gecko-dev/dom/media/webaudio/AudioContext.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "AudioContext.h"
#include "blink/PeriodicWave.h"
#include "mozilla/ErrorResult.h"
#include "mozilla/OwningNonNull.h"
#include "mozilla/RefPtr.h"
#include "mozilla/dom/AnalyserNode.h"
#include "mozilla/dom/AnalyserNodeBinding.h"
#include "mozilla/dom/AudioBufferSourceNodeBinding.h"
#include "mozilla/dom/AudioContextBinding.h"
#include "mozilla/dom/BaseAudioContextBinding.h"
#include "mozilla/dom/BiquadFilterNodeBinding.h"
#include "mozilla/dom/ChannelMergerNodeBinding.h"
#include "mozilla/dom/ChannelSplitterNodeBinding.h"
#include "mozilla/dom/ConvolverNodeBinding.h"
#include "mozilla/dom/DelayNodeBinding.h"
#include "mozilla/dom/DynamicsCompressorNodeBinding.h"
#include "mozilla/dom/GainNodeBinding.h"
#include "mozilla/dom/IIRFilterNodeBinding.h"
#include "mozilla/dom/HTMLMediaElement.h"
#include "mozilla/dom/MediaElementAudioSourceNodeBinding.h"
#include "mozilla/dom/MediaStreamAudioSourceNodeBinding.h"
#include "mozilla/dom/OfflineAudioContextBinding.h"
#include "mozilla/dom/OscillatorNodeBinding.h"
#include "mozilla/dom/PannerNodeBinding.h"
#include "mozilla/dom/PeriodicWaveBinding.h"
#include "mozilla/dom/Promise.h"
#include "mozilla/dom/StereoPannerNodeBinding.h"
#include "mozilla/dom/WaveShaperNodeBinding.h"
#include "AudioBuffer.h"
#include "AudioBufferSourceNode.h"
#include "AudioChannelService.h"
#include "AudioDestinationNode.h"
#include "AudioListener.h"
#include "AudioNodeStream.h"
#include "AudioStream.h"
#include "BiquadFilterNode.h"
#include "ChannelMergerNode.h"
#include "ChannelSplitterNode.h"
#include "ConstantSourceNode.h"
#include "ConvolverNode.h"
#include "DelayNode.h"
#include "DynamicsCompressorNode.h"
#include "GainNode.h"
#include "IIRFilterNode.h"
#include "MediaElementAudioSourceNode.h"
#include "MediaStreamAudioDestinationNode.h"
#include "MediaStreamAudioSourceNode.h"
#include "MediaStreamGraph.h"
#include "nsContentUtils.h"
#include "nsNetCID.h"
#include "nsNetUtil.h"
#include "nsPIDOMWindow.h"
#include "nsPrintfCString.h"
#include "nsRFPService.h"
#include "OscillatorNode.h"
#include "PannerNode.h"
#include "PeriodicWave.h"
#include "ScriptProcessorNode.h"
#include "StereoPannerNode.h"
#include "WaveShaperNode.h"
namespace mozilla {
namespace dom {
// 0 is a special value that MediaStreams use to denote they are not part of a
// AudioContext.
static dom::AudioContext::AudioContextId gAudioContextId = 1;
NS_IMPL_CYCLE_COLLECTION_CLASS(AudioContext)
NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(AudioContext)
NS_IMPL_CYCLE_COLLECTION_UNLINK(mDestination)
NS_IMPL_CYCLE_COLLECTION_UNLINK(mListener)
NS_IMPL_CYCLE_COLLECTION_UNLINK(mPromiseGripArray)
if (!tmp->mIsStarted) {
NS_IMPL_CYCLE_COLLECTION_UNLINK(mActiveNodes)
}
// mDecodeJobs owns the WebAudioDecodeJob objects whose lifetime is managed explicitly.
// mAllNodes is an array of weak pointers, ignore it here.
// mPannerNodes is an array of weak pointers, ignore it here.
// mBasicWaveFormCache cannot participate in cycles, ignore it here.
// Remove weak reference on the global window as the context is not usable
// without mDestination.
tmp->DisconnectFromWindow();
NS_IMPL_CYCLE_COLLECTION_UNLINK_END_INHERITED(DOMEventTargetHelper)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN_INHERITED(AudioContext,
DOMEventTargetHelper)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mDestination)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mListener)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mPromiseGripArray)
if (!tmp->mIsStarted) {
MOZ_ASSERT(tmp->mIsOffline,
"Online AudioContexts should always be started");
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mActiveNodes)
}
// mDecodeJobs owns the WebAudioDecodeJob objects whose lifetime is managed explicitly.
// mAllNodes is an array of weak pointers, ignore it here.
// mPannerNodes is an array of weak pointers, ignore it here.
// mBasicWaveFormCache cannot participate in cycles, ignore it here.
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
NS_IMPL_ADDREF_INHERITED(AudioContext, DOMEventTargetHelper)
NS_IMPL_RELEASE_INHERITED(AudioContext, DOMEventTargetHelper)
NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION_INHERITED(AudioContext)
NS_INTERFACE_MAP_ENTRY(nsIMemoryReporter)
NS_INTERFACE_MAP_END_INHERITING(DOMEventTargetHelper)
static float GetSampleRateForAudioContext(bool aIsOffline, float aSampleRate)
{
if (aIsOffline) {
return aSampleRate;
} else {
return static_cast<float>(CubebUtils::PreferredSampleRate());
}
}
AudioContext::AudioContext(nsPIDOMWindowInner* aWindow,
bool aIsOffline,
uint32_t aNumberOfChannels,
uint32_t aLength,
float aSampleRate)
: DOMEventTargetHelper(aWindow)
, mId(gAudioContextId++)
, mSampleRate(GetSampleRateForAudioContext(aIsOffline, aSampleRate))
, mAudioContextState(AudioContextState::Suspended)
, mNumberOfChannels(aNumberOfChannels)
, mIsOffline(aIsOffline)
, mIsStarted(!aIsOffline)
, mIsShutDown(false)
, mCloseCalled(false)
, mSuspendCalled(false)
, mIsDisconnecting(false)
{
bool mute = aWindow->AddAudioContext(this);
// Note: AudioDestinationNode needs an AudioContext that must already be
// bound to the window.
mDestination = new AudioDestinationNode(this, aIsOffline,
aNumberOfChannels, aLength, aSampleRate);
// The context can't be muted until it has a destination.
if (mute) {
Mute();
}
}
nsresult
AudioContext::Init()
{
if (!mIsOffline) {
nsresult rv = mDestination->CreateAudioChannelAgent();
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
}
return NS_OK;
}
void
AudioContext::DisconnectFromWindow()
{
nsPIDOMWindowInner* window = GetOwner();
if (window) {
window->RemoveAudioContext(this);
}
}
AudioContext::~AudioContext()
{
DisconnectFromWindow();
UnregisterWeakMemoryReporter(this);
}
JSObject*
AudioContext::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto)
{
if (mIsOffline) {
return OfflineAudioContextBinding::Wrap(aCx, this, aGivenProto);
} else {
return AudioContextBinding::Wrap(aCx, this, aGivenProto);
}
}
/* static */ already_AddRefed<AudioContext>
AudioContext::Constructor(const GlobalObject& aGlobal,
ErrorResult& aRv)
{
nsCOMPtr<nsPIDOMWindowInner> window = do_QueryInterface(aGlobal.GetAsSupports());
if (!window) {
aRv.Throw(NS_ERROR_FAILURE);
return nullptr;
}
uint32_t maxChannelCount = std::min<uint32_t>(WebAudioUtils::MaxChannelCount,
CubebUtils::MaxNumberOfChannels());
RefPtr<AudioContext> object =
new AudioContext(window, false,maxChannelCount);
aRv = object->Init();
if (NS_WARN_IF(aRv.Failed())) {
return nullptr;
}
RegisterWeakMemoryReporter(object);
return object.forget();
}
/* static */ already_AddRefed<AudioContext>
AudioContext::Constructor(const GlobalObject& aGlobal,
const OfflineAudioContextOptions& aOptions,
ErrorResult& aRv)
{
return Constructor(aGlobal,
aOptions.mNumberOfChannels,
aOptions.mLength,
aOptions.mSampleRate,
aRv);
}
/* static */ already_AddRefed<AudioContext>
AudioContext::Constructor(const GlobalObject& aGlobal,
uint32_t aNumberOfChannels,
uint32_t aLength,
float aSampleRate,
ErrorResult& aRv)
{
nsCOMPtr<nsPIDOMWindowInner> window = do_QueryInterface(aGlobal.GetAsSupports());
if (!window) {
aRv.Throw(NS_ERROR_FAILURE);
return nullptr;
}
if (aNumberOfChannels == 0 ||
aNumberOfChannels > WebAudioUtils::MaxChannelCount ||
aLength == 0 ||
aSampleRate < WebAudioUtils::MinSampleRate ||
aSampleRate > WebAudioUtils::MaxSampleRate) {
// The DOM binding protects us against infinity and NaN
aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
return nullptr;
}
RefPtr<AudioContext> object = new AudioContext(window,
true,
aNumberOfChannels,
aLength,
aSampleRate);
RegisterWeakMemoryReporter(object);
return object.forget();
}
bool AudioContext::CheckClosed(ErrorResult& aRv)
{
if (mAudioContextState == AudioContextState::Closed ||
mIsShutDown ||
mIsDisconnecting) {
aRv.Throw(NS_ERROR_DOM_INVALID_STATE_ERR);
return true;
}
return false;
}
already_AddRefed<AudioBufferSourceNode>
AudioContext::CreateBufferSource(ErrorResult& aRv)
{
return AudioBufferSourceNode::Create(nullptr, *this,
AudioBufferSourceOptions(),
aRv);
}
already_AddRefed<ConstantSourceNode>
AudioContext::CreateConstantSource(ErrorResult& aRv)
{
if (CheckClosed(aRv)) {
return nullptr;
}
RefPtr<ConstantSourceNode> constantSourceNode =
new ConstantSourceNode(this);
return constantSourceNode.forget();
}
already_AddRefed<AudioBuffer>
AudioContext::CreateBuffer(uint32_t aNumberOfChannels, uint32_t aLength,
float aSampleRate,
ErrorResult& aRv)
{
if (!aNumberOfChannels) {
aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
return nullptr;
}
return AudioBuffer::Create(GetOwner(), aNumberOfChannels, aLength,
aSampleRate, aRv);
}
namespace {
bool IsValidBufferSize(uint32_t aBufferSize) {
switch (aBufferSize) {
case 0: // let the implementation choose the buffer size
case 256:
case 512:
case 1024:
case 2048:
case 4096:
case 8192:
case 16384:
return true;
default:
return false;
}
}
} // namespace
already_AddRefed<MediaStreamAudioDestinationNode>
AudioContext::CreateMediaStreamDestination(ErrorResult& aRv)
{
return MediaStreamAudioDestinationNode::Create(*this, AudioNodeOptions(),
aRv);
}
already_AddRefed<ScriptProcessorNode>
AudioContext::CreateScriptProcessor(uint32_t aBufferSize,
uint32_t aNumberOfInputChannels,
uint32_t aNumberOfOutputChannels,
ErrorResult& aRv)
{
if ((aNumberOfInputChannels == 0 && aNumberOfOutputChannels == 0) ||
aNumberOfInputChannels > WebAudioUtils::MaxChannelCount ||
aNumberOfOutputChannels > WebAudioUtils::MaxChannelCount ||
!IsValidBufferSize(aBufferSize)) {
aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
return nullptr;
}
if (CheckClosed(aRv)) {
return nullptr;
}
RefPtr<ScriptProcessorNode> scriptProcessor =
new ScriptProcessorNode(this, aBufferSize, aNumberOfInputChannels,
aNumberOfOutputChannels);
return scriptProcessor.forget();
}
already_AddRefed<AnalyserNode>
AudioContext::CreateAnalyser(ErrorResult& aRv)
{
return AnalyserNode::Create(*this, AnalyserOptions(), aRv);
}
already_AddRefed<StereoPannerNode>
AudioContext::CreateStereoPanner(ErrorResult& aRv)
{
return StereoPannerNode::Create(*this, StereoPannerOptions(), aRv);
}
already_AddRefed<MediaElementAudioSourceNode>
AudioContext::CreateMediaElementSource(HTMLMediaElement& aMediaElement,
ErrorResult& aRv)
{
MediaElementAudioSourceOptions options;
options.mMediaElement = aMediaElement;
return MediaElementAudioSourceNode::Create(*this, options, aRv);
}
already_AddRefed<MediaStreamAudioSourceNode>
AudioContext::CreateMediaStreamSource(DOMMediaStream& aMediaStream,
ErrorResult& aRv)
{
MediaStreamAudioSourceOptions options;
options.mMediaStream = aMediaStream;
return MediaStreamAudioSourceNode::Create(*this, options, aRv);
}
already_AddRefed<GainNode>
AudioContext::CreateGain(ErrorResult& aRv)
{
return GainNode::Create(*this, GainOptions(), aRv);
}
already_AddRefed<WaveShaperNode>
AudioContext::CreateWaveShaper(ErrorResult& aRv)
{
return WaveShaperNode::Create(*this, WaveShaperOptions(), aRv);
}
already_AddRefed<DelayNode>
AudioContext::CreateDelay(double aMaxDelayTime, ErrorResult& aRv)
{
DelayOptions options;
options.mMaxDelayTime = aMaxDelayTime;
return DelayNode::Create(*this, options, aRv);
}
already_AddRefed<PannerNode>
AudioContext::CreatePanner(ErrorResult& aRv)
{
return PannerNode::Create(*this, PannerOptions(), aRv);
}
already_AddRefed<ConvolverNode>
AudioContext::CreateConvolver(ErrorResult& aRv)
{
return ConvolverNode::Create(nullptr, *this, ConvolverOptions(), aRv);
}
already_AddRefed<ChannelSplitterNode>
AudioContext::CreateChannelSplitter(uint32_t aNumberOfOutputs, ErrorResult& aRv)
{
ChannelSplitterOptions options;
options.mNumberOfOutputs = aNumberOfOutputs;
return ChannelSplitterNode::Create(*this, options, aRv);
}
already_AddRefed<ChannelMergerNode>
AudioContext::CreateChannelMerger(uint32_t aNumberOfInputs, ErrorResult& aRv)
{
ChannelMergerOptions options;
options.mNumberOfInputs = aNumberOfInputs;
return ChannelMergerNode::Create(*this, options, aRv);
}
already_AddRefed<DynamicsCompressorNode>
AudioContext::CreateDynamicsCompressor(ErrorResult& aRv)
{
return DynamicsCompressorNode::Create(*this, DynamicsCompressorOptions(), aRv);
}
already_AddRefed<BiquadFilterNode>
AudioContext::CreateBiquadFilter(ErrorResult& aRv)
{
return BiquadFilterNode::Create(*this, BiquadFilterOptions(), aRv);
}
already_AddRefed<IIRFilterNode>
AudioContext::CreateIIRFilter(const Sequence<double>& aFeedforward,
const Sequence<double>& aFeedback,
mozilla::ErrorResult& aRv)
{
IIRFilterOptions options;
options.mFeedforward = aFeedforward;
options.mFeedback = aFeedback;
return IIRFilterNode::Create(*this, options, aRv);
}
already_AddRefed<OscillatorNode>
AudioContext::CreateOscillator(ErrorResult& aRv)
{
return OscillatorNode::Create(*this, OscillatorOptions(), aRv);
}
already_AddRefed<PeriodicWave>
AudioContext::CreatePeriodicWave(const Float32Array& aRealData,
const Float32Array& aImagData,
const PeriodicWaveConstraints& aConstraints,
ErrorResult& aRv)
{
aRealData.ComputeLengthAndData();
aImagData.ComputeLengthAndData();
if (aRealData.Length() != aImagData.Length() ||
aRealData.Length() == 0) {
aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
return nullptr;
}
RefPtr<PeriodicWave> periodicWave =
new PeriodicWave(this, aRealData.Data(), aImagData.Data(),
aImagData.Length(), aConstraints.mDisableNormalization,
aRv);
if (aRv.Failed()) {
return nullptr;
}
return periodicWave.forget();
}
AudioListener*
AudioContext::Listener()
{
if (!mListener) {
mListener = new AudioListener(this);
}
return mListener;
}
bool
AudioContext::IsRunning() const
{
return mAudioContextState == AudioContextState::Running;
}
already_AddRefed<Promise>
AudioContext::DecodeAudioData(const ArrayBuffer& aBuffer,
const Optional<OwningNonNull<DecodeSuccessCallback> >& aSuccessCallback,
const Optional<OwningNonNull<DecodeErrorCallback> >& aFailureCallback,
ErrorResult& aRv)
{
nsCOMPtr<nsIGlobalObject> parentObject = do_QueryInterface(GetParentObject());
RefPtr<Promise> promise;
AutoJSAPI jsapi;
jsapi.Init();
JSContext* cx = jsapi.cx();
JSAutoCompartment ac(cx, aBuffer.Obj());
promise = Promise::Create(parentObject, aRv);
if (aRv.Failed()) {
return nullptr;
}
aBuffer.ComputeLengthAndData();
if (aBuffer.IsShared()) {
// Throw if the object is mapping shared memory (must opt in).
aRv.ThrowTypeError<MSG_TYPEDARRAY_IS_SHARED>(NS_LITERAL_STRING("Argument of AudioContext.decodeAudioData"));
return nullptr;
}
if (!aBuffer.Data()) {
// Throw if the buffer is detached
aRv.ThrowTypeError<MSG_TYPEDARRAY_IS_DETACHED>(NS_LITERAL_STRING("Argument of AudioContext.decodeAudioData"));
return nullptr;
}
// Detach the array buffer
size_t length = aBuffer.Length();
JS::RootedObject obj(cx, aBuffer.Obj());
uint8_t* data = static_cast<uint8_t*>(JS_StealArrayBufferContents(cx, obj));
// Sniff the content of the media.
// Failed type sniffing will be handled by AsyncDecodeWebAudio.
nsAutoCString contentType;
NS_SniffContent(NS_DATA_SNIFFER_CATEGORY, nullptr, data, length, contentType);
RefPtr<DecodeErrorCallback> failureCallback;
RefPtr<DecodeSuccessCallback> successCallback;
if (aFailureCallback.WasPassed()) {
failureCallback = &aFailureCallback.Value();
}
if (aSuccessCallback.WasPassed()) {
successCallback = &aSuccessCallback.Value();
}
UniquePtr<WebAudioDecodeJob> job(
new WebAudioDecodeJob(contentType, this,
promise, successCallback, failureCallback));
AsyncDecodeWebAudio(contentType.get(), data, length, *job);
// Transfer the ownership to mDecodeJobs
mDecodeJobs.AppendElement(Move(job));
return promise.forget();
}
void
AudioContext::RemoveFromDecodeQueue(WebAudioDecodeJob* aDecodeJob)
{
// Since UniquePtr doesn't provide an operator== which allows you to compare
// against raw pointers, we need to iterate manually.
for (uint32_t i = 0; i < mDecodeJobs.Length(); ++i) {
if (mDecodeJobs[i].get() == aDecodeJob) {
mDecodeJobs.RemoveElementAt(i);
break;
}
}
}
void
AudioContext::RegisterActiveNode(AudioNode* aNode)
{
if (!mIsShutDown) {
mActiveNodes.PutEntry(aNode);
}
}
void
AudioContext::UnregisterActiveNode(AudioNode* aNode)
{
mActiveNodes.RemoveEntry(aNode);
}
void
AudioContext::UnregisterAudioBufferSourceNode(AudioBufferSourceNode* aNode)
{
UpdatePannerSource();
}
void
AudioContext::UnregisterPannerNode(PannerNode* aNode)
{
mPannerNodes.RemoveEntry(aNode);
if (mListener) {
mListener->UnregisterPannerNode(aNode);
}
}
void
AudioContext::UpdatePannerSource()
{
for (auto iter = mPannerNodes.Iter(); !iter.Done(); iter.Next()) {
iter.Get()->GetKey()->FindConnectedSources();
}
}
uint32_t
AudioContext::MaxChannelCount() const
{
return std::min<uint32_t>(WebAudioUtils::MaxChannelCount,
mIsOffline ? mNumberOfChannels : CubebUtils::MaxNumberOfChannels());
}
uint32_t
AudioContext::ActiveNodeCount() const
{
return mActiveNodes.Count();
}
MediaStreamGraph*
AudioContext::Graph() const
{
return Destination()->Stream()->Graph();
}
MediaStream*
AudioContext::DestinationStream() const
{
if (Destination()) {
return Destination()->Stream();
}
return nullptr;
}
double
AudioContext::CurrentTime() const
{
MediaStream* stream = Destination()->Stream();
return nsRFPService::ReduceTimePrecisionAsSecs(
stream->StreamTimeToSeconds(stream->GetCurrentTime()));
}
void AudioContext::DisconnectFromOwner()
{
mIsDisconnecting = true;
Shutdown();
DOMEventTargetHelper::DisconnectFromOwner();
}
void
AudioContext::Shutdown()
{
mIsShutDown = true;
// We don't want to touch promises if the global is going away soon.
if (!mIsDisconnecting) {
if (!mIsOffline) {
IgnoredErrorResult dummy;
RefPtr<Promise> ignored = Close(dummy);
}
for (auto p : mPromiseGripArray) {
p->MaybeReject(NS_ERROR_DOM_INVALID_STATE_ERR);
}
mPromiseGripArray.Clear();
}
// Release references to active nodes.
// Active AudioNodes don't unregister in destructors, at which point the
// Node is already unregistered.
mActiveNodes.Clear();
// For offline contexts, we can destroy the MediaStreamGraph at this point.
if (mIsOffline && mDestination) {
mDestination->OfflineShutdown();
}
}
StateChangeTask::StateChangeTask(AudioContext* aAudioContext,
void* aPromise,
AudioContextState aNewState)
: Runnable("dom::StateChangeTask")
, mAudioContext(aAudioContext)
, mPromise(aPromise)
, mAudioNodeStream(nullptr)
, mNewState(aNewState)
{
MOZ_ASSERT(NS_IsMainThread(),
"This constructor should be used from the main thread.");
}
StateChangeTask::StateChangeTask(AudioNodeStream* aStream,
void* aPromise,
AudioContextState aNewState)
: Runnable("dom::StateChangeTask")
, mAudioContext(nullptr)
, mPromise(aPromise)
, mAudioNodeStream(aStream)
, mNewState(aNewState)
{
MOZ_ASSERT(!NS_IsMainThread(),
"This constructor should be used from the graph thread.");
}
NS_IMETHODIMP
StateChangeTask::Run()
{
MOZ_ASSERT(NS_IsMainThread());
if (!mAudioContext && !mAudioNodeStream) {
return NS_OK;
}
if (mAudioNodeStream) {
AudioNode* node = mAudioNodeStream->Engine()->NodeMainThread();
if (!node) {
return NS_OK;
}
mAudioContext = node->Context();
if (!mAudioContext) {
return NS_OK;
}
}
mAudioContext->OnStateChanged(mPromise, mNewState);
// We have can't call Release() on the AudioContext on the MSG thread, so we
// unref it here, on the main thread.
mAudioContext = nullptr;
return NS_OK;
}
/* This runnable allows to fire the "statechange" event */
class OnStateChangeTask final : public Runnable
{
public:
explicit OnStateChangeTask(AudioContext* aAudioContext)
: Runnable("dom::OnStateChangeTask")
, mAudioContext(aAudioContext)
{}
NS_IMETHODIMP
Run() override
{
nsPIDOMWindowInner* parent = mAudioContext->GetParentObject();
if (!parent) {
return NS_ERROR_FAILURE;
}
nsIDocument* doc = parent->GetExtantDoc();
if (!doc) {
return NS_ERROR_FAILURE;
}
return nsContentUtils::DispatchTrustedEvent(doc,
static_cast<DOMEventTargetHelper*>(mAudioContext),
NS_LITERAL_STRING("statechange"),
false, false);
}
private:
RefPtr<AudioContext> mAudioContext;
};
void
AudioContext::Dispatch(already_AddRefed<nsIRunnable>&& aRunnable)
{
MOZ_ASSERT(NS_IsMainThread());
nsCOMPtr<nsIGlobalObject> parentObject =
do_QueryInterface(GetParentObject());
// It can happen that this runnable took a long time to reach the main thread,
// and the global is not valid anymore.
if (parentObject) {
parentObject->AbstractMainThreadFor(TaskCategory::Other)
->Dispatch(std::move(aRunnable));
} else {
RefPtr<nsIRunnable> runnable(aRunnable);
runnable = nullptr;
}
}
void
AudioContext::OnStateChanged(void* aPromise, AudioContextState aNewState)
{
MOZ_ASSERT(NS_IsMainThread());
// This can happen if close() was called right after creating the
// AudioContext, before the context has switched to "running".
if (mAudioContextState == AudioContextState::Closed &&
aNewState == AudioContextState::Running &&
!aPromise) {
return;
}
// This can happen if this is called in reaction to a
// MediaStreamGraph shutdown, and a AudioContext was being
// suspended at the same time, for example if a page was being
// closed.
if (mAudioContextState == AudioContextState::Closed &&
aNewState == AudioContextState::Suspended) {
return;
}
#ifndef WIN32 // Bug 1170547
#ifndef XP_MACOSX
#ifdef DEBUG
if (!((mAudioContextState == AudioContextState::Suspended &&
aNewState == AudioContextState::Running) ||
(mAudioContextState == AudioContextState::Running &&
aNewState == AudioContextState::Suspended) ||
(mAudioContextState == AudioContextState::Running &&
aNewState == AudioContextState::Closed) ||
(mAudioContextState == AudioContextState::Suspended &&
aNewState == AudioContextState::Closed) ||
(mAudioContextState == aNewState))) {
fprintf(stderr,
"Invalid transition: mAudioContextState: %d -> aNewState %d\n",
static_cast<int>(mAudioContextState), static_cast<int>(aNewState));
MOZ_ASSERT(false);
}
#endif // DEBUG
#endif // XP_MACOSX
#endif // WIN32
MOZ_ASSERT(
mIsOffline || aPromise || aNewState == AudioContextState::Running,
"We should have a promise here if this is a real-time AudioContext."
"Or this is the first time we switch to \"running\".");
if (aPromise) {
Promise* promise = reinterpret_cast<Promise*>(aPromise);
// It is possible for the promise to have been removed from
// mPromiseGripArray if the cycle collector has severed our connections. DO
// NOT dereference the promise pointer in that case since it may point to
// already freed memory.
if (mPromiseGripArray.Contains(promise)) {
promise->MaybeResolveWithUndefined();
DebugOnly<bool> rv = mPromiseGripArray.RemoveElement(promise);
MOZ_ASSERT(rv, "Promise wasn't in the grip array?");
}
}
if (mAudioContextState != aNewState) {
RefPtr<OnStateChangeTask> task = new OnStateChangeTask(this);
Dispatch(task.forget());
}
mAudioContextState = aNewState;
}
nsTArray<MediaStream*>
AudioContext::GetAllStreams() const
{
nsTArray<MediaStream*> streams;
for (auto iter = mAllNodes.ConstIter(); !iter.Done(); iter.Next()) {
MediaStream* s = iter.Get()->GetKey()->GetStream();
if (s) {
streams.AppendElement(s);
}
}
return streams;
}
already_AddRefed<Promise>
AudioContext::Suspend(ErrorResult& aRv)
{
nsCOMPtr<nsIGlobalObject> parentObject = do_QueryInterface(GetParentObject());
RefPtr<Promise> promise;
promise = Promise::Create(parentObject, aRv);
if (aRv.Failed()) {
return nullptr;
}
if (mIsOffline) {
promise->MaybeReject(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
return promise.forget();
}
if (mAudioContextState == AudioContextState::Closed ||
mCloseCalled) {
promise->MaybeReject(NS_ERROR_DOM_INVALID_STATE_ERR);
return promise.forget();
}
Destination()->Suspend();
mPromiseGripArray.AppendElement(promise);
nsTArray<MediaStream*> streams;
// If mSuspendCalled is true then we already suspended all our streams,
// so don't suspend them again (since suspend(); suspend(); resume(); should
// cancel both suspends). But we still need to do ApplyAudioContextOperation
// to ensure our new promise is resolved.
if (!mSuspendCalled) {
streams = GetAllStreams();
}
Graph()->ApplyAudioContextOperation(DestinationStream()->AsAudioNodeStream(),
streams,
AudioContextOperation::Suspend, promise);
mSuspendCalled = true;
return promise.forget();
}
already_AddRefed<Promise>
AudioContext::Resume(ErrorResult& aRv)
{
nsCOMPtr<nsIGlobalObject> parentObject = do_QueryInterface(GetParentObject());
RefPtr<Promise> promise;
promise = Promise::Create(parentObject, aRv);
if (aRv.Failed()) {
return nullptr;
}
if (mIsOffline) {
promise->MaybeReject(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
return promise.forget();
}
if (mAudioContextState == AudioContextState::Closed ||
mCloseCalled) {
promise->MaybeReject(NS_ERROR_DOM_INVALID_STATE_ERR);
return promise.forget();
}
Destination()->Resume();
nsTArray<MediaStream*> streams;
// If mSuspendCalled is false then we already resumed all our streams,
// so don't resume them again (since suspend(); resume(); resume(); should
// be OK). But we still need to do ApplyAudioContextOperation
// to ensure our new promise is resolved.
if (mSuspendCalled) {
streams = GetAllStreams();
}
mPromiseGripArray.AppendElement(promise);
Graph()->ApplyAudioContextOperation(DestinationStream()->AsAudioNodeStream(),
streams,
AudioContextOperation::Resume, promise);
mSuspendCalled = false;
return promise.forget();
}
already_AddRefed<Promise>
AudioContext::Close(ErrorResult& aRv)
{
nsCOMPtr<nsIGlobalObject> parentObject = do_QueryInterface(GetParentObject());
RefPtr<Promise> promise;
promise = Promise::Create(parentObject, aRv);
if (aRv.Failed()) {
return nullptr;
}
if (mIsOffline) {
promise->MaybeReject(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
return promise.forget();
}
if (mAudioContextState == AudioContextState::Closed) {
promise->MaybeResolve(NS_ERROR_DOM_INVALID_STATE_ERR);
return promise.forget();
}
if (Destination()) {
Destination()->DestroyAudioChannelAgent();
}
mPromiseGripArray.AppendElement(promise);
// This can be called when freeing a document, and the streams are dead at
// this point, so we need extra null-checks.
MediaStream* ds = DestinationStream();
if (ds) {
nsTArray<MediaStream*> streams;
// If mSuspendCalled or mCloseCalled are true then we already suspended
// all our streams, so don't suspend them again. But we still need to do
// ApplyAudioContextOperation to ensure our new promise is resolved.
if (!mSuspendCalled && !mCloseCalled) {
streams = GetAllStreams();
}
Graph()->ApplyAudioContextOperation(ds->AsAudioNodeStream(), streams,
AudioContextOperation::Close, promise);
}
mCloseCalled = true;
return promise.forget();
}
void
AudioContext::RegisterNode(AudioNode* aNode)
{
MOZ_ASSERT(!mAllNodes.Contains(aNode));
mAllNodes.PutEntry(aNode);
}
void
AudioContext::UnregisterNode(AudioNode* aNode)
{
MOZ_ASSERT(mAllNodes.Contains(aNode));
mAllNodes.RemoveEntry(aNode);
}
JSObject*
AudioContext::GetGlobalJSObject() const
{
nsCOMPtr<nsIGlobalObject> parentObject = do_QueryInterface(GetParentObject());
if (!parentObject) {
return nullptr;
}
// This can also return null.
return parentObject->GetGlobalJSObject();
}
already_AddRefed<Promise>
AudioContext::StartRendering(ErrorResult& aRv)
{
nsCOMPtr<nsIGlobalObject> parentObject = do_QueryInterface(GetParentObject());
MOZ_ASSERT(mIsOffline, "This should only be called on OfflineAudioContext");
if (mIsStarted) {
aRv.Throw(NS_ERROR_DOM_INVALID_STATE_ERR);
return nullptr;
}
mIsStarted = true;
RefPtr<Promise> promise = Promise::Create(parentObject, aRv);
if (aRv.Failed()) {
return nullptr;
}
mDestination->StartRendering(promise);
OnStateChanged(nullptr, AudioContextState::Running);
return promise.forget();
}
unsigned long
AudioContext::Length()
{
MOZ_ASSERT(mIsOffline);
return mDestination->Length();
}
void
AudioContext::Mute() const
{
MOZ_ASSERT(!mIsOffline);
if (mDestination) {
mDestination->Mute();
}
}
void
AudioContext::Unmute() const
{
MOZ_ASSERT(!mIsOffline);
if (mDestination) {
mDestination->Unmute();
}
}
size_t
AudioContext::SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const
{
// AudioNodes are tracked separately because we do not want the AudioContext
// to track all of the AudioNodes it creates, so we wouldn't be able to
// traverse them from here.
size_t amount = aMallocSizeOf(this);
if (mListener) {
amount += mListener->SizeOfIncludingThis(aMallocSizeOf);
}
amount += mDecodeJobs.ShallowSizeOfExcludingThis(aMallocSizeOf);
for (uint32_t i = 0; i < mDecodeJobs.Length(); ++i) {
amount += mDecodeJobs[i]->SizeOfIncludingThis(aMallocSizeOf);
}
amount += mActiveNodes.ShallowSizeOfExcludingThis(aMallocSizeOf);
amount += mPannerNodes.ShallowSizeOfExcludingThis(aMallocSizeOf);
return amount;
}
NS_IMETHODIMP
AudioContext::CollectReports(nsIHandleReportCallback* aHandleReport,
nsISupports* aData, bool aAnonymize)
{
const nsLiteralCString
nodeDescription("Memory used by AudioNode DOM objects (Web Audio).");
for (auto iter = mAllNodes.ConstIter(); !iter.Done(); iter.Next()) {
AudioNode* node = iter.Get()->GetKey();
int64_t amount = node->SizeOfIncludingThis(MallocSizeOf);
nsPrintfCString domNodePath("explicit/webaudio/audio-node/%s/dom-nodes",
node->NodeType());
aHandleReport->Callback(EmptyCString(), domNodePath, KIND_HEAP, UNITS_BYTES,
amount, nodeDescription, aData);
}
int64_t amount = SizeOfIncludingThis(MallocSizeOf);
MOZ_COLLECT_REPORT(
"explicit/webaudio/audiocontext", KIND_HEAP, UNITS_BYTES, amount,
"Memory used by AudioContext objects (Web Audio).");
return NS_OK;
}
BasicWaveFormCache*
AudioContext::GetBasicWaveFormCache()
{
MOZ_ASSERT(NS_IsMainThread());
if (!mBasicWaveFormCache) {
mBasicWaveFormCache = new BasicWaveFormCache(SampleRate());
}
return mBasicWaveFormCache;
}
BasicWaveFormCache::BasicWaveFormCache(uint32_t aSampleRate)
: mSampleRate(aSampleRate)
{
MOZ_ASSERT(NS_IsMainThread());
}
BasicWaveFormCache::~BasicWaveFormCache()
{ }
WebCore::PeriodicWave*
BasicWaveFormCache::GetBasicWaveForm(OscillatorType aType)
{
MOZ_ASSERT(!NS_IsMainThread());
if (aType == OscillatorType::Sawtooth) {
if (!mSawtooth) {
mSawtooth = WebCore::PeriodicWave::createSawtooth(mSampleRate);
}
return mSawtooth;
} else if (aType == OscillatorType::Square) {
if (!mSquare) {
mSquare = WebCore::PeriodicWave::createSquare(mSampleRate);
}
return mSquare;
} else if (aType == OscillatorType::Triangle) {
if (!mTriangle) {
mTriangle = WebCore::PeriodicWave::createTriangle(mSampleRate);
}
return mTriangle;
} else {
MOZ_ASSERT(false, "Not reached");
return nullptr;
}
}
} // namespace dom
} // namespace mozilla