gecko-dev/gfx/2d/SourceSurfaceSkia.cpp

199 строки
6.1 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "Logging.h"
#include "SourceSurfaceSkia.h"
#include "HelpersSkia.h"
#include "DrawTargetSkia.h"
#include "DataSurfaceHelpers.h"
#include "skia/include/core/SkData.h"
#include "skia/include/core/SkImage.h"
#include "skia/include/core/SkSurface.h"
#include "mozilla/CheckedInt.h"
namespace mozilla::gfx {
SourceSurfaceSkia::SourceSurfaceSkia()
: mFormat(SurfaceFormat::UNKNOWN),
mStride(0),
mDrawTarget(nullptr),
mChangeMutex("SourceSurfaceSkia::mChangeMutex"),
mIsMapped(false) {}
SourceSurfaceSkia::~SourceSurfaceSkia() {
// if mIsMapped is true then mChangeMutex will be locked
// which will cause problems during destruction.
MOZ_RELEASE_ASSERT(!mIsMapped);
}
IntSize SourceSurfaceSkia::GetSize() const { return mSize; }
SurfaceFormat SourceSurfaceSkia::GetFormat() const { return mFormat; }
// This is only ever called by the DT destructor, which can only ever happen
// from one place at a time. Therefore it doesn't need to hold the ChangeMutex
// as mSurface is never read to directly and is just there to keep the object
// alive, which itself is refcounted in a thread-safe manner.
void SourceSurfaceSkia::GiveSurface(SkSurface* aSurface) {
mSurface.reset(aSurface);
mDrawTarget = nullptr;
}
sk_sp<SkImage> SourceSurfaceSkia::GetImage(Maybe<MutexAutoLock>* aLock) {
// If we were provided a lock object, we can let the caller access
// a shared SkImage and we know it won't go away while the lock is held.
// Otherwise we need to call DrawTargetWillChange to ensure we have our
// own SkImage.
if (aLock) {
MOZ_ASSERT(aLock->isNothing());
aLock->emplace(mChangeMutex);
// Now that we are locked, we can check mDrawTarget. If it's null, then
// we're not shared and we can unlock eagerly.
if (!mDrawTarget) {
aLock->reset();
}
} else {
DrawTargetWillChange();
}
sk_sp<SkImage> image = mImage;
return image;
}
static sk_sp<SkData> MakeSkData(void* aData, int32_t aHeight, size_t aStride) {
CheckedInt<size_t> size = aStride;
size *= aHeight;
if (size.isValid()) {
void* mem = sk_malloc_flags(size.value(), 0);
if (mem) {
if (aData) {
memcpy(mem, aData, size.value());
}
return SkData::MakeFromMalloc(mem, size.value());
}
}
return nullptr;
}
static sk_sp<SkImage> ReadSkImage(const sk_sp<SkImage>& aImage,
const SkImageInfo& aInfo, size_t aStride) {
if (sk_sp<SkData> data = MakeSkData(nullptr, aInfo.height(), aStride)) {
if (aImage->readPixels(aInfo, data->writable_data(), aStride, 0, 0,
SkImage::kDisallow_CachingHint)) {
return SkImage::MakeRasterData(aInfo, data, aStride);
}
}
return nullptr;
}
bool SourceSurfaceSkia::InitFromData(unsigned char* aData, const IntSize& aSize,
int32_t aStride, SurfaceFormat aFormat) {
sk_sp<SkData> data = MakeSkData(aData, aSize.height, aStride);
if (!data) {
return false;
}
SkImageInfo info = MakeSkiaImageInfo(aSize, aFormat);
mImage = SkImage::MakeRasterData(info, data, aStride);
if (!mImage) {
return false;
}
mSize = aSize;
mFormat = aFormat;
mStride = aStride;
return true;
}
bool SourceSurfaceSkia::InitFromImage(const sk_sp<SkImage>& aImage,
SurfaceFormat aFormat,
DrawTargetSkia* aOwner) {
if (!aImage) {
return false;
}
mSize = IntSize(aImage->width(), aImage->height());
// For the raster image case, we want to use the format and stride
// information that the underlying raster image is using, which is
// reliable.
// For the GPU case (for which peekPixels is false), we can't easily
// figure this information out. It is better to report the originally
// intended format and stride that we will convert to if this GPU
// image is ever read back into a raster image.
SkPixmap pixmap;
if (aImage->peekPixels(&pixmap)) {
mFormat =
aFormat != SurfaceFormat::UNKNOWN
? aFormat
: SkiaColorTypeToGfxFormat(pixmap.colorType(), pixmap.alphaType());
mStride = pixmap.rowBytes();
} else if (aFormat != SurfaceFormat::UNKNOWN) {
mFormat = aFormat;
SkImageInfo info = MakeSkiaImageInfo(mSize, mFormat);
mStride = SkAlign4(info.minRowBytes());
} else {
return false;
}
mImage = aImage;
if (aOwner) {
mDrawTarget = aOwner;
}
return true;
}
uint8_t* SourceSurfaceSkia::GetData() {
if (!mImage) {
return nullptr;
}
SkPixmap pixmap;
if (!mImage->peekPixels(&pixmap)) {
gfxCriticalError() << "Failed accessing pixels for Skia raster image";
}
return reinterpret_cast<uint8_t*>(pixmap.writable_addr());
}
bool SourceSurfaceSkia::Map(MapType, MappedSurface* aMappedSurface) {
mChangeMutex.Lock();
aMappedSurface->mData = GetData();
aMappedSurface->mStride = Stride();
mIsMapped = !!aMappedSurface->mData;
bool isMapped = mIsMapped;
if (!mIsMapped) {
mChangeMutex.Unlock();
}
return isMapped;
}
void SourceSurfaceSkia::Unmap() {
MOZ_ASSERT(mIsMapped);
mIsMapped = false;
mChangeMutex.Unlock();
}
void SourceSurfaceSkia::DrawTargetWillChange() {
MutexAutoLock lock(mChangeMutex);
if (mDrawTarget.exchange(nullptr)) {
// Raster snapshots do not use Skia's internal copy-on-write mechanism,
// so we need to do an explicit copy here.
// GPU snapshots, for which peekPixels is false, will already be dealt
// with automatically via the internal copy-on-write mechanism, so we
// don't need to do anything for them here.
SkPixmap pixmap;
if (mImage->peekPixels(&pixmap)) {
mImage = ReadSkImage(mImage, pixmap.info(), pixmap.rowBytes());
if (!mImage) {
gfxCriticalError() << "Failed copying Skia raster snapshot";
}
}
}
}
} // namespace mozilla::gfx