зеркало из https://github.com/mozilla/gecko-dev.git
64 строки
1.8 KiB
TOML
64 строки
1.8 KiB
TOML
[package]
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name = "wgpu_bindings"
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version = "0.1.0"
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authors = [
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"Dzmitry Malyshau <kvark@mozilla.com>",
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"Joshua Groves <josh@joshgroves.com>",
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]
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edition = "2018"
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license = "MPL-2.0"
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publish = false
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[lib]
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[features]
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default = []
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[dependencies.wgc]
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package = "wgpu-core"
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git = "https://github.com/gfx-rs/wgpu"
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rev = "73b4257b17cc62ecc8df6d6aa3730bd9c6cba4b9"
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#Note: "replay" shouldn't ideally be needed,
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# but it allows us to serialize everything across IPC.
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features = ["replay", "trace", "serial-pass", "strict_asserts", "wgsl"]
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# We want the wgpu-core Metal backend on macOS and iOS.
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# (We should consider also enabling "vulkan" for Vulkan Portability.)
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[target.'cfg(any(target_os = "macos", target_os = "ios"))'.dependencies.wgc]
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package = "wgpu-core"
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git = "https://github.com/gfx-rs/wgpu"
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rev = "73b4257b17cc62ecc8df6d6aa3730bd9c6cba4b9"
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features = ["metal"]
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# We want the wgpu-core Direct3D backends on Windows.
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[target.'cfg(windows)'.dependencies.wgc]
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package = "wgpu-core"
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git = "https://github.com/gfx-rs/wgpu"
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rev = "73b4257b17cc62ecc8df6d6aa3730bd9c6cba4b9"
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features = ["dx11", "dx12"]
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# We want the wgpu-core Vulkan backend on Linux and Windows.
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[target.'cfg(any(windows, all(unix, not(any(target_os = "macos", target_os = "ios")))))'.dependencies.wgc]
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package = "wgpu-core"
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git = "https://github.com/gfx-rs/wgpu"
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rev = "73b4257b17cc62ecc8df6d6aa3730bd9c6cba4b9"
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features = ["vulkan"]
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[dependencies.wgt]
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package = "wgpu-types"
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git = "https://github.com/gfx-rs/wgpu"
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rev = "73b4257b17cc62ecc8df6d6aa3730bd9c6cba4b9"
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[dependencies.wgh]
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package = "wgpu-hal"
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git = "https://github.com/gfx-rs/wgpu"
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rev = "73b4257b17cc62ecc8df6d6aa3730bd9c6cba4b9"
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[dependencies]
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bincode = "1"
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log = "0.4"
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parking_lot = "0.11"
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serde = "1"
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nsstring = { path = "../../xpcom/rust/nsstring" }
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static_prefs = { path = "../../modules/libpref/init/static_prefs" }
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