gecko-dev/mobile/android/mach_commands.py

159 строки
6.3 KiB
Python

# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this
# file, You can obtain one at http://mozilla.org/MPL/2.0/.
from __future__ import absolute_import, print_function, unicode_literals
import argparse
import logging
import os
import mozpack.path as mozpath
from mozbuild.base import (
MachCommandBase,
MachCommandConditions as conditions,
)
from mach.decorators import (
CommandArgument,
CommandProvider,
Command,
)
SUCCESS = '''
You should be ready to build with Gradle and import into IntelliJ! Test with
./mach gradle build
and in IntelliJ select File > Import project... and choose
{topobjdir}/mobile/android/gradle
'''
# NOTE python/mach/mach/commands/commandinfo.py references this function
# by name. If this function is renamed or removed, that file should
# be updated accordingly as well.
def REMOVED(cls):
"""Command no longer exists! Use the Gradle configuration rooted in the top source directory instead.
See https://developer.mozilla.org/en-US/docs/Simple_Firefox_for_Android_build#Developing_Firefox_for_Android_in_Android_Studio_or_IDEA_IntelliJ.
"""
return False
@CommandProvider
class MachCommands(MachCommandBase):
@Command('android', category='devenv',
description='Run the Android package manager tool.',
conditions=[conditions.is_android])
@CommandArgument('args', nargs=argparse.REMAINDER)
def android(self, args):
# Avoid logging the command
self.log_manager.terminal_handler.setLevel(logging.CRITICAL)
return self.run_process(
[os.path.join(self.substs['ANDROID_TOOLS'], 'android')] + args,
pass_thru=True, # Allow user to run gradle interactively.
ensure_exit_code=False, # Don't throw on non-zero exit code.
cwd=mozpath.join(self.topsrcdir))
@Command('gradle', category='devenv',
description='Run gradle.',
conditions=[conditions.is_android])
@CommandArgument('args', nargs=argparse.REMAINDER)
def gradle(self, args):
# Avoid logging the command
self.log_manager.terminal_handler.setLevel(logging.CRITICAL)
return self.run_process(['./gradlew'] + args,
pass_thru=True, # Allow user to run gradle interactively.
ensure_exit_code=False, # Don't throw on non-zero exit code.
cwd=mozpath.join(self.topsrcdir))
@Command('gradle-install', category='devenv',
conditions=[REMOVED])
def gradle_install(self):
pass
@CommandProvider
class AndroidEmulatorCommands(MachCommandBase):
"""
Run the Android emulator with one of the AVDs used in the Mozilla
automated test environment. If necessary, the AVD is fetched from
the tooltool server and installed.
"""
@Command('android-emulator', category='devenv',
conditions=[],
description='Run the Android emulator with an AVD from test automation.')
@CommandArgument('--version', metavar='VERSION', choices=['2.3', '4.3', 'x86'],
help='Specify Android version to run in emulator. One of "2.3", "4.3", or "x86".',
default='4.3')
@CommandArgument('--wait', action='store_true',
help='Wait for emulator to be closed.')
@CommandArgument('--force-update', action='store_true',
help='Update AVD definition even when AVD is already installed.')
@CommandArgument('--verbose', action='store_true',
help='Log informative status messages.')
def emulator(self, version, wait=False, force_update=False, verbose=False):
from mozrunner.devices.android_device import AndroidEmulator
emulator = AndroidEmulator(version, verbose, substs=self.substs, device_serial='emulator-5554')
if emulator.is_running():
# It is possible to run multiple emulators simultaneously, but:
# - if more than one emulator is using the same avd, errors may
# occur due to locked resources;
# - additional parameters must be specified when running tests,
# to select a specific device.
# To avoid these complications, allow just one emulator at a time.
self.log(logging.ERROR, "emulator", {},
"An Android emulator is already running.\n"
"Close the existing emulator and re-run this command.")
return 1
if not emulator.is_available():
self.log(logging.WARN, "emulator", {},
"Emulator binary not found.\n"
"Install the Android SDK and make sure 'emulator' is in your PATH.")
return 2
if not emulator.check_avd(force_update):
self.log(logging.INFO, "emulator", {},
"Fetching and installing AVD. This may take a few minutes...")
emulator.update_avd(force_update)
self.log(logging.INFO, "emulator", {},
"Starting Android emulator running %s..." %
emulator.get_avd_description())
emulator.start()
if emulator.wait_for_start():
self.log(logging.INFO, "emulator", {},
"Android emulator is running.")
else:
# This is unusual but the emulator may still function.
self.log(logging.WARN, "emulator", {},
"Unable to verify that emulator is running.")
if conditions.is_android(self):
self.log(logging.INFO, "emulator", {},
"Use 'mach install' to install or update Firefox on your emulator.")
else:
self.log(logging.WARN, "emulator", {},
"No Firefox for Android build detected.\n"
"Switch to a Firefox for Android build context or use 'mach bootstrap'\n"
"to setup an Android build environment.")
if wait:
self.log(logging.INFO, "emulator", {},
"Waiting for Android emulator to close...")
rc = emulator.wait()
if rc is not None:
self.log(logging.INFO, "emulator", {},
"Android emulator completed with return code %d." % rc)
else:
self.log(logging.WARN, "emulator", {},
"Unable to retrieve Android emulator return code.")
return 0