зеркало из https://github.com/mozilla/gecko-dev.git
199 строки
6.1 KiB
C++
199 строки
6.1 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "Logging.h"
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#include "SourceSurfaceSkia.h"
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#include "HelpersSkia.h"
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#include "DrawTargetSkia.h"
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#include "DataSurfaceHelpers.h"
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#include "skia/include/core/SkData.h"
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#include "skia/include/core/SkImage.h"
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#include "skia/include/core/SkSurface.h"
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#include "mozilla/CheckedInt.h"
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namespace mozilla::gfx {
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SourceSurfaceSkia::SourceSurfaceSkia()
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: mFormat(SurfaceFormat::UNKNOWN),
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mStride(0),
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mDrawTarget(nullptr),
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mChangeMutex("SourceSurfaceSkia::mChangeMutex"),
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mIsMapped(false) {}
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SourceSurfaceSkia::~SourceSurfaceSkia() {
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// if mIsMapped is true then mChangeMutex will be locked
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// which will cause problems during destruction.
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MOZ_RELEASE_ASSERT(!mIsMapped);
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}
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IntSize SourceSurfaceSkia::GetSize() const { return mSize; }
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SurfaceFormat SourceSurfaceSkia::GetFormat() const { return mFormat; }
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// This is only ever called by the DT destructor, which can only ever happen
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// from one place at a time. Therefore it doesn't need to hold the ChangeMutex
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// as mSurface is never read to directly and is just there to keep the object
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// alive, which itself is refcounted in a thread-safe manner.
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void SourceSurfaceSkia::GiveSurface(SkSurface* aSurface) {
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mSurface.reset(aSurface);
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mDrawTarget = nullptr;
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}
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sk_sp<SkImage> SourceSurfaceSkia::GetImage(Maybe<MutexAutoLock>* aLock) {
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// If we were provided a lock object, we can let the caller access
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// a shared SkImage and we know it won't go away while the lock is held.
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// Otherwise we need to call DrawTargetWillChange to ensure we have our
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// own SkImage.
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if (aLock) {
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MOZ_ASSERT(aLock->isNothing());
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aLock->emplace(mChangeMutex);
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// Now that we are locked, we can check mDrawTarget. If it's null, then
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// we're not shared and we can unlock eagerly.
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if (!mDrawTarget) {
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aLock->reset();
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}
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} else {
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DrawTargetWillChange();
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}
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sk_sp<SkImage> image = mImage;
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return image;
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}
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static sk_sp<SkData> MakeSkData(void* aData, int32_t aHeight, size_t aStride) {
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CheckedInt<size_t> size = aStride;
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size *= aHeight;
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if (size.isValid()) {
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void* mem = sk_malloc_flags(size.value(), 0);
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if (mem) {
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if (aData) {
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memcpy(mem, aData, size.value());
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}
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return SkData::MakeFromMalloc(mem, size.value());
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}
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}
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return nullptr;
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}
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static sk_sp<SkImage> ReadSkImage(const sk_sp<SkImage>& aImage,
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const SkImageInfo& aInfo, size_t aStride) {
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if (sk_sp<SkData> data = MakeSkData(nullptr, aInfo.height(), aStride)) {
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if (aImage->readPixels(aInfo, data->writable_data(), aStride, 0, 0,
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SkImage::kDisallow_CachingHint)) {
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return SkImage::MakeRasterData(aInfo, data, aStride);
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}
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}
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return nullptr;
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}
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bool SourceSurfaceSkia::InitFromData(unsigned char* aData, const IntSize& aSize,
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int32_t aStride, SurfaceFormat aFormat) {
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sk_sp<SkData> data = MakeSkData(aData, aSize.height, aStride);
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if (!data) {
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return false;
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}
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SkImageInfo info = MakeSkiaImageInfo(aSize, aFormat);
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mImage = SkImage::MakeRasterData(info, data, aStride);
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if (!mImage) {
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return false;
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}
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mSize = aSize;
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mFormat = aFormat;
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mStride = aStride;
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return true;
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}
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bool SourceSurfaceSkia::InitFromImage(const sk_sp<SkImage>& aImage,
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SurfaceFormat aFormat,
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DrawTargetSkia* aOwner) {
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if (!aImage) {
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return false;
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}
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mSize = IntSize(aImage->width(), aImage->height());
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// For the raster image case, we want to use the format and stride
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// information that the underlying raster image is using, which is
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// reliable.
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// For the GPU case (for which peekPixels is false), we can't easily
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// figure this information out. It is better to report the originally
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// intended format and stride that we will convert to if this GPU
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// image is ever read back into a raster image.
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SkPixmap pixmap;
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if (aImage->peekPixels(&pixmap)) {
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mFormat =
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aFormat != SurfaceFormat::UNKNOWN
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? aFormat
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: SkiaColorTypeToGfxFormat(pixmap.colorType(), pixmap.alphaType());
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mStride = pixmap.rowBytes();
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} else if (aFormat != SurfaceFormat::UNKNOWN) {
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mFormat = aFormat;
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SkImageInfo info = MakeSkiaImageInfo(mSize, mFormat);
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mStride = SkAlign4(info.minRowBytes());
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} else {
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return false;
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}
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mImage = aImage;
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if (aOwner) {
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mDrawTarget = aOwner;
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}
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return true;
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}
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uint8_t* SourceSurfaceSkia::GetData() {
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if (!mImage) {
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return nullptr;
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}
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SkPixmap pixmap;
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if (!mImage->peekPixels(&pixmap)) {
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gfxCriticalError() << "Failed accessing pixels for Skia raster image";
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}
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return reinterpret_cast<uint8_t*>(pixmap.writable_addr());
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}
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bool SourceSurfaceSkia::Map(MapType, MappedSurface* aMappedSurface) {
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mChangeMutex.Lock();
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aMappedSurface->mData = GetData();
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aMappedSurface->mStride = Stride();
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mIsMapped = !!aMappedSurface->mData;
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bool isMapped = mIsMapped;
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if (!mIsMapped) {
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mChangeMutex.Unlock();
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}
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return isMapped;
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}
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void SourceSurfaceSkia::Unmap() {
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MOZ_ASSERT(mIsMapped);
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mIsMapped = false;
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mChangeMutex.Unlock();
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}
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void SourceSurfaceSkia::DrawTargetWillChange() {
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MutexAutoLock lock(mChangeMutex);
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if (mDrawTarget.exchange(nullptr)) {
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// Raster snapshots do not use Skia's internal copy-on-write mechanism,
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// so we need to do an explicit copy here.
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// GPU snapshots, for which peekPixels is false, will already be dealt
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// with automatically via the internal copy-on-write mechanism, so we
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// don't need to do anything for them here.
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SkPixmap pixmap;
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if (mImage->peekPixels(&pixmap)) {
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mImage = ReadSkImage(mImage, pixmap.info(), pixmap.rowBytes());
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if (!mImage) {
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gfxCriticalError() << "Failed copying Skia raster snapshot";
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}
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}
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}
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}
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} // namespace mozilla::gfx
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