зеркало из https://github.com/mozilla/gecko-dev.git
403 строки
15 KiB
C++
403 строки
15 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* state used in reflow of block frames */
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#ifndef BlockReflowState_h
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#define BlockReflowState_h
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#include <tuple>
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#include "mozilla/ReflowInput.h"
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#include "nsFloatManager.h"
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#include "nsLineBox.h"
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class nsBlockFrame;
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class nsFrameList;
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class nsOverflowContinuationTracker;
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namespace mozilla {
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// BlockReflowState contains additional reflow input information that the
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// block frame uses along with ReflowInput. Like ReflowInput, this
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// is read-only data that is passed down from a parent frame to its children.
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class BlockReflowState {
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using BandInfoType = nsFloatManager::BandInfoType;
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using ShapeType = nsFloatManager::ShapeType;
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// Block reflow input flags.
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struct Flags {
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Flags()
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: mIsBStartMarginRoot(false),
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mIsBEndMarginRoot(false),
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mShouldApplyBStartMargin(false),
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mHasLineAdjacentToTop(false),
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mBlockNeedsFloatManager(false),
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mIsLineLayoutEmpty(false),
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mIsFloatListInBlockPropertyTable(false),
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mCanHaveOverflowMarkers(false) {}
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// Set in the BlockReflowState constructor when reflowing a "block margin
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// root" frame (i.e. a frame with the NS_BLOCK_MARGIN_ROOT flag set, for
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// which margins apply by default).
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//
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// The flag is also set when reflowing a frame whose computed BStart border
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// padding is non-zero.
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bool mIsBStartMarginRoot : 1;
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// Set in the BlockReflowState constructor when reflowing a "block margin
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// root" frame (i.e. a frame with the NS_BLOCK_MARGIN_ROOT flag set, for
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// which margins apply by default).
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//
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// The flag is also set when reflowing a frame whose computed BEnd border
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// padding is non-zero.
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bool mIsBEndMarginRoot : 1;
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// Set if the BStart margin should be considered when placing a linebox that
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// contains a block frame. It may be set as a side-effect of calling
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// nsBlockFrame::ShouldApplyBStartMargin(); once set,
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// ShouldApplyBStartMargin() uses it as a fast-path way to return whether
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// the BStart margin should apply.
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//
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// If the flag hasn't been set in the block reflow state, then
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// ShouldApplyBStartMargin() will crawl the line list to see if a block
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// frame precedes the specified frame. If so, the BStart margin should be
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// applied, and the flag is set to cache the result. (If not, the BStart
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// margin will be applied as a result of the generational margin collapsing
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// logic in nsBlockReflowContext::ComputeCollapsedBStartMargin(). In this
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// case, the flag won't be set, so subsequent calls to
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// ShouldApplyBStartMargin() will continue crawl the line list.)
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//
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// This flag is also set in the BlockReflowState constructor if
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// mIsBStartMarginRoot is set; that is, the frame being reflowed is a margin
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// root by default.
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bool mShouldApplyBStartMargin : 1;
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// Set when mLineAdjacentToTop is valid.
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bool mHasLineAdjacentToTop : 1;
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// Set when the block has the equivalent of NS_BLOCK_FLOAT_MGR.
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bool mBlockNeedsFloatManager : 1;
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// Set when nsLineLayout::LineIsEmpty was true at the end of reflowing
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// the current line.
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bool mIsLineLayoutEmpty : 1;
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// Set when our mPushedFloats list is stored on the block's property table.
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bool mIsFloatListInBlockPropertyTable : 1;
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// Set when we need text-overflow or -webkit-line-clamp processing.
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bool mCanHaveOverflowMarkers : 1;
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};
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public:
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BlockReflowState(const ReflowInput& aReflowInput, nsPresContext* aPresContext,
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nsBlockFrame* aFrame, bool aBStartMarginRoot,
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bool aBEndMarginRoot, bool aBlockNeedsFloatManager,
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const nscoord aConsumedBSize,
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const nscoord aEffectiveContentBoxBSize);
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/**
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* Get the available reflow space (the area not occupied by floats)
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* for the current y coordinate. The available space is relative to
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* our coordinate system, which is the content box, with (0, 0) in the
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* upper left.
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*
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* Returns whether there are floats present at the given block-direction
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* coordinate and within the inline size of the content rect.
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*/
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nsFlowAreaRect GetFloatAvailableSpace() const {
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return GetFloatAvailableSpace(mBCoord);
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}
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nsFlowAreaRect GetFloatAvailableSpaceForPlacingFloat(nscoord aBCoord) const {
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return GetFloatAvailableSpaceWithState(aBCoord, ShapeType::Margin, nullptr);
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}
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nsFlowAreaRect GetFloatAvailableSpace(nscoord aBCoord) const {
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return GetFloatAvailableSpaceWithState(aBCoord, ShapeType::ShapeOutside,
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nullptr);
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}
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nsFlowAreaRect GetFloatAvailableSpaceWithState(
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nscoord aBCoord, ShapeType aShapeType,
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nsFloatManager::SavedState* aState) const;
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nsFlowAreaRect GetFloatAvailableSpaceForBSize(
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nscoord aBCoord, nscoord aBSize,
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nsFloatManager::SavedState* aState) const;
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/*
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* The following functions all return true if they were able to place the
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* float, false if the float did not fit in available space.
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*
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* Note: if these functions return false, then the float's position and size
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* should be considered stale/invalid (until the float is successfully
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* placed).
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*/
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bool AddFloat(nsLineLayout* aLineLayout, nsIFrame* aFloat,
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nscoord aAvailableISize);
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bool FlowAndPlaceFloat(nsIFrame* aFloat);
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void PlaceBelowCurrentLineFloats(nsLineBox* aLine);
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// Returns the first coordinate >= aBCoord that clears the
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// floats indicated by aBreakType and has enough inline size between floats
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// (or no floats remaining) to accomodate aFloatAvoidingBlock.
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enum class ClearFloatsResult : uint8_t {
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BCoordNoChange,
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BCoordAdvanced,
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FloatsPushedOrSplit,
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};
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std::tuple<nscoord, ClearFloatsResult> ClearFloats(
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nscoord aBCoord, StyleClear aBreakType,
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nsIFrame* aFloatAvoidingBlock = nullptr);
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nsFloatManager* FloatManager() const {
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MOZ_ASSERT(mReflowInput.mFloatManager,
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"Float manager should be valid during the lifetime of "
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"BlockReflowState!");
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return mReflowInput.mFloatManager;
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}
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// Advances to the next band, i.e., the next horizontal stripe in
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// which there is a different set of floats.
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// Return false if it did not advance, which only happens for
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// constrained heights (and means that we should get pushed to the
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// next column/page).
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bool AdvanceToNextBand(const LogicalRect& aFloatAvailableSpace,
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nscoord* aBCoord) const {
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WritingMode wm = mReflowInput.GetWritingMode();
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if (aFloatAvailableSpace.BSize(wm) > 0) {
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// See if there's room in the next band.
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*aBCoord += aFloatAvailableSpace.BSize(wm);
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} else {
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if (mReflowInput.AvailableHeight() != NS_UNCONSTRAINEDSIZE) {
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// Stop trying to clear here; we'll just get pushed to the
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// next column or page and try again there.
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return false;
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}
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MOZ_ASSERT_UNREACHABLE("avail space rect with zero height!");
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*aBCoord += 1;
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}
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return true;
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}
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bool FloatAvoidingBlockFitsInAvailSpace(
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nsIFrame* aFloatAvoidingBlock,
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const nsFlowAreaRect& aFloatAvailableSpace) const;
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bool IsAdjacentWithTop() const {
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return mBCoord == mBorderPadding.BStart(mReflowInput.GetWritingMode());
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}
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/**
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* Return mBlock's computed physical border+padding with GetSkipSides applied.
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*/
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const LogicalMargin& BorderPadding() const { return mBorderPadding; }
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// Reconstruct the previous block-end margin that goes before |aLine|.
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void ReconstructMarginBefore(nsLineList::iterator aLine);
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// Caller must have called GetFloatAvailableSpace for the correct position
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// (which need not be the current mBCoord).
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void ComputeFloatAvoidingOffsets(nsIFrame* aFloatAvoidingBlock,
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const LogicalRect& aFloatAvailableSpace,
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nscoord& aIStartResult,
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nscoord& aIEndResult) const;
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// Compute the amount of available space for reflowing a block frame at the
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// current block-direction coordinate mBCoord. Caller must have called
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// GetFloatAvailableSpace for the current mBCoord.
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LogicalRect ComputeBlockAvailSpace(nsIFrame* aFrame,
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const nsFlowAreaRect& aFloatAvailableSpace,
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bool aBlockAvoidsFloats);
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void RecoverStateFrom(nsLineList::iterator aLine, nscoord aDeltaBCoord);
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void AdvanceToNextLine() {
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if (mFlags.mIsLineLayoutEmpty) {
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mFlags.mIsLineLayoutEmpty = false;
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} else {
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mLineNumber++;
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}
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}
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//----------------------------------------
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// This state is the "global" state computed once for the reflow of
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// the block.
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// The block frame that is using this object
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nsBlockFrame* mBlock;
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nsPresContext* mPresContext;
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const ReflowInput& mReflowInput;
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// The coordinates within the float manager where the block is being
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// placed <b>after</b> taking into account the blocks border and
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// padding. This, therefore, represents the inner "content area" (in
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// float manager coordinates) where child frames will be placed,
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// including child blocks and floats.
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nscoord mFloatManagerI, mFloatManagerB;
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// XXX get rid of this
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nsReflowStatus mReflowStatus;
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// The float manager state as it was before the contents of this
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// block. This is needed for positioning bullets, since we only want
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// to move the bullet to flow around floats that were before this
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// block, not floats inside of it.
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nsFloatManager::SavedState mFloatManagerStateBefore;
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// The content area to reflow child frames within. This is within
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// this frame's coordinate system and writing mode, which means
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// mContentArea.IStart == BorderPadding().IStart and
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// mContentArea.BStart == BorderPadding().BStart.
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// The block size may be NS_UNCONSTRAINEDSIZE, which indicates that there
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// is no page/column boundary below (the common case).
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// mContentArea.BEnd() should only be called after checking that
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// mContentArea.BSize is not NS_UNCONSTRAINEDSIZE; otherwise
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// coordinate overflow may occur.
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LogicalRect mContentArea;
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nscoord ContentIStart() const {
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return mContentArea.IStart(mReflowInput.GetWritingMode());
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}
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nscoord ContentISize() const {
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return mContentArea.ISize(mReflowInput.GetWritingMode());
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}
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nscoord ContentIEnd() const {
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return mContentArea.IEnd(mReflowInput.GetWritingMode());
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}
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nscoord ContentBStart() const {
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return mContentArea.BStart(mReflowInput.GetWritingMode());
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}
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nscoord ContentBSize() const {
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return mContentArea.BSize(mReflowInput.GetWritingMode());
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}
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nscoord ContentBEnd() const {
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NS_ASSERTION(
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ContentBSize() != NS_UNCONSTRAINEDSIZE,
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"ContentBSize() is unconstrained, so ContentBEnd() may overflow.");
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return mContentArea.BEnd(mReflowInput.GetWritingMode());
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}
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LogicalSize ContentSize(WritingMode aWM) const {
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WritingMode wm = mReflowInput.GetWritingMode();
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return mContentArea.Size(wm).ConvertTo(aWM, wm);
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}
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// Physical size. Use only for physical <-> logical coordinate conversion.
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nsSize mContainerSize;
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const nsSize& ContainerSize() const { return mContainerSize; }
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// Continuation out-of-flow float frames that need to move to our
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// next in flow are placed here during reflow. It's a pointer to
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// a frame list stored in the block's property table.
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nsFrameList* mPushedFloats;
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// This method makes sure pushed floats are accessible to
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// StealFrame. Call it before adding any frames to mPushedFloats.
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void SetupPushedFloatList();
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/**
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* Append aFloatCont and its next-in-flows within the same block to
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* mPushedFloats. aFloatCont should not be on any child list when
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* making this call. Its next-in-flows will be removed from
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* mBlock using StealFrame() before being added to mPushedFloats.
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* All appended frames will be marked NS_FRAME_IS_PUSHED_FLOAT.
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*/
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void AppendPushedFloatChain(nsIFrame* aFloatCont);
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// Track child overflow continuations.
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nsOverflowContinuationTracker* mOverflowTracker;
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//----------------------------------------
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// This state is "running" state updated by the reflow of each line
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// in the block. This same state is "recovered" when a line is not
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// dirty and is passed over during incremental reflow.
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// The current line being reflowed
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// If it is mBlock->end_lines(), then it is invalid.
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nsLineList::iterator mCurrentLine;
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// When mHasLineAdjacentToTop is set, this refers to a line
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// which we know is adjacent to the top of the block (in other words,
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// all lines before it are empty and do not have clearance. This line is
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// always before the current line.
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nsLineList::iterator mLineAdjacentToTop;
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// The current block-direction coordinate in the block
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nscoord mBCoord;
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// mBlock's computed physical border+padding with GetSkipSides applied.
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LogicalMargin mBorderPadding;
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// The overflow areas of all floats placed so far
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OverflowAreas mFloatOverflowAreas;
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nsFloatCacheFreeList mFloatCacheFreeList;
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// Previous child. This is used when pulling up a frame to update
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// the sibling list.
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nsIFrame* mPrevChild;
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// The previous child frames collapsed bottom margin value.
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nsCollapsingMargin mPrevBEndMargin;
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// The current next-in-flow for the block. When lines are pulled
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// from a next-in-flow, this is used to know which next-in-flow to
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// pull from. When a next-in-flow is emptied of lines, we advance
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// this to the next next-in-flow.
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nsBlockFrame* mNextInFlow;
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//----------------------------------------
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// Temporary state, for line-reflow. This state is used during the reflow
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// of a given line, but doesn't have meaning before or after.
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// The list of floats that are "current-line" floats. These are
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// added to the line after the line has been reflowed, to keep the
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// list fiddling from being N^2.
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nsFloatCacheFreeList mCurrentLineFloats;
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// The list of floats which are "below current-line"
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// floats. These are reflowed/placed after the line is reflowed
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// and placed. Again, this is done to keep the list fiddling from
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// being N^2.
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nsFloatCacheFreeList mBelowCurrentLineFloats;
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// The list of floats that are waiting on a break opportunity in order to be
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// placed, since we're on a nowrap context.
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nsTArray<nsIFrame*> mNoWrapFloats;
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nscoord mMinLineHeight;
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int32_t mLineNumber;
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Flags mFlags;
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StyleClear mFloatBreakType;
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// The amount of computed content block-size "consumed" by our previous
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// continuations.
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const nscoord mConsumedBSize;
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// Cache the current line's BSize if nsBlockFrame::PlaceLine() fails to
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// place the line. When redoing the line, it will be used to query the
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// accurate float available space in AddFloat() and
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// nsBlockFrame::PlaceLine().
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Maybe<nscoord> mLineBSize;
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private:
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bool CanPlaceFloat(nscoord aFloatISize,
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const nsFlowAreaRect& aFloatAvailableSpace);
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void PushFloatPastBreak(nsIFrame* aFloat);
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void RecoverFloats(nsLineList::iterator aLine, nscoord aDeltaBCoord);
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};
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}; // namespace mozilla
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#endif // BlockReflowState_h
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