зеркало из https://github.com/mozilla/gecko-dev.git
534 строки
18 KiB
C++
534 строки
18 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "BufferTexture.h"
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#include <utility>
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#include "libyuv.h"
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#include "mozilla/fallible.h"
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#include "mozilla/gfx/2D.h"
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#include "mozilla/gfx/Logging.h"
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#include "mozilla/layers/CompositableForwarder.h"
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#include "mozilla/layers/ISurfaceAllocator.h"
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#include "mozilla/layers/ImageDataSerializer.h"
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#include "mozilla/layers/TextureForwarder.h"
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#include "gfxPlatform.h"
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#ifdef MOZ_WIDGET_GTK
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# include "gfxPlatformGtk.h"
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#endif
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using mozilla::ipc::IShmemAllocator;
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namespace mozilla {
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namespace layers {
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class MemoryTextureData : public BufferTextureData {
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public:
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static MemoryTextureData* Create(gfx::IntSize aSize,
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gfx::SurfaceFormat aFormat,
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gfx::BackendType aMoz2DBackend,
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LayersBackend aLayersBackend,
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TextureFlags aFlags,
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TextureAllocationFlags aAllocFlags,
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IShmemAllocator* aAllocator);
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virtual TextureData* CreateSimilar(
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LayersIPCChannel* aAllocator, LayersBackend aLayersBackend,
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TextureFlags aFlags = TextureFlags::DEFAULT,
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TextureAllocationFlags aAllocFlags = ALLOC_DEFAULT) const override;
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virtual bool Serialize(SurfaceDescriptor& aOutDescriptor) override;
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virtual void Deallocate(LayersIPCChannel*) override;
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MemoryTextureData(const BufferDescriptor& aDesc,
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gfx::BackendType aMoz2DBackend, uint8_t* aBuffer,
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size_t aBufferSize, bool aAutoDeallocate = false)
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: BufferTextureData(aDesc, aMoz2DBackend),
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mBuffer(aBuffer),
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mBufferSize(aBufferSize),
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mAutoDeallocate(aAutoDeallocate) {
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MOZ_ASSERT(aBuffer);
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MOZ_ASSERT(aBufferSize);
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}
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virtual ~MemoryTextureData() override {
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if (mAutoDeallocate) {
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Deallocate(nullptr);
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}
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}
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virtual uint8_t* GetBuffer() override { return mBuffer; }
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virtual size_t GetBufferSize() override { return mBufferSize; }
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protected:
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uint8_t* mBuffer;
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size_t mBufferSize;
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bool mAutoDeallocate;
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};
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class ShmemTextureData : public BufferTextureData {
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public:
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static ShmemTextureData* Create(gfx::IntSize aSize,
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gfx::SurfaceFormat aFormat,
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gfx::BackendType aMoz2DBackend,
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LayersBackend aLayersBackend,
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TextureFlags aFlags,
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TextureAllocationFlags aAllocFlags,
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IShmemAllocator* aAllocator);
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virtual TextureData* CreateSimilar(
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LayersIPCChannel* aAllocator, LayersBackend aLayersBackend,
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TextureFlags aFlags = TextureFlags::DEFAULT,
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TextureAllocationFlags aAllocFlags = ALLOC_DEFAULT) const override;
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virtual bool Serialize(SurfaceDescriptor& aOutDescriptor) override;
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virtual void Deallocate(LayersIPCChannel* aAllocator) override;
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ShmemTextureData(const BufferDescriptor& aDesc,
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gfx::BackendType aMoz2DBackend, mozilla::ipc::Shmem aShmem)
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: BufferTextureData(aDesc, aMoz2DBackend), mShmem(aShmem) {
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MOZ_ASSERT(mShmem.Size<uint8_t>());
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}
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virtual uint8_t* GetBuffer() override { return mShmem.get<uint8_t>(); }
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virtual size_t GetBufferSize() override { return mShmem.Size<uint8_t>(); }
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protected:
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mozilla::ipc::Shmem mShmem;
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};
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BufferTextureData* BufferTextureData::Create(
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gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
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gfx::BackendType aMoz2DBackend, LayersBackend aLayersBackend,
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TextureFlags aFlags, TextureAllocationFlags aAllocFlags,
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mozilla::ipc::IShmemAllocator* aAllocator, bool aIsSameProcess) {
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if (!aAllocator || aIsSameProcess) {
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return MemoryTextureData::Create(aSize, aFormat, aMoz2DBackend,
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aLayersBackend, aFlags, aAllocFlags,
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aAllocator);
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} else {
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return ShmemTextureData::Create(aSize, aFormat, aMoz2DBackend,
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aLayersBackend, aFlags, aAllocFlags,
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aAllocator);
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}
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}
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BufferTextureData* BufferTextureData::CreateInternal(
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LayersIPCChannel* aAllocator, const BufferDescriptor& aDesc,
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gfx::BackendType aMoz2DBackend, int32_t aBufferSize,
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TextureFlags aTextureFlags) {
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if (!aAllocator || aAllocator->IsSameProcess()) {
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uint8_t* buffer = new (fallible) uint8_t[aBufferSize];
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if (!buffer) {
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return nullptr;
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}
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GfxMemoryImageReporter::DidAlloc(buffer);
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return new MemoryTextureData(aDesc, aMoz2DBackend, buffer, aBufferSize);
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} else {
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ipc::Shmem shm;
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if (!aAllocator->AllocUnsafeShmem(aBufferSize, &shm)) {
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return nullptr;
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}
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return new ShmemTextureData(aDesc, aMoz2DBackend, shm);
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}
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}
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BufferTextureData* BufferTextureData::CreateForYCbCr(
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KnowsCompositor* aAllocator, const gfx::IntRect& aDisplay,
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const gfx::IntSize& aYSize, uint32_t aYStride,
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const gfx::IntSize& aCbCrSize, uint32_t aCbCrStride, StereoMode aStereoMode,
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gfx::ColorDepth aColorDepth, gfx::YUVColorSpace aYUVColorSpace,
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gfx::ColorRange aColorRange, gfx::ChromaSubsampling aSubsampling,
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TextureFlags aTextureFlags) {
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uint32_t bufSize = ImageDataSerializer::ComputeYCbCrBufferSize(
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aYSize, aYStride, aCbCrSize, aCbCrStride);
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if (bufSize == 0) {
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return nullptr;
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}
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uint32_t yOffset;
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uint32_t cbOffset;
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uint32_t crOffset;
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ImageDataSerializer::ComputeYCbCrOffsets(aYStride, aYSize.height, aCbCrStride,
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aCbCrSize.height, yOffset, cbOffset,
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crOffset);
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YCbCrDescriptor descriptor =
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YCbCrDescriptor(aDisplay, aYSize, aYStride, aCbCrSize, aCbCrStride,
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yOffset, cbOffset, crOffset, aStereoMode, aColorDepth,
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aYUVColorSpace, aColorRange, aSubsampling);
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return CreateInternal(
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aAllocator ? aAllocator->GetTextureForwarder() : nullptr, descriptor,
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gfx::BackendType::NONE, bufSize, aTextureFlags);
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}
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void BufferTextureData::FillInfo(TextureData::Info& aInfo) const {
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aInfo.size = GetSize();
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aInfo.format = GetFormat();
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aInfo.hasSynchronization = false;
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aInfo.canExposeMappedData = true;
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switch (aInfo.format) {
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case gfx::SurfaceFormat::YUV:
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case gfx::SurfaceFormat::UNKNOWN:
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aInfo.supportsMoz2D = false;
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break;
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default:
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aInfo.supportsMoz2D = true;
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}
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}
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gfx::IntSize BufferTextureData::GetSize() const {
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return ImageDataSerializer::SizeFromBufferDescriptor(mDescriptor);
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}
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gfx::IntRect BufferTextureData::GetPictureRect() const {
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return ImageDataSerializer::RectFromBufferDescriptor(mDescriptor);
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}
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Maybe<gfx::IntSize> BufferTextureData::GetYSize() const {
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return ImageDataSerializer::YSizeFromBufferDescriptor(mDescriptor);
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}
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Maybe<gfx::IntSize> BufferTextureData::GetCbCrSize() const {
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return ImageDataSerializer::CbCrSizeFromBufferDescriptor(mDescriptor);
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}
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Maybe<int32_t> BufferTextureData::GetYStride() const {
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return ImageDataSerializer::YStrideFromBufferDescriptor(mDescriptor);
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}
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Maybe<int32_t> BufferTextureData::GetCbCrStride() const {
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return ImageDataSerializer::CbCrStrideFromBufferDescriptor(mDescriptor);
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}
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Maybe<gfx::YUVColorSpace> BufferTextureData::GetYUVColorSpace() const {
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return ImageDataSerializer::YUVColorSpaceFromBufferDescriptor(mDescriptor);
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}
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Maybe<gfx::ColorDepth> BufferTextureData::GetColorDepth() const {
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return ImageDataSerializer::ColorDepthFromBufferDescriptor(mDescriptor);
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}
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Maybe<StereoMode> BufferTextureData::GetStereoMode() const {
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return ImageDataSerializer::StereoModeFromBufferDescriptor(mDescriptor);
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}
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Maybe<gfx::ChromaSubsampling> BufferTextureData::GetChromaSubsampling() const {
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return ImageDataSerializer::ChromaSubsamplingFromBufferDescriptor(
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mDescriptor);
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}
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gfx::SurfaceFormat BufferTextureData::GetFormat() const {
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return ImageDataSerializer::FormatFromBufferDescriptor(mDescriptor);
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}
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already_AddRefed<gfx::DrawTarget> BufferTextureData::BorrowDrawTarget() {
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if (mDescriptor.type() != BufferDescriptor::TRGBDescriptor) {
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return nullptr;
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}
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const RGBDescriptor& rgb = mDescriptor.get_RGBDescriptor();
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uint32_t stride = ImageDataSerializer::GetRGBStride(rgb);
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RefPtr<gfx::DrawTarget> dt;
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if (gfx::Factory::DoesBackendSupportDataDrawtarget(mMoz2DBackend)) {
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dt = gfx::Factory::CreateDrawTargetForData(
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mMoz2DBackend, GetBuffer(), rgb.size(), stride, rgb.format(), true);
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}
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if (!dt) {
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// Fall back to supported platform backend. Note that mMoz2DBackend
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// does not match the draw target type.
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dt = gfxPlatform::CreateDrawTargetForData(GetBuffer(), rgb.size(), stride,
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rgb.format(), true);
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}
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if (!dt) {
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gfxCriticalNote << "BorrowDrawTarget failure, original backend "
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<< (int)mMoz2DBackend;
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}
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return dt.forget();
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}
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bool BufferTextureData::BorrowMappedData(MappedTextureData& aData) {
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if (GetFormat() == gfx::SurfaceFormat::YUV) {
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return false;
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}
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gfx::IntSize size = GetSize();
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aData.data = GetBuffer();
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aData.size = size;
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aData.format = GetFormat();
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aData.stride =
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ImageDataSerializer::ComputeRGBStride(aData.format, size.width);
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return true;
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}
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bool BufferTextureData::BorrowMappedYCbCrData(MappedYCbCrTextureData& aMap) {
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if (mDescriptor.type() != BufferDescriptor::TYCbCrDescriptor) {
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return false;
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}
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const YCbCrDescriptor& desc = mDescriptor.get_YCbCrDescriptor();
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uint8_t* data = GetBuffer();
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auto ySize = desc.ySize();
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auto cbCrSize = desc.cbCrSize();
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aMap.stereoMode = desc.stereoMode();
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aMap.metadata = nullptr;
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uint32_t bytesPerPixel =
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BytesPerPixel(SurfaceFormatForColorDepth(desc.colorDepth()));
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aMap.y.data = data + desc.yOffset();
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aMap.y.size = ySize;
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aMap.y.stride = desc.yStride();
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aMap.y.skip = 0;
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aMap.y.bytesPerPixel = bytesPerPixel;
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aMap.cb.data = data + desc.cbOffset();
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aMap.cb.size = cbCrSize;
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aMap.cb.stride = desc.cbCrStride();
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aMap.cb.skip = 0;
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aMap.cb.bytesPerPixel = bytesPerPixel;
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aMap.cr.data = data + desc.crOffset();
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aMap.cr.size = cbCrSize;
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aMap.cr.stride = desc.cbCrStride();
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aMap.cr.skip = 0;
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aMap.cr.bytesPerPixel = bytesPerPixel;
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return true;
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}
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bool BufferTextureData::UpdateFromSurface(gfx::SourceSurface* aSurface) {
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if (mDescriptor.type() != BufferDescriptor::TRGBDescriptor) {
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return false;
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}
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const RGBDescriptor& rgb = mDescriptor.get_RGBDescriptor();
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uint32_t stride = ImageDataSerializer::GetRGBStride(rgb);
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RefPtr<gfx::DataSourceSurface> surface =
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gfx::Factory::CreateWrappingDataSourceSurface(GetBuffer(), stride,
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rgb.size(), rgb.format());
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if (!surface) {
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gfxCriticalError() << "Failed to get serializer as surface!";
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return false;
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}
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RefPtr<gfx::DataSourceSurface> srcSurf = aSurface->GetDataSurface();
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if (!srcSurf) {
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gfxCriticalError() << "Failed to GetDataSurface in UpdateFromSurface (BT).";
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return false;
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}
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if (surface->GetSize() != srcSurf->GetSize() ||
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surface->GetFormat() != srcSurf->GetFormat()) {
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gfxCriticalError() << "Attempt to update texture client from a surface "
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"with a different size or format (BT)! This: "
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<< surface->GetSize() << " " << surface->GetFormat()
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<< " Other: " << aSurface->GetSize() << " "
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<< aSurface->GetFormat();
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return false;
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}
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gfx::DataSourceSurface::MappedSurface sourceMap;
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gfx::DataSourceSurface::MappedSurface destMap;
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if (!srcSurf->Map(gfx::DataSourceSurface::READ, &sourceMap)) {
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gfxCriticalError()
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<< "Failed to map source surface for UpdateFromSurface (BT).";
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return false;
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}
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if (!surface->Map(gfx::DataSourceSurface::WRITE, &destMap)) {
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srcSurf->Unmap();
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gfxCriticalError()
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<< "Failed to map destination surface for UpdateFromSurface.";
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return false;
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}
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for (int y = 0; y < srcSurf->GetSize().height; y++) {
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memcpy(destMap.mData + destMap.mStride * y,
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sourceMap.mData + sourceMap.mStride * y,
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srcSurf->GetSize().width * BytesPerPixel(srcSurf->GetFormat()));
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}
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srcSurf->Unmap();
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surface->Unmap();
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return true;
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}
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bool MemoryTextureData::Serialize(SurfaceDescriptor& aOutDescriptor) {
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MOZ_ASSERT(GetFormat() != gfx::SurfaceFormat::UNKNOWN);
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if (GetFormat() == gfx::SurfaceFormat::UNKNOWN) {
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return false;
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}
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uintptr_t ptr = reinterpret_cast<uintptr_t>(mBuffer);
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aOutDescriptor = SurfaceDescriptorBuffer(mDescriptor, MemoryOrShmem(ptr));
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return true;
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}
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static bool InitBuffer(uint8_t* buf, size_t bufSize, gfx::SurfaceFormat aFormat,
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TextureAllocationFlags aAllocFlags, bool aAlreadyZero) {
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if (!buf) {
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gfxDebug() << "BufferTextureData: Failed to allocate " << bufSize
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<< " bytes";
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return false;
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}
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if (aAllocFlags & ALLOC_CLEAR_BUFFER) {
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if (aFormat == gfx::SurfaceFormat::B8G8R8X8) {
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// Even though BGRX was requested, XRGB_UINT32 is what is meant,
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// so use 0xFF000000 to put alpha in the right place.
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libyuv::ARGBRect(buf, bufSize, 0, 0, bufSize / sizeof(uint32_t), 1,
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0xFF000000);
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} else if (!aAlreadyZero) {
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memset(buf, 0, bufSize);
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}
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}
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return true;
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}
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MemoryTextureData* MemoryTextureData::Create(gfx::IntSize aSize,
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gfx::SurfaceFormat aFormat,
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gfx::BackendType aMoz2DBackend,
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LayersBackend aLayersBackend,
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TextureFlags aFlags,
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TextureAllocationFlags aAllocFlags,
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IShmemAllocator* aAllocator) {
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// Should have used CreateForYCbCr.
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MOZ_ASSERT(aFormat != gfx::SurfaceFormat::YUV);
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if (aSize.width <= 0 || aSize.height <= 0) {
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gfxDebug() << "Asking for buffer of invalid size " << aSize.width << "x"
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<< aSize.height;
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return nullptr;
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}
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uint32_t bufSize = ImageDataSerializer::ComputeRGBBufferSize(aSize, aFormat);
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if (!bufSize) {
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return nullptr;
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}
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uint8_t* buf = new (fallible) uint8_t[bufSize];
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if (!InitBuffer(buf, bufSize, aFormat, aAllocFlags, false)) {
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return nullptr;
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}
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GfxMemoryImageReporter::DidAlloc(buf);
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BufferDescriptor descriptor = RGBDescriptor(aSize, aFormat);
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// Remote textures are not managed by a texture client, so we need to ensure
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// that memory is freed when the owning MemoryTextureData goes away.
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bool autoDeallocate = !!(aFlags & TextureFlags::REMOTE_TEXTURE);
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return new MemoryTextureData(descriptor, aMoz2DBackend, buf, bufSize,
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autoDeallocate);
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}
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void MemoryTextureData::Deallocate(LayersIPCChannel*) {
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MOZ_ASSERT(mBuffer);
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GfxMemoryImageReporter::WillFree(mBuffer);
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delete[] mBuffer;
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mBuffer = nullptr;
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}
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TextureData* MemoryTextureData::CreateSimilar(
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LayersIPCChannel* aAllocator, LayersBackend aLayersBackend,
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TextureFlags aFlags, TextureAllocationFlags aAllocFlags) const {
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return MemoryTextureData::Create(GetSize(), GetFormat(), mMoz2DBackend,
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aLayersBackend, aFlags, aAllocFlags,
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aAllocator);
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}
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bool ShmemTextureData::Serialize(SurfaceDescriptor& aOutDescriptor) {
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MOZ_ASSERT(GetFormat() != gfx::SurfaceFormat::UNKNOWN);
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if (GetFormat() == gfx::SurfaceFormat::UNKNOWN) {
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return false;
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}
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aOutDescriptor =
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SurfaceDescriptorBuffer(mDescriptor, MemoryOrShmem(std::move(mShmem)));
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return true;
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}
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ShmemTextureData* ShmemTextureData::Create(gfx::IntSize aSize,
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gfx::SurfaceFormat aFormat,
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gfx::BackendType aMoz2DBackend,
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LayersBackend aLayersBackend,
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TextureFlags aFlags,
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TextureAllocationFlags aAllocFlags,
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IShmemAllocator* aAllocator) {
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MOZ_ASSERT(aAllocator);
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// Should have used CreateForYCbCr.
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MOZ_ASSERT(aFormat != gfx::SurfaceFormat::YUV);
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if (!aAllocator) {
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return nullptr;
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}
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if (aSize.width <= 0 || aSize.height <= 0) {
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gfxDebug() << "Asking for buffer of invalid size " << aSize.width << "x"
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<< aSize.height;
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return nullptr;
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}
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uint32_t bufSize = ImageDataSerializer::ComputeRGBBufferSize(aSize, aFormat);
|
|
if (!bufSize) {
|
|
return nullptr;
|
|
}
|
|
|
|
mozilla::ipc::Shmem shm;
|
|
if (!aAllocator->AllocUnsafeShmem(bufSize, &shm)) {
|
|
return nullptr;
|
|
}
|
|
|
|
uint8_t* buf = shm.get<uint8_t>();
|
|
if (!InitBuffer(buf, bufSize, aFormat, aAllocFlags, true)) {
|
|
return nullptr;
|
|
}
|
|
|
|
BufferDescriptor descriptor = RGBDescriptor(aSize, aFormat);
|
|
|
|
return new ShmemTextureData(descriptor, aMoz2DBackend, shm);
|
|
}
|
|
|
|
TextureData* ShmemTextureData::CreateSimilar(
|
|
LayersIPCChannel* aAllocator, LayersBackend aLayersBackend,
|
|
TextureFlags aFlags, TextureAllocationFlags aAllocFlags) const {
|
|
return ShmemTextureData::Create(GetSize(), GetFormat(), mMoz2DBackend,
|
|
aLayersBackend, aFlags, aAllocFlags,
|
|
aAllocator);
|
|
}
|
|
|
|
void ShmemTextureData::Deallocate(LayersIPCChannel* aAllocator) {
|
|
aAllocator->DeallocShmem(mShmem);
|
|
}
|
|
|
|
} // namespace layers
|
|
} // namespace mozilla
|