gecko-dev/mozglue/misc/ImportDir.h

117 строки
4.6 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
#include "mozilla/NativeNt.h"
#include "mozilla/WinHeaderOnlyUtils.h"
namespace mozilla {
namespace detail {
inline LauncherResult<nt::DataDirectoryEntry> GetImageDirectoryViaFileIo(
const nsAutoHandle& aImageFile, const uint32_t aOurImportDirectoryRva) {
OVERLAPPED ov = {};
ov.Offset = aOurImportDirectoryRva;
DWORD bytesRead;
nt::DataDirectoryEntry result;
if (!::ReadFile(aImageFile, &result, sizeof(result), &bytesRead, &ov) ||
bytesRead != sizeof(result)) {
return LAUNCHER_ERROR_FROM_LAST();
}
return result;
}
} // namespace detail
/**
* This function ensures that the import directory of a loaded binary image
* matches the version that is found in the original file on disk. We do this
* to prevent tampering by third-party code.
*
* Yes, this function may perform file I/O on the critical path during
* startup. A mitigating factor here is that this function must be called
* immediately after creating a process using the image specified by
* |aFullImagePath|; by this point, the system has already paid the price of
* pulling the image file's contents into the page cache.
*
* @param aFullImagePath Wide-character string containing the absolute path
* to the binary whose import directory we are touching.
* @param aLocalExeImage The binary's PE headers that have been loaded into our
* process for examination.
* @param aTargetProcess Handle to the child process whose import table we are
* touching.
* @param aRemoteExeImage HMODULE referencing the child process's executable
* binary that we are touching. This value is used to
* determine the base address of the binary within the
* target process. If nullptr is passed, we use
* |aTargetProcess| to retrieve a value.
*/
inline LauncherVoidResult RestoreImportDirectory(
const wchar_t* aFullImagePath, const nt::PEHeaders& aLocalExeImage,
HANDLE aTargetProcess, HMODULE aRemoteExeImage = nullptr) {
uint32_t importDirEntryRva;
PIMAGE_DATA_DIRECTORY importDirEntry =
aLocalExeImage.GetImageDirectoryEntryPtr(IMAGE_DIRECTORY_ENTRY_IMPORT,
&importDirEntryRva);
if (!importDirEntry) {
return LAUNCHER_ERROR_FROM_WIN32(ERROR_BAD_EXE_FORMAT);
}
nsAutoHandle file(::CreateFileW(aFullImagePath, GENERIC_READ, FILE_SHARE_READ,
nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL,
nullptr));
if (file.get() == INVALID_HANDLE_VALUE) {
return LAUNCHER_ERROR_FROM_LAST();
}
// Why do we use file I/O here instead of a memory mapping? The simple reason
// is that we do not want any kernel-mode drivers to start tampering with file
// contents under the belief that the file is being mapped for execution.
// Windows 8 supports creation of file mappings using the SEC_IMAGE_NO_EXECUTE
// flag, which may help to mitigate this, but we might as well just support
// a single implementation that works everywhere.
LauncherResult<nt::DataDirectoryEntry> realImportDirectory =
detail::GetImageDirectoryViaFileIo(file, importDirEntryRva);
if (realImportDirectory.isErr()) {
return realImportDirectory.propagateErr();
}
nt::DataDirectoryEntry toWrite = realImportDirectory.unwrap();
if (!aRemoteExeImage) {
LauncherResult<HMODULE> remoteImageBase =
nt::GetProcessExeModule(aTargetProcess);
if (remoteImageBase.isErr()) {
return remoteImageBase.propagateErr();
}
aRemoteExeImage = remoteImageBase.unwrap();
}
void* remoteAddress =
nt::PEHeaders::HModuleToBaseAddr<char*>(aRemoteExeImage) +
importDirEntryRva;
{ // Scope for prot
AutoVirtualProtect prot(remoteAddress, sizeof(IMAGE_DATA_DIRECTORY),
PAGE_READWRITE, aTargetProcess);
if (!prot) {
return LAUNCHER_ERROR_FROM_MOZ_WINDOWS_ERROR(prot.GetError());
}
SIZE_T bytesWritten;
if (!::WriteProcessMemory(aTargetProcess, remoteAddress, &toWrite,
sizeof(IMAGE_DATA_DIRECTORY), &bytesWritten) ||
bytesWritten != sizeof(IMAGE_DATA_DIRECTORY)) {
return LAUNCHER_ERROR_FROM_LAST();
}
}
return Ok();
}
} // namespace mozilla