зеркало из https://github.com/mozilla/gecko-dev.git
998 строки
34 KiB
C++
998 строки
34 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "EffectCompositor.h"
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#include <bitset>
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#include <initializer_list>
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#include "mozilla/dom/Animation.h"
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#include "mozilla/dom/Element.h"
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#include "mozilla/dom/KeyframeEffect.h"
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#include "mozilla/AnimationComparator.h"
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#include "mozilla/AnimationPerformanceWarning.h"
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#include "mozilla/AnimationTarget.h"
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#include "mozilla/AnimationUtils.h"
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#include "mozilla/AutoRestore.h"
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#include "mozilla/ComputedStyleInlines.h"
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#include "mozilla/EffectSet.h"
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#include "mozilla/LayerAnimationInfo.h"
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#include "mozilla/RestyleManager.h"
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#include "mozilla/ServoBindings.h" // Servo_GetProperties_Overriding_Animation
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#include "mozilla/ServoStyleSet.h"
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#include "mozilla/StyleAnimationValue.h"
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#include "mozilla/TypeTraits.h" // For std::forward<>
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#include "nsContentUtils.h"
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#include "nsCSSPseudoElements.h"
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#include "nsCSSPropertyIDSet.h"
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#include "nsCSSProps.h"
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#include "nsAtom.h"
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#include "nsIPresShell.h"
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#include "nsIPresShellInlines.h"
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#include "nsLayoutUtils.h"
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#include "nsTArray.h"
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#include "PendingAnimationTracker.h"
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using mozilla::dom::Animation;
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using mozilla::dom::Element;
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using mozilla::dom::KeyframeEffect;
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namespace mozilla {
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NS_IMPL_CYCLE_COLLECTION_CLASS(EffectCompositor)
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NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(EffectCompositor)
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for (auto& elementSet : tmp->mElementsToRestyle) {
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elementSet.Clear();
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}
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NS_IMPL_CYCLE_COLLECTION_UNLINK_END
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(EffectCompositor)
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for (auto& elementSet : tmp->mElementsToRestyle) {
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for (auto iter = elementSet.Iter(); !iter.Done(); iter.Next()) {
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CycleCollectionNoteChild(cb, iter.Key().mElement,
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"EffectCompositor::mElementsToRestyle[]",
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cb.Flags());
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}
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}
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
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NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(EffectCompositor, AddRef)
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NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(EffectCompositor, Release)
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namespace {
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enum class MatchForCompositor {
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// This animation matches and should run on the compositor if possible.
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Yes,
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// This (not currently playing) animation matches and can be run on the
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// compositor if there are other animations for this property that return
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// 'Yes'.
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IfNeeded,
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// This animation does not match or can't be run on the compositor.
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No,
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// This animation does not match or can't be run on the compositor and,
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// furthermore, its presence means we should not run any animations for this
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// property on the compositor.
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NoAndBlockThisProperty
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};
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}
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static MatchForCompositor
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IsMatchForCompositor(const KeyframeEffect& aEffect,
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nsCSSPropertyID aProperty,
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const nsIFrame* aFrame)
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{
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const Animation* animation = aEffect.GetAnimation();
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MOZ_ASSERT(animation);
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if (!animation->IsRelevant()) {
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return MatchForCompositor::No;
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}
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AnimationPerformanceWarning::Type warningType;
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if (animation->ShouldBeSynchronizedWithMainThread(aProperty, aFrame,
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warningType)) {
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EffectCompositor::SetPerformanceWarning(
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aFrame, aProperty,
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AnimationPerformanceWarning(warningType));
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// For a given |aFrame|, we don't want some animations of |aProperty| to
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// run on the compositor and others to run on the main thread, so if any
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// need to be synchronized with the main thread, run them all there.
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return MatchForCompositor::NoAndBlockThisProperty;
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}
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if (!aEffect.HasEffectiveAnimationOfProperty(aProperty)) {
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return MatchForCompositor::No;
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}
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// If we know that the animation is not visible, we don't need to send the
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// animation to the compositor.
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if (!aFrame->IsVisibleOrMayHaveVisibleDescendants() ||
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aFrame->IsScrolledOutOfView()) {
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return MatchForCompositor::NoAndBlockThisProperty;
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}
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return animation->IsPlaying()
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? MatchForCompositor::Yes
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: MatchForCompositor::IfNeeded;
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}
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// Helper function to factor out the common logic from
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// GetAnimationsForCompositor and HasAnimationsForCompositor.
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//
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// Takes an optional array to fill with eligible animations.
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//
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// Returns true if there are eligible animations, false otherwise.
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bool
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FindAnimationsForCompositor(const nsIFrame* aFrame,
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nsCSSPropertyID aProperty,
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nsTArray<RefPtr<dom::Animation>>* aMatches /*out*/)
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{
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MOZ_ASSERT(!aMatches || aMatches->IsEmpty(),
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"Matches array, if provided, should be empty");
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EffectSet* effects = EffectSet::GetEffectSet(aFrame);
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if (!effects || effects->IsEmpty()) {
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return false;
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}
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// First check for newly-started transform animations that should be
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// synchronized with geometric animations. We need to do this before any
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// other early returns (the one above is ok) since we can only check this
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// state when the animation is newly-started.
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if (aProperty == eCSSProperty_transform) {
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PendingAnimationTracker* tracker =
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aFrame->PresContext()->Document()->GetPendingAnimationTracker();
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if (tracker) {
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tracker->MarkAnimationsThatMightNeedSynchronization();
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}
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}
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// If the property will be added to the animations level of the cascade but
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// there is an !important rule for that property in the cascade then the
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// animation will not be applied since the !important rule overrides it.
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if (effects->PropertiesWithImportantRules().HasProperty(aProperty) &&
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effects->PropertiesForAnimationsLevel().HasProperty(aProperty)) {
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return false;
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}
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if (aFrame->RefusedAsyncAnimation()) {
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return false;
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}
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// The animation cascade will almost always be up-to-date by this point
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// but there are some cases such as when we are restoring the refresh driver
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// from test control after seeking where it might not be the case.
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//
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// Those cases are probably not important but just to be safe, let's make
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// sure the cascade is up to date since if it *is* up to date, this is
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// basically a no-op.
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Maybe<NonOwningAnimationTarget> pseudoElement =
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EffectCompositor::GetAnimationElementAndPseudoForFrame(aFrame);
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MOZ_ASSERT(pseudoElement,
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"We have a valid element for the frame, if we don't we should "
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"have bailed out at above the call to EffectSet::GetEffectSet");
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EffectCompositor::MaybeUpdateCascadeResults(pseudoElement->mElement,
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pseudoElement->mPseudoType);
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if (!nsLayoutUtils::AreAsyncAnimationsEnabled()) {
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if (nsLayoutUtils::IsAnimationLoggingEnabled()) {
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nsCString message;
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message.AppendLiteral("Performance warning: Async animations are "
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"disabled");
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AnimationUtils::LogAsyncAnimationFailure(message);
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}
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return false;
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}
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// Disable async animations if we have a rendering observer that
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// depends on our content (svg masking, -moz-element etc) so that
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// it gets updated correctly.
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nsIContent* content = aFrame->GetContent();
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while (content) {
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if (content->HasRenderingObservers()) {
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EffectCompositor::SetPerformanceWarning(
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aFrame, aProperty,
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AnimationPerformanceWarning(
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AnimationPerformanceWarning::Type::HasRenderingObserver));
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return false;
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}
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content = content->GetParent();
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}
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bool foundRunningAnimations = false;
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for (KeyframeEffect* effect : *effects) {
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MatchForCompositor matchResult =
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IsMatchForCompositor(*effect, aProperty, aFrame);
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if (matchResult == MatchForCompositor::NoAndBlockThisProperty) {
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// For a given |aFrame|, we don't want some animations of |aProperty| to
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// run on the compositor and others to run on the main thread, so if any
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// need to be synchronized with the main thread, run them all there.
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if (aMatches) {
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aMatches->Clear();
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}
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return false;
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}
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if (matchResult == MatchForCompositor::No) {
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continue;
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}
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if (aMatches) {
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aMatches->AppendElement(effect->GetAnimation());
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}
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if (matchResult == MatchForCompositor::Yes) {
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foundRunningAnimations = true;
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}
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}
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// If all animations we added were not currently playing animations, don't
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// send them to the compositor.
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if (aMatches && !foundRunningAnimations) {
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aMatches->Clear();
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}
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MOZ_ASSERT(!foundRunningAnimations || !aMatches || !aMatches->IsEmpty(),
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"If return value is true, matches array should be non-empty");
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if (aMatches && foundRunningAnimations) {
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aMatches->Sort(AnimationPtrComparator<RefPtr<dom::Animation>>());
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}
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return foundRunningAnimations;
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}
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void
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EffectCompositor::RequestRestyle(dom::Element* aElement,
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CSSPseudoElementType aPseudoType,
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RestyleType aRestyleType,
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CascadeLevel aCascadeLevel)
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{
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if (!mPresContext) {
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// Pres context will be null after the effect compositor is disconnected.
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return;
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}
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// Ignore animations on orphaned elements and elements in documents without
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// a pres shell (e.g. XMLHttpRequest responseXML documents).
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if (!nsContentUtils::GetPresShellForContent(aElement)) {
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return;
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}
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auto& elementsToRestyle = mElementsToRestyle[aCascadeLevel];
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PseudoElementHashEntry::KeyType key = { aElement, aPseudoType };
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if (aRestyleType == RestyleType::Throttled) {
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elementsToRestyle.LookupForAdd(key).OrInsert([]() { return false; });
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mPresContext->PresShell()->SetNeedThrottledAnimationFlush();
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} else {
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bool skipRestyle;
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// Update hashtable first in case PostRestyleForAnimation mutates it.
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// (It shouldn't, but just to be sure.)
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if (auto p = elementsToRestyle.LookupForAdd(key)) {
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skipRestyle = p.Data();
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p.Data() = true;
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} else {
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skipRestyle = false;
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p.OrInsert([]() { return true; });
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}
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if (!skipRestyle) {
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PostRestyleForAnimation(aElement, aPseudoType, aCascadeLevel);
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}
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}
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if (aRestyleType == RestyleType::Layer) {
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mPresContext->RestyleManager()->IncrementAnimationGeneration();
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EffectSet* effectSet =
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EffectSet::GetEffectSet(aElement, aPseudoType);
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if (effectSet) {
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effectSet->UpdateAnimationGeneration(mPresContext);
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}
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}
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}
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void
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EffectCompositor::PostRestyleForAnimation(dom::Element* aElement,
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CSSPseudoElementType aPseudoType,
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CascadeLevel aCascadeLevel)
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{
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if (!mPresContext) {
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return;
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}
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dom::Element* element = GetElementToRestyle(aElement, aPseudoType);
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if (!element) {
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return;
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}
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nsRestyleHint hint = aCascadeLevel == CascadeLevel::Transitions ?
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eRestyle_CSSTransitions :
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eRestyle_CSSAnimations;
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MOZ_ASSERT(NS_IsMainThread(),
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"Restyle request during restyling should be requested only on "
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"the main-thread. e.g. after the parallel traversal");
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if (ServoStyleSet::IsInServoTraversal() || mIsInPreTraverse) {
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MOZ_ASSERT(hint == eRestyle_CSSAnimations ||
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hint == eRestyle_CSSTransitions);
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// We can't call Servo_NoteExplicitHints here since AtomicRefCell does not
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// allow us mutate ElementData of the |aElement| in SequentialTask.
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// Instead we call Servo_NoteExplicitHints for the element in PreTraverse()
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// which will be called right before the second traversal that we do for
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// updating CSS animations.
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// In that case PreTraverse() will return true so that we know to do the
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// second traversal so we don't need to post any restyle requests to the
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// PresShell.
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return;
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}
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MOZ_ASSERT(!mPresContext->RestyleManager()->IsInStyleRefresh());
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mPresContext->PresShell()->RestyleForAnimation(element, hint);
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}
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void
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EffectCompositor::PostRestyleForThrottledAnimations()
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{
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for (size_t i = 0; i < kCascadeLevelCount; i++) {
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CascadeLevel cascadeLevel = CascadeLevel(i);
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auto& elementSet = mElementsToRestyle[cascadeLevel];
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for (auto iter = elementSet.Iter(); !iter.Done(); iter.Next()) {
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bool& postedRestyle = iter.Data();
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if (postedRestyle) {
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continue;
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}
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PostRestyleForAnimation(iter.Key().mElement,
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iter.Key().mPseudoType,
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cascadeLevel);
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postedRestyle = true;
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}
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}
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}
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void
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EffectCompositor::ClearRestyleRequestsFor(Element* aElement)
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{
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MOZ_ASSERT(aElement);
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auto& elementsToRestyle = mElementsToRestyle[CascadeLevel::Animations];
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CSSPseudoElementType pseudoType = aElement->GetPseudoElementType();
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if (pseudoType == CSSPseudoElementType::NotPseudo) {
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PseudoElementHashEntry::KeyType notPseudoKey =
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{ aElement, CSSPseudoElementType::NotPseudo };
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PseudoElementHashEntry::KeyType beforePseudoKey =
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{ aElement, CSSPseudoElementType::before };
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PseudoElementHashEntry::KeyType afterPseudoKey =
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{ aElement, CSSPseudoElementType::after };
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elementsToRestyle.Remove(notPseudoKey);
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elementsToRestyle.Remove(beforePseudoKey);
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elementsToRestyle.Remove(afterPseudoKey);
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} else if (pseudoType == CSSPseudoElementType::before ||
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pseudoType == CSSPseudoElementType::after) {
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Element* parentElement = aElement->GetParentElement();
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MOZ_ASSERT(parentElement);
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PseudoElementHashEntry::KeyType key = { parentElement, pseudoType };
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elementsToRestyle.Remove(key);
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}
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}
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void
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EffectCompositor::UpdateEffectProperties(const ComputedStyle* aStyle,
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Element* aElement,
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CSSPseudoElementType aPseudoType)
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{
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EffectSet* effectSet = EffectSet::GetEffectSet(aElement, aPseudoType);
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if (!effectSet) {
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return;
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}
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// Style context (Gecko) or computed values (Stylo) change might cause CSS
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// cascade level, e.g removing !important, so we should update the cascading
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// result.
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effectSet->MarkCascadeNeedsUpdate();
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for (KeyframeEffect* effect : *effectSet) {
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effect->UpdateProperties(aStyle);
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}
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}
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namespace {
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class EffectCompositeOrderComparator {
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public:
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bool Equals(const KeyframeEffect* a, const KeyframeEffect* b) const
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{
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return a == b;
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}
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bool LessThan(const KeyframeEffect* a, const KeyframeEffect* b) const
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{
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MOZ_ASSERT(a->GetAnimation() && b->GetAnimation());
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MOZ_ASSERT(
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Equals(a, b) ||
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a->GetAnimation()->HasLowerCompositeOrderThan(*b->GetAnimation()) !=
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b->GetAnimation()->HasLowerCompositeOrderThan(*a->GetAnimation()));
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return a->GetAnimation()->HasLowerCompositeOrderThan(*b->GetAnimation());
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}
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};
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}
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bool
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EffectCompositor::GetServoAnimationRule(
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const dom::Element* aElement,
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CSSPseudoElementType aPseudoType,
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CascadeLevel aCascadeLevel,
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RawServoAnimationValueMapBorrowedMut aAnimationValues)
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{
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MOZ_ASSERT(aAnimationValues);
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MOZ_ASSERT(mPresContext && mPresContext->IsDynamic(),
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"Should not be in print preview");
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// Gecko_GetAnimationRule should have already checked this
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MOZ_ASSERT(nsContentUtils::GetPresShellForContent(aElement),
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"Should not be trying to run animations on elements in documents"
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" without a pres shell (e.g. XMLHttpRequest documents)");
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EffectSet* effectSet = EffectSet::GetEffectSet(aElement, aPseudoType);
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if (!effectSet) {
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return false;
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}
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// Get a list of effects sorted by composite order.
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nsTArray<KeyframeEffect*> sortedEffectList(effectSet->Count());
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for (KeyframeEffect* effect : *effectSet) {
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sortedEffectList.AppendElement(effect);
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}
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sortedEffectList.Sort(EffectCompositeOrderComparator());
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// If multiple animations affect the same property, animations with higher
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// composite order (priority) override or add or animations with lower
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// priority.
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const nsCSSPropertyIDSet propertiesToSkip =
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aCascadeLevel == CascadeLevel::Animations
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? effectSet->PropertiesForAnimationsLevel().Inverse()
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: effectSet->PropertiesForAnimationsLevel();
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for (KeyframeEffect* effect : sortedEffectList) {
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effect->GetAnimation()->ComposeStyle(*aAnimationValues, propertiesToSkip);
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}
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MOZ_ASSERT(effectSet == EffectSet::GetEffectSet(aElement, aPseudoType),
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"EffectSet should not change while composing style");
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return true;
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}
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/* static */ dom::Element*
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EffectCompositor::GetElementToRestyle(dom::Element* aElement,
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CSSPseudoElementType aPseudoType)
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{
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if (aPseudoType == CSSPseudoElementType::NotPseudo) {
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return aElement;
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}
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if (aPseudoType == CSSPseudoElementType::before) {
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return nsLayoutUtils::GetBeforePseudo(aElement);
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}
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if (aPseudoType == CSSPseudoElementType::after) {
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return nsLayoutUtils::GetAfterPseudo(aElement);
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}
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MOZ_ASSERT_UNREACHABLE("Should not try to get the element to restyle for "
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"a pseudo other that :before or :after");
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return nullptr;
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}
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bool
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EffectCompositor::HasPendingStyleUpdates() const
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{
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for (auto& elementSet : mElementsToRestyle) {
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if (elementSet.Count()) {
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return true;
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}
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}
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return false;
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}
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/* static */ bool
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EffectCompositor::HasAnimationsForCompositor(const nsIFrame* aFrame,
|
|
nsCSSPropertyID aProperty)
|
|
{
|
|
return FindAnimationsForCompositor(aFrame, aProperty, nullptr);
|
|
}
|
|
|
|
/* static */ nsTArray<RefPtr<dom::Animation>>
|
|
EffectCompositor::GetAnimationsForCompositor(const nsIFrame* aFrame,
|
|
nsCSSPropertyID aProperty)
|
|
{
|
|
nsTArray<RefPtr<dom::Animation>> result;
|
|
|
|
#ifdef DEBUG
|
|
bool foundSome =
|
|
#endif
|
|
FindAnimationsForCompositor(aFrame, aProperty, &result);
|
|
MOZ_ASSERT(!foundSome || !result.IsEmpty(),
|
|
"If return value is true, matches array should be non-empty");
|
|
|
|
return result;
|
|
}
|
|
|
|
/* static */ void
|
|
EffectCompositor::ClearIsRunningOnCompositor(const nsIFrame *aFrame,
|
|
nsCSSPropertyID aProperty)
|
|
{
|
|
EffectSet* effects = EffectSet::GetEffectSet(aFrame);
|
|
if (!effects) {
|
|
return;
|
|
}
|
|
|
|
for (KeyframeEffect* effect : *effects) {
|
|
effect->SetIsRunningOnCompositor(aProperty, false);
|
|
}
|
|
}
|
|
|
|
/* static */ void
|
|
EffectCompositor::MaybeUpdateCascadeResults(Element* aElement,
|
|
CSSPseudoElementType aPseudoType)
|
|
{
|
|
EffectSet* effects = EffectSet::GetEffectSet(aElement, aPseudoType);
|
|
if (!effects || !effects->CascadeNeedsUpdate()) {
|
|
return;
|
|
}
|
|
|
|
UpdateCascadeResults(*effects, aElement, aPseudoType);
|
|
|
|
MOZ_ASSERT(!effects->CascadeNeedsUpdate(), "Failed to update cascade state");
|
|
}
|
|
|
|
/* static */ Maybe<NonOwningAnimationTarget>
|
|
EffectCompositor::GetAnimationElementAndPseudoForFrame(const nsIFrame* aFrame)
|
|
{
|
|
// Always return the same object to benefit from return-value optimization.
|
|
Maybe<NonOwningAnimationTarget> result;
|
|
|
|
CSSPseudoElementType pseudoType =
|
|
aFrame->Style()->GetPseudoType();
|
|
|
|
if (pseudoType != CSSPseudoElementType::NotPseudo &&
|
|
pseudoType != CSSPseudoElementType::before &&
|
|
pseudoType != CSSPseudoElementType::after) {
|
|
return result;
|
|
}
|
|
|
|
nsIContent* content = aFrame->GetContent();
|
|
if (!content) {
|
|
return result;
|
|
}
|
|
|
|
if (pseudoType == CSSPseudoElementType::before ||
|
|
pseudoType == CSSPseudoElementType::after) {
|
|
content = content->GetParent();
|
|
if (!content) {
|
|
return result;
|
|
}
|
|
}
|
|
|
|
if (!content->IsElement()) {
|
|
return result;
|
|
}
|
|
|
|
result.emplace(content->AsElement(), pseudoType);
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
/* static */ nsCSSPropertyIDSet
|
|
EffectCompositor::GetOverriddenProperties(EffectSet& aEffectSet,
|
|
Element* aElement,
|
|
CSSPseudoElementType aPseudoType)
|
|
{
|
|
MOZ_ASSERT(aElement, "Should have an element to get style data from");
|
|
|
|
nsCSSPropertyIDSet result;
|
|
|
|
Element* elementToRestyle = GetElementToRestyle(aElement, aPseudoType);
|
|
if (!elementToRestyle) {
|
|
return result;
|
|
}
|
|
|
|
AutoTArray<nsCSSPropertyID, LayerAnimationInfo::kRecords> propertiesToTrack;
|
|
{
|
|
nsCSSPropertyIDSet propertiesToTrackAsSet;
|
|
for (KeyframeEffect* effect : aEffectSet) {
|
|
for (const AnimationProperty& property : effect->Properties()) {
|
|
if (nsCSSProps::PropHasFlags(property.mProperty,
|
|
CSSPropFlags::CanAnimateOnCompositor) &&
|
|
!propertiesToTrackAsSet.HasProperty(property.mProperty)) {
|
|
propertiesToTrackAsSet.AddProperty(property.mProperty);
|
|
propertiesToTrack.AppendElement(property.mProperty);
|
|
}
|
|
}
|
|
// Skip iterating over the rest of the effects if we've already
|
|
// found all the compositor-animatable properties.
|
|
if (propertiesToTrack.Length() == LayerAnimationInfo::kRecords) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (propertiesToTrack.IsEmpty()) {
|
|
return result;
|
|
}
|
|
|
|
Servo_GetProperties_Overriding_Animation(elementToRestyle,
|
|
&propertiesToTrack,
|
|
&result);
|
|
return result;
|
|
}
|
|
|
|
/* static */ void
|
|
EffectCompositor::UpdateCascadeResults(EffectSet& aEffectSet,
|
|
Element* aElement,
|
|
CSSPseudoElementType aPseudoType)
|
|
{
|
|
MOZ_ASSERT(EffectSet::GetEffectSet(aElement, aPseudoType) == &aEffectSet,
|
|
"Effect set should correspond to the specified (pseudo-)element");
|
|
if (aEffectSet.IsEmpty()) {
|
|
aEffectSet.MarkCascadeUpdated();
|
|
return;
|
|
}
|
|
|
|
// Get a list of effects sorted by composite order.
|
|
nsTArray<KeyframeEffect*> sortedEffectList(aEffectSet.Count());
|
|
for (KeyframeEffect* effect : aEffectSet) {
|
|
sortedEffectList.AppendElement(effect);
|
|
}
|
|
sortedEffectList.Sort(EffectCompositeOrderComparator());
|
|
|
|
// Get properties that override the *animations* level of the cascade.
|
|
//
|
|
// We only do this for properties that we can animate on the compositor
|
|
// since we will apply other properties on the main thread where the usual
|
|
// cascade applies.
|
|
nsCSSPropertyIDSet overriddenProperties =
|
|
GetOverriddenProperties(aEffectSet, aElement, aPseudoType);
|
|
|
|
// Returns a bitset the represents which properties from
|
|
// LayerAnimationInfo::sRecords are present in |aPropertySet|.
|
|
auto compositorPropertiesInSet =
|
|
[](nsCSSPropertyIDSet& aPropertySet) ->
|
|
std::bitset<LayerAnimationInfo::kRecords> {
|
|
std::bitset<LayerAnimationInfo::kRecords> result;
|
|
for (size_t i = 0; i < LayerAnimationInfo::kRecords; i++) {
|
|
if (aPropertySet.HasProperty(
|
|
LayerAnimationInfo::sRecords[i].mProperty)) {
|
|
result.set(i);
|
|
}
|
|
}
|
|
return result;
|
|
};
|
|
|
|
nsCSSPropertyIDSet& propertiesWithImportantRules =
|
|
aEffectSet.PropertiesWithImportantRules();
|
|
nsCSSPropertyIDSet& propertiesForAnimationsLevel =
|
|
aEffectSet.PropertiesForAnimationsLevel();
|
|
|
|
// Record which compositor-animatable properties were originally set so we can
|
|
// compare for changes later.
|
|
std::bitset<LayerAnimationInfo::kRecords>
|
|
prevCompositorPropertiesWithImportantRules =
|
|
compositorPropertiesInSet(propertiesWithImportantRules);
|
|
|
|
nsCSSPropertyIDSet prevPropertiesForAnimationsLevel =
|
|
propertiesForAnimationsLevel;
|
|
|
|
propertiesWithImportantRules.Empty();
|
|
propertiesForAnimationsLevel.Empty();
|
|
|
|
nsCSSPropertyIDSet propertiesForTransitionsLevel;
|
|
|
|
for (const KeyframeEffect* effect : sortedEffectList) {
|
|
MOZ_ASSERT(effect->GetAnimation(),
|
|
"Effects on a target element should have an Animation");
|
|
CascadeLevel cascadeLevel = effect->GetAnimation()->CascadeLevel();
|
|
|
|
for (const AnimationProperty& prop : effect->Properties()) {
|
|
if (overriddenProperties.HasProperty(prop.mProperty)) {
|
|
propertiesWithImportantRules.AddProperty(prop.mProperty);
|
|
}
|
|
|
|
switch (cascadeLevel) {
|
|
case EffectCompositor::CascadeLevel::Animations:
|
|
propertiesForAnimationsLevel.AddProperty(prop.mProperty);
|
|
break;
|
|
case EffectCompositor::CascadeLevel::Transitions:
|
|
propertiesForTransitionsLevel.AddProperty(prop.mProperty);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
aEffectSet.MarkCascadeUpdated();
|
|
|
|
nsPresContext* presContext = nsContentUtils::GetContextForContent(aElement);
|
|
if (!presContext) {
|
|
return;
|
|
}
|
|
|
|
// If properties for compositor are newly overridden by !important rules, or
|
|
// released from being overridden by !important rules, we need to update
|
|
// layers for animations level because it's a trigger to send animations to
|
|
// the compositor or pull animations back from the compositor.
|
|
if (prevCompositorPropertiesWithImportantRules !=
|
|
compositorPropertiesInSet(propertiesWithImportantRules)) {
|
|
presContext->EffectCompositor()->
|
|
RequestRestyle(aElement, aPseudoType,
|
|
EffectCompositor::RestyleType::Layer,
|
|
EffectCompositor::CascadeLevel::Animations);
|
|
}
|
|
|
|
// If we have transition properties and if the same propery for animations
|
|
// level is newly added or removed, we need to update the transition level
|
|
// rule since the it will be added/removed from the rule tree.
|
|
nsCSSPropertyIDSet changedPropertiesForAnimationLevel =
|
|
prevPropertiesForAnimationsLevel.Xor(propertiesForAnimationsLevel);
|
|
nsCSSPropertyIDSet commonProperties =
|
|
propertiesForTransitionsLevel.Intersect(
|
|
changedPropertiesForAnimationLevel);
|
|
if (!commonProperties.IsEmpty()) {
|
|
EffectCompositor::RestyleType restyleType =
|
|
compositorPropertiesInSet(changedPropertiesForAnimationLevel).none()
|
|
? EffectCompositor::RestyleType::Standard
|
|
: EffectCompositor::RestyleType::Layer;
|
|
presContext->EffectCompositor()->
|
|
RequestRestyle(aElement, aPseudoType,
|
|
restyleType,
|
|
EffectCompositor::CascadeLevel::Transitions);
|
|
}
|
|
}
|
|
|
|
/* static */ void
|
|
EffectCompositor::SetPerformanceWarning(
|
|
const nsIFrame *aFrame,
|
|
nsCSSPropertyID aProperty,
|
|
const AnimationPerformanceWarning& aWarning)
|
|
{
|
|
EffectSet* effects = EffectSet::GetEffectSet(aFrame);
|
|
if (!effects) {
|
|
return;
|
|
}
|
|
|
|
for (KeyframeEffect* effect : *effects) {
|
|
effect->SetPerformanceWarning(aProperty, aWarning);
|
|
}
|
|
}
|
|
|
|
bool
|
|
EffectCompositor::PreTraverse(ServoTraversalFlags aFlags)
|
|
{
|
|
return PreTraverseInSubtree(aFlags, nullptr);
|
|
}
|
|
|
|
bool
|
|
EffectCompositor::PreTraverseInSubtree(ServoTraversalFlags aFlags,
|
|
Element* aRoot)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MOZ_ASSERT(!aRoot || nsContentUtils::GetPresShellForContent(aRoot),
|
|
"Traversal root, if provided, should be bound to a display "
|
|
"document");
|
|
|
|
// Convert the root element to the parent element if the root element is
|
|
// pseudo since we check each element in mElementsToRestyle is in the subtree
|
|
// of the root element later in this function, but for pseudo elements the
|
|
// element in mElementsToRestyle is the parent of the pseudo.
|
|
if (aRoot &&
|
|
(aRoot->IsGeneratedContentContainerForBefore() ||
|
|
aRoot->IsGeneratedContentContainerForAfter())) {
|
|
aRoot = aRoot->GetParentElement();
|
|
}
|
|
|
|
AutoRestore<bool> guard(mIsInPreTraverse);
|
|
mIsInPreTraverse = true;
|
|
|
|
// We need to force flush all throttled animations if we also have
|
|
// non-animation restyles (since we'll want the up-to-date animation style
|
|
// when we go to process them so we can trigger transitions correctly), and
|
|
// if we are currently flushing all throttled animation restyles.
|
|
bool flushThrottledRestyles =
|
|
(aRoot && aRoot->HasDirtyDescendantsForServo()) ||
|
|
(aFlags & ServoTraversalFlags::FlushThrottledAnimations);
|
|
|
|
using ElementsToRestyleIterType =
|
|
nsDataHashtable<PseudoElementHashEntry, bool>::Iterator;
|
|
auto getNeededRestyleTarget = [&](const ElementsToRestyleIterType& aIter)
|
|
-> NonOwningAnimationTarget {
|
|
NonOwningAnimationTarget returnTarget;
|
|
|
|
// If aIter.Data() is false, the element only requested a throttled
|
|
// (skippable) restyle, so we can skip it if flushThrottledRestyles is not
|
|
// true.
|
|
if (!flushThrottledRestyles && !aIter.Data()) {
|
|
return returnTarget;
|
|
}
|
|
|
|
const NonOwningAnimationTarget& target = aIter.Key();
|
|
|
|
// Skip elements in documents without a pres shell. Normally we filter out
|
|
// such elements in RequestRestyle but it can happen that, after adding
|
|
// them to mElementsToRestyle, they are transferred to a different document.
|
|
//
|
|
// We will drop them from mElementsToRestyle at the end of the next full
|
|
// document restyle (at the end of this function) but for consistency with
|
|
// how we treat such elements in RequestRestyle, we just ignore them here.
|
|
if (!nsContentUtils::GetPresShellForContent(target.mElement)) {
|
|
return returnTarget;
|
|
}
|
|
|
|
// Ignore restyles that aren't in the flattened tree subtree rooted at
|
|
// aRoot.
|
|
if (aRoot && !nsContentUtils::ContentIsFlattenedTreeDescendantOfForStyle(
|
|
target.mElement, aRoot)) {
|
|
return returnTarget;
|
|
}
|
|
|
|
returnTarget = target;
|
|
return returnTarget;
|
|
};
|
|
|
|
bool foundElementsNeedingRestyle = false;
|
|
|
|
nsTArray<NonOwningAnimationTarget> elementsWithCascadeUpdates;
|
|
for (size_t i = 0; i < kCascadeLevelCount; ++i) {
|
|
CascadeLevel cascadeLevel = CascadeLevel(i);
|
|
auto& elementSet = mElementsToRestyle[cascadeLevel];
|
|
for (auto iter = elementSet.Iter(); !iter.Done(); iter.Next()) {
|
|
const NonOwningAnimationTarget& target = getNeededRestyleTarget(iter);
|
|
if (!target.mElement) {
|
|
continue;
|
|
}
|
|
|
|
EffectSet* effects = EffectSet::GetEffectSet(target.mElement,
|
|
target.mPseudoType);
|
|
if (!effects || !effects->CascadeNeedsUpdate()) {
|
|
continue;
|
|
}
|
|
|
|
elementsWithCascadeUpdates.AppendElement(target);
|
|
}
|
|
}
|
|
|
|
for (const NonOwningAnimationTarget& target: elementsWithCascadeUpdates) {
|
|
MaybeUpdateCascadeResults(target.mElement, target.mPseudoType);
|
|
}
|
|
elementsWithCascadeUpdates.Clear();
|
|
|
|
for (size_t i = 0; i < kCascadeLevelCount; ++i) {
|
|
CascadeLevel cascadeLevel = CascadeLevel(i);
|
|
auto& elementSet = mElementsToRestyle[cascadeLevel];
|
|
for (auto iter = elementSet.Iter(); !iter.Done(); iter.Next()) {
|
|
const NonOwningAnimationTarget& target = getNeededRestyleTarget(iter);
|
|
if (!target.mElement) {
|
|
continue;
|
|
}
|
|
|
|
// We need to post restyle hints even if the target is not in EffectSet to
|
|
// ensure the final restyling for removed animations.
|
|
// We can't call PostRestyleEvent directly here since we are still in the
|
|
// middle of the servo traversal.
|
|
mPresContext->RestyleManager()->
|
|
PostRestyleEventForAnimations(target.mElement,
|
|
target.mPseudoType,
|
|
cascadeLevel == CascadeLevel::Transitions
|
|
? eRestyle_CSSTransitions
|
|
: eRestyle_CSSAnimations);
|
|
|
|
foundElementsNeedingRestyle = true;
|
|
|
|
EffectSet* effects = EffectSet::GetEffectSet(target.mElement,
|
|
target.mPseudoType);
|
|
if (!effects) {
|
|
// Drop EffectSets that have been destroyed.
|
|
iter.Remove();
|
|
continue;
|
|
}
|
|
|
|
for (KeyframeEffect* effect : *effects) {
|
|
effect->GetAnimation()->WillComposeStyle();
|
|
}
|
|
|
|
// Remove the element from the list of elements to restyle since we are
|
|
// about to restyle it.
|
|
iter.Remove();
|
|
}
|
|
|
|
// If this is a full document restyle, then unconditionally clear
|
|
// elementSet in case there are any elements that didn't match above
|
|
// because they were moved to a document without a pres shell after
|
|
// posting an animation restyle.
|
|
if (!aRoot && flushThrottledRestyles) {
|
|
elementSet.Clear();
|
|
}
|
|
}
|
|
|
|
return foundElementsNeedingRestyle;
|
|
}
|
|
|
|
bool
|
|
EffectCompositor::PreTraverse(dom::Element* aElement,
|
|
CSSPseudoElementType aPseudoType)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
// If |aElement|'s document does not have a pres shell, e.g. it is document
|
|
// without a browsing context such as we might get from an XMLHttpRequest, we
|
|
// should not run animations on it.
|
|
if (!nsContentUtils::GetPresShellForContent(aElement)) {
|
|
return false;
|
|
}
|
|
|
|
bool found = false;
|
|
if (aPseudoType != CSSPseudoElementType::NotPseudo &&
|
|
aPseudoType != CSSPseudoElementType::before &&
|
|
aPseudoType != CSSPseudoElementType::after) {
|
|
return found;
|
|
}
|
|
|
|
AutoRestore<bool> guard(mIsInPreTraverse);
|
|
mIsInPreTraverse = true;
|
|
|
|
PseudoElementHashEntry::KeyType key = { aElement, aPseudoType };
|
|
|
|
// We need to flush all throttled animation restyles too if we also have
|
|
// non-animation restyles (since we'll want the up-to-date animation style
|
|
// when we go to process them so we can trigger transitions correctly).
|
|
Element* elementToRestyle = GetElementToRestyle(aElement, aPseudoType);
|
|
bool flushThrottledRestyles = elementToRestyle &&
|
|
elementToRestyle->HasDirtyDescendantsForServo();
|
|
|
|
for (size_t i = 0; i < kCascadeLevelCount; ++i) {
|
|
CascadeLevel cascadeLevel = CascadeLevel(i);
|
|
auto& elementSet = mElementsToRestyle[cascadeLevel];
|
|
|
|
// Skip if we don't have a restyle, or if we only have a throttled
|
|
// (skippable) restyle and we're not required to flush throttled restyles.
|
|
bool hasUnthrottledRestyle = false;
|
|
if (!elementSet.Get(key, &hasUnthrottledRestyle) ||
|
|
(!flushThrottledRestyles && !hasUnthrottledRestyle)) {
|
|
continue;
|
|
}
|
|
|
|
mPresContext->RestyleManager()->
|
|
PostRestyleEventForAnimations(aElement,
|
|
aPseudoType,
|
|
cascadeLevel == CascadeLevel::Transitions
|
|
? eRestyle_CSSTransitions
|
|
: eRestyle_CSSAnimations);
|
|
|
|
EffectSet* effects = EffectSet::GetEffectSet(aElement, aPseudoType);
|
|
if (effects) {
|
|
MaybeUpdateCascadeResults(aElement, aPseudoType);
|
|
|
|
for (KeyframeEffect* effect : *effects) {
|
|
effect->GetAnimation()->WillComposeStyle();
|
|
}
|
|
}
|
|
|
|
elementSet.Remove(key);
|
|
found = true;
|
|
}
|
|
return found;
|
|
}
|
|
|
|
|
|
} // namespace mozilla
|