зеркало из https://github.com/mozilla/gecko-dev.git
fe55c52512
For SWGL on ARM, we implement sqrt(N) as N * inversesqrt(N). This means we don't properly handle zero unless we explicitly check for it. Otherwise, a NaN ends up getting produced erroneously. Differential Revision: https://phabricator.services.mozilla.com/D161107 |
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2d | ||
angle | ||
cairo | ||
config | ||
docs | ||
gl | ||
graphite2 | ||
harfbuzz | ||
ipc | ||
layers | ||
ots | ||
qcms | ||
skia | ||
src | ||
tests | ||
thebes | ||
vr | ||
webrender_bindings | ||
wgpu_bindings | ||
wr | ||
ycbcr | ||
metrics.yaml | ||
moz.build |