gecko-dev/dom/webgpu/Adapter.h

44 строки
973 B
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GPU_Adapter_H_
#define GPU_Adapter_H_
#include "mozilla/AlreadyAddRefed.h"
#include "nsString.h"
#include "ObjectModel.h"
namespace mozilla {
namespace dom {
class Promise;
struct GPUDeviceDescriptor;
struct GPUExtensions;
struct GPUFeatures;
} // namespace dom
namespace webgpu {
class Device;
class Instance;
class Adapter final : public ObjectBase, public ChildOf<Instance> {
public:
GPU_DECL_CYCLE_COLLECTION(Adapter)
GPU_DECL_JS_WRAP(Adapter)
const nsString mName;
private:
Adapter() = delete;
virtual ~Adapter();
public:
void GetName(nsString& out) const { out = mName; }
};
} // namespace webgpu
} // namespace mozilla
#endif // GPU_Adapter_H_