зеркало из https://github.com/mozilla/gecko-dev.git
365 строки
12 KiB
C++
365 строки
12 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef nsThread_h__
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#define nsThread_h__
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#include "MainThreadUtils.h"
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#include "mozilla/AlreadyAddRefed.h"
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#include "mozilla/Atomics.h"
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#include "mozilla/Attributes.h"
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#include "mozilla/DataMutex.h"
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#include "mozilla/EventQueue.h"
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#include "mozilla/LinkedList.h"
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#include "mozilla/MemoryReporting.h"
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#include "mozilla/Mutex.h"
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#include "mozilla/NotNull.h"
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#include "mozilla/RefPtr.h"
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#include "mozilla/TaskDispatcher.h"
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#include "mozilla/TimeStamp.h"
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#include "mozilla/UniquePtr.h"
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#include "nsIDirectTaskDispatcher.h"
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#include "nsIEventTarget.h"
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#include "nsISerialEventTarget.h"
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#include "nsISupportsPriority.h"
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#include "nsIThread.h"
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#include "nsIThreadInternal.h"
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#include "nsTArray.h"
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namespace mozilla {
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class CycleCollectedJSContext;
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class DelayedRunnable;
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class SynchronizedEventQueue;
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class ThreadEventQueue;
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class ThreadEventTarget;
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template <typename T, size_t Length>
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class Array;
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} // namespace mozilla
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using mozilla::NotNull;
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class nsIRunnable;
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class nsThreadShutdownContext;
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// See https://www.w3.org/TR/longtasks
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#define W3_LONGTASK_BUSY_WINDOW_MS 50
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// Time a Runnable executes before we accumulate telemetry on it
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#define LONGTASK_TELEMETRY_MS 30
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// A class for managing performance counter state.
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namespace mozilla {
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class PerformanceCounterState {
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public:
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explicit PerformanceCounterState(
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const uint32_t& aNestedEventLoopDepthRef, bool aIsMainThread = false,
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const Maybe<uint32_t>& aLongTaskLength = Nothing())
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: mNestedEventLoopDepth(aNestedEventLoopDepthRef),
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mIsMainThread(aIsMainThread),
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mLongTaskLength(aLongTaskLength),
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// Does it really make sense to initialize these to "now" when we
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// haven't run any tasks?
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mLastLongTaskEnd(TimeStamp::Now()),
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mLastLongNonIdleTaskEnd(mLastLongTaskEnd) {}
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class Snapshot {
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public:
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Snapshot(uint32_t aOldEventLoopDepth, bool aOldIsIdleRunnable)
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: mOldEventLoopDepth(aOldEventLoopDepth),
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mOldIsIdleRunnable(aOldIsIdleRunnable) {}
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Snapshot(const Snapshot&) = default;
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Snapshot(Snapshot&&) = default;
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private:
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friend class PerformanceCounterState;
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const uint32_t mOldEventLoopDepth;
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const bool mOldIsIdleRunnable;
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};
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// Notification that a runnable is about to run. This captures a snapshot of
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// our current state before we reset to prepare for the new runnable. This
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// muast be called after mNestedEventLoopDepth has been incremented for the
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// runnable execution. The performance counter passed in should be the one
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// for the relevant runnable and may be null. aIsIdleRunnable should be true
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// if and only if the runnable has idle priority.
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Snapshot RunnableWillRun(TimeStamp aNow, bool aIsIdleRunnable);
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// Notification that a runnable finished executing. This must be passed the
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// snapshot that RunnableWillRun returned for the same runnable. This must be
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// called before mNestedEventLoopDepth is decremented after the runnable's
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// execution.
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void RunnableDidRun(const nsCString& aName, Snapshot&& aSnapshot);
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const TimeStamp& LastLongTaskEnd() const { return mLastLongTaskEnd; }
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const TimeStamp& LastLongNonIdleTaskEnd() const {
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return mLastLongNonIdleTaskEnd;
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}
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private:
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// Called to report accumulated time, as needed, when we're about to run a
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// runnable or just finished running one.
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void MaybeReportAccumulatedTime(const nsCString& aName, TimeStamp aNow);
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// Whether the runnable we are about to run, or just ran, is a nested
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// runnable, in the sense that there is some other runnable up the stack
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// spinning the event loop. This must be called before we change our
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// mCurrentEventLoopDepth (when about to run a new event) or after we restore
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// it (after we ran one).
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bool IsNestedRunnable() const {
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return mNestedEventLoopDepth > mCurrentEventLoopDepth;
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}
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// The event loop depth of the currently running runnable. Set to the max
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// value of a uint32_t when there is no runnable running, so when starting to
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// run a toplevel (not nested) runnable IsNestedRunnable() will test false.
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uint32_t mCurrentEventLoopDepth = std::numeric_limits<uint32_t>::max();
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// A reference to the nsThread's mNestedEventLoopDepth, so we can
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// see what it is right now.
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const uint32_t& mNestedEventLoopDepth;
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// A boolean that indicates whether the currently running runnable is an idle
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// runnable. Only has a useful value between RunnableWillRun() being called
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// and RunnableDidRun() returning.
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bool mCurrentRunnableIsIdleRunnable = false;
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// Whether we're attached to the mainthread nsThread.
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const bool mIsMainThread;
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// what is considered a LongTask (in ms)
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const Maybe<uint32_t> mLongTaskLength;
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// The timestamp from which time to be accounted for should be measured. This
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// can be the start of a runnable running or the end of a nested runnable
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// running.
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TimeStamp mCurrentTimeSliceStart;
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// Information about when long tasks last ended.
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TimeStamp mLastLongTaskEnd;
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TimeStamp mLastLongNonIdleTaskEnd;
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};
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} // namespace mozilla
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// A native thread
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class nsThread : public nsIThreadInternal,
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public nsISupportsPriority,
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public nsIDirectTaskDispatcher,
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private mozilla::LinkedListElement<nsThread> {
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friend mozilla::LinkedList<nsThread>;
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friend mozilla::LinkedListElement<nsThread>;
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public:
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NS_DECL_THREADSAFE_ISUPPORTS
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NS_DECL_NSIEVENTTARGET_FULL
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NS_DECL_NSITHREAD
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NS_DECL_NSITHREADINTERNAL
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NS_DECL_NSISUPPORTSPRIORITY
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NS_DECL_NSIDIRECTTASKDISPATCHER
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enum MainThreadFlag { MAIN_THREAD, NOT_MAIN_THREAD };
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nsThread(NotNull<mozilla::SynchronizedEventQueue*> aQueue,
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MainThreadFlag aMainThread,
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nsIThreadManager::ThreadCreationOptions aOptions);
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private:
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nsThread();
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public:
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// Initialize this as a named wrapper for a new PRThread.
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nsresult Init(const nsACString& aName);
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// Initialize this as a wrapper for the current PRThread.
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nsresult InitCurrentThread();
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// Get this thread's name, thread-safe.
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void GetThreadName(nsACString& aNameBuffer);
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// Set this thread's name. Consider using
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// NS_SetCurrentThreadName if you are not sure.
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void SetThreadNameInternal(const nsACString& aName);
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private:
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// Initializes the mThreadId and stack base/size members, and adds the thread
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// to the ThreadList().
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void InitCommon();
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public:
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// The PRThread corresponding to this thread.
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PRThread* GetPRThread() const { return mThread; }
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const void* StackBase() const { return mStackBase; }
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size_t StackSize() const { return mStackSize; }
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uint32_t ThreadId() const { return mThreadId; }
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// If this flag is true, then the nsThread was created using
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// nsIThreadManager::NewThread.
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bool ShutdownRequired() { return mShutdownRequired; }
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// Lets GetRunningEventDelay() determine if the pool this is part
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// of has an unstarted thread
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void SetPoolThreadFreePtr(mozilla::Atomic<bool, mozilla::Relaxed>* aPtr) {
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mIsAPoolThreadFree = aPtr;
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}
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void SetScriptObserver(mozilla::CycleCollectedJSContext* aScriptObserver);
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uint32_t RecursionDepth() const;
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void ShutdownComplete(NotNull<nsThreadShutdownContext*> aContext);
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void WaitForAllAsynchronousShutdowns();
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static const uint32_t kRunnableNameBufSize = 1000;
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static mozilla::Array<char, kRunnableNameBufSize> sMainThreadRunnableName;
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mozilla::SynchronizedEventQueue* EventQueue() { return mEvents.get(); }
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bool ShuttingDown() const { return mShutdownContext != nullptr; }
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size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const;
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// Returns the size of this object, its PRThread, and its shutdown contexts,
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// but excluding its event queues.
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size_t ShallowSizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const;
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size_t SizeOfEventQueues(mozilla::MallocSizeOf aMallocSizeOf) const;
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void SetUseHangMonitor(bool aValue) {
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MOZ_ASSERT(IsOnCurrentThread());
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mUseHangMonitor = aValue;
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}
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private:
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void DoMainThreadSpecificProcessing() const;
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protected:
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friend class nsThreadShutdownEvent;
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virtual ~nsThread();
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static void ThreadFunc(void* aArg);
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// Helper
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already_AddRefed<nsIThreadObserver> GetObserver() {
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nsIThreadObserver* obs;
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nsThread::GetObserver(&obs);
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return already_AddRefed<nsIThreadObserver>(obs);
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}
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already_AddRefed<nsThreadShutdownContext> ShutdownInternal(bool aSync);
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friend class nsThreadManager;
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friend class nsThreadPool;
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void MaybeRemoveFromThreadList();
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// Whether or not these members have a value determines whether the nsThread
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// is treated as a full XPCOM thread or as a thin wrapper.
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//
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// For full nsThreads, they will always contain valid pointers. For thin
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// wrappers around non-XPCOM threads, they will be null, and event dispatch
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// methods which rely on them will fail (and assert) if called.
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RefPtr<mozilla::SynchronizedEventQueue> mEvents;
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RefPtr<mozilla::ThreadEventTarget> mEventTarget;
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// The number of outstanding nsThreadShutdownContext started by this thread.
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// The thread will not be allowed to exit until this number reaches 0.
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uint32_t mOutstandingShutdownContexts;
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// The shutdown context for ourselves.
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RefPtr<nsThreadShutdownContext> mShutdownContext;
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mozilla::CycleCollectedJSContext* mScriptObserver;
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// Our name.
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mozilla::DataMutex<nsCString> mThreadName;
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void* mStackBase = nullptr;
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uint32_t mStackSize;
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uint32_t mThreadId;
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uint32_t mNestedEventLoopDepth;
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mozilla::Atomic<bool> mShutdownRequired;
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int8_t mPriority;
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const bool mIsMainThread;
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bool mUseHangMonitor;
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const bool mIsUiThread;
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mozilla::Atomic<bool, mozilla::Relaxed>* mIsAPoolThreadFree;
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// Set to true if this thread creates a JSRuntime.
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bool mCanInvokeJS;
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// The time the currently running event spent in event queues, and
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// when it started running. If no event is running, they are
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// TimeDuration() & TimeStamp().
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mozilla::TimeDuration mLastEventDelay;
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mozilla::TimeStamp mLastEventStart;
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#ifdef EARLY_BETA_OR_EARLIER
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nsCString mNameForWakeupTelemetry;
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mozilla::TimeStamp mLastWakeupCheckTime;
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uint32_t mWakeupCount = 0;
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#endif
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mozilla::PerformanceCounterState mPerformanceCounterState;
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mozilla::SimpleTaskQueue mDirectTasks;
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};
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class nsThreadShutdownContext final : public nsIThreadShutdown {
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public:
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NS_DECL_THREADSAFE_ISUPPORTS
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NS_DECL_NSITHREADSHUTDOWN
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private:
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friend class nsThread;
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friend class nsThreadShutdownEvent;
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friend class nsThreadShutdownAckEvent;
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nsThreadShutdownContext(NotNull<nsThread*> aTerminatingThread,
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nsThread* aJoiningThread)
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: mTerminatingThread(aTerminatingThread),
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mTerminatingPRThread(aTerminatingThread->GetPRThread()),
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mJoiningThreadMutex("nsThreadShutdownContext::mJoiningThreadMutex"),
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mJoiningThread(aJoiningThread) {}
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~nsThreadShutdownContext() = default;
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// Must be called on the joining thread.
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void MarkCompleted();
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// NB: This may be the last reference.
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NotNull<RefPtr<nsThread>> const mTerminatingThread;
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PRThread* const mTerminatingPRThread;
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// May only be accessed on the joining thread.
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bool mCompleted = false;
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nsTArray<nsCOMPtr<nsIRunnable>> mCompletionCallbacks;
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// The thread waiting for this thread to shut down. Will either be cleared by
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// the joining thread if `StopWaitingAndLeakThread` is called or by the
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// terminating thread upon exiting and notifying the joining thread.
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mozilla::Mutex mJoiningThreadMutex;
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RefPtr<nsThread> mJoiningThread MOZ_GUARDED_BY(mJoiningThreadMutex);
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bool mThreadLeaked MOZ_GUARDED_BY(mJoiningThreadMutex) = false;
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};
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#if defined(XP_UNIX) && !defined(ANDROID) && !defined(DEBUG) && HAVE_UALARM && \
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defined(_GNU_SOURCE)
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# define MOZ_CANARY
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extern int sCanaryOutputFD;
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#endif
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#endif // nsThread_h__
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