зеркало из https://github.com/mozilla/gecko-dev.git
383 строки
13 KiB
C++
383 строки
13 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim:set ts=2 sw=2 sts=2 et cindent: */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
#if !defined(AudioStream_h_)
|
|
# define AudioStream_h_
|
|
|
|
# include "AudioSampleFormat.h"
|
|
# include "CubebUtils.h"
|
|
# include "MediaInfo.h"
|
|
# include "MediaSink.h"
|
|
# include "mozilla/Atomics.h"
|
|
# include "mozilla/Monitor.h"
|
|
# include "mozilla/MozPromise.h"
|
|
# include "mozilla/ProfilerUtils.h"
|
|
# include "mozilla/RefPtr.h"
|
|
# include "mozilla/Result.h"
|
|
# include "mozilla/TimeStamp.h"
|
|
# include "mozilla/UniquePtr.h"
|
|
# include "mozilla/SPSCQueue.h"
|
|
# include "nsCOMPtr.h"
|
|
# include "nsThreadUtils.h"
|
|
# include "WavDumper.h"
|
|
|
|
namespace mozilla {
|
|
|
|
struct CubebDestroyPolicy {
|
|
void operator()(cubeb_stream* aStream) const {
|
|
cubeb_stream_destroy(aStream);
|
|
}
|
|
};
|
|
|
|
class AudioStream;
|
|
class FrameHistory;
|
|
class AudioConfig;
|
|
class RLBoxSoundTouch;
|
|
|
|
// A struct that contains the number of frames serviced or underrun by a
|
|
// callback, alongside the sample-rate for this callback (in case of playback
|
|
// rate change, it can be variable).
|
|
struct CallbackInfo {
|
|
CallbackInfo() = default;
|
|
CallbackInfo(uint32_t aServiced, uint32_t aUnderrun, uint32_t aOutputRate)
|
|
: mServiced(aServiced), mUnderrun(aUnderrun), mOutputRate(aOutputRate) {}
|
|
uint32_t mServiced = 0;
|
|
uint32_t mUnderrun = 0;
|
|
uint32_t mOutputRate = 0;
|
|
};
|
|
|
|
class AudioClock {
|
|
public:
|
|
explicit AudioClock(uint32_t aInRate);
|
|
|
|
// Update the number of samples that has been written in the audio backend.
|
|
// Called on the audio thread only.
|
|
void UpdateFrameHistory(uint32_t aServiced, uint32_t aUnderrun,
|
|
bool aAudioThreadChanged);
|
|
|
|
/**
|
|
* @param aFrames The playback position in frames of the audio engine.
|
|
* @return The playback position in frames of the stream,
|
|
* adjusted by playback rate changes and underrun frames.
|
|
*/
|
|
int64_t GetPositionInFrames(int64_t aFrames);
|
|
|
|
/**
|
|
* @param frames The playback position in frames of the audio engine.
|
|
* @return The playback position in microseconds of the stream,
|
|
* adjusted by playback rate changes and underrun frames.
|
|
*/
|
|
int64_t GetPosition(int64_t frames);
|
|
|
|
// Set the playback rate.
|
|
// Called on the audio thread only.
|
|
void SetPlaybackRate(double aPlaybackRate);
|
|
// Get the current playback rate.
|
|
// Called on the audio thread only.
|
|
double GetPlaybackRate() const;
|
|
// Set if we are preserving the pitch.
|
|
// Called on the audio thread only.
|
|
void SetPreservesPitch(bool aPreservesPitch);
|
|
// Get the current pitch preservation state.
|
|
// Called on the audio thread only.
|
|
bool GetPreservesPitch() const;
|
|
|
|
// Called on either thread.
|
|
uint32_t GetInputRate() const { return mInRate; }
|
|
uint32_t GetOutputRate() const { return mOutRate; }
|
|
|
|
private:
|
|
// Output rate in Hz (characteristic of the playback rate). Written on the
|
|
// audio thread, read on either thread.
|
|
Atomic<uint32_t> mOutRate;
|
|
// Input rate in Hz (characteristic of the media being played).
|
|
const uint32_t mInRate;
|
|
// True if the we are timestretching, false if we are resampling. Accessed on
|
|
// the audio thread only.
|
|
bool mPreservesPitch;
|
|
// The history of frames sent to the audio engine in each DataCallback.
|
|
// Only accessed from non-audio threads on macOS, accessed on both threads and
|
|
// protected by the AudioStream monitor on other platforms.
|
|
const UniquePtr<FrameHistory> mFrameHistory
|
|
# ifndef XP_MACOSX
|
|
MOZ_GUARDED_BY(mMutex)
|
|
# endif
|
|
;
|
|
# ifdef XP_MACOSX
|
|
// Enqueued on the audio thread, dequeued from the other thread. The maximum
|
|
// size of this queue has been chosen empirically.
|
|
SPSCQueue<CallbackInfo> mCallbackInfoQueue{100};
|
|
// If it isn't possible to send the callback info to the non-audio thread,
|
|
// store them here until it's possible to send them. This is an unlikely
|
|
// fallback path. The size of this array has been chosen empirically. Only
|
|
// ever accessed on the audio thread.
|
|
AutoTArray<CallbackInfo, 5> mAudioThreadCallbackInfo;
|
|
# else
|
|
Mutex mMutex{"AudioClock"};
|
|
# endif
|
|
};
|
|
|
|
/*
|
|
* A bookkeeping class to track the read/write position of an audio buffer.
|
|
*/
|
|
class AudioBufferCursor {
|
|
public:
|
|
AudioBufferCursor(Span<AudioDataValue> aSpan, uint32_t aChannels,
|
|
uint32_t aFrames)
|
|
: mChannels(aChannels), mSpan(aSpan), mFrames(aFrames) {}
|
|
|
|
// Advance the cursor to account for frames that are consumed.
|
|
uint32_t Advance(uint32_t aFrames) {
|
|
MOZ_DIAGNOSTIC_ASSERT(Contains(aFrames));
|
|
MOZ_ASSERT(mFrames >= aFrames);
|
|
mFrames -= aFrames;
|
|
mOffset += mChannels * aFrames;
|
|
return aFrames;
|
|
}
|
|
|
|
// The number of frames available for read/write in this buffer.
|
|
uint32_t Available() const { return mFrames; }
|
|
|
|
// Return a pointer where read/write should begin.
|
|
AudioDataValue* Ptr() const {
|
|
MOZ_DIAGNOSTIC_ASSERT(mOffset <= mSpan.Length());
|
|
return mSpan.Elements() + mOffset;
|
|
}
|
|
|
|
protected:
|
|
bool Contains(uint32_t aFrames) const {
|
|
return mSpan.Length() >= mOffset + mChannels * aFrames;
|
|
}
|
|
const uint32_t mChannels;
|
|
|
|
private:
|
|
const Span<AudioDataValue> mSpan;
|
|
size_t mOffset = 0;
|
|
uint32_t mFrames;
|
|
};
|
|
|
|
/*
|
|
* A helper class to encapsulate pointer arithmetic and provide means to modify
|
|
* the underlying audio buffer.
|
|
*/
|
|
class AudioBufferWriter : public AudioBufferCursor {
|
|
public:
|
|
AudioBufferWriter(Span<AudioDataValue> aSpan, uint32_t aChannels,
|
|
uint32_t aFrames)
|
|
: AudioBufferCursor(aSpan, aChannels, aFrames) {}
|
|
|
|
uint32_t WriteZeros(uint32_t aFrames) {
|
|
MOZ_DIAGNOSTIC_ASSERT(Contains(aFrames));
|
|
memset(Ptr(), 0, sizeof(AudioDataValue) * mChannels * aFrames);
|
|
return Advance(aFrames);
|
|
}
|
|
|
|
uint32_t Write(const AudioDataValue* aPtr, uint32_t aFrames) {
|
|
MOZ_DIAGNOSTIC_ASSERT(Contains(aFrames));
|
|
memcpy(Ptr(), aPtr, sizeof(AudioDataValue) * mChannels * aFrames);
|
|
return Advance(aFrames);
|
|
}
|
|
|
|
// Provide a write fuction to update the audio buffer with the following
|
|
// signature: uint32_t(const AudioDataValue* aPtr, uint32_t aFrames)
|
|
// aPtr: Pointer to the audio buffer.
|
|
// aFrames: The number of frames available in the buffer.
|
|
// return: The number of frames actually written by the function.
|
|
template <typename Function>
|
|
uint32_t Write(const Function& aFunction, uint32_t aFrames) {
|
|
MOZ_DIAGNOSTIC_ASSERT(Contains(aFrames));
|
|
return Advance(aFunction(Ptr(), aFrames));
|
|
}
|
|
|
|
using AudioBufferCursor::Available;
|
|
};
|
|
|
|
// Access to a single instance of this class must be synchronized by
|
|
// callers, or made from a single thread. One exception is that access to
|
|
// GetPosition, GetPositionInFrames, SetVolume, and Get{Rate,Channels},
|
|
// SetMicrophoneActive is thread-safe without external synchronization.
|
|
class AudioStream final {
|
|
virtual ~AudioStream();
|
|
|
|
public:
|
|
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(AudioStream)
|
|
|
|
class Chunk {
|
|
public:
|
|
// Return a pointer to the audio data.
|
|
virtual const AudioDataValue* Data() const = 0;
|
|
// Return the number of frames in this chunk.
|
|
virtual uint32_t Frames() const = 0;
|
|
// Return the number of audio channels.
|
|
virtual uint32_t Channels() const = 0;
|
|
// Return the sample rate of this chunk.
|
|
virtual uint32_t Rate() const = 0;
|
|
// Return a writable pointer for downmixing.
|
|
virtual AudioDataValue* GetWritable() const = 0;
|
|
virtual ~Chunk() = default;
|
|
};
|
|
|
|
class DataSource {
|
|
public:
|
|
// Attempt to acquire aFrames frames of audio, and returns the number of
|
|
// frames successfuly acquired.
|
|
virtual uint32_t PopFrames(AudioDataValue* aAudio, uint32_t aFrames,
|
|
bool aAudioThreadChanged) = 0;
|
|
// Return true if no more data will be added to the source.
|
|
virtual bool Ended() const = 0;
|
|
|
|
protected:
|
|
virtual ~DataSource() = default;
|
|
};
|
|
|
|
// aOutputChannels is the number of audio channels (1 for mono, 2 for stereo,
|
|
// etc), aChannelMap is the indicator for channel layout(mono, stereo, 5.1 or
|
|
// 7.1 ). Initialize the audio stream.and aRate is the sample rate
|
|
// (22050Hz, 44100Hz, etc).
|
|
AudioStream(DataSource& aSource, uint32_t aInRate, uint32_t aOutputChannels,
|
|
AudioConfig::ChannelLayout::ChannelMap aChannelMap);
|
|
|
|
nsresult Init(AudioDeviceInfo* aSinkInfo);
|
|
|
|
// Closes the stream. All future use of the stream is an error.
|
|
void ShutDown();
|
|
|
|
// Set the current volume of the audio playback. This is a value from
|
|
// 0 (meaning muted) to 1 (meaning full volume). Thread-safe.
|
|
void SetVolume(double aVolume);
|
|
|
|
void SetStreamName(const nsAString& aStreamName);
|
|
|
|
// Start the stream.
|
|
RefPtr<MediaSink::EndedPromise> Start();
|
|
|
|
// Pause audio playback.
|
|
void Pause();
|
|
|
|
// Resume audio playback.
|
|
void Resume();
|
|
|
|
// Return the position in microseconds of the audio frame being played by
|
|
// the audio hardware, compensated for playback rate change. Thread-safe.
|
|
int64_t GetPosition();
|
|
|
|
// Return the position, measured in audio frames played since the stream
|
|
// was opened, of the audio hardware. Thread-safe.
|
|
int64_t GetPositionInFrames();
|
|
|
|
uint32_t GetOutChannels() const { return mOutChannels; }
|
|
|
|
// Set playback rate as a multiple of the intrinsic playback rate. This is
|
|
// to be called only with aPlaybackRate > 0.0.
|
|
nsresult SetPlaybackRate(double aPlaybackRate);
|
|
// Switch between resampling (if false) and time stretching (if true,
|
|
// default).
|
|
nsresult SetPreservesPitch(bool aPreservesPitch);
|
|
|
|
size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const;
|
|
|
|
bool IsPlaybackCompleted() const;
|
|
|
|
// Returns true if at least one DataCallback has been called.
|
|
bool CallbackStarted() const { return mCallbacksStarted; }
|
|
|
|
protected:
|
|
friend class AudioClock;
|
|
|
|
// Return the position, measured in audio frames played since the stream was
|
|
// opened, of the audio hardware, not adjusted for the changes of playback
|
|
// rate or underrun frames.
|
|
// Caller must own the monitor.
|
|
int64_t GetPositionInFramesUnlocked();
|
|
|
|
private:
|
|
nsresult OpenCubeb(cubeb* aContext, cubeb_stream_params& aParams,
|
|
TimeStamp aStartTime, bool aIsFirst);
|
|
|
|
static long DataCallback_S(cubeb_stream*, void* aThis,
|
|
const void* /* aInputBuffer */,
|
|
void* aOutputBuffer, long aFrames) {
|
|
return static_cast<AudioStream*>(aThis)->DataCallback(aOutputBuffer,
|
|
aFrames);
|
|
}
|
|
|
|
static void StateCallback_S(cubeb_stream*, void* aThis, cubeb_state aState) {
|
|
static_cast<AudioStream*>(aThis)->StateCallback(aState);
|
|
}
|
|
|
|
long DataCallback(void* aBuffer, long aFrames);
|
|
void StateCallback(cubeb_state aState);
|
|
|
|
// Audio thread only
|
|
nsresult EnsureTimeStretcherInitialized();
|
|
void GetUnprocessed(AudioBufferWriter& aWriter);
|
|
void GetTimeStretched(AudioBufferWriter& aWriter);
|
|
void UpdatePlaybackRateIfNeeded();
|
|
|
|
// Return true if audio frames are valid (correct sampling rate and valid
|
|
// channel count) otherwise false.
|
|
bool IsValidAudioFormat(Chunk* aChunk) MOZ_REQUIRES(mMonitor);
|
|
|
|
template <typename Function, typename... Args>
|
|
int InvokeCubeb(Function aFunction, Args&&... aArgs) MOZ_REQUIRES(mMonitor);
|
|
bool CheckThreadIdChanged();
|
|
void AssertIsOnAudioThread() const;
|
|
|
|
RLBoxSoundTouch* mTimeStretcher;
|
|
AudioClock mAudioClock;
|
|
|
|
WavDumper mDumpFile;
|
|
|
|
const AudioConfig::ChannelLayout::ChannelMap mChannelMap;
|
|
|
|
// The monitor is held to protect all access to member variables below.
|
|
Monitor mMonitor MOZ_UNANNOTATED;
|
|
|
|
const uint32_t mOutChannels;
|
|
|
|
// mCubebStream holds a bare pointer to cubeb, so we hold a ref on its behalf
|
|
RefPtr<CubebUtils::CubebHandle> mCubeb;
|
|
// Owning reference to a cubeb_stream. Set in Init(), cleared in ShutDown, so
|
|
// no lock is needed to access.
|
|
UniquePtr<cubeb_stream, CubebDestroyPolicy> mCubebStream;
|
|
|
|
enum StreamState {
|
|
INITIALIZED, // Initialized, playback has not begun.
|
|
STARTED, // cubeb started.
|
|
STOPPED, // Stopped by a call to Pause().
|
|
DRAINED, // StateCallback has indicated that the drain is complete.
|
|
ERRORED, // Stream disabled due to an internal error.
|
|
SHUTDOWN // ShutDown has been called
|
|
};
|
|
|
|
std::atomic<StreamState> mState;
|
|
|
|
// DataSource::PopFrames can never be called concurrently.
|
|
// DataSource::IsEnded uses only atomics.
|
|
DataSource& mDataSource;
|
|
|
|
// The device info of the current sink. If null
|
|
// the default device is used. It is set
|
|
// during the Init() in decoder thread.
|
|
RefPtr<AudioDeviceInfo> mSinkInfo;
|
|
// Contains the id of the audio thread, from profiler_get_thread_id.
|
|
std::atomic<ProfilerThreadId> mAudioThreadId;
|
|
const bool mSandboxed = false;
|
|
|
|
MozPromiseHolder<MediaSink::EndedPromise> mEndedPromise
|
|
MOZ_GUARDED_BY(mMonitor);
|
|
std::atomic<bool> mPlaybackComplete;
|
|
// Both written on the MDSM thread, read on the audio thread.
|
|
std::atomic<float> mPlaybackRate;
|
|
std::atomic<bool> mPreservesPitch;
|
|
// Audio thread only
|
|
bool mAudioThreadChanged = false;
|
|
Atomic<bool> mCallbacksStarted;
|
|
};
|
|
|
|
} // namespace mozilla
|
|
|
|
#endif
|