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876 строки
36 KiB
C
876 строки
36 KiB
C
/* ATK - Accessibility Toolkit
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* Copyright 2001 Sun Microsystems Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef __ATK_OBJECT_H__
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#define __ATK_OBJECT_H__
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#include <glib-object.h>
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#include <atk/atkstate.h>
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#include <atk/atkrelationtype.h>
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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/*
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* AtkObject represents the minimum information all accessible objects
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* return. This information includes accessible name, accessible
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* description, role and state of the object, as well information about
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* its parent and children. It is also possible to obtain more specific
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* accessibility information about a component if it supports one or more
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* of the following interfaces:
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*/
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/**
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*AtkRole:
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*@ATK_ROLE_INVALID: Invalid role
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*@ATK_ROLE_ACCEL_LABEL: A label which represents an accelerator
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*@ATK_ROLE_ALERT: An object which is an alert to the user. Assistive
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*Technologies typically respond to ATK_ROLE_ALERT by reading the entire
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*onscreen contents of containers advertising this role. Should be used for
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*warning dialogs, etc.
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*@ATK_ROLE_ANIMATION: An object which is an animated image
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*@ATK_ROLE_ARROW: An arrow in one of the four cardinal directions
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*@ATK_ROLE_CALENDAR: An object that displays a calendar and allows the user to
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*select a date
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*@ATK_ROLE_CANVAS: An object that can be drawn into and is used to trap events
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*@ATK_ROLE_CHECK_BOX: A choice that can be checked or unchecked and provides a
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*separate indicator for the current state
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*@ATK_ROLE_CHECK_MENU_ITEM: A menu item with a check box
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*@ATK_ROLE_COLOR_CHOOSER: A specialized dialog that lets the user choose a
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*color
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*@ATK_ROLE_COLUMN_HEADER: The header for a column of data
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*@ATK_ROLE_COMBO_BOX: A collapsible list of choices the user can select from
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*@ATK_ROLE_DATE_EDITOR: An object whose purpose is to allow a user to edit a
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*date
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*@ATK_ROLE_DESKTOP_ICON: An inconifed internal frame within a DESKTOP_PANE
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*@ATK_ROLE_DESKTOP_FRAME: A pane that supports internal frames and iconified
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*versions of those internal frames
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*@ATK_ROLE_DIAL: An object whose purpose is to allow a user to set a value
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*@ATK_ROLE_DIALOG: A top level window with title bar and a border
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*@ATK_ROLE_DIRECTORY_PANE: A pane that allows the user to navigate through and
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*select the contents of a directory
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*@ATK_ROLE_DRAWING_AREA: An object used for drawing custom user interface
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*elements
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*@ATK_ROLE_FILE_CHOOSER: A specialized dialog that lets the user choose a file
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*@ATK_ROLE_FILLER: A object that fills up space in a user interface
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*@ATK_ROLE_FONT_CHOOSER: A specialized dialog that lets the user choose a font
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*@ATK_ROLE_FRAME: A top level window with a title bar, border, menubar, etc.
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*@ATK_ROLE_GLASS_PANE: A pane that is guaranteed to be painted on top of all
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*panes beneath it
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*@ATK_ROLE_HTML_CONTAINER: A document container for HTML, whose children
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*represent the document content
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*@ATK_ROLE_ICON: A small fixed size picture, typically used to decorate
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*components
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*@ATK_ROLE_IMAGE: An object whose primary purpose is to display an image
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*@ATK_ROLE_INTERNAL_FRAME: A frame-like object that is clipped by a desktop
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*pane
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*@ATK_ROLE_LABEL: An object used to present an icon or short string in an
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*interface
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*@ATK_ROLE_LAYERED_PANE: A specialized pane that allows its children to be
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*drawn in layers, providing a form of stacking order
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*@ATK_ROLE_LIST: An object that presents a list of objects to the user and
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*allows the user to select one or more of them
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*@ATK_ROLE_LIST_ITEM: An object that represents an element of a list
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*@ATK_ROLE_MENU: An object usually found inside a menu bar that contains a list
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*of actions the user can choose from
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*@ATK_ROLE_MENU_BAR: An object usually drawn at the top of the primary dialog
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*box of an application that contains a list of menus the user can choose from
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*@ATK_ROLE_MENU_ITEM: An object usually contained in a menu that presents an
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*action the user can choose
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*@ATK_ROLE_OPTION_PANE: A specialized pane whose primary use is inside a DIALOG
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*@ATK_ROLE_PAGE_TAB: An object that is a child of a page tab list
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*@ATK_ROLE_PAGE_TAB_LIST: An object that presents a series of panels (or page
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*tabs), one at a time, through some mechanism provided by the object
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*@ATK_ROLE_PANEL: A generic container that is often used to group objects
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*@ATK_ROLE_PASSWORD_TEXT: A text object uses for passwords, or other places
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*where the text content is not shown visibly to the user
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*@ATK_ROLE_POPUP_MENU: A temporary window that is usually used to offer the
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*user a list of choices, and then hides when the user selects one of those
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*choices
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*@ATK_ROLE_PROGRESS_BAR: An object used to indicate how much of a task has been
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*completed
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*@ATK_ROLE_PUSH_BUTTON: An object the user can manipulate to tell the
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*application to do something
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*@ATK_ROLE_RADIO_BUTTON: A specialized check box that will cause other radio
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*buttons in the same group to become unchecked when this one is checked
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*@ATK_ROLE_RADIO_MENU_ITEM: A check menu item which belongs to a group. At each
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*instant exactly one of the radio menu items from a group is selected
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*@ATK_ROLE_ROOT_PANE: A specialized pane that has a glass pane and a layered
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*pane as its children
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*@ATK_ROLE_ROW_HEADER: The header for a row of data
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*@ATK_ROLE_SCROLL_BAR: An object usually used to allow a user to incrementally
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*view a large amount of data.
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*@ATK_ROLE_SCROLL_PANE: An object that allows a user to incrementally view a
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*large amount of information
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*@ATK_ROLE_SEPARATOR: An object usually contained in a menu to provide a
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*visible and logical separation of the contents in a menu
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*@ATK_ROLE_SLIDER: An object that allows the user to select from a bounded
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*range
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*@ATK_ROLE_SPLIT_PANE: A specialized panel that presents two other panels at
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*the same time
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*@ATK_ROLE_SPIN_BUTTON: An object used to get an integer or floating point
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*number from the user
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*@ATK_ROLE_STATUSBAR: An object which reports messages of minor importance to
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*the user
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*@ATK_ROLE_TABLE: An object used to represent information in terms of rows and
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*columns
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*@ATK_ROLE_TABLE_CELL: A cell in a table
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*@ATK_ROLE_TABLE_COLUMN_HEADER: The header for a column of a table
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*@ATK_ROLE_TABLE_ROW_HEADER: The header for a row of a table
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*@ATK_ROLE_TEAR_OFF_MENU_ITEM: A menu item used to tear off and reattach its
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*menu
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*@ATK_ROLE_TERMINAL: An object that represents an accessible terminal. @Since:
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*ATK-0.6
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*@ATK_ROLE_TEXT: An interactive widget that supports multiple lines of text and
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* optionally accepts user input, but whose purpose is not to solicit user
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*input. Thus ATK_ROLE_TEXT is appropriate for the text view in a plain text
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*editor but inappropriate for an input field in a dialog box or web form. For
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*widgets whose purpose is to solicit input from the user, see ATK_ROLE_ENTRY
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*and ATK_ROLE_PASSWORD_TEXT. For generic objects which display a brief amount
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*of textual information, see ATK_ROLE_STATIC.
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*@ATK_ROLE_TOGGLE_BUTTON: A specialized push button that can be checked or
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*unchecked, but does not provide a separate indicator for the current state
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*@ATK_ROLE_TOOL_BAR: A bar or palette usually composed of push buttons or
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*toggle buttons
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*@ATK_ROLE_TOOL_TIP: An object that provides information about another object
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*@ATK_ROLE_TREE: An object used to represent hierarchical information to the
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*user
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*@ATK_ROLE_TREE_TABLE: An object capable of expanding and collapsing rows as
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*well as showing multiple columns of data. @Since: ATK-0.7
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*@ATK_ROLE_UNKNOWN: The object contains some Accessible information, but its
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*role is not known
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*@ATK_ROLE_VIEWPORT: An object usually used in a scroll pane
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*@ATK_ROLE_WINDOW: A top level window with no title or border.
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*@ATK_ROLE_HEADER: An object that serves as a document header. @Since:
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*ATK-1.1.1
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*@ATK_ROLE_FOOTER: An object that serves as a document footer. @Since:
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*ATK-1.1.1
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*@ATK_ROLE_PARAGRAPH: An object which is contains a paragraph of text content.
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*@Since: ATK-1.1.1
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*@ATK_ROLE_RULER: An object which describes margins and tab stops, etc. for
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*text objects which it controls (should have CONTROLLER_FOR relation to such).
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*@Since: ATK-1.1.1
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*@ATK_ROLE_APPLICATION: The object is an application object, which may contain
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*@ATK_ROLE_FRAME objects or other types of accessibles. The root accessible of
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*any application's ATK hierarchy should have ATK_ROLE_APPLICATION. @Since:
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*ATK-1.1.4
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*@ATK_ROLE_AUTOCOMPLETE: The object is a dialog or list containing items for
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*insertion into an entry widget, for instance a list of words for completion of
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*a text entry. @Since: ATK-1.3
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*@ATK_ROLE_EDITBAR: The object is an editable text object in a toolbar. @Since:
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*ATK-1.5
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*@ATK_ROLE_EMBEDDED: The object is an embedded container within a document or
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*panel. This role is a grouping "hint" indicating that the contained objects
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*share a context. @Since: ATK-1.7.2
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*@ATK_ROLE_ENTRY: The object is a component whose textual content may be
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*entered or modified by the user, provided @ATK_STATE_EDITABLE is present.
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*@Since: ATK-1.11
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*@ATK_ROLE_CHART: The object is a graphical depiction of quantitative data. It
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*may contain multiple subelements whose attributes and/or description may be
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*queried to obtain both the quantitative data and information about how the
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*data is being presented. The LABELLED_BY relation is particularly important in
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*interpreting objects of this type, as is the accessible-description property.
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*@Since: ATK-1.11
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*@ATK_ROLE_CAPTION: The object contains descriptive information, usually
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*textual, about another user interface element such as a table, chart, or
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*image. @Since: ATK-1.11
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*@ATK_ROLE_DOCUMENT_FRAME: The object is a visual frame or container which
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*contains a view of document content. Document frames may occur within another
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*Document instance, in which case the second document may be said to be
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*embedded in the containing instance. HTML frames are often
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*ROLE_DOCUMENT_FRAME. Either this object, or a singleton descendant, should
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*implement the Document interface. @Since: ATK-1.11
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*@ATK_ROLE_HEADING: The object serves as a heading for content which follows it
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*in a document. The 'heading level' of the heading, if availabe, may be
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*obtained by querying the object's attributes.
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*@ATK_ROLE_PAGE: The object is a containing instance which encapsulates a page
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*of information. @ATK_ROLE_PAGE is used in documents and content which support
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*a paginated navigation model. @Since: ATK-1.11
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*@ATK_ROLE_SECTION: The object is a containing instance of document content
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*which constitutes a particular 'logical' section of the document. The type of
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*content within a section, and the nature of the section division itself, may
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*be obtained by querying the object's attributes. Sections may be nested.
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*@Since: ATK-1.11
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*@ATK_ROLE_REDUNDANT_OBJECT: The object is redundant with another object in the
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*hierarchy, and is exposed for purely technical reasons. Objects of this role
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*should normally be ignored by clients. @Since: ATK-1.11
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*@ATK_ROLE_FORM: The object is a container for form controls, for instance as
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*part of a web form or user-input form within a document. This role is
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*primarily a tag/convenience for clients when navigating complex documents, it
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*is not expected that ordinary GUI containers will always have ATK_ROLE_FORM.
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*@Since: ATK-1.12.0
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*@ATK_ROLE_LINK: The object is a hypertext anchor, i.e. a "link" in a
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* hypertext document. Such objects are distinct from 'inline'
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* content which may also use the Hypertext/Hyperlink interfaces
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* to indicate the range/location within a text object where
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* an inline or embedded object lies. @Since: ATK-1.12.1
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*@ATK_ROLE_INPUT_METHOD_WINDOW: The object is a window or similar viewport
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* which is used to allow composition or input of a 'complex character',
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* in other words it is an "input method window." @Since: ATK-1.12.1
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*@ATK_ROLE_TABLE_ROW: A row in a table. @Since: ATK-2.1.0
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*@ATK_ROLE_TREE_ITEM: An object that represents an element of a tree. @Since:
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*ATK-2.1.0
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*@ATK_ROLE_DOCUMENT_SPREADSHEET: A document frame which contains a spreadsheet.
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*@Since: ATK-2.1.0
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*@ATK_ROLE_DOCUMENT_PRESENTATION: A document frame which contains a
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*presentation or slide content. @Since: ATK-2.1.0
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*@ATK_ROLE_DOCUMENT_TEXT: A document frame which contains textual content, such
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*as found in a word processing application. @Since: ATK-2.1.0
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*@ATK_ROLE_DOCUMENT_WEB: A document frame which contains HTML or other markup
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*suitable for display in a web browser. @Since: ATK-2.1.0
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*@ATK_ROLE_DOCUMENT_EMAIL: A document frame which contains email content to be
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*displayed or composed either in plain text or HTML. @Since: ATK-2.1.0
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*@ATK_ROLE_COMMENT: An object found within a document and designed to present a
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*comment, note, or other annotation. In some cases, this object might not be
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*visible until activated. @Since: ATK-2.1.0
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*@ATK_ROLE_LIST_BOX: A non-collapsible list of choices the user can select
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*from. @Since: ATK-2.1.0
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*@ATK_ROLE_GROUPING: A group of related widgets. This group typically has a
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*label. @Since: ATK-2.1.0
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*@ATK_ROLE_IMAGE_MAP: An image map object. Usually a graphic with multiple
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*hotspots, where each hotspot can be activated resulting in the loading of
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*another document or section of a document. @Since: ATK-2.1.0
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*@ATK_ROLE_NOTIFICATION: A transitory object designed to present a message to
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*the user, typically at the desktop level rather than inside a particular
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*application. @Since: ATK-2.1.0
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*@ATK_ROLE_INFO_BAR: An object designed to present a message to the user within
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*an existing window. @Since: ATK-2.1.0
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*@ATK_ROLE_LEVEL_BAR: A bar that serves as a level indicator to, for instance,
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*show the strength of a password or the state of a battery. @Since: ATK-2.7.3
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*@ATK_ROLE_TITLE_BAR: A bar that serves as the title of a window or a
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* dialog. @Since: ATK-2.12
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*@ATK_ROLE_BLOCK_QUOTE: An object which contains a text section
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* that is quoted from another source. @Since: ATK-2.12
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*@ATK_ROLE_AUDIO: An object which represents an audio element. @Since: ATK-2.12
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*@ATK_ROLE_VIDEO: An object which represents a video element. @Since: ATK-2.12
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*@ATK_ROLE_DEFINITION: A definition of a term or concept. @Since: ATK-2.12
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*@ATK_ROLE_ARTICLE: A section of a page that consists of a
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* composition that forms an independent part of a document, page, or
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* site. Examples: A blog entry, a news story, a forum post. @Since:
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* ATK-2.12
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*@ATK_ROLE_LANDMARK: A region of a web page intended as a
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* navigational landmark. This is designed to allow Assistive
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* Technologies to provide quick navigation among key regions within a
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* document. @Since: ATK-2.12
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*@ATK_ROLE_LOG: A text widget or container holding log content, such
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* as chat history and error logs. In this role there is a
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* relationship between the arrival of new items in the log and the
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* reading order. The log contains a meaningful sequence and new
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* information is added only to the end of the log, not at arbitrary
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* points. @Since: ATK-2.12
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*@ATK_ROLE_MARQUEE: A container where non-essential information
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* changes frequently. Common usages of marquee include stock tickers
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* and ad banners. The primary difference between a marquee and a log
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* is that logs usually have a meaningful order or sequence of
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* important content changes. @Since: ATK-2.12
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*@ATK_ROLE_MATH: A text widget or container that holds a mathematical
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* expression. @Since: ATK-2.12
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*@ATK_ROLE_RATING: A widget whose purpose is to display a rating,
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* such as the number of stars associated with a song in a media
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* player. Objects of this role should also implement
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* AtkValue. @Since: ATK-2.12
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*@ATK_ROLE_TIMER: An object containing a numerical counter which
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* indicates an amount of elapsed time from a start point, or the time
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* remaining until an end point. @Since: ATK-2.12
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*@ATK_ROLE_DESCRIPTION_LIST: An object that represents a list of
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* term-value groups. A term-value group represents a individual
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* description and consist of one or more names
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* (ATK_ROLE_DESCRIPTION_TERM) followed by one or more values
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* (ATK_ROLE_DESCRIPTION_VALUE). For each list, there should not be
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* more than one group with the same term name. @Since: ATK-2.12
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*@ATK_ROLE_DESCRIPTION_TERM: An object that represents the term, or
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* name, part of a term-description group in a description
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* list. @Since: ATK-2.12
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*@ATK_ROLE_DESCRIPTION_VALUE: An object that represents the
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* description, definition or value of a term-description group in a
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* description list. The values within a group are alternatives,
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* meaning that you can have several ATK_ROLE_DESCRIPTION_VALUE for a
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* given ATK_ROLE_DESCRIPTION_TERM. @Since: ATK-2.12
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*@ATK_ROLE_STATIC: A generic non-container object whose purpose is to display a
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* brief amount of information to the user and whose role is known by the
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* implementor but lacks semantic value for the user. Examples in which
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* ATK_ROLE_STATIC is appropriate include the message displayed in a message box
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* and an image used as an alternative means to display text. ATK_ROLE_STATIC
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* should not be applied to widgets which are traditionally interactive, objects
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* which display a significant amount of content, or any object which has an
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* accessible relation pointing to another object. Implementors should expose
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*the displayed information through the accessible name of the object. If doing
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*so seems inappropriate, it may indicate that a different role should be used.
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*For labels which describe another widget, see ATK_ROLE_LABEL. For text views,
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*see ATK_ROLE_TEXT. For generic containers, see ATK_ROLE_PANEL. For objects
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*whose role is not known by the implementor, see ATK_ROLE_UNKNOWN. @Since:
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*ATK-2.16.
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*@ATK_ROLE_MATH_FRACTION: An object that represents a mathematical fraction.
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* @Since: ATK-2.16.
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*@ATK_ROLE_MATH_ROOT: An object that represents a mathematical expression
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* displayed with a radical. @Since: ATK-2.16.
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*@ATK_ROLE_SUBSCRIPT: An object that contains text that is displayed as a
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* subscript. @Since: ATK-2.16.
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*@ATK_ROLE_SUPERSCRIPT: An object that contains text that is displayed as a
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* superscript. @Since: ATK-2.16.
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*@ATK_ROLE_FOOTNOTE: An object that contains the text of a footnote. @Since:
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*ATK-2.26.
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*@ATK_ROLE_CONTENT_DELETION: Content previously deleted or proposed to be
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* deleted, e.g. in revision history or a content view providing suggestions
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* from reviewers. (Since: 2.34)
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*@ATK_ROLE_CONTENT_INSERTION: Content previously inserted or proposed to be
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* inserted, e.g. in revision history or a content view providing suggestions
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* from reviewers. (Since: 2.34)
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*@ATK_ROLE_MARK: A run of content that is marked or highlighted, such as for
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* reference purposes, or to call it out as having a special purpose. If the
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* marked content has an associated section in the document elaborating on the
|
|
* reason for the mark, then %ATK_RELATION_DETAILS should be used on the mark
|
|
* to point to that associated section. In addition, the reciprocal relation
|
|
* %ATK_RELATION_DETAILS_FOR should be used on the associated content section
|
|
* to point back to the mark. (Since: 2.36)
|
|
*@ATK_ROLE_SUGGESTION: A container for content that is called out as a proposed
|
|
* change from the current version of the document, such as by a reviewer of the
|
|
* content. This role should include either %ATK_ROLE_CONTENT_DELETION and/or
|
|
* %ATK_ROLE_CONTENT_INSERTION children, in any order, to indicate what the
|
|
* actual change is. (Since: 2.36)
|
|
*@ATK_ROLE_LAST_DEFINED: not a valid role, used for finding end of the
|
|
*enumeration
|
|
*
|
|
* Describes the role of an object
|
|
*
|
|
* These are the built-in enumerated roles that UI components can have in
|
|
* ATK. Other roles may be added at runtime, so an AtkRole >=
|
|
* ATK_ROLE_LAST_DEFINED is not necessarily an error.
|
|
**/
|
|
typedef enum {
|
|
ATK_ROLE_INVALID = 0,
|
|
ATK_ROLE_ACCEL_LABEL, /*<nick=accelerator-label>*/
|
|
ATK_ROLE_ALERT,
|
|
ATK_ROLE_ANIMATION,
|
|
ATK_ROLE_ARROW,
|
|
ATK_ROLE_CALENDAR,
|
|
ATK_ROLE_CANVAS,
|
|
ATK_ROLE_CHECK_BOX,
|
|
ATK_ROLE_CHECK_MENU_ITEM,
|
|
ATK_ROLE_COLOR_CHOOSER,
|
|
ATK_ROLE_COLUMN_HEADER,
|
|
ATK_ROLE_COMBO_BOX,
|
|
ATK_ROLE_DATE_EDITOR,
|
|
ATK_ROLE_DESKTOP_ICON,
|
|
ATK_ROLE_DESKTOP_FRAME,
|
|
ATK_ROLE_DIAL,
|
|
ATK_ROLE_DIALOG,
|
|
ATK_ROLE_DIRECTORY_PANE,
|
|
ATK_ROLE_DRAWING_AREA,
|
|
ATK_ROLE_FILE_CHOOSER,
|
|
ATK_ROLE_FILLER,
|
|
ATK_ROLE_FONT_CHOOSER,
|
|
ATK_ROLE_FRAME,
|
|
ATK_ROLE_GLASS_PANE,
|
|
ATK_ROLE_HTML_CONTAINER,
|
|
ATK_ROLE_ICON,
|
|
ATK_ROLE_IMAGE,
|
|
ATK_ROLE_INTERNAL_FRAME,
|
|
ATK_ROLE_LABEL,
|
|
ATK_ROLE_LAYERED_PANE,
|
|
ATK_ROLE_LIST,
|
|
ATK_ROLE_LIST_ITEM,
|
|
ATK_ROLE_MENU,
|
|
ATK_ROLE_MENU_BAR,
|
|
ATK_ROLE_MENU_ITEM,
|
|
ATK_ROLE_OPTION_PANE,
|
|
ATK_ROLE_PAGE_TAB,
|
|
ATK_ROLE_PAGE_TAB_LIST,
|
|
ATK_ROLE_PANEL,
|
|
ATK_ROLE_PASSWORD_TEXT,
|
|
ATK_ROLE_POPUP_MENU,
|
|
ATK_ROLE_PROGRESS_BAR,
|
|
ATK_ROLE_PUSH_BUTTON,
|
|
ATK_ROLE_RADIO_BUTTON,
|
|
ATK_ROLE_RADIO_MENU_ITEM,
|
|
ATK_ROLE_ROOT_PANE,
|
|
ATK_ROLE_ROW_HEADER,
|
|
ATK_ROLE_SCROLL_BAR,
|
|
ATK_ROLE_SCROLL_PANE,
|
|
ATK_ROLE_SEPARATOR,
|
|
ATK_ROLE_SLIDER,
|
|
ATK_ROLE_SPLIT_PANE,
|
|
ATK_ROLE_SPIN_BUTTON,
|
|
ATK_ROLE_STATUSBAR,
|
|
ATK_ROLE_TABLE,
|
|
ATK_ROLE_TABLE_CELL,
|
|
ATK_ROLE_TABLE_COLUMN_HEADER,
|
|
ATK_ROLE_TABLE_ROW_HEADER,
|
|
ATK_ROLE_TEAR_OFF_MENU_ITEM,
|
|
ATK_ROLE_TERMINAL,
|
|
ATK_ROLE_TEXT,
|
|
ATK_ROLE_TOGGLE_BUTTON,
|
|
ATK_ROLE_TOOL_BAR,
|
|
ATK_ROLE_TOOL_TIP,
|
|
ATK_ROLE_TREE,
|
|
ATK_ROLE_TREE_TABLE,
|
|
ATK_ROLE_UNKNOWN,
|
|
ATK_ROLE_VIEWPORT,
|
|
ATK_ROLE_WINDOW,
|
|
ATK_ROLE_HEADER,
|
|
ATK_ROLE_FOOTER,
|
|
ATK_ROLE_PARAGRAPH,
|
|
ATK_ROLE_RULER,
|
|
ATK_ROLE_APPLICATION,
|
|
ATK_ROLE_AUTOCOMPLETE,
|
|
ATK_ROLE_EDITBAR,
|
|
ATK_ROLE_EMBEDDED,
|
|
ATK_ROLE_ENTRY,
|
|
ATK_ROLE_CHART,
|
|
ATK_ROLE_CAPTION,
|
|
ATK_ROLE_DOCUMENT_FRAME,
|
|
ATK_ROLE_HEADING,
|
|
ATK_ROLE_PAGE,
|
|
ATK_ROLE_SECTION,
|
|
ATK_ROLE_REDUNDANT_OBJECT,
|
|
ATK_ROLE_FORM,
|
|
ATK_ROLE_LINK,
|
|
ATK_ROLE_INPUT_METHOD_WINDOW,
|
|
ATK_ROLE_TABLE_ROW,
|
|
ATK_ROLE_TREE_ITEM,
|
|
ATK_ROLE_DOCUMENT_SPREADSHEET,
|
|
ATK_ROLE_DOCUMENT_PRESENTATION,
|
|
ATK_ROLE_DOCUMENT_TEXT,
|
|
ATK_ROLE_DOCUMENT_WEB,
|
|
ATK_ROLE_DOCUMENT_EMAIL,
|
|
ATK_ROLE_COMMENT,
|
|
ATK_ROLE_LIST_BOX,
|
|
ATK_ROLE_GROUPING,
|
|
ATK_ROLE_IMAGE_MAP,
|
|
ATK_ROLE_NOTIFICATION,
|
|
ATK_ROLE_INFO_BAR,
|
|
ATK_ROLE_LEVEL_BAR,
|
|
ATK_ROLE_TITLE_BAR,
|
|
ATK_ROLE_BLOCK_QUOTE,
|
|
ATK_ROLE_AUDIO,
|
|
ATK_ROLE_VIDEO,
|
|
ATK_ROLE_DEFINITION,
|
|
ATK_ROLE_ARTICLE,
|
|
ATK_ROLE_LANDMARK,
|
|
ATK_ROLE_LOG,
|
|
ATK_ROLE_MARQUEE,
|
|
ATK_ROLE_MATH,
|
|
ATK_ROLE_RATING,
|
|
ATK_ROLE_TIMER,
|
|
ATK_ROLE_DESCRIPTION_LIST,
|
|
ATK_ROLE_DESCRIPTION_TERM,
|
|
ATK_ROLE_DESCRIPTION_VALUE,
|
|
ATK_ROLE_STATIC,
|
|
ATK_ROLE_MATH_FRACTION,
|
|
ATK_ROLE_MATH_ROOT,
|
|
ATK_ROLE_SUBSCRIPT,
|
|
ATK_ROLE_SUPERSCRIPT,
|
|
ATK_ROLE_FOOTNOTE,
|
|
ATK_ROLE_CONTENT_DELETION,
|
|
ATK_ROLE_CONTENT_INSERTION,
|
|
ATK_ROLE_MARK,
|
|
ATK_ROLE_SUGGESTION,
|
|
ATK_ROLE_LAST_DEFINED
|
|
} AtkRole;
|
|
|
|
AtkRole atk_role_register(const gchar* name);
|
|
|
|
/**
|
|
*AtkLayer:
|
|
*@ATK_LAYER_INVALID: The object does not have a layer
|
|
*@ATK_LAYER_BACKGROUND: This layer is reserved for the desktop background
|
|
*@ATK_LAYER_CANVAS: This layer is used for Canvas components
|
|
*@ATK_LAYER_WIDGET: This layer is normally used for components
|
|
*@ATK_LAYER_MDI: This layer is used for layered components
|
|
*@ATK_LAYER_POPUP: This layer is used for popup components, such as menus
|
|
*@ATK_LAYER_OVERLAY: This layer is reserved for future use.
|
|
*@ATK_LAYER_WINDOW: This layer is used for toplevel windows.
|
|
*
|
|
* Describes the layer of a component
|
|
*
|
|
* These enumerated "layer values" are used when determining which UI
|
|
* rendering layer a component is drawn into, which can help in making
|
|
* determinations of when components occlude one another.
|
|
**/
|
|
typedef enum {
|
|
ATK_LAYER_INVALID,
|
|
ATK_LAYER_BACKGROUND,
|
|
ATK_LAYER_CANVAS,
|
|
ATK_LAYER_WIDGET,
|
|
ATK_LAYER_MDI,
|
|
ATK_LAYER_POPUP,
|
|
ATK_LAYER_OVERLAY,
|
|
ATK_LAYER_WINDOW
|
|
} AtkLayer;
|
|
|
|
/**
|
|
* AtkAttributeSet:
|
|
*
|
|
* This is a singly-linked list (a #GSList) of #AtkAttribute. It is
|
|
* used by atk_text_get_run_attributes(), atk_text_get_default_attributes()
|
|
* and atk_editable_text_set_run_attributes()
|
|
**/
|
|
typedef GSList AtkAttributeSet;
|
|
|
|
/**
|
|
* AtkAttribute:
|
|
* @name: The attribute name. Call atk_text_attr_get_name()
|
|
* @value: the value of the attribute, represented as a string.
|
|
* Call atk_text_attr_get_value() for those which are strings.
|
|
* For values which are numbers, the string representation of the number
|
|
* is in value.
|
|
*
|
|
* A string name/value pair representing a text attribute.
|
|
**/
|
|
typedef struct _AtkAttribute AtkAttribute;
|
|
|
|
struct _AtkAttribute {
|
|
gchar* name;
|
|
gchar* value;
|
|
};
|
|
|
|
#define ATK_TYPE_OBJECT (atk_object_get_type())
|
|
#define ATK_OBJECT(obj) \
|
|
(G_TYPE_CHECK_INSTANCE_CAST((obj), ATK_TYPE_OBJECT, AtkObject))
|
|
#define ATK_OBJECT_CLASS(klass) \
|
|
(G_TYPE_CHECK_CLASS_CAST((klass), ATK_TYPE_OBJECT, AtkObjectClass))
|
|
#define ATK_IS_OBJECT(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), ATK_TYPE_OBJECT))
|
|
#define ATK_IS_OBJECT_CLASS(klass) \
|
|
(G_TYPE_CHECK_CLASS_TYPE((klass), ATK_TYPE_OBJECT))
|
|
#define ATK_OBJECT_GET_CLASS(obj) \
|
|
(G_TYPE_INSTANCE_GET_CLASS((obj), ATK_TYPE_OBJECT, AtkObjectClass))
|
|
|
|
#define ATK_TYPE_IMPLEMENTOR (atk_implementor_get_type())
|
|
#define ATK_IS_IMPLEMENTOR(obj) \
|
|
G_TYPE_CHECK_INSTANCE_TYPE((obj), ATK_TYPE_IMPLEMENTOR)
|
|
#define ATK_IMPLEMENTOR(obj) \
|
|
G_TYPE_CHECK_INSTANCE_CAST((obj), ATK_TYPE_IMPLEMENTOR, AtkImplementor)
|
|
#define ATK_IMPLEMENTOR_GET_IFACE(obj) \
|
|
(G_TYPE_INSTANCE_GET_INTERFACE((obj), ATK_TYPE_IMPLEMENTOR, \
|
|
AtkImplementorIface))
|
|
|
|
typedef struct _AtkImplementor AtkImplementor; /* dummy typedef */
|
|
typedef struct _AtkImplementorIface AtkImplementorIface;
|
|
|
|
typedef struct _AtkObject AtkObject;
|
|
typedef struct _AtkObjectClass AtkObjectClass;
|
|
typedef struct _AtkRelationSet AtkRelationSet;
|
|
typedef struct _AtkStateSet AtkStateSet;
|
|
|
|
/**
|
|
* AtkPropertyValues:
|
|
* @property_name: The name of the ATK property which is being presented or
|
|
*which has been changed.
|
|
* @old_value: The old property value, NULL; in some contexts this value is
|
|
*undefined (see note below).
|
|
* @new_value: The new value of the named property.
|
|
*
|
|
* @note: For most properties the old_value field of AtkPropertyValues will
|
|
* not contain a valid value.
|
|
*
|
|
* Currently, the only property for which old_value is used is
|
|
* accessible-state; for instance if there is a focus state the
|
|
* property change handler will be called for the object which lost the focus
|
|
* with the old_value containing an AtkState value corresponding to focused
|
|
* and the property change handler will be called for the object which
|
|
* received the focus with the new_value containing an AtkState value
|
|
* corresponding to focused.
|
|
*
|
|
**/
|
|
struct _AtkPropertyValues {
|
|
const gchar* property_name;
|
|
GValue old_value;
|
|
GValue new_value;
|
|
};
|
|
|
|
typedef struct _AtkPropertyValues AtkPropertyValues;
|
|
|
|
typedef gboolean (*AtkFunction)(gpointer data);
|
|
/*
|
|
* For most properties the old_value field of AtkPropertyValues will
|
|
* not contain a valid value.
|
|
*
|
|
* Currently, the only property for which old_value is used is
|
|
* accessible-state; for instance if there is a focus state the
|
|
* property change handler will be called for the object which lost the focus
|
|
* with the old_value containing an AtkState value corresponding to focused
|
|
* and the property change handler will be called for the object which
|
|
* received the focus with the new_value containing an AtkState value
|
|
* corresponding to focused.
|
|
*/
|
|
typedef void (*AtkPropertyChangeHandler)(AtkObject*, AtkPropertyValues*);
|
|
|
|
struct _AtkObject {
|
|
GObject parent;
|
|
|
|
gchar* description;
|
|
gchar* name;
|
|
AtkObject* accessible_parent;
|
|
AtkRole role;
|
|
AtkRelationSet* relation_set;
|
|
AtkLayer layer;
|
|
};
|
|
|
|
struct _AtkObjectClass {
|
|
GObjectClass parent;
|
|
|
|
/*
|
|
* Gets the accessible name of the object
|
|
*/
|
|
G_CONST_RETURN gchar* (*get_name)(AtkObject* accessible);
|
|
/*
|
|
* Gets the accessible description of the object
|
|
*/
|
|
G_CONST_RETURN gchar* (*get_description)(AtkObject* accessible);
|
|
/*
|
|
* Gets the accessible parent of the object
|
|
*/
|
|
AtkObject* (*get_parent)(AtkObject* accessible);
|
|
|
|
/*
|
|
* Gets the number of accessible children of the object
|
|
*/
|
|
gint (*get_n_children)(AtkObject* accessible);
|
|
/*
|
|
* Returns a reference to the specified accessible child of the object.
|
|
* The accessible children are 0-based so the first accessible child is
|
|
* at index 0, the second at index 1 and so on.
|
|
*/
|
|
AtkObject* (*ref_child)(AtkObject* accessible, gint i);
|
|
/*
|
|
* Gets the 0-based index of this object in its parent; returns -1 if the
|
|
* object does not have an accessible parent.
|
|
*/
|
|
gint (*get_index_in_parent)(AtkObject* accessible);
|
|
/*
|
|
* Gets the RelationSet associated with the object
|
|
*/
|
|
AtkRelationSet* (*ref_relation_set)(AtkObject* accessible);
|
|
/*
|
|
* Gets the role of the object
|
|
*/
|
|
AtkRole (*get_role)(AtkObject* accessible);
|
|
AtkLayer (*get_layer)(AtkObject* accessible);
|
|
gint (*get_mdi_zorder)(AtkObject* accessible);
|
|
/*
|
|
* Gets the state set of the object
|
|
*/
|
|
AtkStateSet* (*ref_state_set)(AtkObject* accessible);
|
|
/*
|
|
* Sets the accessible name of the object
|
|
*/
|
|
void (*set_name)(AtkObject* accessible, const gchar* name);
|
|
/*
|
|
* Sets the accessible description of the object
|
|
*/
|
|
void (*set_description)(AtkObject* accessible, const gchar* description);
|
|
/*
|
|
* Sets the accessible parent of the object
|
|
*/
|
|
void (*set_parent)(AtkObject* accessible, AtkObject* parent);
|
|
/*
|
|
* Sets the accessible role of the object
|
|
*/
|
|
void (*set_role)(AtkObject* accessible, AtkRole role);
|
|
/*
|
|
* Specifies a function to be called when a property changes value
|
|
*/
|
|
guint (*connect_property_change_handler)(AtkObject* accessible,
|
|
AtkPropertyChangeHandler* handler);
|
|
/*
|
|
* Removes a property change handler which was specified using
|
|
* connect_property_change_handler
|
|
*/
|
|
void (*remove_property_change_handler)(AtkObject* accessible,
|
|
guint handler_id);
|
|
void (*initialize)(AtkObject* accessible, gpointer data);
|
|
/*
|
|
* The signal handler which is executed when there is a change in the
|
|
* children of the object
|
|
*/
|
|
void (*children_changed)(AtkObject* accessible, guint change_index,
|
|
gpointer changed_child);
|
|
/*
|
|
* The signal handler which is executed when there is a focus event
|
|
* for an object.
|
|
*/
|
|
void (*focus_event)(AtkObject* accessible, gboolean focus_in);
|
|
/*
|
|
* The signal handler which is executed when there is a property_change
|
|
* signal for an object.
|
|
*/
|
|
void (*property_change)(AtkObject* accessible, AtkPropertyValues* values);
|
|
/*
|
|
* The signal handler which is executed when there is a state_change
|
|
* signal for an object.
|
|
*/
|
|
void (*state_change)(AtkObject* accessible, const gchar* name,
|
|
gboolean state_set);
|
|
/*
|
|
* The signal handler which is executed when there is a change in the
|
|
* visible data for an object
|
|
*/
|
|
void (*visible_data_changed)(AtkObject* accessible);
|
|
|
|
/*
|
|
* The signal handler which is executed when there is a change in the
|
|
* 'active' child or children of the object, for instance when
|
|
* interior focus changes in a table or list. This signal should be emitted
|
|
* by objects whose state includes ATK_STATE_MANAGES_DESCENDANTS.
|
|
*/
|
|
void (*active_descendant_changed)(AtkObject* accessible, gpointer* child);
|
|
|
|
/*
|
|
* Gets a list of properties applied to this object as a whole, as an
|
|
* #AtkAttributeSet consisting of name-value pairs. Since ATK 1.12
|
|
*/
|
|
AtkAttributeSet* (*get_attributes)(AtkObject* accessible);
|
|
|
|
const gchar* (*get_object_locale)(AtkObject* accessible);
|
|
|
|
AtkFunction pad1;
|
|
};
|
|
|
|
GType atk_object_get_type(void);
|
|
|
|
struct _AtkImplementorIface {
|
|
GTypeInterface parent;
|
|
|
|
AtkObject* (*ref_accessible)(AtkImplementor* implementor);
|
|
};
|
|
GType atk_implementor_get_type(void);
|
|
|
|
/*
|
|
* This method uses the ref_accessible method in AtkImplementorIface,
|
|
* if the object's class implements AtkImplementorIface.
|
|
* Otherwise it returns %NULL.
|
|
*
|
|
* IMPORTANT:
|
|
* Note also that because this method may return flyweight objects,
|
|
* it increments the returned AtkObject's reference count.
|
|
* Therefore it is the responsibility of the calling
|
|
* program to unreference the object when no longer needed.
|
|
* (c.f. gtk_widget_get_accessible() where this is not the case).
|
|
*/
|
|
AtkObject* atk_implementor_ref_accessible(AtkImplementor* implementor);
|
|
|
|
/*
|
|
* Properties directly supported by AtkObject
|
|
*/
|
|
|
|
G_CONST_RETURN gchar* atk_object_get_name(AtkObject* accessible);
|
|
G_CONST_RETURN gchar* atk_object_get_description(AtkObject* accessible);
|
|
AtkObject* atk_object_get_parent(AtkObject* accessible);
|
|
gint atk_object_get_n_accessible_children(AtkObject* accessible);
|
|
AtkObject* atk_object_ref_accessible_child(AtkObject* accessible, gint i);
|
|
AtkRelationSet* atk_object_ref_relation_set(AtkObject* accessible);
|
|
AtkRole atk_object_get_role(AtkObject* accessible);
|
|
AtkLayer atk_object_get_layer(AtkObject* accessible);
|
|
gint atk_object_get_mdi_zorder(AtkObject* accessible);
|
|
AtkAttributeSet* atk_object_get_attributes(AtkObject* accessible);
|
|
AtkStateSet* atk_object_ref_state_set(AtkObject* accessible);
|
|
gint atk_object_get_index_in_parent(AtkObject* accessible);
|
|
void atk_object_set_name(AtkObject* accessible, const gchar* name);
|
|
void atk_object_set_description(AtkObject* accessible,
|
|
const gchar* description);
|
|
void atk_object_set_parent(AtkObject* accessible, AtkObject* parent);
|
|
void atk_object_set_role(AtkObject* accessible, AtkRole role);
|
|
|
|
guint atk_object_connect_property_change_handler(
|
|
AtkObject* accessible, AtkPropertyChangeHandler* handler);
|
|
void atk_object_remove_property_change_handler(AtkObject* accessible,
|
|
guint handler_id);
|
|
|
|
void atk_object_notify_state_change(AtkObject* accessible, AtkState state,
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gboolean value);
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void atk_object_initialize(AtkObject* accessible, gpointer data);
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G_CONST_RETURN gchar* atk_role_get_name(AtkRole role);
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AtkRole atk_role_for_name(const gchar* name);
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/* NEW in 1.1: convenience API */
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gboolean atk_object_add_relationship(AtkObject* object,
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AtkRelationType relationship,
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AtkObject* target);
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gboolean atk_object_remove_relationship(AtkObject* object,
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AtkRelationType relationship,
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AtkObject* target);
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G_CONST_RETURN gchar* atk_role_get_localized_name(AtkRole role);
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/* */
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/*
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* Note: the properties which are registered with the GType
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* property registry, for type ATK_TYPE_OBJECT, are as follows:
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*
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* "accessible-name"
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* "accessible-description"
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* "accessible-parent"
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* "accessible-role"
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* "accessible-value"
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* "accessible-component-layer"
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* "accessible-component-zorder"
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* "accessible-table-caption"
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* "accessible-table-column-description"
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* "accessible-table-column-header"
|
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* "accessible-table-row-description"
|
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* "accessible-table-row-header"
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* "accessible-table-summary"
|
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* "accessible-model"
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*
|
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* accessibility property change listeners should use the
|
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* normal GObject property interfaces and "property-change"
|
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* signal handler semantics to interpret the property change
|
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* information relayed from AtkObject.
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* (AtkObject instances will connect to the "notify"
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* signal in their host objects, and relay the signals when appropriate).
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*/
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/* For other signals, see related interfaces
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*
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* AtkActionIface,
|
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* AtkComponentIface,
|
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* AtkHypertextIface,
|
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* AtkImageIface,
|
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* AtkSelectionIface,
|
|
* AtkTableIface,
|
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* AtkTextIface,
|
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* AtkValueIface.
|
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*
|
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* The usage model for obtaining these interface instances is:
|
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* ATK_<interfacename>_GET_IFACE(GObject *accessible),
|
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* where accessible, though specified as a GObject, is
|
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* the AtkObject instance being queried.
|
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* More usually, the interface will be used via a cast to the
|
|
* interface's corresponding "type":
|
|
*
|
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* AtkText textImpl = ATK_TEXT(accessible);
|
|
* if (textImpl)
|
|
* {
|
|
* cpos = atk_text_get_caret_position(textImpl);
|
|
* }
|
|
*
|
|
* If it's known in advance that accessible implements AtkTextIface,
|
|
* this is shortened to:
|
|
*
|
|
* cpos = atk_text_get_caret_position (ATK_TEXT (accessible));
|
|
*/
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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#endif /* __ATK_OBJECT_H__ */
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