зеркало из https://github.com/mozilla/gecko-dev.git
123 строки
3.8 KiB
HTML
123 строки
3.8 KiB
HTML
<html>
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<head>
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<title>Image-to-html converter</title>
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<style>
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#img, #canvas, #span {
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display: none;
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background-image: url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAAL0lEQVQ4jWP09vZ+xoAHuLi44JNmYMIrSwQYNWAwGMBCKJ737NlDWxeMGjAYDAAAak4FtfgpsBoAAAAASUVORK5CYII=);
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}
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</style>
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</head>
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<body>
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<h2>Image-to-html converter</h2>
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<p>Enter the relative path to an image file, and this will convert it
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to a pure HTML representation (no images).</p>
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<form onsubmit="start_convert(); return false;">
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Path to image: <input type="text" id="filepath" size="60"><br>
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<input id="fill" type="checkbox">
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Fill canvas with <input id="fillRGB" value="rgb(10,100,250)"> (instead of transparency).<br>
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<button type='submit'>Convert!</button>
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<br><br>
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<img id="img" onload="run_convert();"><canvas id="canvas"></canvas><span id="span"></span><br>
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(img / canvas/ imghtml)
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<br><br>
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Result:<br>
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<textarea id="textarea" rows="10" cols="80"></textarea>
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</form>
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<script>
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var img = document.getElementById("img");
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var canvas = document.getElementById("canvas");
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var span = document.getElementById("span");
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var textarea = document.getElementById("textarea");
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var fill = document.getElementById("fill");
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var fillRGB = document.getElementById("fillRGB");
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function start_convert() {
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try {
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// Unhide stuff. They're initially hidden because the image shows a
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// broken-image icon on first page load, and the canvas defaults to a
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// large empty area.
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img.style.display = "inline";
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canvas.style.display = "inline";
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span.style.display = "inline-block";
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// Clear out any previous values.
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textarea.value = "(loading image)"
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span.innerHTML = "";
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// Get the image filename
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var input = document.getElementById("filepath");
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img.src = input.value;
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// We're done, let the onload handler do the real work.
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} catch (e) {
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alert("Crap, start_convert failed: " + e);
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}
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}
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function run_convert() {
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try {
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textarea.value = "(rendering canvas)";
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canvas.width = img.width;
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canvas.height = img.height;
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var ctx = canvas.getContext("2d");
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ctx.clearRect(0, 0, img.width, img.height);
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if (fill.checked) {
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ctx.fillStyle = fillRGB.value;
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ctx.fillRect (0, 0, img.width, img.height);
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}
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ctx.drawImage(img, 0, 0);
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// [r, g, b, a, r, g, b, a, ...]
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var pixels = ctx.getImageData(0, 0, img.width, img.height).data;
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var imghtml = "<table cellpadding='0' cellspacing='0' width='" +
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img.width + "' height='" + img.height + "'>\n";
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for (var y = 0; y < img.height; y++) {
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imghtml += "<tr height='1'>\n";
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textarea.value = "(converting row " + y + ")";
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for (var x = 0; x < img.width; x++) {
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var p = img.width * y * 4 + x * 4;
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var r = pixels[p + 0];
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var g = pixels[p + 1];
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var b = pixels[p + 2];
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var a = pixels[p + 3];
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var alpha = (a / 255).toString();
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alpha = alpha.substring(0, 6); // "0.12345678 --> 0.1234"
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imghtml += " <td width='1' style='background-color: " +
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"rgba(" +
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r + "," +
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g + "," +
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b + "," +
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alpha +
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")'></td>\n";
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}
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imghtml += "</tr>\n";
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}
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imghtml += "</table>\n";
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span.innerHTML = imghtml;
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textarea.value = "<html><body>\n" + imghtml + "</body></html>";
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} catch (e) {
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alert("Crap, run_convert failed: " + e);
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}
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}
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</script>
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</body>
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</html>
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