зеркало из https://github.com/mozilla/gecko-dev.git
199 строки
7.0 KiB
C++
199 строки
7.0 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_SCALEFACTORS2D_H_
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#define MOZILLA_GFX_SCALEFACTORS2D_H_
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#include <ostream>
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#include "mozilla/Attributes.h"
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#include "mozilla/FloatingPoint.h"
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#include "mozilla/gfx/ScaleFactor.h"
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#include "mozilla/gfx/Point.h"
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#include "gfxPoint.h"
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namespace mozilla {
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namespace gfx {
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/*
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* This class is like ScaleFactor, but allows different scales on the x and
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* y axes.
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*/
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template <class Src, class Dst, class T>
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struct BaseScaleFactors2D {
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T xScale;
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T yScale;
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constexpr BaseScaleFactors2D() : xScale(1.0), yScale(1.0) {}
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constexpr BaseScaleFactors2D(const BaseScaleFactors2D& aCopy)
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: xScale(aCopy.xScale), yScale(aCopy.yScale) {}
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constexpr BaseScaleFactors2D(T aXScale, T aYScale)
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: xScale(aXScale), yScale(aYScale) {}
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// Layout code often uses gfxSize to represent a pair of x/y scales.
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explicit constexpr BaseScaleFactors2D(const gfxSize& aSize)
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: xScale(aSize.width), yScale(aSize.height) {}
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// "Upgrade" from a ScaleFactor.
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// This is deliberately 'explicit' so that the treatment of a single scale
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// number as both the x- and y-scale in a context where they are allowed to
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// be different, is more visible.
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explicit constexpr BaseScaleFactors2D(const ScaleFactor<Src, Dst>& aScale)
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: xScale(aScale.scale), yScale(aScale.scale) {}
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bool AreScalesSame() const {
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return FuzzyEqualsMultiplicative(xScale, yScale);
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}
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// Convert the underlying floating point type storing the scale factors
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// to that of NewT.
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template <typename NewT>
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BaseScaleFactors2D<Src, Dst, NewT> ConvertTo() const {
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return BaseScaleFactors2D<Src, Dst, NewT>(NewT(xScale), NewT(yScale));
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}
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// Convert to a ScaleFactor. Asserts that the scales are, in fact, equal.
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ScaleFactor<Src, Dst> ToScaleFactor() const {
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// Avoid implicit narrowing from double to float. An explicit conversion
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// may be done with `scales.ConvertTo<float>().ToScaleFactor()` if desired.
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static_assert(std::is_same_v<T, float>);
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MOZ_ASSERT(AreScalesSame());
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return ScaleFactor<Src, Dst>(xScale);
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}
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// Convert to a SizeTyped. Eventually, we should replace all uses of SizeTyped
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// to represent scales with ScaleFactors2D, and remove this function.
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SizeTyped<UnknownUnits, T> ToSize() const {
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return SizeTyped<UnknownUnits, T>(xScale, yScale);
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}
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BaseScaleFactors2D& operator=(const BaseScaleFactors2D&) = default;
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bool operator==(const BaseScaleFactors2D& aOther) const {
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return xScale == aOther.xScale && yScale == aOther.yScale;
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}
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bool operator!=(const BaseScaleFactors2D& aOther) const {
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return !(*this == aOther);
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}
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friend std::ostream& operator<<(std::ostream& aStream,
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const BaseScaleFactors2D& aScale) {
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if (aScale.AreScalesSame()) {
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return aStream << aScale.xScale;
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} else {
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return aStream << '(' << aScale.xScale << ',' << aScale.yScale << ')';
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}
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}
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template <class Other>
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BaseScaleFactors2D<Other, Dst, T> operator/(
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const BaseScaleFactors2D<Src, Other, T>& aOther) const {
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return BaseScaleFactors2D<Other, Dst, T>(xScale / aOther.xScale,
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yScale / aOther.yScale);
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}
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template <class Other>
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BaseScaleFactors2D<Src, Other, T> operator/(
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const BaseScaleFactors2D<Other, Dst, T>& aOther) const {
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return BaseScaleFactors2D<Src, Other, T>(xScale / aOther.xScale,
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yScale / aOther.yScale);
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}
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template <class Other>
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BaseScaleFactors2D<Src, Other, T> operator*(
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const BaseScaleFactors2D<Dst, Other, T>& aOther) const {
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return BaseScaleFactors2D<Src, Other, T>(xScale * aOther.xScale,
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yScale * aOther.yScale);
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}
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template <class Other>
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BaseScaleFactors2D<Other, Dst, T> operator*(
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const BaseScaleFactors2D<Other, Src, T>& aOther) const {
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return BaseScaleFactors2D<Other, Dst, T>(xScale * aOther.xScale,
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yScale * aOther.yScale);
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}
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BaseScaleFactors2D<Src, Src, T> operator*(
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const BaseScaleFactors2D<Dst, Src, T>& aOther) const {
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return BaseScaleFactors2D<Src, Src, T>(xScale * aOther.xScale,
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yScale * aOther.yScale);
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}
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template <class Other>
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BaseScaleFactors2D<Src, Other, T> operator*(
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const ScaleFactor<Dst, Other>& aOther) const {
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return *this * BaseScaleFactors2D<Dst, Other, T>(aOther);
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}
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template <class Other>
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BaseScaleFactors2D<Other, Dst, T> operator*(
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const ScaleFactor<Other, Src>& aOther) const {
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return *this * BaseScaleFactors2D<Other, Src, T>(aOther);
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}
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BaseScaleFactors2D<Src, Src, T> operator*(
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const ScaleFactor<Dst, Src>& aOther) const {
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return *this * BaseScaleFactors2D<Dst, Src, T>(aOther);
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}
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template <class Other>
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BaseScaleFactors2D<Src, Other, T> operator/(
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const ScaleFactor<Other, Dst>& aOther) const {
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return *this / BaseScaleFactors2D<Other, Dst, T>(aOther);
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}
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template <class Other>
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BaseScaleFactors2D<Other, Dst, T> operator/(
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const ScaleFactor<Src, Other>& aOther) const {
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return *this / BaseScaleFactors2D<Src, Other, T>(aOther);
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}
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template <class Other>
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friend BaseScaleFactors2D<Other, Dst, T> operator*(
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const ScaleFactor<Other, Src>& aA, const BaseScaleFactors2D& aB) {
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return BaseScaleFactors2D<Other, Src, T>(aA) * aB;
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}
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template <class Other>
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friend BaseScaleFactors2D<Other, Src, T> operator/(
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const ScaleFactor<Other, Dst>& aA, const BaseScaleFactors2D& aB) {
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return BaseScaleFactors2D<Other, Src, T>(aA) / aB;
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}
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static BaseScaleFactors2D<Src, Dst, T> FromUnknownScale(
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const BaseScaleFactors2D<UnknownUnits, UnknownUnits, T>& scale) {
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return BaseScaleFactors2D<Src, Dst, T>(scale.xScale, scale.yScale);
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}
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BaseScaleFactors2D<UnknownUnits, UnknownUnits, T> ToUnknownScale() const {
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return BaseScaleFactors2D<UnknownUnits, UnknownUnits, T>(xScale, yScale);
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}
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friend BaseScaleFactors2D Min(const BaseScaleFactors2D& aA,
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const BaseScaleFactors2D& aB) {
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return BaseScaleFactors2D(std::min(aA.xScale, aB.xScale),
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std::min(aA.yScale, aB.yScale));
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}
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friend BaseScaleFactors2D Max(const BaseScaleFactors2D& aA,
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const BaseScaleFactors2D& aB) {
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return BaseScaleFactors2D(std::max(aA.xScale, aB.xScale),
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std::max(aA.yScale, aB.yScale));
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}
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};
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template <class Src, class Dst>
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using ScaleFactors2D = BaseScaleFactors2D<Src, Dst, float>;
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template <class Src, class Dst>
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using ScaleFactors2DDouble = BaseScaleFactors2D<Src, Dst, double>;
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} // namespace gfx
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} // namespace mozilla
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#endif /* MOZILLA_GFX_SCALEFACTORS2D_H_ */
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