зеркало из https://github.com/mozilla/gecko-dev.git
194 строки
4.3 KiB
C++
194 строки
4.3 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:expandtab:shiftwidth=2:tabstop=2:
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*/
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "ApplicationAccessible.h"
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#include "nsAccessibilityService.h"
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#include "nsAccUtils.h"
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#include "Relation.h"
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#include "Role.h"
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#include "States.h"
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#include "nsIComponentManager.h"
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#include "nsIDOMDocument.h"
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#include "nsIWindowMediator.h"
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#include "nsServiceManagerUtils.h"
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#include "mozilla/Services.h"
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#include "nsGlobalWindow.h"
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#include "nsIStringBundle.h"
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using namespace mozilla::a11y;
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ApplicationAccessible::ApplicationAccessible() :
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AccessibleWrap(nullptr, nullptr)
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{
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mType = eApplicationType;
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mAppInfo = do_GetService("@mozilla.org/xre/app-info;1");
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MOZ_ASSERT(mAppInfo, "no application info");
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}
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////////////////////////////////////////////////////////////////////////////////
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// nsIAccessible
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ENameValueFlag
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ApplicationAccessible::Name(nsString& aName)
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{
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aName.Truncate();
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nsCOMPtr<nsIStringBundleService> bundleService =
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mozilla::services::GetStringBundleService();
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NS_ASSERTION(bundleService, "String bundle service must be present!");
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if (!bundleService)
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return eNameOK;
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nsCOMPtr<nsIStringBundle> bundle;
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nsresult rv = bundleService->CreateBundle("chrome://branding/locale/brand.properties",
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getter_AddRefs(bundle));
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if (NS_FAILED(rv))
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return eNameOK;
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nsAutoString appName;
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rv = bundle->GetStringFromName("brandShortName", appName);
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if (NS_FAILED(rv) || appName.IsEmpty()) {
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NS_WARNING("brandShortName not found, using default app name");
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appName.AssignLiteral("Gecko based application");
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}
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aName.Assign(appName);
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return eNameOK;
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}
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void
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ApplicationAccessible::Description(nsString& aDescription)
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{
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aDescription.Truncate();
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}
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void
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ApplicationAccessible::Value(nsString& aValue)
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{
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aValue.Truncate();
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}
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uint64_t
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ApplicationAccessible::State()
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{
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return IsDefunct() ? states::DEFUNCT : 0;
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}
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already_AddRefed<nsIPersistentProperties>
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ApplicationAccessible::NativeAttributes()
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{
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return nullptr;
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}
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GroupPos
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ApplicationAccessible::GroupPosition()
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{
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return GroupPos();
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}
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Accessible*
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ApplicationAccessible::ChildAtPoint(int32_t aX, int32_t aY,
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EWhichChildAtPoint aWhichChild)
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{
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return nullptr;
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}
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Accessible*
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ApplicationAccessible::FocusedChild()
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{
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Accessible* focus = FocusMgr()->FocusedAccessible();
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if (focus && focus->Parent() == this)
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return focus;
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return nullptr;
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}
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Relation
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ApplicationAccessible::RelationByType(RelationType aRelationType)
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{
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return Relation();
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}
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nsIntRect
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ApplicationAccessible::Bounds() const
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{
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return nsIntRect();
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}
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////////////////////////////////////////////////////////////////////////////////
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// Accessible public methods
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void
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ApplicationAccessible::Shutdown()
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{
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mAppInfo = nullptr;
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}
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void
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ApplicationAccessible::ApplyARIAState(uint64_t* aState) const
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{
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}
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role
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ApplicationAccessible::NativeRole()
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{
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return roles::APP_ROOT;
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}
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uint64_t
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ApplicationAccessible::NativeState()
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{
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return 0;
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}
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KeyBinding
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ApplicationAccessible::AccessKey() const
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{
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return KeyBinding();
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}
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void
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ApplicationAccessible::Init()
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{
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// Basically children are kept updated by Append/RemoveChild method calls.
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// However if there are open windows before accessibility was started
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// then we need to make sure root accessibles for open windows are created so
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// that all root accessibles are stored in application accessible children
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// array.
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nsGlobalWindowOuter::OuterWindowByIdTable* windowsById =
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nsGlobalWindowOuter::GetWindowsTable();
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if (!windowsById) {
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return;
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}
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for (auto iter = windowsById->Iter(); !iter.Done(); iter.Next()) {
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nsGlobalWindowOuter* window = iter.Data();
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if (window->GetDocShell() && window->IsRootOuterWindow()) {
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nsCOMPtr<nsIDocument> docNode = window->GetExtantDoc();
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if (docNode) {
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GetAccService()->GetDocAccessible(docNode); // ensure creation
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}
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}
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}
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}
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Accessible*
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ApplicationAccessible::GetSiblingAtOffset(int32_t aOffset,
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nsresult* aError) const
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{
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if (aError)
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*aError = NS_OK; // fail peacefully
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return nullptr;
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}
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