зеркало из https://github.com/mozilla/gecko-dev.git
45 строки
1.2 KiB
C++
45 строки
1.2 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_VR_LAYERPARENT_H
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#define GFX_VR_LAYERPARENT_H
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#include "VRManager.h"
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#include "mozilla/RefPtr.h"
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#include "mozilla/gfx/PVRLayerParent.h"
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#include "gfxVR.h"
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namespace mozilla {
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namespace gfx {
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class VRLayerParent : public PVRLayerParent {
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NS_INLINE_DECL_REFCOUNTING(VRLayerParent)
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public:
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VRLayerParent(uint32_t aVRDisplayID, const Rect& aLeftEyeRect, const Rect& aRightEyeRect);
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virtual bool RecvSubmitFrame(const int32_t& aInputFrameID,
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PTextureParent* texture) override;
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virtual bool RecvDestroy() override;
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uint32_t GetDisplayID() const { return mVRDisplayID; }
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protected:
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virtual void ActorDestroy(ActorDestroyReason aWhy) override;
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virtual ~VRLayerParent();
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void Destroy();
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bool mIPCOpen;
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uint32_t mVRDisplayID;
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gfx::IntSize mSize;
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gfx::Rect mLeftEyeRect;
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gfx::Rect mRightEyeRect;
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};
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} // namespace gfx
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} // namespace mozilla
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#endif
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