gecko-dev/third_party/rust/raw-window-handle
Dzmitry Malyshau 6b5716d415 Bug 1680376 - WebGPU error handling infrastructure r=jgilbert,webidl,smaug
the goal of this PR is to provide the necessary
infrastructure to handle errors on the GPU process side and send them
back to the client side, triggering the uncaptured error events.

Differential Revision: https://phabricator.services.mozilla.com/D98542
2020-12-18 20:07:47 +00:00
..
src
.cargo-checksum.json
CHANGELOG.md
Cargo.toml
LICENSE
README.md
appveyor.yml
rustfmt.toml

README.md

raw-window-handle: A common windowing interoperability library for Rust

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This library provides standard types for accessing a window's platform-specific raw window handle. This does not provide any utilities for creating and managing windows; instead, it provides a common interface that window creation libraries (e.g. Winit, SDL) can use to easily talk with graphics libraries (e.g. gfx-hal).