gecko-dev/dom/media/webaudio/MediaElementAudioSourceNode...

60 строки
1.7 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "MediaElementAudioSourceNode.h"
#include "mozilla/dom/MediaElementAudioSourceNodeBinding.h"
#include "AudioDestinationNode.h"
#include "nsIScriptError.h"
#include "AudioNodeStream.h"
namespace mozilla {
namespace dom {
MediaElementAudioSourceNode::MediaElementAudioSourceNode(AudioContext* aContext)
: MediaStreamAudioSourceNode(aContext)
{
}
/* static */ already_AddRefed<MediaElementAudioSourceNode>
MediaElementAudioSourceNode::Create(AudioContext& aAudioContext,
const MediaElementAudioSourceOptions& aOptions,
ErrorResult& aRv)
{
if (aAudioContext.IsOffline()) {
aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
return nullptr;
}
if (aAudioContext.CheckClosed(aRv)) {
return nullptr;
}
RefPtr<MediaElementAudioSourceNode> node =
new MediaElementAudioSourceNode(&aAudioContext);
RefPtr<DOMMediaStream> stream =
aOptions.mMediaElement->CaptureAudio(aRv, aAudioContext.Destination()->Stream()->Graph());
if (aRv.Failed()) {
return nullptr;
}
node->Init(stream, aRv);
if (aRv.Failed()) {
return nullptr;
}
return node.forget();
}
JSObject*
MediaElementAudioSourceNode::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto)
{
return MediaElementAudioSourceNodeBinding::Wrap(aCx, this, aGivenProto);
}
} // namespace dom
} // namespace mozilla