зеркало из https://github.com/mozilla/gecko-dev.git
152 строки
5.3 KiB
C++
152 строки
5.3 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef TEX_UNPACK_BLOB_H_
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#define TEX_UNPACK_BLOB_H_
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#include "GLContextTypes.h"
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#include "mozilla/RefPtr.h"
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#include "WebGLStrongTypes.h"
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#include "WebGLTypes.h"
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namespace mozilla {
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class UniqueBuffer;
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class WebGLContext;
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class WebGLTexture;
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namespace dom {
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class Element;
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class HTMLCanvasElement;
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class HTMLVideoElement;
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} // namespace dom
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namespace gfx {
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class DataSourceSurface;
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} // namespace gfx
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namespace layers {
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class Image;
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class ImageContainer;
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} // namespace layers
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namespace webgl {
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struct PackingInfo;
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struct DriverUnpackInfo;
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class TexUnpackBlob
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{
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public:
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const uint32_t mAlignment;
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const uint32_t mRowLength;
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const uint32_t mImageHeight;
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const uint32_t mSkipPixels;
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const uint32_t mSkipRows;
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const uint32_t mSkipImages;
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const uint32_t mWidth;
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const uint32_t mHeight;
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const uint32_t mDepth;
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const bool mIsSrcPremult;
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bool mNeedsExactUpload;
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protected:
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TexUnpackBlob(const WebGLContext* webgl, TexImageTarget target, uint32_t rowLength,
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uint32_t width, uint32_t height, uint32_t depth, bool isSrcPremult);
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public:
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virtual ~TexUnpackBlob() { }
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protected:
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bool ConvertIfNeeded(WebGLContext* webgl, const char* funcName,
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const uint8_t* srcBytes, uint32_t srcStride, uint8_t srcBPP,
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WebGLTexelFormat srcFormat,
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const webgl::DriverUnpackInfo* dstDUI,
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const uint8_t** const out_bytes,
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UniqueBuffer* const out_anchoredBuffer) const;
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public:
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virtual bool HasData() const { return true; }
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virtual bool Validate(WebGLContext* webgl, const char* funcName,
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const webgl::PackingInfo& pi) = 0;
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// Returns false when we've generated a WebGL error.
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// Returns true but with a non-zero *out_error if we still need to generate a WebGL
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// error.
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virtual bool TexOrSubImage(bool isSubImage, bool needsRespec, const char* funcName,
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WebGLTexture* tex, TexImageTarget target, GLint level,
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const webgl::DriverUnpackInfo* dui, GLint xOffset,
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GLint yOffset, GLint zOffset,
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GLenum* const out_error) const = 0;
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};
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class TexUnpackBytes final : public TexUnpackBlob
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{
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public:
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const bool mIsClientData;
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const uint8_t* const mPtr;
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const size_t mAvailBytes;
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TexUnpackBytes(const WebGLContext* webgl, TexImageTarget target, uint32_t width,
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uint32_t height, uint32_t depth, bool isClientData, const uint8_t* ptr,
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size_t availBytes);
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virtual bool HasData() const override { return !mIsClientData || bool(mPtr); }
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virtual bool Validate(WebGLContext* webgl, const char* funcName,
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const webgl::PackingInfo& pi) override;
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virtual bool TexOrSubImage(bool isSubImage, bool needsRespec, const char* funcName,
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WebGLTexture* tex, TexImageTarget target, GLint level,
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const webgl::DriverUnpackInfo* dui, GLint xOffset,
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GLint yOffset, GLint zOffset,
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GLenum* const out_error) const override;
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};
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class TexUnpackImage final : public TexUnpackBlob
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{
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public:
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const RefPtr<layers::Image> mImage;
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TexUnpackImage(const WebGLContext* webgl, TexImageTarget target, uint32_t width,
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uint32_t height, uint32_t depth, layers::Image* image,
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bool isAlphaPremult);
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~TexUnpackImage(); // Prevent needing to define layers::Image in the header.
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virtual bool Validate(WebGLContext* webgl, const char* funcName,
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const webgl::PackingInfo& pi) override;
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virtual bool TexOrSubImage(bool isSubImage, bool needsRespec, const char* funcName,
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WebGLTexture* tex, TexImageTarget target, GLint level,
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const webgl::DriverUnpackInfo* dui, GLint xOffset,
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GLint yOffset, GLint zOffset,
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GLenum* const out_error) const override;
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};
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class TexUnpackSurface final : public TexUnpackBlob
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{
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public:
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const RefPtr<gfx::DataSourceSurface> mSurf;
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TexUnpackSurface(const WebGLContext* webgl, TexImageTarget target, uint32_t width,
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uint32_t height, uint32_t depth, gfx::DataSourceSurface* surf,
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bool isAlphaPremult);
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virtual bool Validate(WebGLContext* webgl, const char* funcName,
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const webgl::PackingInfo& pi) override;
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virtual bool TexOrSubImage(bool isSubImage, bool needsRespec, const char* funcName,
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WebGLTexture* tex, TexImageTarget target, GLint level,
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const webgl::DriverUnpackInfo* dui, GLint xOffset,
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GLint yOffset, GLint zOffset,
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GLenum* const out_error) const override;
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};
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} // namespace webgl
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} // namespace mozilla
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#endif // TEX_UNPACK_BLOB_H_
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