gecko-dev/dom/media/MediaEventSource.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MediaEventSource_h_
#define MediaEventSource_h_
#include "mozilla/AbstractThread.h"
#include "mozilla/Atomics.h"
#include "mozilla/Mutex.h"
#include "mozilla/TypeTraits.h"
#include "mozilla/UniquePtr.h"
#include "nsISupportsImpl.h"
#include "nsTArray.h"
#include "nsThreadUtils.h"
namespace mozilla {
/**
* A thread-safe tool to communicate "revocation" across threads. It is used to
* disconnect a listener from the event source to prevent future notifications
* from coming. Revoke() can be called on any thread. However, it is recommended
* to be called on the target thread to avoid race condition.
*
* RevocableToken is not exposed to the client code directly.
* Use MediaEventListener below to do the job.
*/
class RevocableToken {
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(RevocableToken);
public:
RevocableToken() : mRevoked(false) {}
void Revoke() {
mRevoked = true;
}
bool IsRevoked() const {
return mRevoked;
}
private:
~RevocableToken() {}
Atomic<bool> mRevoked;
};
enum class ListenerMode : int8_t {
// Allow at most one listener. Move will be used when possible
// to pass the event data to save copy.
Exclusive,
// This is the default. Event data will always be copied when passed
// to the listeners.
NonExclusive
};
namespace detail {
/**
* Define how an event type is passed internally in MediaEventSource and to the
* listeners. Specialized for the void type to pass a dummy bool instead.
*/
template <typename T>
struct EventTypeTraits {
typedef T ArgType;
};
template <>
struct EventTypeTraits<void> {
typedef bool ArgType;
};
/**
* Test if a method function or lambda accepts one or more arguments.
*/
template <typename T>
class TakeArgsHelper {
template <typename C> static FalseType test(void(C::*)(), int);
template <typename C> static FalseType test(void(C::*)() const, int);
template <typename C> static FalseType test(void(C::*)() volatile, int);
template <typename C> static FalseType test(void(C::*)() const volatile, int);
template <typename F> static FalseType test(F&&, decltype(DeclVal<F>()(), 0));
static TrueType test(...);
public:
typedef decltype(test(DeclVal<T>(), 0)) Type;
};
template <typename T>
struct TakeArgs : public TakeArgsHelper<T>::Type {};
template <typename T> struct EventTarget;
template <>
struct EventTarget<nsIEventTarget> {
static void
Dispatch(nsIEventTarget* aTarget, already_AddRefed<nsIRunnable>&& aTask) {
aTarget->Dispatch(Move(aTask), NS_DISPATCH_NORMAL);
}
};
template <>
struct EventTarget<AbstractThread> {
static void
Dispatch(AbstractThread* aTarget, already_AddRefed<nsIRunnable>&& aTask) {
aTarget->Dispatch(Move(aTask));
}
};
/**
* Encapsulate a raw pointer to be captured by a lambda without causing
* static-analysis errors.
*/
template <typename T>
class RawPtr {
public:
explicit RawPtr(T* aPtr) : mPtr(aPtr) {}
T* get() const { return mPtr; }
private:
T* const mPtr;
};
/**
* A helper class to pass event data to the listeners. Optimized to save
* copy when Move is possible or |Function| takes no arguments.
*/
template<typename Target, typename Function>
class ListenerHelper {
// Define our custom runnable to minimize copy of the event data.
// NS_NewRunnableFunction will result in 2 copies of the event data.
// One is captured by the lambda and the other is the copy of the lambda.
template <typename T>
class R : public nsRunnable {
typedef typename RemoveCV<typename RemoveReference<T>::Type>::Type ArgType;
public:
template <typename U>
R(RevocableToken* aToken, const Function& aFunction, U&& aEvent)
: mToken(aToken), mFunction(aFunction), mEvent(Forward<U>(aEvent)) {}
NS_IMETHOD Run() override {
// Don't call the listener if it is disconnected.
if (!mToken->IsRevoked()) {
// Enable move whenever possible since mEvent won't be used anymore.
mFunction(Move(mEvent));
}
return NS_OK;
}
private:
nsRefPtr<RevocableToken> mToken;
Function mFunction;
ArgType mEvent;
};
public:
ListenerHelper(RevocableToken* aToken, Target* aTarget, const Function& aFunc)
: mToken(aToken), mTarget(aTarget), mFunction(aFunc) {}
// |F| takes one argument.
template <typename F, typename T>
typename EnableIf<TakeArgs<F>::value, void>::Type
Dispatch(const F& aFunc, T&& aEvent) {
nsCOMPtr<nsIRunnable> r = new R<T>(mToken, aFunc, Forward<T>(aEvent));
EventTarget<Target>::Dispatch(mTarget.get(), r.forget());
}
// |F| takes no arguments. Don't bother passing aEvent.
template <typename F, typename T>
typename EnableIf<!TakeArgs<F>::value, void>::Type
Dispatch(const F& aFunc, T&&) {
const nsRefPtr<RevocableToken>& token = mToken;
nsCOMPtr<nsIRunnable> r = NS_NewRunnableFunction([=] () {
// Don't call the listener if it is disconnected.
if (!token->IsRevoked()) {
aFunc();
}
});
EventTarget<Target>::Dispatch(mTarget.get(), r.forget());
}
template <typename T>
void Dispatch(T&& aEvent) {
Dispatch(mFunction, Forward<T>(aEvent));
}
private:
nsRefPtr<RevocableToken> mToken;
const nsRefPtr<Target> mTarget;
Function mFunction;
};
/**
* Define whether an event data should be copied or moved to the listeners.
*
* @Copy Data will always be copied. Each listener gets a copy.
* @Move Data will always be moved.
* @Both Data will be moved when possible or copied when necessary.
*/
enum class EventPassMode : int8_t {
Copy,
Move,
Both
};
class ListenerBase {
public:
ListenerBase() : mToken(new RevocableToken()) {}
~ListenerBase() {
MOZ_ASSERT(Token()->IsRevoked(), "Must disconnect the listener.");
}
RevocableToken* Token() const {
return mToken;
}
private:
const nsRefPtr<RevocableToken> mToken;
};
/**
* Stored by MediaEventSource to send notifications to the listener.
* Since virtual methods can not be templated, this class is specialized
* to provide different Dispatch() overloads depending on EventPassMode.
*/
template <typename ArgType, EventPassMode Mode = EventPassMode::Copy>
class Listener : public ListenerBase {
public:
virtual ~Listener() {}
virtual void Dispatch(const ArgType& aEvent) = 0;
};
template <typename ArgType>
class Listener<ArgType, EventPassMode::Both> : public ListenerBase {
public:
virtual ~Listener() {}
virtual void Dispatch(const ArgType& aEvent) = 0;
virtual void Dispatch(ArgType&& aEvent) = 0;
};
template <typename ArgType>
class Listener<ArgType, EventPassMode::Move> : public ListenerBase {
public:
virtual ~Listener() {}
virtual void Dispatch(ArgType&& aEvent) = 0;
};
/**
* Store the registered target thread and function so it knows where and to
* whom to send the event data.
*/
template <typename Target, typename Function, typename ArgType, EventPassMode>
class ListenerImpl : public Listener<ArgType, EventPassMode::Copy> {
public:
ListenerImpl(Target* aTarget, const Function& aFunction)
: mHelper(ListenerBase::Token(), aTarget, aFunction) {}
void Dispatch(const ArgType& aEvent) override {
mHelper.Dispatch(aEvent);
}
private:
ListenerHelper<Target, Function> mHelper;
};
template <typename Target, typename Function, typename ArgType>
class ListenerImpl<Target, Function, ArgType, EventPassMode::Both>
: public Listener<ArgType, EventPassMode::Both> {
public:
ListenerImpl(Target* aTarget, const Function& aFunction)
: mHelper(ListenerBase::Token(), aTarget, aFunction) {}
void Dispatch(const ArgType& aEvent) override {
mHelper.Dispatch(aEvent);
}
void Dispatch(ArgType&& aEvent) override {
mHelper.Dispatch(Move(aEvent));
}
private:
ListenerHelper<Target, Function> mHelper;
};
template <typename Target, typename Function, typename ArgType>
class ListenerImpl<Target, Function, ArgType, EventPassMode::Move>
: public Listener<ArgType, EventPassMode::Move> {
public:
ListenerImpl(Target* aTarget, const Function& aFunction)
: mHelper(ListenerBase::Token(), aTarget, aFunction) {}
void Dispatch(ArgType&& aEvent) override {
mHelper.Dispatch(Move(aEvent));
}
private:
ListenerHelper<Target, Function> mHelper;
};
/**
* Select EventPassMode based on ListenerMode and if the type is copyable.
*
* @Copy Selected when ListenerMode is NonExclusive because each listener
* must get a copy.
*
* @Move Selected when ListenerMode is Exclusive and the type is move-only.
*
* @Both Selected when ListenerMode is Exclusive and the type is copyable.
* The data will be moved when possible and copied when necessary.
*/
template <typename ArgType, ListenerMode Mode>
struct PassModePicker {
// TODO: pick EventPassMode::Both when we can detect if a type is
// copy-constructible to allow copy-only types in Exclusive mode.
static const EventPassMode Value =
Mode == ListenerMode::NonExclusive ?
EventPassMode::Copy : EventPassMode::Move;
};
} // namespace detail
template <typename T, ListenerMode> class MediaEventSource;
/**
* Not thread-safe since this is not meant to be shared and therefore only
* move constructor is provided. Used to hold the result of
* MediaEventSource<T>::Connect() and call Disconnect() to disconnect the
* listener from an event source.
*/
class MediaEventListener {
template <typename T, ListenerMode>
friend class MediaEventSource;
public:
MediaEventListener() {}
MediaEventListener(MediaEventListener&& aOther)
: mToken(Move(aOther.mToken)) {}
MediaEventListener& operator=(MediaEventListener&& aOther) {
MOZ_ASSERT(!mToken, "Must disconnect the listener.");
mToken = Move(aOther.mToken);
return *this;
}
~MediaEventListener() {
MOZ_ASSERT(!mToken, "Must disconnect the listener.");
}
void Disconnect() {
mToken->Revoke();
mToken = nullptr;
}
private:
// Avoid exposing RevocableToken directly to the client code so that
// listeners can be disconnected in a controlled manner.
explicit MediaEventListener(RevocableToken* aToken) : mToken(aToken) {}
nsRefPtr<RevocableToken> mToken;
};
/**
* A generic and thread-safe class to implement the observer pattern.
*/
template <typename EventType, ListenerMode Mode = ListenerMode::NonExclusive>
class MediaEventSource {
static_assert(!IsReference<EventType>::value, "Ref-type not supported!");
typedef typename detail::EventTypeTraits<EventType>::ArgType ArgType;
static const detail::EventPassMode PassMode
= detail::PassModePicker<ArgType, Mode>::Value;
typedef detail::Listener<ArgType, PassMode> Listener;
template<typename Target, typename Func>
using ListenerImpl = detail::ListenerImpl<Target, Func, ArgType, PassMode>;
template <typename Method>
using TakeArgs = detail::TakeArgs<Method>;
template<typename Target, typename Function>
MediaEventListener
ConnectInternal(Target* aTarget, const Function& aFunction) {
MutexAutoLock lock(mMutex);
MOZ_ASSERT(Mode == ListenerMode::NonExclusive || mListeners.IsEmpty());
auto l = mListeners.AppendElement();
l->reset(new ListenerImpl<Target, Function>(aTarget, aFunction));
return MediaEventListener((*l)->Token());
}
// |Method| takes one argument.
template <typename Target, typename This, typename Method>
typename EnableIf<TakeArgs<Method>::value, MediaEventListener>::Type
ConnectInternal(Target* aTarget, This* aThis, Method aMethod) {
detail::RawPtr<This> thiz(aThis);
auto f = [=] (ArgType&& aEvent) {
(thiz.get()->*aMethod)(Move(aEvent));
};
return ConnectInternal(aTarget, f);
}
// |Method| takes no arguments. Don't bother passing the event data.
template <typename Target, typename This, typename Method>
typename EnableIf<!TakeArgs<Method>::value, MediaEventListener>::Type
ConnectInternal(Target* aTarget, This* aThis, Method aMethod) {
detail::RawPtr<This> thiz(aThis);
auto f = [=] () {
(thiz.get()->*aMethod)();
};
return ConnectInternal(aTarget, f);
}
public:
/**
* Register a function to receive notifications from the event source.
*
* @param aTarget The target thread on which the function will run.
* @param aFunction A function to be called on the target thread. The function
* parameter must be convertible from |EventType|.
* @return An object used to disconnect from the event source.
*/
template<typename Function>
MediaEventListener
Connect(AbstractThread* aTarget, const Function& aFunction) {
return ConnectInternal(aTarget, aFunction);
}
template<typename Function>
MediaEventListener
Connect(nsIEventTarget* aTarget, const Function& aFunction) {
return ConnectInternal(aTarget, aFunction);
}
/**
* As above.
*
* Note we deliberately keep a weak reference to |aThis| in order not to
* change its lifetime. This is because notifications are dispatched
* asynchronously and removing a listener doesn't always break the reference
* cycle for the pending event could still hold a reference to |aThis|.
*
* The caller must call MediaEventListener::Disconnect() to avoid dangling
* pointers.
*/
template <typename This, typename Method>
MediaEventListener
Connect(AbstractThread* aTarget, This* aThis, Method aMethod) {
return ConnectInternal(aTarget, aThis, aMethod);
}
template <typename This, typename Method>
MediaEventListener
Connect(nsIEventTarget* aTarget, This* aThis, Method aMethod) {
return ConnectInternal(aTarget, aThis, aMethod);
}
protected:
MediaEventSource() : mMutex("MediaEventSource::mMutex") {}
template <typename T>
void NotifyInternal(T&& aEvent) {
MutexAutoLock lock(mMutex);
for (int32_t i = mListeners.Length() - 1; i >= 0; --i) {
auto&& l = mListeners[i];
// Remove disconnected listeners.
// It is not optimal but is simple and works well.
if (l->Token()->IsRevoked()) {
mListeners.RemoveElementAt(i);
continue;
}
l->Dispatch(Forward<T>(aEvent));
}
}
private:
Mutex mMutex;
nsTArray<UniquePtr<Listener>> mListeners;
};
/**
* A class to separate the interface of event subject (MediaEventSource)
* and event publisher. Mostly used as a member variable to publish events
* to the listeners.
*/
template <typename EventType, ListenerMode Mode = ListenerMode::NonExclusive>
class MediaEventProducer : public MediaEventSource<EventType, Mode> {
public:
template <typename T>
void Notify(T&& aEvent) {
this->NotifyInternal(Forward<T>(aEvent));
}
};
/**
* Specialization for void type. A dummy bool is passed to NotifyInternal
* since there is no way to pass a void value.
*/
template <>
class MediaEventProducer<void> : public MediaEventSource<void> {
public:
void Notify() {
this->NotifyInternal(true /* dummy */);
}
};
} // namespace mozilla
#endif //MediaEventSource_h_