gecko-dev/dom/workers/WorkerRef.h

240 строки
7.9 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_dom_workers_WorkerRef_h
#define mozilla_dom_workers_WorkerRef_h
#include "mozilla/dom/WorkerCommon.h"
#include "mozilla/dom/WorkerStatus.h"
#include "mozilla/UniquePtr.h"
#include <functional>
namespace mozilla {
namespace dom {
/*
* If you want to play with a DOM Worker, you must know that it can go away
* at any time if nothing prevents its shutting down. This documentation helps
* to understand how to play with DOM Workers correctly.
*
* There are several reasons why a DOM Worker could go away. Here is the
* complete list:
*
* a. GC/CC - If the DOM Worker thread is idle and the Worker object is garbage
* collected, it goes away.
* b. The worker script can call self.close()
* c. The Worker object calls worker.terminate()
* d. Firefox is shutting down.
*
* When a DOM Worker goes away, it does several steps. See more in
* WorkerStatus.h. The DOM Worker thread will basically stop scheduling
* WorkerRunnables, and eventually WorkerControlRunnables. But if there is
* something preventing the shutting down, it will always possible to dispatch
* WorkerControlRunnables. Of course, at some point, the worker _must_ be
* released, otherwise firefox will leak it and the browser shutdown will hang.
*
* WeakWorkerRef is a refcounted, NON thread-safe object.
*
* From this object, you can obtain a WorkerPrivate, calling
* WeakWorkerRef::GetPrivate(). It returns nullptr if the worker is shutting
* down or if it is already gone away.
*
* If you want to know when a DOM Worker starts the shutting down procedure,
* pass a callback to the mozilla::dom::WeakWorkerRef::Create() method.
* Your function will be called. Note that _after_ the callback,
* WeakWorkerRef::GetPrivate() will return nullptr.
*
* How to keep a DOM Worker alive?
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*
* If you need to keep the worker alive, you must use StrongWorkerRef.
* You can have this refcounted, NON thread-safe object, calling
* mozilla::dom::StrongWorkerRef::Create(WorkerPrivate* aWorkerPrivate);
*
* If you have a StrongWorkerRef:
* a. the DOM Worker is kept alive.
* b. you can have access to the WorkerPrivate, calling: Private().
* c. WorkerControlRunnable can be dispatched.
*
* Note that the DOM Worker shutdown can start at any time, but having a
* StrongWorkerRef prevents the full shutdown. Also with StrongWorkerRef, you
* can pass a callback when calling mozilla::dom::StrongWorkerRef::Create().
*
* When the DOM Worker shutdown starts, WorkerRunnable cannot be dispatched
* anymore. At this point, you should dispatch WorkerControlRunnable just to
* release resources.
*
* How to have a thread-safe DOM Worker reference?
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*
* Sometimes you need to play with threads and you need a thread-safe worker
* reference. ThreadSafeWorkerRef is what you want.
*
* Just because this object can be sent to different threads, we don't allow the
* setting of a callback. It would be confusing.
*
* ThreadSafeWorkerRef can be destroyed in any thread. Internally it keeps a
* reference to its StrongWorkerRef creator and this ref will be dropped on the
* correct thread when the ThreadSafeWorkerRef is deleted.
*
* IPC WorkerRef
* ~~~~~~~~~~~~~
*
* IPDL protocols require a correct shutdown sequence. Because of this, they
* need a special configuration:
* 1. they need to be informed when the Worker starts the shutting down
* 2. they don't want to prevent the shutdown
* 3. but at the same time, they need to block the shutdown until the WorkerRef
* is not longer alive.
*
* Point 1 is a standard feature of WorkerRef; point 2 is similar to
* WeakWorkerRef; point 3 is similar to StrongWorkerRef.
*
* You can create a special IPC WorkerRef using this static method:
* mozilla::dom::IPCWorkerRef::Create(WorkerPrivate* aWorkerPrivate,
* const char* * aName);
*/
class WorkerPrivate;
class StrongWorkerRef;
class ThreadSafeWorkerRef;
class WorkerRef {
friend class WorkerPrivate;
public:
NS_INLINE_DECL_REFCOUNTING(WorkerRef)
protected:
WorkerRef(WorkerPrivate* aWorkerPrivate, const char* aName,
bool aIsPreventingShutdown);
virtual ~WorkerRef();
virtual void Notify();
bool HoldWorker(WorkerStatus aStatus);
void ReleaseWorker();
bool IsPreventingShutdown() const { return mIsPreventingShutdown; }
const char* Name() const { return mName; }
WorkerPrivate* mWorkerPrivate;
std::function<void()> mCallback;
const char* const mName;
const bool mIsPreventingShutdown;
// True if this WorkerRef has been added to a WorkerPrivate.
bool mHolding;
};
class WeakWorkerRef final : public WorkerRef {
public:
static already_AddRefed<WeakWorkerRef> Create(
WorkerPrivate* aWorkerPrivate,
std::function<void()>&& aCallback = nullptr);
WorkerPrivate* GetPrivate() const;
// This can be called on any thread. It's racy and, in general, the wrong
// choice.
WorkerPrivate* GetUnsafePrivate() const;
private:
explicit WeakWorkerRef(WorkerPrivate* aWorkerPrivate);
~WeakWorkerRef();
void Notify() override;
};
class StrongWorkerRef final : public WorkerRef {
public:
static already_AddRefed<StrongWorkerRef> Create(
WorkerPrivate* aWorkerPrivate, const char* aName,
std::function<void()>&& aCallback = nullptr);
// This function creates a StrongWorkerRef even when in the Canceling state of
// the worker's lifecycle. It's intended to be used by system code, e.g. code
// that needs to perform IPC.
//
// This method should only be used in cases where the StrongWorkerRef will be
// used for an extremely bounded duration that cannot be impacted by content.
// For example, IPCStreams use this type of ref in order to immediately
// migrate to an actor on another thread. Whether the IPCStream ever actually
// is streamed does not matter; the ref will be dropped once the new actor is
// created. For this reason, this method does not take a callback. It's
// expected and required that callers will drop the reference when they are
// done.
static already_AddRefed<StrongWorkerRef> CreateForcibly(
WorkerPrivate* aWorkerPrivate, const char* aName);
WorkerPrivate* Private() const;
private:
friend class WeakWorkerRef;
friend class ThreadSafeWorkerRef;
static already_AddRefed<StrongWorkerRef> CreateImpl(
WorkerPrivate* aWorkerPrivate, const char* aName,
WorkerStatus aFailStatus);
StrongWorkerRef(WorkerPrivate* aWorkerPrivate, const char* aName);
~StrongWorkerRef();
};
class ThreadSafeWorkerRef final {
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(ThreadSafeWorkerRef)
explicit ThreadSafeWorkerRef(StrongWorkerRef* aRef);
WorkerPrivate* Private() const;
private:
friend class StrongWorkerRef;
~ThreadSafeWorkerRef();
RefPtr<StrongWorkerRef> mRef;
};
class IPCWorkerRef final : public WorkerRef {
public:
static already_AddRefed<IPCWorkerRef> Create(
WorkerPrivate* aWorkerPrivate, const char* aName,
std::function<void()>&& aCallback = nullptr);
WorkerPrivate* Private() const;
private:
IPCWorkerRef(WorkerPrivate* aWorkerPrivate, const char* aName);
~IPCWorkerRef();
};
// Template class to keep an Actor pointer, as a raw pointer, in a ref-counted
// way when passed to lambdas.
template <class ActorPtr>
class IPCWorkerRefHelper final {
public:
NS_INLINE_DECL_REFCOUNTING(IPCWorkerRefHelper);
explicit IPCWorkerRefHelper(ActorPtr* aActor) : mActor(aActor) {}
ActorPtr* Actor() const { return mActor; }
private:
~IPCWorkerRefHelper() = default;
// Raw pointer
ActorPtr* mActor;
};
} // namespace dom
} // namespace mozilla
#endif /* mozilla_dom_workers_WorkerRef_h */