gecko-dev/gfx/vr/moz.build

76 строки
1.8 KiB
Python

# -*- Mode: python; indent-tabs-mode: nil; tab-width: 40 -*-
# vim: set filetype=python:
# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this
# file, You can obtain one at http://mozilla.org/MPL/2.0/.
EXPORTS += [
'gfxVR.h',
'ipc/VRLayerChild.h',
'ipc/VRManagerChild.h',
'ipc/VRManagerParent.h',
'ipc/VRMessageUtils.h',
'VRDisplayClient.h',
'VRDisplayPresentation.h',
'VRManager.h',
]
LOCAL_INCLUDES += [
'/dom/base',
'/gfx/layers/d3d11',
'/gfx/thebes',
]
UNIFIED_SOURCES += [
'gfxVR.cpp',
'gfxVROSVR.cpp',
'gfxVRPuppet.cpp',
'ipc/VRLayerChild.cpp',
'ipc/VRLayerParent.cpp',
'ipc/VRManagerChild.cpp',
'ipc/VRManagerParent.cpp',
'VRDisplayClient.cpp',
'VRDisplayHost.cpp',
'VRDisplayPresentation.cpp',
'VRManager.cpp',
]
if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'windows':
DIRS += [
'openvr',
]
SOURCES += [
'gfxVROculus.cpp',
'gfxVROpenVR.cpp',
]
IPDL_SOURCES = [
'ipc/PVRLayer.ipdl',
'ipc/PVRManager.ipdl',
]
# For building with the real SDK instead of our local hack
#SOURCES += [
# 'OVR_CAPI_Util.cpp',
# 'OVR_CAPIShim.c',
# 'OVR_StereoProjection.cpp',
#]
#
#CXXFLAGS += ["-Ic:/proj/ovr/OculusSDK-0.6.0-beta/LibOVR/Include"]
#CFLAGS += ["-Ic:/proj/ovr/OculusSDK-0.6.0-beta/LibOVR/Include"]
CXXFLAGS += CONFIG['MOZ_CAIRO_CFLAGS']
CXXFLAGS += CONFIG['TK_CFLAGS']
CFLAGS += CONFIG['MOZ_CAIRO_CFLAGS']
CFLAGS += CONFIG['TK_CFLAGS']
include('/ipc/chromium/chromium-config.mozbuild')
FINAL_LIBRARY = 'xul'
# This is intended as a temporary hack to enable VS2015 builds.
if CONFIG['_MSC_VER']:
# ovr_capi_dynamic.h '<unnamed-tag>': Alignment specifier is less than
# actual alignment (8), and will be ignored
CXXFLAGS += ['-wd4359']