зеркало из https://github.com/mozilla/gecko-dev.git
59 строки
1.5 KiB
C++
59 строки
1.5 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_RemoteLazyInputStreamThread_h
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#define mozilla_RemoteLazyInputStreamThread_h
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#include "mozilla/RemoteLazyInputStreamChild.h"
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#include "nsIEventTarget.h"
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#include "nsIObserver.h"
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#include "nsTArray.h"
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class nsIThread;
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namespace mozilla {
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class RemoteLazyInputStreamChild;
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class RemoteLazyInputStreamThread final : public nsIObserver,
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public nsIEventTarget {
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public:
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NS_DECL_THREADSAFE_ISUPPORTS
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NS_DECL_NSIOBSERVER
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NS_DECL_NSIEVENTTARGET
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static bool IsOnFileEventTarget(nsIEventTarget* aEventTarget);
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static RemoteLazyInputStreamThread* Get();
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static RemoteLazyInputStreamThread* GetOrCreate();
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void MigrateActor(RemoteLazyInputStreamChild* aActor);
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bool Initialize();
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void InitializeOnMainThread();
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private:
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~RemoteLazyInputStreamThread() = default;
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void MigrateActorInternal(RemoteLazyInputStreamChild* aActor);
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nsCOMPtr<nsIThread> mThread;
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// This is populated if MigrateActor() is called before the initialization of
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// the thread.
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nsTArray<RefPtr<RemoteLazyInputStreamChild>> mPendingActors;
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};
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bool IsOnDOMFileThread();
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void AssertIsOnDOMFileThread();
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} // namespace mozilla
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#endif // mozilla_RemoteLazyInputStreamThread_h
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