gecko-dev/widget/windows/WindowsConsole.cpp

52 строки
1.5 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "WindowsConsole.h"
#include <windows.h>
#include <fcntl.h>
namespace mozilla {
static void AssignStdHandle(const char* aPath, const char* aMode, FILE* aStream,
DWORD aStdHandle) {
// Visual Studio's _fileno() returns -2 for the standard
// streams if they aren't associated with an output stream.
const int fd = _fileno(aStream);
if (fd == -2) {
freopen(aPath, aMode, aStream);
return;
}
if (fd < 0) {
return;
}
const HANDLE handle = reinterpret_cast<HANDLE>(_get_osfhandle(fd));
if (handle == INVALID_HANDLE_VALUE) {
return;
}
const HANDLE oldHandle = GetStdHandle(aStdHandle);
if (handle == oldHandle) {
return;
}
SetStdHandle(aStdHandle, handle);
}
// This code attaches the process to the appropriate console.
void UseParentConsole() {
if (AttachConsole(ATTACH_PARENT_PROCESS)) {
// Redirect the standard streams to the existing console, but
// only if they haven't been redirected to a valid file.
AssignStdHandle("CONOUT$", "w", stdout, STD_OUTPUT_HANDLE);
// There is no CONERR$, so use CONOUT$ for stderr as well.
AssignStdHandle("CONOUT$", "w", stderr, STD_ERROR_HANDLE);
AssignStdHandle("CONIN$", "r", stdin, STD_INPUT_HANDLE);
}
}
} // namespace mozilla