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Proggy.ttf
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area-lut.tga
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base.glsl
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brush.glsl
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Bug 1526756 - Snap brushes for pictures to the primitive instead of visible rect. r=kvark
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2019-03-04 14:21:18 -05:00 |
brush_blend.glsl
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Bug 1505871. Fix comment to not trigger angle_shader_validation.rs.
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2019-02-26 00:16:37 -06:00 |
brush_image.glsl
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Bug 1496540 - Handle overlapping border corners in webrender r=gw
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2019-01-31 18:31:47 +00:00 |
brush_linear_gradient.glsl
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Bug 1496540 - Handle overlapping border corners in webrender r=gw
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2019-01-31 18:31:47 +00:00 |
brush_mix_blend.glsl
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Backed out changeset 6878f6294d68 (bug 1519718) for bustages on a CLOSED TREE.
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2019-03-06 12:34:28 +02:00 |
brush_radial_gradient.glsl
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Bug 1496540 - Handle overlapping border corners in webrender r=gw
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2019-01-31 18:31:47 +00:00 |
brush_solid.glsl
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brush_yuv_image.glsl
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Bug 1514738 - Update webrender to commit deaeaba5fd955f7a22b97b257d268a78ab744d4b (WR PR #3414). r=kats
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2018-12-17 14:12:45 +00:00 |
clip_shared.glsl
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Bug 1528866 - Specify device pixel ratio per render task. r=emilio
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2019-02-19 09:11:09 +00:00 |
cs_blur.glsl
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Bug 1512533 - Update webrender to commit 19abc69f0e17f8f6915ca5711ede2b5ac5aeefe9 (WR PR #3122). r=kats
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2018-12-07 14:13:15 +00:00 |
cs_border_segment.glsl
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Bug 1526504 - border-style is not drawn with double r=emilio
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2019-02-12 01:20:50 +00:00 |
cs_border_solid.glsl
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Bug 1496540 - Handle overlapping border corners in webrender r=gw
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2019-01-31 18:31:47 +00:00 |
cs_clip_box_shadow.glsl
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Bug 1523882 - Rework snapping logic in clip mask generate to fix uneven box shadows. r=kvark,nical
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2019-02-01 23:24:53 +00:00 |
cs_clip_image.glsl
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Bug 1523882 - Rework snapping logic in clip mask generate to fix uneven box shadows. r=kvark,nical
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2019-02-01 23:24:53 +00:00 |
cs_clip_rectangle.glsl
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Bug 1523882 - Rework snapping logic in clip mask generate to fix uneven box shadows. r=kvark,nical
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2019-02-01 23:24:53 +00:00 |
cs_line_decoration.glsl
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cs_scale.glsl
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debug_color.glsl
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debug_font.glsl
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ellipse.glsl
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gpu_cache.glsl
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Bug 1505871. Implementation of shaders. r=gw
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2019-02-26 00:16:37 -06:00 |
gpu_cache_update.glsl
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pf_vector_cover.glsl
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pf_vector_stencil.glsl
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prim_shared.glsl
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Bug 1526756 - Snap brushes for pictures to the primitive instead of visible rect. r=kvark
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2019-03-04 14:21:18 -05:00 |
ps_split_composite.glsl
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Bug 1528866 - Specify device pixel ratio per render task. r=emilio
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2019-02-19 09:11:09 +00:00 |
ps_text_run.glsl
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Bug 1533139 - pass in raster scale to text run shader without inverting r=gw
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2019-03-06 21:39:04 +00:00 |
rect.glsl
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render_task.glsl
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Bug 1528866 - Specify device pixel ratio per render task. r=emilio
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2019-02-19 09:11:09 +00:00 |
shared.glsl
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shared_other.glsl
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snap.glsl
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Bug 1523882 - Rework snapping logic in clip mask generate to fix uneven box shadows. r=kvark,nical
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2019-02-01 23:24:53 +00:00 |
transform.glsl
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