gecko-dev/servo/components/compositing/compositor_thread.rs

261 строка
10 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
//! Communication with the compositor thread.
use SendableFrameTree;
use compositor::CompositingReason;
use euclid::{Point2D, Size2D};
use gfx_traits::Epoch;
use ipc_channel::ipc::IpcSender;
use msg::constellation_msg::{Key, KeyModifiers, KeyState, PipelineId, TopLevelBrowsingContextId};
use net_traits::image::base::Image;
use profile_traits::mem;
use profile_traits::time;
use script_traits::{AnimationState, ConstellationMsg, EventResult, LoadData};
use servo_url::ServoUrl;
use std::fmt::{Debug, Error, Formatter};
use std::sync::mpsc::{Receiver, Sender};
use style_traits::cursor::Cursor;
use style_traits::viewport::ViewportConstraints;
use webrender;
use webrender_api;
/// Used to wake up the event loop, provided by the servo port/embedder.
pub trait EventLoopWaker : 'static + Send {
fn clone(&self) -> Box<EventLoopWaker + Send>;
fn wake(&self);
}
/// Sends messages to the embedder.
pub struct EmbedderProxy {
pub sender: Sender<EmbedderMsg>,
pub event_loop_waker: Box<EventLoopWaker>,
}
impl EmbedderProxy {
pub fn send(&self, msg: EmbedderMsg) {
// Send a message and kick the OS event loop awake.
if let Err(err) = self.sender.send(msg) {
warn!("Failed to send response ({}).", err);
}
self.event_loop_waker.wake();
}
}
impl Clone for EmbedderProxy {
fn clone(&self) -> EmbedderProxy {
EmbedderProxy {
sender: self.sender.clone(),
event_loop_waker: self.event_loop_waker.clone(),
}
}
}
/// The port that the embedder receives messages on.
pub struct EmbedderReceiver {
pub receiver: Receiver<EmbedderMsg>
}
impl EmbedderReceiver {
pub fn try_recv_embedder_msg(&mut self) -> Option<EmbedderMsg> {
self.receiver.try_recv().ok()
}
pub fn recv_embedder_msg(&mut self) -> EmbedderMsg {
self.receiver.recv().unwrap()
}
}
/// Sends messages to the compositor.
pub struct CompositorProxy {
pub sender: Sender<Msg>,
pub event_loop_waker: Box<EventLoopWaker>,
}
impl CompositorProxy {
pub fn send(&self, msg: Msg) {
// Send a message and kick the OS event loop awake.
if let Err(err) = self.sender.send(msg) {
warn!("Failed to send response ({}).", err);
}
self.event_loop_waker.wake();
}
}
impl Clone for CompositorProxy {
fn clone(&self) -> CompositorProxy {
CompositorProxy {
sender: self.sender.clone(),
event_loop_waker: self.event_loop_waker.clone(),
}
}
}
/// The port that the compositor receives messages on.
pub struct CompositorReceiver {
pub receiver: Receiver<Msg>
}
impl CompositorReceiver {
pub fn try_recv_compositor_msg(&mut self) -> Option<Msg> {
self.receiver.try_recv().ok()
}
pub fn recv_compositor_msg(&mut self) -> Msg {
self.receiver.recv().unwrap()
}
}
pub trait RenderListener {
fn recomposite(&mut self, reason: CompositingReason);
}
impl RenderListener for CompositorProxy {
fn recomposite(&mut self, reason: CompositingReason) {
self.send(Msg::Recomposite(reason));
}
}
pub enum EmbedderMsg {
/// A status message to be displayed by the browser chrome.
Status(TopLevelBrowsingContextId, Option<String>),
/// Alerts the embedder that the current page has changed its title.
ChangePageTitle(TopLevelBrowsingContextId, Option<String>),
/// Move the window to a point
MoveTo(TopLevelBrowsingContextId, Point2D<i32>),
/// Resize the window to size
ResizeTo(TopLevelBrowsingContextId, Size2D<u32>),
/// Get Window Informations size and position
GetClientWindow(TopLevelBrowsingContextId, IpcSender<(Size2D<u32>, Point2D<i32>)>),
/// Wether or not to follow a link
AllowNavigation(TopLevelBrowsingContextId, ServoUrl, IpcSender<bool>),
/// Sends an unconsumed key event back to the embedder.
KeyEvent(Option<TopLevelBrowsingContextId>, Option<char>, Key, KeyState, KeyModifiers),
/// Changes the cursor.
SetCursor(Cursor),
/// A favicon was detected
NewFavicon(TopLevelBrowsingContextId, ServoUrl),
/// <head> tag finished parsing
HeadParsed(TopLevelBrowsingContextId),
/// The history state has changed.
HistoryChanged(TopLevelBrowsingContextId, Vec<LoadData>, usize),
/// Enter or exit fullscreen
SetFullscreenState(TopLevelBrowsingContextId, bool),
/// The load of a page has begun
LoadStart(TopLevelBrowsingContextId),
/// The load of a page has completed
LoadComplete(TopLevelBrowsingContextId),
}
/// Messages from the painting thread and the constellation thread to the compositor thread.
pub enum Msg {
/// Requests that the compositor shut down.
Exit,
/// Informs the compositor that the constellation has completed shutdown.
/// Required because the constellation can have pending calls to make
/// (e.g. SetFrameTree) at the time that we send it an ExitMsg.
ShutdownComplete,
/// Scroll a page in a window
ScrollFragmentPoint(webrender_api::ClipId, Point2D<f32>, bool),
/// Alerts the compositor that the given pipeline has changed whether it is running animations.
ChangeRunningAnimationsState(PipelineId, AnimationState),
/// Replaces the current frame tree, typically called during main frame navigation.
SetFrameTree(SendableFrameTree),
/// Composite.
Recomposite(CompositingReason),
/// Script has handled a touch event, and either prevented or allowed default actions.
TouchEventProcessed(EventResult),
/// Composite to a PNG file and return the Image over a passed channel.
CreatePng(IpcSender<Option<Image>>),
/// Alerts the compositor that the viewport has been constrained in some manner
ViewportConstrained(PipelineId, ViewportConstraints),
/// A reply to the compositor asking if the output image is stable.
IsReadyToSaveImageReply(bool),
/// Pipeline visibility changed
PipelineVisibilityChanged(PipelineId, bool),
/// WebRender has successfully processed a scroll. The boolean specifies whether a composite is
/// needed.
NewScrollFrameReady(bool),
/// A pipeline was shut down.
// This message acts as a synchronization point between the constellation,
// when it shuts down a pipeline, to the compositor; when the compositor
// sends a reply on the IpcSender, the constellation knows it's safe to
// tear down the other threads associated with this pipeline.
PipelineExited(PipelineId, IpcSender<()>),
/// Runs a closure in the compositor thread.
/// It's used to dispatch functions from webrender to the main thread's event loop.
/// Required to allow WGL GLContext sharing in Windows.
Dispatch(Box<Fn() + Send>),
/// Indicates to the compositor that it needs to record the time when the frame with
/// the given ID (epoch) is painted and report it to the layout thread of the given
/// pipeline ID.
PendingPaintMetric(PipelineId, Epoch),
/// The load of a page has completed
LoadComplete(TopLevelBrowsingContextId),
}
impl Debug for Msg {
fn fmt(&self, f: &mut Formatter) -> Result<(), Error> {
match *self {
Msg::Exit => write!(f, "Exit"),
Msg::ShutdownComplete => write!(f, "ShutdownComplete"),
Msg::ScrollFragmentPoint(..) => write!(f, "ScrollFragmentPoint"),
Msg::ChangeRunningAnimationsState(..) => write!(f, "ChangeRunningAnimationsState"),
Msg::SetFrameTree(..) => write!(f, "SetFrameTree"),
Msg::Recomposite(..) => write!(f, "Recomposite"),
Msg::TouchEventProcessed(..) => write!(f, "TouchEventProcessed"),
Msg::CreatePng(..) => write!(f, "CreatePng"),
Msg::ViewportConstrained(..) => write!(f, "ViewportConstrained"),
Msg::IsReadyToSaveImageReply(..) => write!(f, "IsReadyToSaveImageReply"),
Msg::PipelineVisibilityChanged(..) => write!(f, "PipelineVisibilityChanged"),
Msg::PipelineExited(..) => write!(f, "PipelineExited"),
Msg::NewScrollFrameReady(..) => write!(f, "NewScrollFrameReady"),
Msg::Dispatch(..) => write!(f, "Dispatch"),
Msg::PendingPaintMetric(..) => write!(f, "PendingPaintMetric"),
Msg::LoadComplete(..) => write!(f, "LoadComplete"),
}
}
}
impl Debug for EmbedderMsg {
fn fmt(&self, f: &mut Formatter) -> Result<(), Error> {
match *self {
EmbedderMsg::Status(..) => write!(f, "Status"),
EmbedderMsg::ChangePageTitle(..) => write!(f, "ChangePageTitle"),
EmbedderMsg::MoveTo(..) => write!(f, "MoveTo"),
EmbedderMsg::ResizeTo(..) => write!(f, "ResizeTo"),
EmbedderMsg::GetClientWindow(..) => write!(f, "GetClientWindow"),
EmbedderMsg::AllowNavigation(..) => write!(f, "AllowNavigation"),
EmbedderMsg::KeyEvent(..) => write!(f, "KeyEvent"),
EmbedderMsg::SetCursor(..) => write!(f, "SetCursor"),
EmbedderMsg::NewFavicon(..) => write!(f, "NewFavicon"),
EmbedderMsg::HeadParsed(..) => write!(f, "HeadParsed"),
EmbedderMsg::HistoryChanged(..) => write!(f, "HistoryChanged"),
EmbedderMsg::SetFullscreenState(..) => write!(f, "SetFullscreenState"),
EmbedderMsg::LoadStart(..) => write!(f, "LoadStart"),
EmbedderMsg::LoadComplete(..) => write!(f, "LoadComplete"),
}
}
}
/// Data used to construct a compositor.
pub struct InitialCompositorState {
/// A channel to the compositor.
pub sender: CompositorProxy,
/// A port on which messages inbound to the compositor can be received.
pub receiver: CompositorReceiver,
/// A channel to the constellation.
pub constellation_chan: Sender<ConstellationMsg>,
/// A channel to the time profiler thread.
pub time_profiler_chan: time::ProfilerChan,
/// A channel to the memory profiler thread.
pub mem_profiler_chan: mem::ProfilerChan,
/// Instance of webrender API
pub webrender: webrender::Renderer,
pub webrender_document: webrender_api::DocumentId,
pub webrender_api: webrender_api::RenderApi,
}