig) {
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nsCString discardFailureId;
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if (!GLLibraryEGL::EnsureInitialized(false, &discardFailureId)) {
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gfxCriticalNote << "Failed to load EGL library 6!";
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return EGL_NO_SURFACE;
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}
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MOZ_ASSERT(aCompositorWidget);
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EGLNativeWindowType window =
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GET_NATIVE_WINDOW_FROM_COMPOSITOR_WIDGET(aCompositorWidget);
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if (!window) {
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gfxCriticalNote << "window is null";
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return EGL_NO_SURFACE;
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}
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const auto& egl = GLLibraryEGL::Get();
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return mozilla::gl::CreateSurfaceFromNativeWindow(egl, window, aConfig);
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}
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#endif
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GLContextEGL::GLContextEGL(GLLibraryEGL* const egl, CreateContextFlags flags,
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const SurfaceCaps& caps, bool isOffscreen,
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EGLConfig config, EGLSurface surface,
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EGLContext context)
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: GLContext(flags, caps, nullptr, isOffscreen, false),
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mEgl(egl),
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mConfig(config),
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mContext(context),
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mSurface(surface),
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mFallbackSurface(CreateFallbackSurface(mEgl, mConfig)) {
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#ifdef DEBUG
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printf_stderr("Initializing context %p surface %p on display %p\n", mContext,
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mSurface, mEgl->Display());
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#endif
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}
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void GLContextEGL::OnMarkDestroyed() {
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if (mSurfaceOverride != EGL_NO_SURFACE) {
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SetEGLSurfaceOverride(EGL_NO_SURFACE);
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}
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}
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GLContextEGL::~GLContextEGL() {
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MarkDestroyed();
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// Wrapped context should not destroy eglContext/Surface
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if (!mOwnsContext) {
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return;
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}
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#ifdef DEBUG
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printf_stderr("Destroying context %p surface %p on display %p\n", mContext,
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mSurface, mEgl->Display());
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#endif
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mEgl->fDestroyContext(mEgl->Display(), mContext);
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mozilla::gl::DestroySurface(mEgl, mSurface);
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mozilla::gl::DestroySurface(mEgl, mFallbackSurface);
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}
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bool GLContextEGL::Init() {
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if (!GLContext::Init()) return false;
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bool current = MakeCurrent();
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if (!current) {
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gfx::LogFailure(
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NS_LITERAL_CSTRING("Couldn't get device attachments for device."));
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return false;
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}
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mShareWithEGLImage = mEgl->HasKHRImageBase() &&
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mEgl->HasKHRImageTexture2D() &&
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IsExtensionSupported(OES_EGL_image);
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return true;
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}
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bool GLContextEGL::BindTexImage() {
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if (!mSurface) return false;
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if (mBound && !ReleaseTexImage()) return false;
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EGLBoolean success = mEgl->fBindTexImage(
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mEgl->Display(), (EGLSurface)mSurface, LOCAL_EGL_BACK_BUFFER);
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if (success == LOCAL_EGL_FALSE) return false;
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mBound = true;
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return true;
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}
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bool GLContextEGL::ReleaseTexImage() {
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if (!mBound) return true;
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if (!mSurface) return false;
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EGLBoolean success;
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success = mEgl->fReleaseTexImage(mEgl->Display(), (EGLSurface)mSurface,
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LOCAL_EGL_BACK_BUFFER);
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if (success == LOCAL_EGL_FALSE) return false;
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mBound = false;
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return true;
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}
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void GLContextEGL::SetEGLSurfaceOverride(EGLSurface surf) {
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if (Screen()) {
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/* Blit `draw` to `read` if we need to, before we potentially juggle
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* `read` around. If we don't, we might attach a different `read`,
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* and *then* hit AssureBlitted, which will blit a dirty `draw` onto
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* the wrong `read`!
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*/
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Screen()->AssureBlitted();
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}
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mSurfaceOverride = surf;
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DebugOnly<bool> ok = MakeCurrent(true);
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MOZ_ASSERT(ok);
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}
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bool GLContextEGL::MakeCurrentImpl() const {
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EGLSurface surface =
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(mSurfaceOverride != EGL_NO_SURFACE) ? mSurfaceOverride : mSurface;
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if (!surface) {
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surface = mFallbackSurface;
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}
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const bool succeeded =
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mEgl->fMakeCurrent(mEgl->Display(), surface, surface, mContext);
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if (!succeeded) {
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const auto eglError = mEgl->fGetError();
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if (eglError == LOCAL_EGL_CONTEXT_LOST) {
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OnContextLostError();
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} else {
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NS_WARNING("Failed to make GL context current!");
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#ifdef DEBUG
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printf_stderr("EGL Error: 0x%04x\n", eglError);
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#endif
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}
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}
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return succeeded;
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}
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bool GLContextEGL::IsCurrentImpl() const {
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return mEgl->fGetCurrentContext() == mContext;
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}
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bool GLContextEGL::RenewSurface(CompositorWidget* aWidget) {
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if (!mOwnsContext) {
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return false;
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}
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// unconditionally release the surface and create a new one. Don't try to
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// optimize this away. If we get here, then by definition we know that we want
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// to get a new surface.
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ReleaseSurface();
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MOZ_ASSERT(aWidget);
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EGLNativeWindowType nativeWindow =
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GET_NATIVE_WINDOW_FROM_COMPOSITOR_WIDGET(aWidget);
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if (nativeWindow) {
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mSurface =
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mozilla::gl::CreateSurfaceFromNativeWindow(mEgl, nativeWindow, mConfig);
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if (!mSurface) {
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NS_WARNING("Failed to create EGLSurface from native window");
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return false;
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}
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}
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const bool ok = MakeCurrent(true);
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MOZ_ASSERT(ok);
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#if defined(MOZ_WAYLAND)
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if (mSurface && !GDK_IS_X11_DISPLAY(gdk_display_get_default())) {
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// Make eglSwapBuffers() non-blocking on wayland
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mEgl->fSwapInterval(mEgl->Display(), 0);
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}
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#endif
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return ok;
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}
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void GLContextEGL::ReleaseSurface() {
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if (mOwnsContext) {
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mozilla::gl::DestroySurface(mEgl, mSurface);
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}
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if (mSurface == mSurfaceOverride) {
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mSurfaceOverride = EGL_NO_SURFACE;
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}
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mSurface = EGL_NO_SURFACE;
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}
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Maybe<SymbolLoader> GLContextEGL::GetSymbolLoader() const {
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|
return mEgl->GetSymbolLoader();
|
|
}
|
|
|
|
bool GLContextEGL::SwapBuffers() {
|
|
EGLSurface surface =
|
|
mSurfaceOverride != EGL_NO_SURFACE ? mSurfaceOverride : mSurface;
|
|
if (surface) {
|
|
return mEgl->fSwapBuffers(mEgl->Display(), surface);
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
void GLContextEGL::GetWSIInfo(nsCString* const out) const {
|
|
out->AppendLiteral("EGL_VENDOR: ");
|
|
out->Append(
|
|
(const char*)mEgl->fQueryString(mEgl->Display(), LOCAL_EGL_VENDOR));
|
|
|
|
out->AppendLiteral("\nEGL_VERSION: ");
|
|
out->Append(
|
|
(const char*)mEgl->fQueryString(mEgl->Display(), LOCAL_EGL_VERSION));
|
|
|
|
out->AppendLiteral("\nEGL_EXTENSIONS: ");
|
|
out->Append(
|
|
(const char*)mEgl->fQueryString(mEgl->Display(), LOCAL_EGL_EXTENSIONS));
|
|
|
|
#ifndef ANDROID // This query will crash some old android.
|
|
out->AppendLiteral("\nEGL_EXTENSIONS(nullptr): ");
|
|
out->Append((const char*)mEgl->fQueryString(nullptr, LOCAL_EGL_EXTENSIONS));
|
|
#endif
|
|
}
|
|
|
|
// hold a reference to the given surface
|
|
// for the lifetime of this context.
|
|
void GLContextEGL::HoldSurface(gfxASurface* aSurf) { mThebesSurface = aSurf; }
|
|
|
|
#define LOCAL_EGL_CONTEXT_PROVOKING_VERTEX_DONT_CARE_MOZ 0x6000
|
|
|
|
already_AddRefed<GLContextEGL> GLContextEGL::CreateGLContext(
|
|
GLLibraryEGL* const egl, CreateContextFlags flags, const SurfaceCaps& caps,
|
|
bool isOffscreen, EGLConfig config, EGLSurface surface,
|
|
nsACString* const out_failureId) {
|
|
if (egl->fBindAPI(LOCAL_EGL_OPENGL_ES_API) == LOCAL_EGL_FALSE) {
|
|
*out_failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_EGL_ES");
|
|
NS_WARNING("Failed to bind API to GLES!");
|
|
return nullptr;
|
|
}
|
|
|
|
std::vector<EGLint> required_attribs;
|
|
required_attribs.push_back(LOCAL_EGL_CONTEXT_CLIENT_VERSION);
|
|
if (flags & CreateContextFlags::PREFER_ES3) {
|
|
required_attribs.push_back(3);
|
|
} else {
|
|
required_attribs.push_back(2);
|
|
}
|
|
|
|
if ((flags & CreateContextFlags::PREFER_EXACT_VERSION) && egl->IsANGLE()) {
|
|
required_attribs.push_back(
|
|
LOCAL_EGL_CONTEXT_OPENGL_BACKWARDS_COMPATIBLE_ANGLE);
|
|
required_attribs.push_back(LOCAL_EGL_FALSE);
|
|
}
|
|
|
|
const auto debugFlags = GLContext::ChooseDebugFlags(flags);
|
|
if (!debugFlags && flags & CreateContextFlags::NO_VALIDATION &&
|
|
egl->IsExtensionSupported(GLLibraryEGL::KHR_create_context_no_error)) {
|
|
required_attribs.push_back(LOCAL_EGL_CONTEXT_OPENGL_NO_ERROR_KHR);
|
|
required_attribs.push_back(LOCAL_EGL_TRUE);
|
|
}
|
|
|
|
if (flags & CreateContextFlags::PROVOKING_VERTEX_DONT_CARE &&
|
|
egl->IsExtensionSupported(
|
|
GLLibraryEGL::MOZ_create_context_provoking_vertex_dont_care)) {
|
|
required_attribs.push_back(
|
|
LOCAL_EGL_CONTEXT_PROVOKING_VERTEX_DONT_CARE_MOZ);
|
|
required_attribs.push_back(LOCAL_EGL_TRUE);
|
|
}
|
|
|
|
std::vector<EGLint> robustness_attribs;
|
|
std::vector<EGLint> rbab_attribs; // RBAB: Robust Buffer Access Behavior
|
|
if (flags & CreateContextFlags::PREFER_ROBUSTNESS) {
|
|
if (egl->IsExtensionSupported(
|
|
GLLibraryEGL::EXT_create_context_robustness)) {
|
|
robustness_attribs = required_attribs;
|
|
robustness_attribs.push_back(
|
|
LOCAL_EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT);
|
|
robustness_attribs.push_back(LOCAL_EGL_LOSE_CONTEXT_ON_RESET_EXT);
|
|
|
|
// Don't enable robust buffer access on Adreno 630 devices.
|
|
// It causes the linking of some shaders to fail. See bug 1485441.
|
|
nsCOMPtr<nsIGfxInfo> gfxInfo = services::GetGfxInfo();
|
|
nsAutoString renderer;
|
|
gfxInfo->GetAdapterDeviceID(renderer);
|
|
if (renderer.Find("Adreno (TM) 630") == -1) {
|
|
rbab_attribs = robustness_attribs;
|
|
rbab_attribs.push_back(LOCAL_EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT);
|
|
rbab_attribs.push_back(LOCAL_EGL_TRUE);
|
|
}
|
|
} else if (egl->IsExtensionSupported(GLLibraryEGL::KHR_create_context)) {
|
|
robustness_attribs = required_attribs;
|
|
robustness_attribs.push_back(
|
|
LOCAL_EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR);
|
|
robustness_attribs.push_back(LOCAL_EGL_LOSE_CONTEXT_ON_RESET_KHR);
|
|
|
|
rbab_attribs = robustness_attribs;
|
|
rbab_attribs.push_back(LOCAL_EGL_CONTEXT_FLAGS_KHR);
|
|
rbab_attribs.push_back(LOCAL_EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR);
|
|
}
|
|
}
|
|
|
|
const auto fnCreate = [&](const std::vector<EGLint>& attribs) {
|
|
auto terminated_attribs = attribs;
|
|
|
|
for (const auto& cur : kTerminationAttribs) {
|
|
terminated_attribs.push_back(cur);
|
|
}
|
|
|
|
return egl->fCreateContext(egl->Display(), config, EGL_NO_CONTEXT,
|
|
terminated_attribs.data());
|
|
};
|
|
|
|
EGLContext context;
|
|
do {
|
|
if (!rbab_attribs.empty()) {
|
|
context = fnCreate(rbab_attribs);
|
|
if (context) break;
|
|
NS_WARNING("Failed to create EGLContext with rbab_attribs");
|
|
}
|
|
|
|
if (!robustness_attribs.empty()) {
|
|
context = fnCreate(robustness_attribs);
|
|
if (context) break;
|
|
NS_WARNING("Failed to create EGLContext with robustness_attribs");
|
|
}
|
|
|
|
context = fnCreate(required_attribs);
|
|
if (context) break;
|
|
NS_WARNING("Failed to create EGLContext with required_attribs");
|
|
|
|
*out_failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_EGL_CREATE");
|
|
return nullptr;
|
|
} while (false);
|
|
MOZ_ASSERT(context);
|
|
|
|
RefPtr<GLContextEGL> glContext =
|
|
new GLContextEGL(egl, flags, caps, isOffscreen, config, surface, context);
|
|
if (!glContext->Init()) {
|
|
*out_failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_EGL_INIT");
|
|
return nullptr;
|
|
}
|
|
|
|
return glContext.forget();
|
|
}
|
|
|
|
// static
|
|
EGLSurface GLContextEGL::CreatePBufferSurfaceTryingPowerOfTwo(
|
|
GLLibraryEGL* const egl, EGLConfig config, EGLenum bindToTextureFormat,
|
|
mozilla::gfx::IntSize& pbsize) {
|
|
nsTArray<EGLint> pbattrs(16);
|
|
EGLSurface surface = nullptr;
|
|
|
|
TRY_AGAIN_POWER_OF_TWO:
|
|
pbattrs.Clear();
|
|
pbattrs.AppendElement(LOCAL_EGL_WIDTH);
|
|
pbattrs.AppendElement(pbsize.width);
|
|
pbattrs.AppendElement(LOCAL_EGL_HEIGHT);
|
|
pbattrs.AppendElement(pbsize.height);
|
|
|
|
if (bindToTextureFormat != LOCAL_EGL_NONE) {
|
|
pbattrs.AppendElement(LOCAL_EGL_TEXTURE_TARGET);
|
|
pbattrs.AppendElement(LOCAL_EGL_TEXTURE_2D);
|
|
|
|
pbattrs.AppendElement(LOCAL_EGL_TEXTURE_FORMAT);
|
|
pbattrs.AppendElement(bindToTextureFormat);
|
|
}
|
|
|
|
for (const auto& cur : kTerminationAttribs) {
|
|
pbattrs.AppendElement(cur);
|
|
}
|
|
|
|
surface = egl->fCreatePbufferSurface(egl->Display(), config, &pbattrs[0]);
|
|
if (!surface) {
|
|
if (!is_power_of_two(pbsize.width) || !is_power_of_two(pbsize.height)) {
|
|
if (!is_power_of_two(pbsize.width))
|
|
pbsize.width = next_power_of_two(pbsize.width);
|
|
if (!is_power_of_two(pbsize.height))
|
|
pbsize.height = next_power_of_two(pbsize.height);
|
|
|
|
NS_WARNING("Failed to create pbuffer, trying power of two dims");
|
|
goto TRY_AGAIN_POWER_OF_TWO;
|
|
}
|
|
|
|
NS_WARNING("Failed to create pbuffer surface");
|
|
return nullptr;
|
|
}
|
|
|
|
return surface;
|
|
}
|
|
|
|
#if defined(MOZ_WAYLAND)
|
|
WaylandGLSurface::WaylandGLSurface(struct wl_surface* aWaylandSurface,
|
|
struct wl_egl_window* aEGLWindow)
|
|
: mWaylandSurface(aWaylandSurface), mEGLWindow(aEGLWindow) {}
|
|
|
|
WaylandGLSurface::~WaylandGLSurface() {
|
|
wl_egl_window_destroy(mEGLWindow);
|
|
wl_surface_destroy(mWaylandSurface);
|
|
}
|
|
|
|
// static
|
|
EGLSurface GLContextEGL::CreateWaylandBufferSurface(
|
|
GLLibraryEGL* const egl, EGLConfig config, mozilla::gfx::IntSize& pbsize) {
|
|
// Available as of GTK 3.8+
|
|
static auto sGdkWaylandDisplayGetWlCompositor =
|
|
(wl_compositor * (*)(GdkDisplay*))
|
|
dlsym(RTLD_DEFAULT, "gdk_wayland_display_get_wl_compositor");
|
|
|
|
if (!sGdkWaylandDisplayGetWlCompositor) return nullptr;
|
|
|
|
struct wl_compositor* compositor =
|
|
sGdkWaylandDisplayGetWlCompositor(gdk_display_get_default());
|
|
struct wl_surface* wlsurface = wl_compositor_create_surface(compositor);
|
|
struct wl_egl_window* eglwindow =
|
|
wl_egl_window_create(wlsurface, pbsize.width, pbsize.height);
|
|
|
|
EGLSurface surface =
|
|
egl->fCreateWindowSurface(egl->Display(), config, eglwindow, 0);
|
|
|
|
if (surface) {
|
|
WaylandGLSurface* waylandData = new WaylandGLSurface(wlsurface, eglwindow);
|
|
auto entry = sWaylandGLSurface.LookupForAdd(surface);
|
|
entry.OrInsert([&waylandData]() { return waylandData; });
|
|
}
|
|
|
|
return surface;
|
|
}
|
|
#endif
|
|
|
|
static const EGLint kEGLConfigAttribsOffscreenPBuffer[] = {
|
|
LOCAL_EGL_SURFACE_TYPE, LOCAL_EGL_PBUFFER_BIT, LOCAL_EGL_RENDERABLE_TYPE,
|
|
LOCAL_EGL_OPENGL_ES2_BIT,
|
|
// Old versions of llvmpipe seem to need this to properly create the pbuffer
|
|
// (bug 981856)
|
|
LOCAL_EGL_RED_SIZE, 8, LOCAL_EGL_GREEN_SIZE, 8, LOCAL_EGL_BLUE_SIZE, 8,
|
|
LOCAL_EGL_ALPHA_SIZE, 0,
|
|
EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS};
|
|
|
|
static const EGLint kEGLConfigAttribsRGB16[] = {
|
|
LOCAL_EGL_SURFACE_TYPE,
|
|
LOCAL_EGL_WINDOW_BIT,
|
|
LOCAL_EGL_RENDERABLE_TYPE,
|
|
LOCAL_EGL_OPENGL_ES2_BIT,
|
|
LOCAL_EGL_RED_SIZE,
|
|
5,
|
|
LOCAL_EGL_GREEN_SIZE,
|
|
6,
|
|
LOCAL_EGL_BLUE_SIZE,
|
|
5,
|
|
LOCAL_EGL_ALPHA_SIZE,
|
|
0,
|
|
EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS};
|
|
|
|
static const EGLint kEGLConfigAttribsRGB24[] = {
|
|
LOCAL_EGL_SURFACE_TYPE,
|
|
LOCAL_EGL_WINDOW_BIT,
|
|
LOCAL_EGL_RENDERABLE_TYPE,
|
|
LOCAL_EGL_OPENGL_ES2_BIT,
|
|
LOCAL_EGL_RED_SIZE,
|
|
8,
|
|
LOCAL_EGL_GREEN_SIZE,
|
|
8,
|
|
LOCAL_EGL_BLUE_SIZE,
|
|
8,
|
|
LOCAL_EGL_ALPHA_SIZE,
|
|
0,
|
|
EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS};
|
|
|
|
static const EGLint kEGLConfigAttribsRGBA32[] = {
|
|
LOCAL_EGL_SURFACE_TYPE,
|
|
LOCAL_EGL_WINDOW_BIT,
|
|
LOCAL_EGL_RENDERABLE_TYPE,
|
|
LOCAL_EGL_OPENGL_ES2_BIT,
|
|
LOCAL_EGL_RED_SIZE,
|
|
8,
|
|
LOCAL_EGL_GREEN_SIZE,
|
|
8,
|
|
LOCAL_EGL_BLUE_SIZE,
|
|
8,
|
|
LOCAL_EGL_ALPHA_SIZE,
|
|
8,
|
|
EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS};
|
|
|
|
bool CreateConfig(GLLibraryEGL* const egl, EGLConfig* aConfig, int32_t depth,
|
|
bool aEnableDepthBuffer) {
|
|
EGLConfig configs[64];
|
|
const EGLint* attribs;
|
|
EGLint ncfg = ArrayLength(configs);
|
|
|
|
switch (depth) {
|
|
case 16:
|
|
attribs = kEGLConfigAttribsRGB16;
|
|
break;
|
|
case 24:
|
|
attribs = kEGLConfigAttribsRGB24;
|
|
break;
|
|
case 32:
|
|
attribs = kEGLConfigAttribsRGBA32;
|
|
break;
|
|
default:
|
|
NS_ERROR("Unknown pixel depth");
|
|
return false;
|
|
}
|
|
|
|
if (!egl->fChooseConfig(egl->Display(), attribs, configs, ncfg, &ncfg) ||
|
|
ncfg < 1) {
|
|
return false;
|
|
}
|
|
|
|
for (int j = 0; j < ncfg; ++j) {
|
|
EGLConfig config = configs[j];
|
|
EGLint r, g, b, a;
|
|
if (egl->fGetConfigAttrib(egl->Display(), config, LOCAL_EGL_RED_SIZE, &r) &&
|
|
egl->fGetConfigAttrib(egl->Display(), config, LOCAL_EGL_GREEN_SIZE,
|
|
&g) &&
|
|
egl->fGetConfigAttrib(egl->Display(), config, LOCAL_EGL_BLUE_SIZE,
|
|
&b) &&
|
|
egl->fGetConfigAttrib(egl->Display(), config, LOCAL_EGL_ALPHA_SIZE,
|
|
&a) &&
|
|
((depth == 16 && r == 5 && g == 6 && b == 5) ||
|
|
(depth == 24 && r == 8 && g == 8 && b == 8) ||
|
|
(depth == 32 && r == 8 && g == 8 && b == 8 && a == 8))) {
|
|
EGLint z;
|
|
if (aEnableDepthBuffer) {
|
|
if (!egl->fGetConfigAttrib(egl->Display(), config, LOCAL_EGL_DEPTH_SIZE,
|
|
&z) ||
|
|
z != 24) {
|
|
continue;
|
|
}
|
|
}
|
|
*aConfig = config;
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// Return true if a suitable EGLConfig was found and pass it out
|
|
// through aConfig. Return false otherwise.
|
|
//
|
|
// NB: It's entirely legal for the returned EGLConfig to be valid yet
|
|
// have the value null.
|
|
static bool CreateConfig(GLLibraryEGL* const egl, EGLConfig* const aConfig,
|
|
const bool aEnableDepthBuffer) {
|
|
int32_t depth = gfxVars::ScreenDepth();
|
|
if (!CreateConfig(egl, aConfig, depth, aEnableDepthBuffer)) {
|
|
#ifdef MOZ_WIDGET_ANDROID
|
|
// Bug 736005
|
|
// Android doesn't always support 16 bit so also try 24 bit
|
|
if (depth == 16) {
|
|
return CreateConfig(egl, aConfig, 24, aEnableDepthBuffer);
|
|
}
|
|
// Bug 970096
|
|
// Some devices that have 24 bit screens only support 16 bit OpenGL?
|
|
if (depth == 24) {
|
|
return CreateConfig(egl, aConfig, 16, aEnableDepthBuffer);
|
|
}
|
|
#endif
|
|
return false;
|
|
} else {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
already_AddRefed<GLContext> GLContextProviderEGL::CreateWrappingExisting(
|
|
void* aContext, void* aSurface) {
|
|
nsCString discardFailureId;
|
|
if (!GLLibraryEGL::EnsureInitialized(false, &discardFailureId)) {
|
|
MOZ_CRASH("GFX: Failed to load EGL library 2!");
|
|
return nullptr;
|
|
}
|
|
|
|
if (!aContext || !aSurface) return nullptr;
|
|
|
|
const auto& egl = GLLibraryEGL::Get();
|
|
SurfaceCaps caps = SurfaceCaps::Any();
|
|
EGLConfig config = EGL_NO_CONFIG;
|
|
RefPtr<GLContextEGL> gl =
|
|
new GLContextEGL(egl, CreateContextFlags::NONE, caps, false, config,
|
|
(EGLSurface)aSurface, (EGLContext)aContext);
|
|
gl->SetIsDoubleBuffered(true);
|
|
gl->mOwnsContext = false;
|
|
|
|
return gl.forget();
|
|
}
|
|
|
|
already_AddRefed<GLContext> GLContextProviderEGL::CreateForCompositorWidget(
|
|
CompositorWidget* aCompositorWidget, bool aWebRender,
|
|
bool aForceAccelerated) {
|
|
EGLNativeWindowType window = nullptr;
|
|
if (aCompositorWidget) {
|
|
window = GET_NATIVE_WINDOW_FROM_COMPOSITOR_WIDGET(aCompositorWidget);
|
|
}
|
|
return GLContextEGLFactory::Create(window, aWebRender);
|
|
}
|
|
|
|
#if defined(MOZ_WIDGET_ANDROID)
|
|
EGLSurface GLContextEGL::CreateCompatibleSurface(void* aWindow) {
|
|
if (mConfig == EGL_NO_CONFIG) {
|
|
MOZ_CRASH("GFX: Failed with invalid EGLConfig 2!");
|
|
}
|
|
|
|
return GLContextProviderEGL::CreateEGLSurface(aWindow, mConfig);
|
|
}
|
|
|
|
/* static */
|
|
EGLSurface GLContextProviderEGL::CreateEGLSurface(void* aWindow,
|
|
EGLConfig aConfig) {
|
|
// NOTE: aWindow is an ANativeWindow
|
|
nsCString discardFailureId;
|
|
if (!GLLibraryEGL::EnsureInitialized(false, &discardFailureId)) {
|
|
MOZ_CRASH("GFX: Failed to load EGL library 4!");
|
|
}
|
|
auto* egl = gl::GLLibraryEGL::Get();
|
|
EGLConfig config = aConfig;
|
|
if (!config && !CreateConfig(egl, &config, /* aEnableDepthBuffer */ false)) {
|
|
MOZ_CRASH("GFX: Failed to create EGLConfig 2!");
|
|
}
|
|
|
|
MOZ_ASSERT(aWindow);
|
|
|
|
EGLSurface surface =
|
|
egl->fCreateWindowSurface(egl->Display(), config, aWindow, 0);
|
|
if (surface == EGL_NO_SURFACE) {
|
|
MOZ_CRASH("GFX: Failed to create EGLSurface 2!");
|
|
}
|
|
|
|
return surface;
|
|
}
|
|
|
|
/* static */
|
|
void GLContextProviderEGL::DestroyEGLSurface(EGLSurface surface) {
|
|
nsCString discardFailureId;
|
|
if (!GLLibraryEGL::EnsureInitialized(false, &discardFailureId)) {
|
|
MOZ_CRASH("GFX: Failed to load EGL library 5!");
|
|
}
|
|
auto* egl = gl::GLLibraryEGL::Get();
|
|
egl->fDestroySurface(egl->Display(), surface);
|
|
}
|
|
#endif // defined(ANDROID)
|
|
|
|
static void FillContextAttribs(bool alpha, bool depth, bool stencil, bool bpp16,
|
|
bool es3, nsTArray<EGLint>* out) {
|
|
out->AppendElement(LOCAL_EGL_SURFACE_TYPE);
|
|
#if defined(MOZ_WAYLAND)
|
|
if (!GDK_IS_X11_DISPLAY(gdk_display_get_default())) {
|
|
// Wayland on desktop does not support PBuffer or FBO.
|
|
// We create a dummy wl_egl_window instead.
|
|
out->AppendElement(LOCAL_EGL_WINDOW_BIT);
|
|
} else {
|
|
out->AppendElement(LOCAL_EGL_PBUFFER_BIT);
|
|
}
|
|
#else
|
|
out->AppendElement(LOCAL_EGL_PBUFFER_BIT);
|
|
#endif
|
|
|
|
out->AppendElement(LOCAL_EGL_RENDERABLE_TYPE);
|
|
if (es3) {
|
|
out->AppendElement(LOCAL_EGL_OPENGL_ES3_BIT_KHR);
|
|
} else {
|
|
out->AppendElement(LOCAL_EGL_OPENGL_ES2_BIT);
|
|
}
|
|
|
|
out->AppendElement(LOCAL_EGL_RED_SIZE);
|
|
if (bpp16) {
|
|
out->AppendElement(alpha ? 4 : 5);
|
|
} else {
|
|
out->AppendElement(8);
|
|
}
|
|
|
|
out->AppendElement(LOCAL_EGL_GREEN_SIZE);
|
|
if (bpp16) {
|
|
out->AppendElement(alpha ? 4 : 6);
|
|
} else {
|
|
out->AppendElement(8);
|
|
}
|
|
|
|
out->AppendElement(LOCAL_EGL_BLUE_SIZE);
|
|
if (bpp16) {
|
|
out->AppendElement(alpha ? 4 : 5);
|
|
} else {
|
|
out->AppendElement(8);
|
|
}
|
|
|
|
out->AppendElement(LOCAL_EGL_ALPHA_SIZE);
|
|
if (alpha) {
|
|
out->AppendElement(bpp16 ? 4 : 8);
|
|
} else {
|
|
out->AppendElement(0);
|
|
}
|
|
|
|
out->AppendElement(LOCAL_EGL_DEPTH_SIZE);
|
|
out->AppendElement(depth ? 16 : 0);
|
|
|
|
out->AppendElement(LOCAL_EGL_STENCIL_SIZE);
|
|
out->AppendElement(stencil ? 8 : 0);
|
|
|
|
// EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS
|
|
out->AppendElement(LOCAL_EGL_NONE);
|
|
out->AppendElement(0);
|
|
|
|
out->AppendElement(0);
|
|
out->AppendElement(0);
|
|
}
|
|
|
|
static GLint GetAttrib(GLLibraryEGL* egl, EGLConfig config, EGLint attrib) {
|
|
EGLint bits = 0;
|
|
egl->fGetConfigAttrib(egl->Display(), config, attrib, &bits);
|
|
MOZ_ASSERT(egl->fGetError() == LOCAL_EGL_SUCCESS);
|
|
|
|
return bits;
|
|
}
|
|
|
|
static EGLConfig ChooseConfig(GLLibraryEGL* egl, CreateContextFlags flags,
|
|
const SurfaceCaps& minCaps,
|
|
SurfaceCaps* const out_configCaps) {
|
|
nsTArray<EGLint> configAttribList;
|
|
FillContextAttribs(
|
|
minCaps.alpha, minCaps.depth, minCaps.stencil, minCaps.bpp16,
|
|
bool(flags & CreateContextFlags::PREFER_ES3), &configAttribList);
|
|
|
|
const EGLint* configAttribs = configAttribList.Elements();
|
|
|
|
// We're guaranteed to get at least minCaps, and the sorting dictated by the
|
|
// spec for eglChooseConfig reasonably assures that a reasonable 'best' config
|
|
// is on top.
|
|
const EGLint kMaxConfigs = 1;
|
|
EGLConfig configs[kMaxConfigs];
|
|
EGLint foundConfigs = 0;
|
|
if (!egl->fChooseConfig(egl->Display(), configAttribs, configs, kMaxConfigs,
|
|
&foundConfigs) ||
|
|
foundConfigs == 0) {
|
|
return EGL_NO_CONFIG;
|
|
}
|
|
|
|
EGLConfig config = configs[0];
|
|
|
|
*out_configCaps = minCaps; // Pick up any preserve, etc.
|
|
out_configCaps->color = true;
|
|
out_configCaps->alpha = bool(GetAttrib(egl, config, LOCAL_EGL_ALPHA_SIZE));
|
|
out_configCaps->depth = bool(GetAttrib(egl, config, LOCAL_EGL_DEPTH_SIZE));
|
|
out_configCaps->stencil =
|
|
bool(GetAttrib(egl, config, LOCAL_EGL_STENCIL_SIZE));
|
|
out_configCaps->bpp16 = (GetAttrib(egl, config, LOCAL_EGL_RED_SIZE) < 8);
|
|
|
|
return config;
|
|
}
|
|
|
|
/*static*/
|
|
already_AddRefed<GLContextEGL> GLContextEGL::CreateEGLPBufferOffscreenContext(
|
|
CreateContextFlags flags, const mozilla::gfx::IntSize& size,
|
|
const SurfaceCaps& minCaps, nsACString* const out_failureId) {
|
|
bool forceEnableHardware =
|
|
bool(flags & CreateContextFlags::FORCE_ENABLE_HARDWARE);
|
|
if (!GLLibraryEGL::EnsureInitialized(forceEnableHardware, out_failureId)) {
|
|
return nullptr;
|
|
}
|
|
|
|
auto* egl = gl::GLLibraryEGL::Get();
|
|
SurfaceCaps configCaps;
|
|
EGLConfig config = ChooseConfig(egl, flags, minCaps, &configCaps);
|
|
if (config == EGL_NO_CONFIG) {
|
|
*out_failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_EGL_NO_CONFIG");
|
|
NS_WARNING("Failed to find a compatible config.");
|
|
return nullptr;
|
|
}
|
|
|
|
if (GLContext::ShouldSpew()) {
|
|
egl->DumpEGLConfig(config);
|
|
}
|
|
|
|
mozilla::gfx::IntSize pbSize(size);
|
|
EGLSurface surface = nullptr;
|
|
#if defined(MOZ_WAYLAND)
|
|
if (!GDK_IS_X11_DISPLAY(gdk_display_get_default())) {
|
|
surface = GLContextEGL::CreateWaylandBufferSurface(egl, config, pbSize);
|
|
} else
|
|
#endif
|
|
{
|
|
surface = GLContextEGL::CreatePBufferSurfaceTryingPowerOfTwo(
|
|
egl, config, LOCAL_EGL_NONE, pbSize);
|
|
}
|
|
if (!surface) {
|
|
*out_failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_EGL_POT");
|
|
NS_WARNING("Failed to create PBuffer for context!");
|
|
return nullptr;
|
|
}
|
|
|
|
RefPtr<GLContextEGL> gl = GLContextEGL::CreateGLContext(
|
|
egl, flags, configCaps, true, config, surface, out_failureId);
|
|
if (!gl) {
|
|
NS_WARNING("Failed to create GLContext from PBuffer");
|
|
egl->fDestroySurface(egl->Display(), surface);
|
|
#if defined(MOZ_WAYLAND)
|
|
DeleteWaylandGLSurface(surface);
|
|
#endif
|
|
return nullptr;
|
|
}
|
|
|
|
return gl.forget();
|
|
}
|
|
|
|
/*static*/
|
|
already_AddRefed<GLContext> GLContextProviderEGL::CreateHeadless(
|
|
CreateContextFlags flags, nsACString* const out_failureId) {
|
|
mozilla::gfx::IntSize dummySize = mozilla::gfx::IntSize(16, 16);
|
|
SurfaceCaps dummyCaps = SurfaceCaps::Any();
|
|
return GLContextEGL::CreateEGLPBufferOffscreenContext(
|
|
flags, dummySize, dummyCaps, out_failureId);
|
|
}
|
|
|
|
// Under EGL, on Android, pbuffers are supported fine, though
|
|
// often without the ability to texture from them directly.
|
|
/*static*/
|
|
already_AddRefed<GLContext> GLContextProviderEGL::CreateOffscreen(
|
|
const mozilla::gfx::IntSize& size, const SurfaceCaps& minCaps,
|
|
CreateContextFlags flags, nsACString* const out_failureId) {
|
|
bool forceEnableHardware =
|
|
bool(flags & CreateContextFlags::FORCE_ENABLE_HARDWARE);
|
|
if (!GLLibraryEGL::EnsureInitialized(
|
|
forceEnableHardware, out_failureId)) { // Needed for IsANGLE().
|
|
return nullptr;
|
|
}
|
|
|
|
auto* egl = gl::GLLibraryEGL::Get();
|
|
bool canOffscreenUseHeadless = true;
|
|
if (egl->IsANGLE()) {
|
|
// ANGLE needs to use PBuffers.
|
|
canOffscreenUseHeadless = false;
|
|
}
|
|
|
|
#if defined(MOZ_WIDGET_ANDROID)
|
|
// Using a headless context loses the SurfaceCaps
|
|
// which can cause a loss of depth and/or stencil
|
|
canOffscreenUseHeadless = false;
|
|
#endif // defined(MOZ_WIDGET_ANDROID)
|
|
|
|
RefPtr<GLContext> gl;
|
|
SurfaceCaps minOffscreenCaps = minCaps;
|
|
|
|
if (canOffscreenUseHeadless) {
|
|
gl = CreateHeadless(flags, out_failureId);
|
|
if (!gl) {
|
|
return nullptr;
|
|
}
|
|
} else {
|
|
gl = GLContextEGL::CreateEGLPBufferOffscreenContext(
|
|
flags, size, minOffscreenCaps, out_failureId);
|
|
if (!gl) return nullptr;
|
|
|
|
// Pull the actual resulting caps to ensure that our offscreen matches our
|
|
// backbuffer.
|
|
minOffscreenCaps.alpha = gl->Caps().alpha;
|
|
minOffscreenCaps.depth = gl->Caps().depth;
|
|
minOffscreenCaps.stencil = gl->Caps().stencil;
|
|
}
|
|
|
|
// Init the offscreen with the updated offscreen caps.
|
|
if (!gl->InitOffscreen(size, minOffscreenCaps)) {
|
|
*out_failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_EGL_OFFSCREEN");
|
|
return nullptr;
|
|
}
|
|
|
|
return gl.forget();
|
|
}
|
|
|
|
// Don't want a global context on Android as 1) share groups across 2 threads
|
|
// fail on many Tegra drivers (bug 759225) and 2) some mobile devices have a
|
|
// very strict limit on global number of GL contexts (bug 754257) and 3) each
|
|
// EGL context eats 750k on B2G (bug 813783)
|
|
/*static*/
|
|
GLContext* GLContextProviderEGL::GetGlobalContext() { return nullptr; }
|
|
|
|
/*static*/
|
|
void GLContextProviderEGL::Shutdown() {
|
|
const RefPtr<GLLibraryEGL> egl = GLLibraryEGL::Get();
|
|
if (egl) {
|
|
egl->Shutdown();
|
|
}
|
|
}
|
|
|
|
} /* namespace gl */
|
|
} /* namespace mozilla */
|
|
|
|
#undef EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS
|