зеркало из https://github.com/mozilla/gecko-dev.git
468 строки
14 KiB
C++
468 строки
14 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "DOMSVGLength.h"
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#include "DOMSVGLengthList.h"
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#include "DOMSVGAnimatedLengthList.h"
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#include "nsError.h"
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#include "nsMathUtils.h"
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#include "SVGAnimatedLength.h"
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#include "SVGAnimatedLengthList.h"
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#include "SVGAttrTearoffTable.h"
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#include "SVGLength.h"
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#include "mozilla/dom/SVGElement.h"
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#include "mozilla/dom/SVGLengthBinding.h"
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#include "mozilla/FloatingPoint.h"
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// See the architecture comment in DOMSVGAnimatedLengthList.h.
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namespace mozilla {
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namespace dom {
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static SVGAttrTearoffTable<SVGAnimatedLength, DOMSVGLength>
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sBaseSVGLengthTearOffTable, sAnimSVGLengthTearOffTable;
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// We could use NS_IMPL_CYCLE_COLLECTION(, except that in Unlink() we need to
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// clear our list's weak ref to us to be safe. (The other option would be to
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// not unlink and rely on the breaking of the other edges in the cycle, as
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// NS_SVG_VAL_IMPL_CYCLE_COLLECTION does.)
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NS_IMPL_CYCLE_COLLECTION_CLASS(DOMSVGLength)
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NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(DOMSVGLength)
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tmp->CleanupWeakRefs();
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tmp->mVal = nullptr; // (owned by mSVGElement, which we drop our ref to here)
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NS_IMPL_CYCLE_COLLECTION_UNLINK(mList)
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NS_IMPL_CYCLE_COLLECTION_UNLINK(mSVGElement)
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NS_IMPL_CYCLE_COLLECTION_UNLINK_PRESERVED_WRAPPER
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NS_IMPL_CYCLE_COLLECTION_UNLINK_END
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(DOMSVGLength)
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mList)
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mSVGElement)
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
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NS_IMPL_CYCLE_COLLECTION_TRACE_BEGIN(DOMSVGLength)
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NS_IMPL_CYCLE_COLLECTION_TRACE_PRESERVED_WRAPPER
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NS_IMPL_CYCLE_COLLECTION_TRACE_END
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NS_IMPL_CYCLE_COLLECTING_ADDREF(DOMSVGLength)
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NS_IMPL_CYCLE_COLLECTING_RELEASE(DOMSVGLength)
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NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(DOMSVGLength)
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NS_WRAPPERCACHE_INTERFACE_MAP_ENTRY
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NS_INTERFACE_MAP_ENTRY(DOMSVGLength) // pseudo-interface
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NS_INTERFACE_MAP_ENTRY(nsISupports)
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NS_INTERFACE_MAP_END
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//----------------------------------------------------------------------
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// Helper class: AutoChangeLengthNotifier
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// Stack-based helper class to pair calls to WillChangeLengthList and
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// DidChangeLengthList.
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class MOZ_RAII AutoChangeLengthNotifier {
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public:
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explicit AutoChangeLengthNotifier(
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DOMSVGLength* aLength MOZ_GUARD_OBJECT_NOTIFIER_PARAM)
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: mLength(aLength) {
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MOZ_GUARD_OBJECT_NOTIFIER_INIT;
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MOZ_ASSERT(mLength, "Expecting non-null length");
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MOZ_ASSERT(mLength->HasOwner(),
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"Expecting list to have an owner for notification");
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mEmptyOrOldValue =
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mLength->Element()->WillChangeLengthList(mLength->mAttrEnum);
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}
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~AutoChangeLengthNotifier() {
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mLength->Element()->DidChangeLengthList(mLength->mAttrEnum,
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mEmptyOrOldValue);
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// Null check mLength->mList, since DidChangeLengthList can run script,
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// potentially removing mLength from its list.
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if (mLength->mList && mLength->mList->IsAnimating()) {
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mLength->Element()->AnimationNeedsResample();
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}
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}
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private:
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DOMSVGLength* const mLength;
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nsAttrValue mEmptyOrOldValue;
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MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER
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};
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DOMSVGLength::DOMSVGLength(DOMSVGLengthList* aList, uint8_t aAttrEnum,
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uint32_t aListIndex, bool aIsAnimValItem)
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: mList(aList),
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mListIndex(aListIndex),
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mAttrEnum(aAttrEnum),
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mIsAnimValItem(aIsAnimValItem),
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mUnit(SVGLength_Binding::SVG_LENGTHTYPE_NUMBER),
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mValue(0.0f),
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mVal(nullptr) {
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// These shifts are in sync with the members in the header.
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MOZ_ASSERT(aList && aAttrEnum < (1 << 4) && aListIndex <= MaxListIndex(),
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"bad arg");
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MOZ_ASSERT(IndexIsValid(), "Bad index for DOMSVGNumber!");
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}
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DOMSVGLength::DOMSVGLength()
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: mList(nullptr),
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mListIndex(0),
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mAttrEnum(0),
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mIsAnimValItem(false),
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mUnit(SVGLength_Binding::SVG_LENGTHTYPE_NUMBER),
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mValue(0.0f),
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mVal(nullptr) {}
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DOMSVGLength::DOMSVGLength(SVGAnimatedLength* aVal, SVGElement* aSVGElement,
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bool aAnimVal)
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: mList(nullptr),
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mListIndex(0),
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mAttrEnum(0),
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mIsAnimValItem(aAnimVal),
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mUnit(SVGLength_Binding::SVG_LENGTHTYPE_NUMBER),
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mValue(0.0f),
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mVal(aVal),
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mSVGElement(aSVGElement) {}
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void DOMSVGLength::CleanupWeakRefs() {
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// Our mList's weak ref to us must be nulled out when we die (or when we're
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// cycle collected), so we that don't leave behind a pointer to
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// free / soon-to-be-free memory.
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if (mList) {
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MOZ_ASSERT(mList->mItems[mListIndex] == this,
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"Clearing out the wrong list index...?");
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mList->mItems[mListIndex] = nullptr;
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}
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// Similarly, we must update the tearoff table to remove its (non-owning)
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// pointer to mVal.
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if (mVal) {
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auto& table = mIsAnimValItem ? sAnimSVGLengthTearOffTable
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: sBaseSVGLengthTearOffTable;
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table.RemoveTearoff(mVal);
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}
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}
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DOMSVGLength::~DOMSVGLength() { CleanupWeakRefs(); }
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already_AddRefed<DOMSVGLength> DOMSVGLength::GetTearOff(SVGAnimatedLength* aVal,
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SVGElement* aSVGElement,
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bool aAnimVal) {
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auto& table =
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aAnimVal ? sAnimSVGLengthTearOffTable : sBaseSVGLengthTearOffTable;
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RefPtr<DOMSVGLength> domLength = table.GetTearoff(aVal);
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if (!domLength) {
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domLength = new DOMSVGLength(aVal, aSVGElement, aAnimVal);
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table.AddTearoff(aVal, domLength);
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}
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return domLength.forget();
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}
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DOMSVGLength* DOMSVGLength::Copy() {
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NS_ASSERTION(HasOwner() || IsReflectingAttribute(), "unexpected caller");
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DOMSVGLength* copy = new DOMSVGLength();
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uint16_t unit;
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float value;
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if (mVal) {
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unit = mVal->mSpecifiedUnitType;
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value = mIsAnimValItem ? mVal->mAnimVal : mVal->mBaseVal;
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} else {
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SVGLength& length = InternalItem();
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unit = length.GetUnit();
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value = length.GetValueInCurrentUnits();
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}
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copy->NewValueSpecifiedUnits(unit, value, IgnoreErrors());
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return copy;
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}
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uint16_t DOMSVGLength::UnitType() {
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if (mVal) {
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if (mIsAnimValItem) {
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mSVGElement->FlushAnimations();
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}
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return mVal->mSpecifiedUnitType;
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}
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if (mIsAnimValItem && HasOwner()) {
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Element()->FlushAnimations(); // May make HasOwner() == false
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}
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return HasOwner() ? InternalItem().GetUnit() : mUnit;
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}
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float DOMSVGLength::GetValue(ErrorResult& aRv) {
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if (mVal) {
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if (mIsAnimValItem) {
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mSVGElement->FlushAnimations();
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return mVal->GetAnimValue(mSVGElement);
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}
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return mVal->GetBaseValue(mSVGElement);
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}
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if (mIsAnimValItem && HasOwner()) {
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Element()->FlushAnimations(); // May make HasOwner() == false
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}
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if (HasOwner()) {
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float value = InternalItem().GetValueInUserUnits(Element(), Axis());
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if (!IsFinite(value)) {
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aRv.Throw(NS_ERROR_FAILURE);
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}
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return value;
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} else if (mUnit == SVGLength_Binding::SVG_LENGTHTYPE_NUMBER ||
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mUnit == SVGLength_Binding::SVG_LENGTHTYPE_PX) {
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return mValue;
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}
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// else [SVGWG issue] Can't convert this length's value to user units
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// ReportToConsole
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aRv.Throw(NS_ERROR_FAILURE);
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return 0.0f;
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}
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void DOMSVGLength::SetValue(float aUserUnitValue, ErrorResult& aRv) {
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if (mIsAnimValItem) {
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aRv.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
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return;
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}
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if (mVal) {
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aRv = mVal->SetBaseValue(aUserUnitValue, mSVGElement, true);
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return;
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}
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// Although the value passed in is in user units, this method does not turn
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// this length into a user unit length. Instead it converts the user unit
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// value to this length's current unit and sets that, leaving this length's
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// unit as it is.
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if (HasOwner()) {
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if (InternalItem().GetValueInUserUnits(Element(), Axis()) ==
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aUserUnitValue) {
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return;
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}
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float uuPerUnit = InternalItem().GetUserUnitsPerUnit(Element(), Axis());
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if (uuPerUnit > 0) {
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float newValue = aUserUnitValue / uuPerUnit;
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if (IsFinite(newValue)) {
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AutoChangeLengthNotifier notifier(this);
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InternalItem().SetValueAndUnit(newValue, InternalItem().GetUnit());
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return;
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}
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}
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} else if (mUnit == SVGLength_Binding::SVG_LENGTHTYPE_NUMBER ||
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mUnit == SVGLength_Binding::SVG_LENGTHTYPE_PX) {
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mValue = aUserUnitValue;
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return;
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}
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// else [SVGWG issue] Can't convert user unit value to this length's unit
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// ReportToConsole
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aRv.Throw(NS_ERROR_FAILURE);
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}
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float DOMSVGLength::ValueInSpecifiedUnits() {
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if (mVal) {
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if (mIsAnimValItem) {
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mSVGElement->FlushAnimations();
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return mVal->mAnimVal;
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}
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return mVal->mBaseVal;
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}
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if (mIsAnimValItem && HasOwner()) {
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Element()->FlushAnimations(); // May make HasOwner() == false
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}
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return HasOwner() ? InternalItem().GetValueInCurrentUnits() : mValue;
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}
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void DOMSVGLength::SetValueInSpecifiedUnits(float aValue, ErrorResult& aRv) {
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if (mIsAnimValItem) {
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aRv.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
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return;
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}
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if (mVal) {
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mVal->SetBaseValueInSpecifiedUnits(aValue, mSVGElement, true);
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return;
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}
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if (HasOwner()) {
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if (InternalItem().GetValueInCurrentUnits() == aValue) {
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return;
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}
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AutoChangeLengthNotifier notifier(this);
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InternalItem().SetValueInCurrentUnits(aValue);
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return;
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}
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mValue = aValue;
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}
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void DOMSVGLength::SetValueAsString(const nsAString& aValue, ErrorResult& aRv) {
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if (mIsAnimValItem) {
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aRv.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
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return;
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}
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if (mVal) {
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aRv = mVal->SetBaseValueString(aValue, mSVGElement, true);
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return;
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}
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SVGLength value;
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if (!value.SetValueFromString(aValue)) {
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aRv.Throw(NS_ERROR_DOM_SYNTAX_ERR);
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return;
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}
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if (HasOwner()) {
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if (InternalItem() == value) {
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return;
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}
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AutoChangeLengthNotifier notifier(this);
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InternalItem() = value;
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return;
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}
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mValue = value.GetValueInCurrentUnits();
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mUnit = value.GetUnit();
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}
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void DOMSVGLength::GetValueAsString(nsAString& aValue) {
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if (mVal) {
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if (mIsAnimValItem) {
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mSVGElement->FlushAnimations();
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mVal->GetAnimValueString(aValue);
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} else {
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mVal->GetBaseValueString(aValue);
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}
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return;
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}
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if (mIsAnimValItem && HasOwner()) {
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Element()->FlushAnimations(); // May make HasOwner() == false
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}
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if (HasOwner()) {
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InternalItem().GetValueAsString(aValue);
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return;
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}
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SVGLength(mValue, mUnit).GetValueAsString(aValue);
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}
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void DOMSVGLength::NewValueSpecifiedUnits(uint16_t aUnit, float aValue,
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ErrorResult& aRv) {
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if (mIsAnimValItem) {
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aRv.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
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return;
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}
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if (mVal) {
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mVal->NewValueSpecifiedUnits(aUnit, aValue, mSVGElement);
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return;
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}
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if (!SVGLength::IsValidUnitType(aUnit)) {
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aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
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return;
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}
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if (HasOwner()) {
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if (InternalItem().GetUnit() == aUnit &&
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InternalItem().GetValueInCurrentUnits() == aValue) {
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return;
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}
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AutoChangeLengthNotifier notifier(this);
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InternalItem().SetValueAndUnit(aValue, uint8_t(aUnit));
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return;
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}
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mUnit = uint8_t(aUnit);
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mValue = aValue;
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}
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void DOMSVGLength::ConvertToSpecifiedUnits(uint16_t aUnit, ErrorResult& aRv) {
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if (mIsAnimValItem) {
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aRv.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
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return;
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}
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if (mVal) {
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mVal->ConvertToSpecifiedUnits(aUnit, mSVGElement);
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return;
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}
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if (!SVGLength::IsValidUnitType(aUnit)) {
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aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
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return;
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}
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if (HasOwner()) {
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if (InternalItem().GetUnit() == aUnit) {
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return;
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}
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float val =
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InternalItem().GetValueInSpecifiedUnit(aUnit, Element(), Axis());
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if (IsFinite(val)) {
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AutoChangeLengthNotifier notifier(this);
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InternalItem().SetValueAndUnit(val, aUnit);
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return;
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}
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} else {
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SVGLength len(mValue, mUnit);
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float val = len.GetValueInSpecifiedUnit(aUnit, nullptr, 0);
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if (IsFinite(val)) {
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mValue = val;
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mUnit = aUnit;
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return;
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}
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}
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// else [SVGWG issue] Can't convert unit
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// ReportToConsole
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aRv.Throw(NS_ERROR_FAILURE);
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}
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JSObject* DOMSVGLength::WrapObject(JSContext* aCx,
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JS::Handle<JSObject*> aGivenProto) {
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return SVGLength_Binding::Wrap(aCx, this, aGivenProto);
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}
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void DOMSVGLength::InsertingIntoList(DOMSVGLengthList* aList, uint8_t aAttrEnum,
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uint32_t aListIndex, bool aIsAnimValItem) {
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NS_ASSERTION(!HasOwner(), "Inserting item that is already in a list");
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mList = aList;
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mAttrEnum = aAttrEnum;
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mListIndex = aListIndex;
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mIsAnimValItem = aIsAnimValItem;
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MOZ_ASSERT(IndexIsValid(), "Bad index for DOMSVGLength!");
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}
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void DOMSVGLength::RemovingFromList() {
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mValue = InternalItem().GetValueInCurrentUnits();
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mUnit = InternalItem().GetUnit();
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mList = nullptr;
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mIsAnimValItem = false;
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}
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SVGLength DOMSVGLength::ToSVGLength() {
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if (HasOwner()) {
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return SVGLength(InternalItem().GetValueInCurrentUnits(),
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InternalItem().GetUnit());
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}
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return SVGLength(mValue, mUnit);
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}
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SVGLength& DOMSVGLength::InternalItem() {
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SVGAnimatedLengthList* alist = Element()->GetAnimatedLengthList(mAttrEnum);
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return mIsAnimValItem && alist->mAnimVal ? (*alist->mAnimVal)[mListIndex]
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: alist->mBaseVal[mListIndex];
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}
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#ifdef DEBUG
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bool DOMSVGLength::IndexIsValid() {
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SVGAnimatedLengthList* alist = Element()->GetAnimatedLengthList(mAttrEnum);
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return (mIsAnimValItem && mListIndex < alist->GetAnimValue().Length()) ||
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(!mIsAnimValItem && mListIndex < alist->GetBaseValue().Length());
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}
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#endif
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} // namespace dom
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} // namespace mozilla
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