..
android
Bug 1657404 - Implement a strongly-typed, service-dependent gamepad handle r=handyman,aklotz
2020-12-02 23:06:05 +00:00
cocoa
Bug 1657404 - Implement a strongly-typed, service-dependent gamepad handle r=handyman,aklotz
2020-12-02 23:06:05 +00:00
fallback
Bug 1610040 - Cut PGamepadEventChannel over to use Tainted<> IPC Mechanics; r=tjr
2020-12-01 19:56:00 +00:00
ipc
Bug 1657404 - Implement a strongly-typed, service-dependent gamepad handle r=handyman,aklotz
2020-12-02 23:06:05 +00:00
linux
Bug 1657404 - Implement a strongly-typed, service-dependent gamepad handle r=handyman,aklotz
2020-12-02 23:06:05 +00:00
windows
Bug 1657404 - Implement a strongly-typed, service-dependent gamepad handle r=handyman,aklotz
2020-12-02 23:06:05 +00:00
Gamepad.cpp
Bug 1657404 - Implement a strongly-typed, service-dependent gamepad handle r=handyman,aklotz
2020-12-02 23:06:05 +00:00
Gamepad.h
Bug 1657404 - Implement a strongly-typed, service-dependent gamepad handle r=handyman,aklotz
2020-12-02 23:06:05 +00:00
GamepadButton.cpp
Bug 1674637 - Use nested namespaces in dom/ r=sg,andi
2020-11-04 17:04:01 +00:00
GamepadButton.h
…
GamepadHandle.cpp
Bug 1657404 - Implement a strongly-typed, service-dependent gamepad handle r=handyman,aklotz
2020-12-02 23:06:05 +00:00
GamepadHandle.h
Bug 1657404 - Implement a strongly-typed, service-dependent gamepad handle r=handyman,aklotz
2020-12-02 23:06:05 +00:00
GamepadHapticActuator.cpp
Bug 1657404 - Implement a strongly-typed, service-dependent gamepad handle r=handyman,aklotz
2020-12-02 23:06:05 +00:00
GamepadHapticActuator.h
Bug 1657404 - Implement a strongly-typed, service-dependent gamepad handle r=handyman,aklotz
2020-12-02 23:06:05 +00:00
GamepadLightIndicator.cpp
Bug 1657404 - Implement a strongly-typed, service-dependent gamepad handle r=handyman,aklotz
2020-12-02 23:06:05 +00:00
GamepadLightIndicator.h
Bug 1657404 - Implement a strongly-typed, service-dependent gamepad handle r=handyman,aklotz
2020-12-02 23:06:05 +00:00
GamepadManager.cpp
Bug 1657404 - Implement a strongly-typed, service-dependent gamepad handle r=handyman,aklotz
2020-12-02 23:06:05 +00:00
GamepadManager.h
Bug 1657404 - Implement a strongly-typed, service-dependent gamepad handle r=handyman,aklotz
2020-12-02 23:06:05 +00:00
GamepadMonitoring.h
Bug 1657404 - Implement a strongly-typed, service-dependent gamepad handle r=handyman,aklotz
2020-12-02 23:06:05 +00:00
GamepadPlatformService.cpp
Bug 1657404 - Implement a strongly-typed, service-dependent gamepad handle r=handyman,aklotz
2020-12-02 23:06:05 +00:00
GamepadPlatformService.h
Bug 1657404 - Implement a strongly-typed, service-dependent gamepad handle r=handyman,aklotz
2020-12-02 23:06:05 +00:00
GamepadPose.cpp
Bug 1674637 - Use nested namespaces in dom/ r=sg,andi
2020-11-04 17:04:01 +00:00
GamepadPose.h
…
GamepadPoseState.h
Bug 1631635 - Implement IsPositionEmulated for XRInputSource. r=kip,imanol
2020-04-21 11:17:34 +00:00
GamepadRemapping.cpp
Bug 1657404 - Implement a strongly-typed, service-dependent gamepad handle r=handyman,aklotz
2020-12-02 23:06:05 +00:00
GamepadRemapping.h
Bug 1657404 - Implement a strongly-typed, service-dependent gamepad handle r=handyman,aklotz
2020-12-02 23:06:05 +00:00
GamepadServiceTest.cpp
Bug 1657404 - Implement a strongly-typed, service-dependent gamepad handle r=handyman,aklotz
2020-12-02 23:06:05 +00:00
GamepadServiceTest.h
Bug 1657404 - Implement a strongly-typed, service-dependent gamepad handle r=handyman,aklotz
2020-12-02 23:06:05 +00:00
GamepadTouch.cpp
Bug 1660470 - Add missing include directives/forward declarations. r=nika
2020-11-23 16:21:38 +00:00
GamepadTouch.h
Bug 1671641 - Make `dom/gamepad` buildable outside of `unified-build` environment. r=sg
2020-10-28 12:29:56 +00:00
GamepadTouchState.h
…
moz.build
Bug 1657404 - Implement a strongly-typed, service-dependent gamepad handle r=handyman,aklotz
2020-12-02 23:06:05 +00:00