зеркало из https://github.com/mozilla/gecko-dev.git
369 строки
14 KiB
C++
369 строки
14 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_textcompositionsynthesizer_h_
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#define mozilla_textcompositionsynthesizer_h_
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#include "nsAutoPtr.h"
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#include "nsString.h"
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#include "mozilla/Attributes.h"
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#include "mozilla/EventForwards.h"
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#include "mozilla/TextEventDispatcherListener.h"
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#include "mozilla/TextRange.h"
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class nsIWidget;
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namespace mozilla {
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namespace widget {
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struct IMENotification;
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/**
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* TextEventDispatcher is a helper class for dispatching widget events defined
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* in TextEvents.h. Currently, this is a helper for dispatching
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* WidgetCompositionEvent and WidgetKeyboardEvent. This manages the behavior
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* of them for conforming to DOM Level 3 Events.
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* An instance of this class is created by nsIWidget instance and owned by it.
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* This is typically created only by the top level widgets because only they
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* handle IME.
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*/
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class TextEventDispatcher final
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{
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~TextEventDispatcher()
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{
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}
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NS_INLINE_DECL_REFCOUNTING(TextEventDispatcher)
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public:
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explicit TextEventDispatcher(nsIWidget* aWidget);
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/**
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* Initializes the instance for IME or automated test. Either IME or tests
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* need to call one of them before starting composition. If they return
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* NS_ERROR_ALREADY_INITIALIZED, it means that the listener already listens
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* notifications from TextEventDispatcher for same purpose (for IME or tests).
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* If this returns another error, the caller shouldn't keep starting
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* composition.
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*
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* @param aListener Specify the listener to listen notifications and
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* requests. This must not be null.
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* NOTE: aListener is stored as weak reference in
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* TextEventDispatcher. See mListener
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* definition below.
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*/
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nsresult BeginInputTransaction(TextEventDispatcherListener* aListener);
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nsresult BeginInputTransactionForTests(
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TextEventDispatcherListener* aListener);
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/**
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* EndInputTransaction() should be called when the listener stops using
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* the TextEventDispatcher.
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*
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* @param aListener The listener using the TextEventDispatcher instance.
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*/
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void EndInputTransaction(TextEventDispatcherListener* aListener);
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/**
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* OnDestroyWidget() is called when mWidget is being destroyed.
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*/
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void OnDestroyWidget();
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/**
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* GetState() returns current state of this class.
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*
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* @return NS_OK: Fine to compose text.
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* NS_ERROR_NOT_INITIALIZED: BeginInputTransaction() or
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* BeginInputTransactionForTests()
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* should be called.
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* NS_ERROR_NOT_AVAILABLE: The widget isn't available for
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* composition.
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*/
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nsresult GetState() const;
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/**
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* IsComposing() returns true after calling StartComposition() and before
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* calling CommitComposition().
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*/
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bool IsComposing() const { return mIsComposing; }
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/**
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* IsDispatchingEvent() returns true while this instance dispatching an event.
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*/
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bool IsDispatchingEvent() const { return mDispatchingEvent > 0; }
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/**
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* StartComposition() starts composition explicitly.
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*/
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nsresult StartComposition(nsEventStatus& aStatus);
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/**
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* CommitComposition() commits composition.
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*
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* @param aCommitString If this is null, commits with the last composition
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* string. Otherwise, commits the composition with
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* this value.
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*/
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nsresult CommitComposition(nsEventStatus& aStatus,
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const nsAString* aCommitString = nullptr);
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/**
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* SetPendingCompositionString() sets new composition string which will be
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* dispatched with eCompositionChange event by calling Flush().
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*
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* @param aString New composition string.
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*/
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nsresult SetPendingCompositionString(const nsAString& aString)
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{
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return mPendingComposition.SetString(aString);
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}
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/**
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* AppendClauseToPendingComposition() appends a clause information to
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* the pending composition string.
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*
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* @param aLength Length of the clause.
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* @param aAttribute One of NS_TEXTRANGE_RAWINPUT,
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* NS_TEXTRANGE_SELECTEDRAWTEXT,
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* NS_TEXTRANGE_CONVERTEDTEXT or
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* NS_TEXTRANGE_SELECTEDCONVERTEDTEXT.
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*/
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nsresult AppendClauseToPendingComposition(uint32_t aLength,
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uint32_t aAttribute)
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{
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return mPendingComposition.AppendClause(aLength, aAttribute);
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}
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/**
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* SetCaretInPendingComposition() sets caret position in the pending
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* composition string and its length. This is optional. If IME doesn't
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* want to show caret, it shouldn't need to call this.
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*
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* @param aOffset Offset of the caret in the pending composition
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* string. This should not be larger than the length
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* of the pending composition string.
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* @param aLength Caret width. If this is 0, caret will be collapsed.
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* Note that Gecko doesn't supported wide caret yet,
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* therefore, this is ignored for now.
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*/
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nsresult SetCaretInPendingComposition(uint32_t aOffset,
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uint32_t aLength)
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{
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return mPendingComposition.SetCaret(aOffset, aLength);
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}
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/**
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* FlushPendingComposition() sends the pending composition string
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* to the widget of the store DOM window. Before calling this, IME needs to
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* set pending composition string with SetPendingCompositionString(),
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* AppendClauseToPendingComposition() and/or
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* SetCaretInPendingComposition().
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*/
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nsresult FlushPendingComposition(nsEventStatus& aStatus)
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{
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return mPendingComposition.Flush(this, aStatus);
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}
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/**
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* ClearPendingComposition() makes this instance forget pending composition.
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*/
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void ClearPendingComposition()
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{
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mPendingComposition.Clear();
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}
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/**
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* @see nsIWidget::NotifyIME()
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*/
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nsresult NotifyIME(const IMENotification& aIMENotification);
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/**
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* DispatchTo indicates whether the event may be dispatched to its parent
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* process first (if there is) or not. If the event is dispatched to the
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* parent process, APZ will handle it first. Otherwise, the event won't be
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* handled by APZ if it's in a child process.
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*/
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enum DispatchTo
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{
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// The event may be dispatched to its parent process if there is a parent.
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// In such case, the event will be handled asynchronously. Additionally,
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// the event may be sent to its child process if a child process (including
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// the dispatching process) has focus.
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eDispatchToParentProcess = 0,
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// The event must be dispatched in the current process. But of course,
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// the event may be sent to a child process when it has focus. If there is
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// no child process, the event may be handled synchronously.
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eDispatchToCurrentProcess = 1
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};
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/**
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* DispatchKeyboardEvent() maybe dispatches aKeyboardEvent.
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*
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* @param aMessage Must be eKeyDown or eKeyUp.
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* Use MaybeDispatchKeypressEvents() for dispatching
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* eKeyPress.
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* @param aKeyboardEvent A keyboard event.
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* @param aStatus If dispatching event should be marked as consumed,
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* set nsEventStatus_eConsumeNoDefault. Otherwise,
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* set nsEventStatus_eIgnore. After dispatching
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* a event and it's consumed this returns
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* nsEventStatus_eConsumeNoDefault.
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* @param aDispatchTo See comments of DispatchTo.
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* @return true if an event is dispatched. Otherwise, false.
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*/
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bool DispatchKeyboardEvent(EventMessage aMessage,
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const WidgetKeyboardEvent& aKeyboardEvent,
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nsEventStatus& aStatus,
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DispatchTo aDispatchTo = eDispatchToParentProcess);
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/**
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* MaybeDispatchKeypressEvents() maybe dispatches a keypress event which is
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* generated from aKeydownEvent.
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*
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* @param aKeyboardEvent A keyboard event.
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* @param aStatus Sets the result when the caller dispatches
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* aKeyboardEvent. Note that if the value is
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* nsEventStatus_eConsumeNoDefault, this does NOT
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* dispatch keypress events.
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* When this method dispatches one or more keypress
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* events and one of them is consumed, this returns
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* nsEventStatus_eConsumeNoDefault.
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* @param aDispatchTo See comments of DispatchTo.
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* @return true if one or more events are dispatched.
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* Otherwise, false.
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*/
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bool MaybeDispatchKeypressEvents(const WidgetKeyboardEvent& aKeyboardEvent,
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nsEventStatus& aStatus,
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DispatchTo aDispatchTo =
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eDispatchToParentProcess);
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private:
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// mWidget is owner of the instance. When this is created, this is set.
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// And when mWidget is released, this is cleared by OnDestroyWidget().
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// Note that mWidget may be destroyed already (i.e., mWidget->Destroyed() may
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// return true).
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nsIWidget* mWidget;
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// mListener is a weak reference to TextEventDispatcherListener. That might
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// be referred by JS. Therefore, the listener might be difficult to release
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// itself if this is a strong reference. Additionally, it's difficult to
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// check if a method to uninstall the listener is called by valid instance.
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// So, using weak reference is the best way in this case.
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nsWeakPtr mListener;
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// mPendingComposition stores new composition string temporarily.
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// These values will be used for dispatching eCompositionChange event
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// in Flush(). When Flush() is called, the members will be cleared
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// automatically.
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class PendingComposition
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{
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public:
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PendingComposition();
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nsresult SetString(const nsAString& aString);
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nsresult AppendClause(uint32_t aLength, uint32_t aAttribute);
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nsresult SetCaret(uint32_t aOffset, uint32_t aLength);
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nsresult Flush(TextEventDispatcher* aDispatcher, nsEventStatus& aStatus);
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void Clear();
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private:
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nsAutoString mString;
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nsRefPtr<TextRangeArray> mClauses;
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TextRange mCaret;
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void EnsureClauseArray();
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};
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PendingComposition mPendingComposition;
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// While dispatching an event, this is incremented.
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uint16_t mDispatchingEvent;
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bool mForTests;
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// See IsComposing().
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bool mIsComposing;
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// If this is true, keydown and keyup events are dispatched even when there
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// is a composition.
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static bool sDispatchKeyEventsDuringComposition;
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nsresult BeginInputTransactionInternal(
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TextEventDispatcherListener* aListener,
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bool aForTests);
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/**
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* InitEvent() initializes aEvent. This must be called before dispatching
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* the event.
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*/
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void InitEvent(WidgetGUIEvent& aEvent) const;
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/**
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* DispatchEvent() dispatches aEvent on aWidget.
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*/
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nsresult DispatchEvent(nsIWidget* aWidget,
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WidgetGUIEvent& aEvent,
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nsEventStatus& aStatus);
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/**
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* DispatchInputEvent() dispatches aEvent on aWidget.
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*
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* @param aDispatchTo See comments of DispatchTo.
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*/
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nsresult DispatchInputEvent(nsIWidget* aWidget,
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WidgetInputEvent& aEvent,
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nsEventStatus& aStatus,
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DispatchTo aDispatchTo);
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/**
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* StartCompositionAutomaticallyIfNecessary() starts composition if it hasn't
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* been started it yet.
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*
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* @param aStatus If it succeeded to start composition normally, this
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* returns nsEventStatus_eIgnore. Otherwise, e.g.,
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* the composition is canceled during dispatching
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* compositionstart event, this returns
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* nsEventStatus_eConsumeNoDefault. In this case,
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* the caller shouldn't keep doing its job.
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* @return Only when something unexpected occurs, this returns
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* an error. Otherwise, returns NS_OK even if aStatus
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* is nsEventStatus_eConsumeNoDefault.
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*/
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nsresult StartCompositionAutomaticallyIfNecessary(nsEventStatus& aStatus);
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/**
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* DispatchKeyboardEventInternal() maybe dispatches aKeyboardEvent.
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*
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* @param aMessage Must be eKeyDown, eKeyUp or eKeyPress.
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* @param aKeyboardEvent A keyboard event. If aMessage is eKeyPress and
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* the event is for second or later character, its
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* mKeyValue should be empty string.
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* @param aStatus If dispatching event should be marked as consumed,
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* set nsEventStatus_eConsumeNoDefault. Otherwise,
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* set nsEventStatus_eIgnore. After dispatching
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* a event and it's consumed this returns
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* nsEventStatus_eConsumeNoDefault.
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* @param aDispatchTo See comments of DispatchTo.
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* @param aIndexOfKeypress This must be 0 if aMessage isn't eKeyPress or
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* aKeyboard.mKeyNameIndex isn't
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* KEY_NAME_INDEX_USE_STRING. Otherwise, i.e.,
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* when an eKeyPress event causes inputting
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* text, this must be between 0 and
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* mKeyValue.Length() - 1 since keypress events
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* sending only one character per event.
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* @return true if an event is dispatched. Otherwise, false.
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*/
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bool DispatchKeyboardEventInternal(EventMessage aMessage,
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const WidgetKeyboardEvent& aKeyboardEvent,
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nsEventStatus& aStatus,
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DispatchTo aDispatchTo =
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eDispatchToParentProcess,
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uint32_t aIndexOfKeypress = 0);
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};
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} // namespace widget
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} // namespace mozilla
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#endif // #ifndef mozilla_widget_textcompositionsynthesizer_h_
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