gecko-dev/gfx/webrender_bindings/RenderD3D11TextureHostOGL.cpp

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14 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "RenderD3D11TextureHostOGL.h"
#include <d3d11.h>
#include "GLLibraryEGL.h"
#include "GLContextEGL.h"
#include "mozilla/DebugOnly.h"
#include "mozilla/gfx/Logging.h"
#include "ScopedGLHelpers.h"
namespace mozilla {
namespace wr {
RenderDXGITextureHostOGL::RenderDXGITextureHostOGL(WindowsHandle aHandle,
gfx::SurfaceFormat aFormat,
gfx::IntSize aSize)
: mHandle(aHandle),
mSurface(0),
mStream(0),
mTextureHandle{0},
mFormat(aFormat),
mSize(aSize),
mLocked(false) {
MOZ_COUNT_CTOR_INHERITED(RenderDXGITextureHostOGL, RenderTextureHostOGL);
MOZ_ASSERT((mFormat != gfx::SurfaceFormat::NV12 &&
mFormat != gfx::SurfaceFormat::P010 &&
mFormat != gfx::SurfaceFormat::P016) ||
(mSize.width % 2 == 0 && mSize.height % 2 == 0));
MOZ_ASSERT(aHandle);
}
RenderDXGITextureHostOGL::~RenderDXGITextureHostOGL() {
MOZ_COUNT_DTOR_INHERITED(RenderDXGITextureHostOGL, RenderTextureHostOGL);
DeleteTextureHandle();
}
bool RenderDXGITextureHostOGL::EnsureLockable(wr::ImageRendering aRendering) {
if (mTextureHandle[0]) {
// Update filter if filter was changed.
if (IsFilterUpdateNecessary(aRendering)) {
ActivateBindAndTexParameteri(mGL, LOCAL_GL_TEXTURE0,
LOCAL_GL_TEXTURE_EXTERNAL_OES,
mTextureHandle[0], aRendering);
// Cache new rendering filter.
mCachedRendering = aRendering;
// NV12 and P016 uses two handles.
if (mFormat == gfx::SurfaceFormat::NV12 ||
mFormat == gfx::SurfaceFormat::P010 ||
mFormat == gfx::SurfaceFormat::P016) {
ActivateBindAndTexParameteri(mGL, LOCAL_GL_TEXTURE1,
LOCAL_GL_TEXTURE_EXTERNAL_OES,
mTextureHandle[1], aRendering);
}
}
return true;
}
auto* egl = gl::GLLibraryEGL::Get();
// We use EGLStream to get the converted gl handle from d3d texture. The
// NV_stream_consumer_gltexture_yuv and ANGLE_stream_producer_d3d_texture
// could support nv12 and rgb d3d texture format.
if (!egl->IsExtensionSupported(
gl::GLLibraryEGL::NV_stream_consumer_gltexture_yuv) ||
!egl->IsExtensionSupported(
gl::GLLibraryEGL::ANGLE_stream_producer_d3d_texture)) {
return false;
}
// Fetch the D3D11 device.
EGLDeviceEXT eglDevice = nullptr;
egl->fQueryDisplayAttribEXT(egl->Display(), LOCAL_EGL_DEVICE_EXT,
(EGLAttrib*)&eglDevice);
MOZ_ASSERT(eglDevice);
ID3D11Device* device = nullptr;
egl->fQueryDeviceAttribEXT(eglDevice, LOCAL_EGL_D3D11_DEVICE_ANGLE,
(EGLAttrib*)&device);
// There's a chance this might fail if we end up on d3d9 angle for some
// reason.
if (!device) {
return false;
}
// Get the D3D11 texture from shared handle.
if (FAILED(device->OpenSharedResource(
(HANDLE)mHandle, __uuidof(ID3D11Texture2D),
(void**)(ID3D11Texture2D**)getter_AddRefs(mTexture)))) {
NS_WARNING(
"RenderDXGITextureHostOGL::Lock(): Failed to open shared texture");
return false;
}
mTexture->QueryInterface((IDXGIKeyedMutex**)getter_AddRefs(mKeyedMutex));
// Create the EGLStream.
mStream = egl->fCreateStreamKHR(egl->Display(), nullptr);
MOZ_ASSERT(mStream);
if (mFormat != gfx::SurfaceFormat::NV12 &&
mFormat != gfx::SurfaceFormat::P010 &&
mFormat != gfx::SurfaceFormat::P016) {
// The non-nv12 format.
mGL->fGenTextures(1, mTextureHandle);
ActivateBindAndTexParameteri(mGL, LOCAL_GL_TEXTURE0,
LOCAL_GL_TEXTURE_EXTERNAL_OES,
mTextureHandle[0], aRendering);
// Cache new rendering filter.
mCachedRendering = aRendering;
MOZ_ALWAYS_TRUE(egl->fStreamConsumerGLTextureExternalAttribsNV(
egl->Display(), mStream, nullptr));
MOZ_ALWAYS_TRUE(egl->fCreateStreamProducerD3DTextureANGLE(
egl->Display(), mStream, nullptr));
} else {
// The nv12/p016 format.
// Setup the NV12 stream consumer/producer.
EGLAttrib consumerAttributes[] = {
LOCAL_EGL_COLOR_BUFFER_TYPE,
LOCAL_EGL_YUV_BUFFER_EXT,
LOCAL_EGL_YUV_NUMBER_OF_PLANES_EXT,
2,
LOCAL_EGL_YUV_PLANE0_TEXTURE_UNIT_NV,
0,
LOCAL_EGL_YUV_PLANE1_TEXTURE_UNIT_NV,
1,
LOCAL_EGL_NONE,
};
mGL->fGenTextures(2, mTextureHandle);
ActivateBindAndTexParameteri(mGL, LOCAL_GL_TEXTURE0,
LOCAL_GL_TEXTURE_EXTERNAL_OES,
mTextureHandle[0], aRendering);
ActivateBindAndTexParameteri(mGL, LOCAL_GL_TEXTURE1,
LOCAL_GL_TEXTURE_EXTERNAL_OES,
mTextureHandle[1], aRendering);
// Cache new rendering filter.
mCachedRendering = aRendering;
MOZ_ALWAYS_TRUE(egl->fStreamConsumerGLTextureExternalAttribsNV(
egl->Display(), mStream, consumerAttributes));
MOZ_ALWAYS_TRUE(egl->fCreateStreamProducerD3DTextureANGLE(
egl->Display(), mStream, nullptr));
}
// Insert the d3d texture.
MOZ_ALWAYS_TRUE(egl->fStreamPostD3DTextureANGLE(
egl->Display(), mStream, (void*)mTexture.get(), nullptr));
// Now, we could get the gl handle from the stream.
egl->fStreamConsumerAcquireKHR(egl->Display(), mStream);
MOZ_ASSERT(egl->fGetError() == LOCAL_EGL_SUCCESS);
return true;
}
wr::WrExternalImage RenderDXGITextureHostOGL::Lock(
uint8_t aChannelIndex, gl::GLContext* aGL, wr::ImageRendering aRendering) {
if (mGL.get() != aGL) {
// Release the texture handle in the previous gl context.
DeleteTextureHandle();
mGL = aGL;
mGL->MakeCurrent();
}
if (!EnsureLockable(aRendering)) {
return InvalidToWrExternalImage();
}
if (!mLocked) {
if (mKeyedMutex) {
HRESULT hr = mKeyedMutex->AcquireSync(0, 10000);
if (hr != S_OK) {
gfxCriticalError()
<< "RenderDXGITextureHostOGL AcquireSync timeout, hr="
<< gfx::hexa(hr);
return InvalidToWrExternalImage();
}
}
mLocked = true;
}
gfx::IntSize size = GetSize(aChannelIndex);
return NativeTextureToWrExternalImage(GetGLHandle(aChannelIndex), 0, 0,
size.width, size.height);
}
void RenderDXGITextureHostOGL::Unlock() {
if (mLocked) {
if (mKeyedMutex) {
mKeyedMutex->ReleaseSync(0);
}
mLocked = false;
}
}
void RenderDXGITextureHostOGL::ClearCachedResources() {
DeleteTextureHandle();
mGL = nullptr;
}
void RenderDXGITextureHostOGL::DeleteTextureHandle() {
if (mTextureHandle[0] == 0) {
return;
}
if (mGL && mGL->MakeCurrent()) {
mGL->fDeleteTextures(2, mTextureHandle);
}
for (int i = 0; i < 2; ++i) {
mTextureHandle[i] = 0;
}
auto* egl = gl::GLLibraryEGL::Get();
if (mSurface) {
egl->fDestroySurface(egl->Display(), mSurface);
mSurface = 0;
}
if (mStream) {
egl->fDestroyStreamKHR(egl->Display(), mStream);
mStream = 0;
}
mTexture = nullptr;
mKeyedMutex = nullptr;
}
GLuint RenderDXGITextureHostOGL::GetGLHandle(uint8_t aChannelIndex) const {
MOZ_ASSERT(((mFormat == gfx::SurfaceFormat::NV12 ||
mFormat == gfx::SurfaceFormat::P010 ||
mFormat == gfx::SurfaceFormat::P016) &&
aChannelIndex < 2) ||
aChannelIndex < 1);
return mTextureHandle[aChannelIndex];
}
gfx::IntSize RenderDXGITextureHostOGL::GetSize(uint8_t aChannelIndex) const {
MOZ_ASSERT(((mFormat == gfx::SurfaceFormat::NV12 ||
mFormat == gfx::SurfaceFormat::P010 ||
mFormat == gfx::SurfaceFormat::P016) &&
aChannelIndex < 2) ||
aChannelIndex < 1);
if (aChannelIndex == 0) {
return mSize;
} else {
// The CbCr channel size is a half of Y channel size in NV12 format.
return mSize / 2;
}
}
RenderDXGIYCbCrTextureHostOGL::RenderDXGIYCbCrTextureHostOGL(
WindowsHandle (&aHandles)[3], gfx::IntSize aSize, gfx::IntSize aSizeCbCr)
: mHandles{aHandles[0], aHandles[1], aHandles[2]},
mSurfaces{0},
mStreams{0},
mTextureHandles{0},
mSize(aSize),
mSizeCbCr(aSizeCbCr),
mLocked(false) {
MOZ_COUNT_CTOR_INHERITED(RenderDXGIYCbCrTextureHostOGL, RenderTextureHostOGL);
// Assume the chroma planes are rounded up if the luma plane is odd sized.
MOZ_ASSERT((mSizeCbCr.width == mSize.width ||
mSizeCbCr.width == (mSize.width + 1) >> 1) &&
(mSizeCbCr.height == mSize.height ||
mSizeCbCr.height == (mSize.height + 1) >> 1));
MOZ_ASSERT(aHandles[0] && aHandles[1] && aHandles[2]);
}
RenderDXGIYCbCrTextureHostOGL::~RenderDXGIYCbCrTextureHostOGL() {
MOZ_COUNT_DTOR_INHERITED(RenderDXGIYCbCrTextureHostOGL, RenderTextureHostOGL);
DeleteTextureHandle();
}
bool RenderDXGIYCbCrTextureHostOGL::EnsureLockable(
wr::ImageRendering aRendering) {
if (mTextureHandles[0]) {
// Update filter if filter was changed.
if (IsFilterUpdateNecessary(aRendering)) {
for (int i = 0; i < 3; ++i) {
ActivateBindAndTexParameteri(mGL, LOCAL_GL_TEXTURE0 + i,
LOCAL_GL_TEXTURE_EXTERNAL_OES,
mTextureHandles[i], aRendering);
// Cache new rendering filter.
mCachedRendering = aRendering;
}
}
return true;
}
auto* egl = gl::GLLibraryEGL::Get();
// The eglCreatePbufferFromClientBuffer doesn't support R8 format, so we
// use EGLStream to get the converted gl handle from d3d R8 texture.
if (!egl->IsExtensionSupported(
gl::GLLibraryEGL::NV_stream_consumer_gltexture_yuv) ||
!egl->IsExtensionSupported(
gl::GLLibraryEGL::ANGLE_stream_producer_d3d_texture)) {
return false;
}
// Fetch the D3D11 device.
EGLDeviceEXT eglDevice = nullptr;
egl->fQueryDisplayAttribEXT(egl->Display(), LOCAL_EGL_DEVICE_EXT,
(EGLAttrib*)&eglDevice);
MOZ_ASSERT(eglDevice);
ID3D11Device* device = nullptr;
egl->fQueryDeviceAttribEXT(eglDevice, LOCAL_EGL_D3D11_DEVICE_ANGLE,
(EGLAttrib*)&device);
// There's a chance this might fail if we end up on d3d9 angle for some
// reason.
if (!device) {
return false;
}
for (int i = 0; i < 3; ++i) {
// Get the R8 D3D11 texture from shared handle.
if (FAILED(device->OpenSharedResource(
(HANDLE)mHandles[i], __uuidof(ID3D11Texture2D),
(void**)(ID3D11Texture2D**)getter_AddRefs(mTextures[i])))) {
NS_WARNING(
"RenderDXGIYCbCrTextureHostOGL::Lock(): Failed to open shared "
"texture");
return false;
}
}
for (int i = 0; i < 3; ++i) {
mTextures[i]->QueryInterface(
(IDXGIKeyedMutex**)getter_AddRefs(mKeyedMutexs[i]));
}
mGL->fGenTextures(3, mTextureHandles);
for (int i = 0; i < 3; ++i) {
ActivateBindAndTexParameteri(mGL, LOCAL_GL_TEXTURE0 + i,
LOCAL_GL_TEXTURE_EXTERNAL_OES,
mTextureHandles[i], aRendering);
// Cache new rendering filter.
mCachedRendering = aRendering;
// Create the EGLStream.
mStreams[i] = egl->fCreateStreamKHR(egl->Display(), nullptr);
MOZ_ASSERT(mStreams[i]);
MOZ_ALWAYS_TRUE(egl->fStreamConsumerGLTextureExternalAttribsNV(
egl->Display(), mStreams[i], nullptr));
MOZ_ALWAYS_TRUE(egl->fCreateStreamProducerD3DTextureANGLE(
egl->Display(), mStreams[i], nullptr));
// Insert the R8 texture.
MOZ_ALWAYS_TRUE(egl->fStreamPostD3DTextureANGLE(
egl->Display(), mStreams[i], (void*)mTextures[i].get(), nullptr));
// Now, we could get the R8 gl handle from the stream.
egl->fStreamConsumerAcquireKHR(egl->Display(), mStreams[i]);
MOZ_ASSERT(egl->fGetError() == LOCAL_EGL_SUCCESS);
}
return true;
}
wr::WrExternalImage RenderDXGIYCbCrTextureHostOGL::Lock(
uint8_t aChannelIndex, gl::GLContext* aGL, wr::ImageRendering aRendering) {
if (mGL.get() != aGL) {
// Release the texture handle in the previous gl context.
DeleteTextureHandle();
mGL = aGL;
mGL->MakeCurrent();
}
if (!EnsureLockable(aRendering)) {
return InvalidToWrExternalImage();
}
if (!mLocked) {
if (mKeyedMutexs[0]) {
for (const auto& mutex : mKeyedMutexs) {
HRESULT hr = mutex->AcquireSync(0, 10000);
if (hr != S_OK) {
gfxCriticalError()
<< "RenderDXGIYCbCrTextureHostOGL AcquireSync timeout, hr="
<< gfx::hexa(hr);
return InvalidToWrExternalImage();
}
}
}
mLocked = true;
}
gfx::IntSize size = GetSize(aChannelIndex);
return NativeTextureToWrExternalImage(GetGLHandle(aChannelIndex), 0, 0,
size.width, size.height);
}
void RenderDXGIYCbCrTextureHostOGL::Unlock() {
if (mLocked) {
if (mKeyedMutexs[0]) {
for (const auto& mutex : mKeyedMutexs) {
mutex->ReleaseSync(0);
}
}
mLocked = false;
}
}
void RenderDXGIYCbCrTextureHostOGL::ClearCachedResources() {
DeleteTextureHandle();
mGL = nullptr;
}
GLuint RenderDXGIYCbCrTextureHostOGL::GetGLHandle(uint8_t aChannelIndex) const {
MOZ_ASSERT(aChannelIndex < 3);
return mTextureHandles[aChannelIndex];
}
gfx::IntSize RenderDXGIYCbCrTextureHostOGL::GetSize(
uint8_t aChannelIndex) const {
MOZ_ASSERT(aChannelIndex < 3);
if (aChannelIndex == 0) {
return mSize;
} else {
return mSizeCbCr;
}
}
void RenderDXGIYCbCrTextureHostOGL::DeleteTextureHandle() {
if (mTextureHandles[0] == 0) {
return;
}
if (mGL && mGL->MakeCurrent()) {
mGL->fDeleteTextures(3, mTextureHandles);
}
for (int i = 0; i < 3; ++i) {
mTextureHandles[i] = 0;
mTextures[i] = nullptr;
mKeyedMutexs[i] = nullptr;
auto* egl = gl::GLLibraryEGL::Get();
if (mSurfaces[i]) {
egl->fDestroySurface(egl->Display(), mSurfaces[i]);
mSurfaces[i] = 0;
}
if (mStreams[i]) {
egl->fDestroyStreamKHR(egl->Display(), mStreams[i]);
mStreams[i] = 0;
}
}
}
} // namespace wr
} // namespace mozilla