зеркало из https://github.com/mozilla/gecko-dev.git
418 строки
16 KiB
C++
418 строки
16 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef NSSVGEFFECTS_H_
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#define NSSVGEFFECTS_H_
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#include "mozilla/Attributes.h"
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#include "mozilla/dom/IDTracker.h"
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#include "FrameProperties.h"
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#include "mozilla/dom/Element.h"
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#include "nsHashKeys.h"
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#include "nsID.h"
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#include "nsIFrame.h"
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#include "nsIMutationObserver.h"
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#include "nsInterfaceHashtable.h"
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#include "nsISupportsBase.h"
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#include "nsISupportsImpl.h"
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#include "nsStringFwd.h"
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#include "nsStubMutationObserver.h"
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#include "nsSVGUtils.h"
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#include "nsTHashtable.h"
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#include "nsURIHashKey.h"
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#include "nsCycleCollectionParticipant.h"
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class nsAtom;
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class nsIURI;
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class nsSVGClipPathFrame;
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class nsSVGMarkerFrame;
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class nsSVGPaintServerFrame;
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class nsSVGFilterFrame;
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class nsSVGMaskFrame;
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namespace mozilla {
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namespace dom {
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class CanvasRenderingContext2D;
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class SVGGeometryElement;
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} // namespace dom
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} // namespace mozilla
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namespace mozilla {
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/*
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* This class contains URL and referrer information (referrer and referrer
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* policy).
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* We use it to pass to svg system instead of nsIURI. The object brings referrer
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* and referrer policy so we can send correct Referer headers.
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*/
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class URLAndReferrerInfo {
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public:
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URLAndReferrerInfo(nsIURI* aURI, nsIURI* aReferrer,
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mozilla::net::ReferrerPolicy aReferrerPolicy)
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: mURI(aURI), mReferrer(aReferrer), mReferrerPolicy(aReferrerPolicy) {
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MOZ_ASSERT(aURI);
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}
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URLAndReferrerInfo(nsIURI* aURI, URLExtraData* aExtraData)
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: mURI(aURI),
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mReferrer(aExtraData->GetReferrer()),
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mReferrerPolicy(aExtraData->GetReferrerPolicy()) {
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MOZ_ASSERT(aURI);
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}
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NS_INLINE_DECL_REFCOUNTING(URLAndReferrerInfo)
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nsIURI* GetURI() { return mURI; }
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nsIURI* GetReferrer() { return mReferrer; }
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mozilla::net::ReferrerPolicy GetReferrerPolicy() { return mReferrerPolicy; }
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private:
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~URLAndReferrerInfo() = default;
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nsCOMPtr<nsIURI> mURI;
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nsCOMPtr<nsIURI> mReferrer;
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mozilla::net::ReferrerPolicy mReferrerPolicy;
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};
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/**
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* This interface allows us to be notified when a piece of SVG content is
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* re-rendered.
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*
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* Concrete implementations of this base class need to implement
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* GetReferencedElementWithoutObserving to specify the SVG element that
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* they'd like to monitor for rendering changes, and they need to implement
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* OnRenderingChange to specify how we'll react when that content gets
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* re-rendered. They also need to implement a constructor and destructor,
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* which should call StartObserving and StopObserving, respectively.
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*
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* The referenced element is generally looked up and stored during
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* construction. If the referenced element is in an extenal SVG resource
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* document, the lookup code will initiate loading of the external resource and
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* OnRenderingChange will be called once the element in the external resource
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* is available.
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*
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* Although the referenced element may be found and stored during construction,
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* observing for rendering changes does not start until requested.
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*/
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class SVGRenderingObserver : public nsStubMutationObserver {
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protected:
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virtual ~SVGRenderingObserver() = default;
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public:
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typedef mozilla::dom::Element Element;
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SVGRenderingObserver() : mInObserverList(false) {}
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// nsIMutationObserver
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NS_DECL_NSIMUTATIONOBSERVER_ATTRIBUTECHANGED
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NS_DECL_NSIMUTATIONOBSERVER_CONTENTAPPENDED
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NS_DECL_NSIMUTATIONOBSERVER_CONTENTINSERTED
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NS_DECL_NSIMUTATIONOBSERVER_CONTENTREMOVED
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/**
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* Called when non-DOM-mutation changes to the observed element should likely
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* cause the rendering of our observer to change. This includes changes to
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* CSS computed values, but also changes to rendering observers that the
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* observed element itself may have (for example, when we're being used to
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* observe an SVG pattern, and an element in that pattern references and
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* observes a gradient that has changed).
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*/
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void OnNonDOMMutationRenderingChange();
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// When a SVGRenderingObserver list gets forcibly cleared, it uses this
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// callback to notify every observer that's cleared from it, so they can
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// react.
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void NotifyEvictedFromRenderingObserverSet();
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nsIFrame* GetAndObserveReferencedFrame();
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/**
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* @param aOK this is only for the convenience of callers. We set *aOK to
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* false if the frame is the wrong type
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*/
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nsIFrame* GetAndObserveReferencedFrame(mozilla::LayoutFrameType aFrameType,
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bool* aOK);
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Element* GetAndObserveReferencedElement();
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virtual bool ObservesReflow() { return false; }
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protected:
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void StartObserving();
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void StopObserving();
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/**
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* Called whenever the rendering of the observed element may have changed.
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*
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* More specifically, this method is called whenever DOM mutation occurs in
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* the observed element's subtree, or whenever
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* SVGObserverUtils::InvalidateRenderingObservers or
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* SVGObserverUtils::InvalidateDirectRenderingObservers is called for the
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* observed element's frame.
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*
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* Subclasses should override this method to handle rendering changes
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* appropriately.
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*/
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virtual void OnRenderingChange() = 0;
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virtual Element* GetReferencedElementWithoutObserving() = 0;
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#ifdef DEBUG
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void DebugObserverSet();
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#endif
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// Whether we're in our referenced element's observer list at this time.
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bool mInObserverList;
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};
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class SVGObserverUtils {
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public:
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typedef mozilla::dom::CanvasRenderingContext2D CanvasRenderingContext2D;
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typedef mozilla::dom::Element Element;
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typedef dom::SVGGeometryElement SVGGeometryElement;
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using HrefToTemplateCallback = const std::function<void(nsAString&)>&;
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/**
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* Ensures that that if the given frame requires any resources that are in
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* SVG resource documents that the loading of those documents is initiated.
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* This does not make aFrame start to observe any elements that it
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* references.
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*/
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static void InitiateResourceDocLoads(nsIFrame* aFrame);
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/**
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* Called when changes to an element (e.g. CSS property changes) cause its
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* frame to start/stop referencing (or reference different) SVG resource
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* elements. (_Not_ called for changes to referenced resource elements.)
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*
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* This function handles such changes by discarding _all_ the frame's SVG
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* effects frame properties (causing those properties to stop watching their
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* target element). It also synchronously (re)creates the filter and marker
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* frame properties (XXX why not the other properties?), which makes it
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* useful for initializing those properties during first reflow.
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*
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* XXX rename to something more meaningful like RefreshResourceReferences?
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*/
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static void UpdateEffects(nsIFrame* aFrame);
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/**
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* @param aFrame must be a first-continuation.
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*/
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static void AddRenderingObserver(Element* aElement,
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SVGRenderingObserver* aObserver);
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/**
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* @param aFrame must be a first-continuation.
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*/
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static void RemoveRenderingObserver(Element* aElement,
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SVGRenderingObserver* aObserver);
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/**
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* Removes all rendering observers from aElement.
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*/
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static void RemoveAllRenderingObservers(Element* aElement);
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/**
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* This can be called on any frame. We invalidate the observers of aFrame's
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* element, if any, or else walk up to the nearest observable SVG parent
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* frame with observers and invalidate them instead.
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*
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* Note that this method is very different to e.g.
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* nsNodeUtils::AttributeChanged which walks up the content node tree all the
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* way to the root node (not stopping if it encounters a non-container SVG
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* node) invalidating all mutation observers (not just
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* nsSVGRenderingObservers) on all nodes along the way (not just the first
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* node it finds with observers). In other words, by doing all the
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* things in parentheses in the preceding sentence, this method uses
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* knowledge about our implementation and what can be affected by SVG effects
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* to make invalidation relatively lightweight when an SVG effect changes.
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*/
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static void InvalidateRenderingObservers(nsIFrame* aFrame);
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enum { INVALIDATE_REFLOW = 1 };
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enum ReferenceState {
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/// Has no references to SVG filters (may still have CSS filter functions!)
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eHasNoRefs,
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eHasRefsAllValid,
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eHasRefsSomeInvalid,
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};
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/**
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* This can be called on any element or frame. Only direct observers of this
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* (frame's) element, if any, are invalidated.
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*/
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static void InvalidateDirectRenderingObservers(Element* aElement,
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uint32_t aFlags = 0);
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static void InvalidateDirectRenderingObservers(nsIFrame* aFrame,
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uint32_t aFlags = 0);
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/**
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* Get the paint server for aPaintedFrame.
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*/
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static nsSVGPaintServerFrame* GetAndObservePaintServer(
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nsIFrame* aPaintedFrame, nsStyleSVGPaint nsStyleSVG::*aPaint);
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/**
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* Get the start/mid/end-markers for the given frame, and add the frame as
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* an observer to those markers. Returns true if at least one marker type is
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* found, false otherwise.
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*/
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static bool GetAndObserveMarkers(nsIFrame* aMarkedFrame,
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nsSVGMarkerFrame* (*aFrames)[3]);
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/**
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* Get the frames of the SVG filters applied to the given frame, and add the
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* frame as an observer to those filter frames.
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*
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* NOTE! A return value of eHasNoRefs does NOT mean that there are no filters
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* to be applied, only that there are no references to SVG filter elements.
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*
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* XXX Callers other than ComputePostEffectsVisualOverflowRect and
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* nsSVGUtils::GetPostFilterVisualOverflowRect should not need to initiate
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* observing. If we have a bug that causes invalidation (which would remove
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* observers) between reflow and painting, then we don't really want to
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* re-add abservers during painting. That has the potential to hide logic
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* bugs, or cause later invalidation problems. However, let's not change
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* that behavior just yet due to the regression potential.
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*/
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static ReferenceState GetAndObserveFilters(
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nsIFrame* aFilteredFrame, nsTArray<nsSVGFilterFrame*>* aFilterFrames);
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/**
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* If the given frame is already observing SVG filters, this function gets
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* those filters. If the frame is not already observing filters this
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* function assumes that it doesn't have anything to observe.
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*/
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static ReferenceState GetFiltersIfObserving(
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nsIFrame* aFilteredFrame, nsTArray<nsSVGFilterFrame*>* aFilterFrames);
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/**
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* Starts observing filters for a <canvas> element's CanvasRenderingContext2D.
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*
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* Returns a RAII object that the caller should make sure is released once
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* the CanvasRenderingContext2D is no longer using them (that is, when the
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* CanvasRenderingContext2D "drawing style state" on which the filters were
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* set is destroyed or has its filter style reset).
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*
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* XXXjwatt: It's a bit unfortunate that both we and
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* CanvasRenderingContext2D::UpdateFilter process the list of nsStyleFilter
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* objects separately. It would be better to refactor things so that we only
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* do that work once.
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*/
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static already_AddRefed<nsISupports> ObserveFiltersForCanvasContext(
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CanvasRenderingContext2D* aContext, Element* aCanvasElement,
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nsTArray<nsStyleFilter>& aFilters);
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/**
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* Called when cycle collecting CanvasRenderingContext2D, and requires the
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* RAII object returned from ObserveFiltersForCanvasContext to be passed in.
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*
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* XXXjwatt: I don't think this is doing anything useful. All we do under
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* this function is clear a raw C-style (i.e. not strong) pointer. That's
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* clearly not helping in breaking any cycles. The fact that we MOZ_CRASH
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* in OnRenderingChange if that pointer is null indicates that this isn't
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* even doing anything useful in terms of preventing further invalidation
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* from any observed filters.
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*/
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static void DetachFromCanvasContext(nsISupports* aAutoObserver);
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/**
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* Get the frame of the SVG clipPath applied to aClippedFrame, if any, and
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* set up aClippedFrame as a rendering observer of the clipPath's frame, to
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* be invalidated if it changes.
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*
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* Currently we only have support for 'clip-path' with a single item, but the
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* spec. now says 'clip-path' can be set to an arbitrary number of items.
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* Once we support that, aClipPathFrame will need to be an nsTArray as it
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* is for 'filter' and 'mask'. Currently a return value of eHasNoRefs means
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* that there is no clipping at all, but once we support more than one item
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* then - as for filter and mask - we could still have basic shape clipping
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* to apply even if there are no references to SVG clipPath elements.
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*
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* Note that, unlike for filters, a reference to an ID that doesn't exist
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* is not invalid for clip-path or mask. We will return eHasNoRefs in that
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* case.
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*/
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static ReferenceState GetAndObserveClipPath(
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nsIFrame* aClippedFrame, nsSVGClipPathFrame** aClipPathFrame);
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/**
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* If masking is applied to aMaskedFrame, gets an array of any SVG masks
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* that are referenced, setting up aMaskFrames as a rendering observer of
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* those masks (if any).
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*
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* NOTE! A return value of eHasNoRefs does NOT mean that there are no masks
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* to be applied, only that there are no references to SVG mask elements.
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*
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* Note that, unlike for filters, a reference to an ID that doesn't exist
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* is not invalid for clip-path or mask. We will return eHasNoRefs in that
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* case.
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*/
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static ReferenceState GetAndObserveMasks(
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nsIFrame* aMaskedFrame, nsTArray<nsSVGMaskFrame*>* aMaskFrames);
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/**
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* Get the SVGGeometryElement that is referenced by aTextPathFrame, and make
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* aTextPathFrame start observing rendering changes to that element.
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*/
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static SVGGeometryElement* GetAndObserveTextPathsPath(
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nsIFrame* aTextPathFrame);
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/**
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* Make aTextPathFrame stop observing rendering changes to the
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* SVGGeometryElement that it references, if any.
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*/
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static void RemoveTextPathObserver(nsIFrame* aTextPathFrame);
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/**
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* Gets the nsIFrame of a referenced SVG "template" element, if any, and
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* makes aFrame start observing rendering changes to the template element.
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*
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* Template elements: some elements like gradients, pattern or filter can
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* reference another element of the same type using their 'href' attribute,
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* and use that element as a template that provides attributes or content
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* that is missing from the referring element.
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*
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* The frames that this function is called for do not have a common base
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* class, which is why it is necessary to pass in a function that can be
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* used as a callback to lazily get the href value, if necessary.
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*/
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static nsIFrame* GetAndObserveTemplate(nsIFrame* aFrame,
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HrefToTemplateCallback aGetHref);
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static void RemoveTemplateObserver(nsIFrame* aFrame);
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/**
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* Gets an arbitrary element and starts observing it. Used to implement
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* '-moz-element'.
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*
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* Note that bug 1496065 has been filed to remove support for referencing
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* arbitrary elements using '-moz-element'.
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*/
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static Element* GetAndObserveBackgroundImage(nsIFrame* aFrame,
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const nsAtom* aHref);
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/**
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* A helper function to resolve filter URL.
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*/
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static already_AddRefed<URLAndReferrerInfo> GetFilterURI(
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nsIFrame* aFrame, const nsStyleFilter& aFilter);
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/**
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* Return a baseURL for resolving a local-ref URL.
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*
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* @param aContent an element which uses a local-ref property. Here are some
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* examples:
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* <rect fill=url(#foo)>
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* <circle clip-path=url(#foo)>
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* <use xlink:href="#foo">
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*/
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static already_AddRefed<nsIURI> GetBaseURLForLocalRef(nsIContent* aContent,
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nsIURI* aDocURI);
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};
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} // namespace mozilla
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#endif /*NSSVGEFFECTS_H_*/
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