gecko-dev/widget/windows/nsWinGesture.h

138 строки
5.0 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef WinGesture_h__
#define WinGesture_h__
/*
* nsWinGesture - Touch input handling for tablet displays.
*/
#include "nsdefs.h"
#include <winuser.h>
#include <tpcshrd.h>
#include "nsPoint.h"
#include "mozilla/EventForwards.h"
#include "mozilla/TouchEvents.h"
// WM_TABLET_QUERYSYSTEMGESTURESTATUS return values
#define TABLET_ROTATE_GESTURE_ENABLE 0x02000000
class nsPointWin : public nsIntPoint
{
public:
nsPointWin& operator=(const POINTS& aPoint) {
x = aPoint.x; y = aPoint.y;
return *this;
}
nsPointWin& operator=(const POINT& aPoint) {
x = aPoint.x; y = aPoint.y;
return *this;
}
nsPointWin& operator=(int val) {
x = y = val;
return *this;
}
void ScreenToClient(HWND hWnd) {
POINT tmp;
tmp.x = x; tmp.y = y;
::ScreenToClient(hWnd, &tmp);
*this = tmp;
}
};
class nsWinGesture
{
public:
nsWinGesture();
public:
bool SetWinGestureSupport(HWND hWnd, mozilla::WidgetGestureNotifyEvent::PanDirection aDirection);
bool ShutdownWinGestureSupport();
bool RegisterTouchWindow(HWND hWnd);
bool UnregisterTouchWindow(HWND hWnd);
bool GetTouchInputInfo(HTOUCHINPUT hTouchInput, uint32_t cInputs, PTOUCHINPUT pInputs);
bool CloseTouchInputHandle(HTOUCHINPUT hTouchInput);
bool IsAvailable();
// Simple gesture process
bool ProcessGestureMessage(HWND hWnd, WPARAM wParam, LPARAM lParam, mozilla::WidgetSimpleGestureEvent& evt);
// Pan processing
bool IsPanEvent(LPARAM lParam);
bool ProcessPanMessage(HWND hWnd, WPARAM wParam, LPARAM lParam);
bool PanDeltaToPixelScroll(mozilla::WidgetWheelEvent& aWheelEvent);
void UpdatePanFeedbackX(HWND hWnd, int32_t scrollOverflow, bool& endFeedback);
void UpdatePanFeedbackY(HWND hWnd, int32_t scrollOverflow, bool& endFeedback);
void PanFeedbackFinalize(HWND hWnd, bool endFeedback);
public:
// Helpers
bool GetGestureInfo(HGESTUREINFO hGestureInfo, PGESTUREINFO pGestureInfo);
bool CloseGestureInfoHandle(HGESTUREINFO hGestureInfo);
bool GetGestureExtraArgs(HGESTUREINFO hGestureInfo, UINT cbExtraArgs, PBYTE pExtraArgs);
bool SetGestureConfig(HWND hWnd, UINT cIDs, PGESTURECONFIG pGestureConfig);
bool GetGestureConfig(HWND hWnd, DWORD dwFlags, PUINT pcIDs, PGESTURECONFIG pGestureConfig);
bool BeginPanningFeedback(HWND hWnd);
bool EndPanningFeedback(HWND hWnd);
bool UpdatePanningFeedback(HWND hWnd, LONG offsetX, LONG offsetY, BOOL fInInertia);
protected:
private:
// Function prototypes
typedef BOOL (WINAPI * GetGestureInfoPtr)(HGESTUREINFO hGestureInfo, PGESTUREINFO pGestureInfo);
typedef BOOL (WINAPI * CloseGestureInfoHandlePtr)(HGESTUREINFO hGestureInfo);
typedef BOOL (WINAPI * GetGestureExtraArgsPtr)(HGESTUREINFO hGestureInfo, UINT cbExtraArgs, PBYTE pExtraArgs);
typedef BOOL (WINAPI * SetGestureConfigPtr)(HWND hwnd, DWORD dwReserved, UINT cIDs, PGESTURECONFIG pGestureConfig, UINT cbSize);
typedef BOOL (WINAPI * GetGestureConfigPtr)(HWND hwnd, DWORD dwReserved, DWORD dwFlags, PUINT pcIDs, PGESTURECONFIG pGestureConfig, UINT cbSize);
typedef BOOL (WINAPI * BeginPanningFeedbackPtr)(HWND hWnd);
typedef BOOL (WINAPI * EndPanningFeedbackPtr)(HWND hWnd, BOOL fAnimateBack);
typedef BOOL (WINAPI * UpdatePanningFeedbackPtr)(HWND hWnd, LONG offsetX, LONG offsetY, BOOL fInInertia);
typedef BOOL (WINAPI * RegisterTouchWindowPtr)(HWND hWnd, ULONG flags);
typedef BOOL (WINAPI * UnregisterTouchWindowPtr)(HWND hWnd);
typedef BOOL (WINAPI * GetTouchInputInfoPtr)(HTOUCHINPUT hTouchInput, uint32_t cInputs, PTOUCHINPUT pInputs, int32_t cbSize);
typedef BOOL (WINAPI * CloseTouchInputHandlePtr)(HTOUCHINPUT hTouchInput);
// Static function pointers
static GetGestureInfoPtr getGestureInfo;
static CloseGestureInfoHandlePtr closeGestureInfoHandle;
static GetGestureExtraArgsPtr getGestureExtraArgs;
static SetGestureConfigPtr setGestureConfig;
static GetGestureConfigPtr getGestureConfig;
static BeginPanningFeedbackPtr beginPanningFeedback;
static EndPanningFeedbackPtr endPanningFeedback;
static UpdatePanningFeedbackPtr updatePanningFeedback;
static RegisterTouchWindowPtr registerTouchWindow;
static UnregisterTouchWindowPtr unregisterTouchWindow;
static GetTouchInputInfoPtr getTouchInputInfo;
static CloseTouchInputHandlePtr closeTouchInputHandle;
// Delay load info
bool InitLibrary();
static HMODULE sLibraryHandle;
static const wchar_t kGestureLibraryName[];
// Pan and feedback state
nsPointWin mPanIntermediate;
nsPointWin mPanRefPoint;
nsPointWin mPixelScrollDelta;
bool mPanActive;
bool mFeedbackActive;
bool mXAxisFeedback;
bool mYAxisFeedback;
bool mPanInertiaActive;
nsPointWin mPixelScrollOverflow;
// Zoom state
double mZoomIntermediate;
// Rotate state
double mRotateIntermediate;
};
#endif /* WinGesture_h__ */