зеркало из https://github.com/mozilla/gecko-dev.git
282 строки
11 KiB
C
282 строки
11 KiB
C
/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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*
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* The contents of this file are subject to the Netscape Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express oqr
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is Mozilla Communicator client code, released
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* March 31, 1998.
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the
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* terms of the GNU Public License (the "GPL"), in which case the
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* provisions of the GPL are applicable instead of those above.
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* If you wish to allow use of your version of this file only
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* under the terms of the GPL and not to allow others to use your
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* version of this file under the NPL, indicate your decision by
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* deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL. If you do not delete
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* the provisions above, a recipient may use your version of this
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* file under either the NPL or the GPL.
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*/
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#ifndef jslock_h__
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#define jslock_h__
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#ifdef JS_THREADSAFE
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#include "jstypes.h"
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#include "pratom.h"
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#include "prlock.h"
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#include "prcvar.h"
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#include "jshash.h" /* Added by JSIFY */
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#include "jsprvtd.h" /* for JSScope, etc. */
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#include "jspubtd.h" /* for JSRuntime, etc. */
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#define Thin_GetWait(W) ((jsword)(W) & 0x1)
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#define Thin_SetWait(W) ((jsword)(W) | 0x1)
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#define Thin_RemoveWait(W) ((jsword)(W) & ~0x1)
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typedef struct JSFatLock JSFatLock;
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struct JSFatLock {
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int susp;
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PRLock *slock;
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PRCondVar *svar;
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JSFatLock *next;
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JSFatLock **prevp;
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};
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typedef struct JSThinLock {
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jsword owner;
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JSFatLock *fat;
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} JSThinLock;
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typedef PRLock JSLock;
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typedef struct JSFatLockTable {
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JSFatLock *free;
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JSFatLock *taken;
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} JSFatLockTable;
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/*
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* Atomic increment and decrement for a reference counter, given jsrefcount *p.
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* NB: jsrefcount is int32, aka PRInt32, so that pratom.h functions work.
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*/
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#define JS_ATOMIC_INCREMENT(p) PR_AtomicIncrement((PRInt32 *)(p))
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#define JS_ATOMIC_DECREMENT(p) PR_AtomicDecrement((PRInt32 *)(p))
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#define CurrentThreadId() (jsword)PR_GetCurrentThread()
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#define JS_CurrentThreadId() js_CurrentThreadId()
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#define JS_NEW_LOCK() PR_NewLock()
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#define JS_DESTROY_LOCK(l) PR_DestroyLock(l)
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#define JS_ACQUIRE_LOCK(l) PR_Lock(l)
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#define JS_RELEASE_LOCK(l) PR_Unlock(l)
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#define JS_LOCK0(P,M) js_Lock(P,M)
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#define JS_UNLOCK0(P,M) js_Unlock(P,M)
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#define JS_NEW_CONDVAR(l) PR_NewCondVar(l)
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#define JS_DESTROY_CONDVAR(cv) PR_DestroyCondVar(cv)
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#define JS_WAIT_CONDVAR(cv,to) PR_WaitCondVar(cv,to)
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#define JS_NO_TIMEOUT PR_INTERVAL_NO_TIMEOUT
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#define JS_NOTIFY_CONDVAR(cv) PR_NotifyCondVar(cv)
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#define JS_NOTIFY_ALL_CONDVAR(cv) PR_NotifyAllCondVar(cv)
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/*
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* Include jsscope.h so JS_LOCK_OBJ macro callers don't have to include it.
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* Since there is a JSThinLock member in JSScope, we can't nest this include
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* much earlier (see JSThinLock's typedef, above). Yes, that means there is
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* an #include cycle between jslock.h and jsscope.h: moderate-sized XXX here,
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* to be fixed by moving JS_LOCK_SCOPE to jsscope.h, JS_LOCK_OBJ to jsobj.h,
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* and so on.
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*
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* We also need jsscope.h #ifdef DEBUG for SET_OBJ_INFO and SET_SCOPE_INFO,
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* but we do not want any nested includes that depend on DEBUG. Those lead
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* to build bustage when someone makes a change that depends in a subtle way
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* on jsscope.h being included directly or indirectly, but does not test by
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* building optimized as well as DEBUG.
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*/
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#include "jsscope.h"
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#ifdef DEBUG
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#define SET_OBJ_INFO(obj_,file_,line_) \
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SET_SCOPE_INFO(OBJ_SCOPE(obj_),file_,line_)
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#define SET_SCOPE_INFO(scope_,file_,line_) \
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((scope_)->ownercx ? (void)0 : \
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(JS_ASSERT((scope_)->u.count > 0 && (scope_)->u.count <= 4), \
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(void)((scope_)->file[(scope_)->u.count-1] = (file_), \
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(scope_)->line[(scope_)->u.count-1] = (line_))))
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#endif /* DEBUG */
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#define JS_LOCK_RUNTIME(rt) js_LockRuntime(rt)
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#define JS_UNLOCK_RUNTIME(rt) js_UnlockRuntime(rt)
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/*
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* NB: The JS_LOCK_OBJ and JS_UNLOCK_OBJ macros work *only* on native objects
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* (objects for which OBJ_IS_NATIVE returns true). All uses of these macros in
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* the engine are predicated on OBJ_IS_NATIVE or equivalent checks. These uses
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* are for optimizations above the JSObjectOps layer, under which object locks
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* normally hide.
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*/
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#define JS_LOCK_OBJ(cx,obj) ((OBJ_SCOPE(obj)->ownercx == (cx)) \
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? (void)0 \
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: (js_LockObj(cx, obj), \
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SET_OBJ_INFO(obj,__FILE__,__LINE__)))
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#define JS_UNLOCK_OBJ(cx,obj) ((OBJ_SCOPE(obj)->ownercx == (cx)) \
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? (void)0 : js_UnlockObj(cx, obj))
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#define JS_LOCK_SCOPE(cx,scope) ((scope)->ownercx == (cx) ? (void)0 : \
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(js_LockScope(cx, scope), \
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SET_SCOPE_INFO(scope,__FILE__,__LINE__)))
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#define JS_UNLOCK_SCOPE(cx,scope) ((scope)->ownercx == (cx) ? (void)0 : \
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js_UnlockScope(cx, scope))
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#define JS_TRANSFER_SCOPE_LOCK(cx, scope, newscope) \
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js_TransferScopeLock(cx, scope, newscope)
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extern jsword js_CurrentThreadId();
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extern void js_LockRuntime(JSRuntime *rt);
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extern void js_UnlockRuntime(JSRuntime *rt);
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extern void js_LockObj(JSContext *cx, JSObject *obj);
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extern void js_UnlockObj(JSContext *cx, JSObject *obj);
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extern void js_LockScope(JSContext *cx, JSScope *scope);
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extern void js_UnlockScope(JSContext *cx, JSScope *scope);
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extern int js_SetupLocks(int,int);
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extern void js_CleanupLocks();
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extern void js_InitContextForLocking(JSContext *);
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extern void js_TransferScopeLock(JSContext *, JSScope *, JSScope *);
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extern JS_FRIEND_API(jsval)
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js_GetSlotThreadSafe(JSContext *, JSObject *, uint32);
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extern void js_SetSlotThreadSafe(JSContext *, JSObject *, uint32, jsval);
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extern void js_InitLock(JSThinLock *);
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extern void js_FinishLock(JSThinLock *);
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#ifdef DEBUG
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#define JS_IS_RUNTIME_LOCKED(rt) js_IsRuntimeLocked(rt)
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#define JS_IS_OBJ_LOCKED(obj) js_IsObjLocked(obj)
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#define JS_IS_SCOPE_LOCKED(scope) js_IsScopeLocked(scope)
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extern JSBool js_IsRuntimeLocked(JSRuntime *rt);
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extern JSBool js_IsObjLocked(JSObject *obj);
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extern JSBool js_IsScopeLocked(JSScope *scope);
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#else
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#define JS_IS_RUNTIME_LOCKED(rt) 0
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#define JS_IS_OBJ_LOCKED(obj) 1
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#define JS_IS_SCOPE_LOCKED(scope) 1
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#endif /* DEBUG */
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#define JS_LOCK_OBJ_VOID(cx, obj, e) \
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JS_BEGIN_MACRO \
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JS_LOCK_OBJ(cx, obj); \
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e; \
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JS_UNLOCK_OBJ(cx, obj); \
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JS_END_MACRO
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#define JS_LOCK_VOID(cx, e) \
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JS_BEGIN_MACRO \
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JSRuntime *_rt = (cx)->runtime; \
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JS_LOCK_RUNTIME_VOID(_rt, e); \
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JS_END_MACRO
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#if defined(JS_USE_ONLY_NSPR_LOCKS) || \
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!( (defined(_WIN32) && defined(_M_IX86)) || \
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(defined(__GNUC__) && defined(__i386__)) || \
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(defined(SOLARIS) && defined(sparc) && defined(ULTRA_SPARC)) || \
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defined(AIX) )
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#define NSPR_LOCK 1
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#undef JS_LOCK0
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#undef JS_UNLOCK0
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#define JS_LOCK0(P,M) (JS_ACQUIRE_LOCK(((JSLock*)(P)->fat)), (P)->owner = (M))
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#define JS_UNLOCK0(P,M) ((P)->owner = 0, JS_RELEASE_LOCK(((JSLock*)(P)->fat)))
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#else /* arch-tests */
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#undef NSPR_LOCK
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extern JS_INLINE void js_Lock(JSThinLock *tl, jsword me);
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extern JS_INLINE void js_Unlock(JSThinLock *tl, jsword me);
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#endif /* arch-tests */
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#else /* !JS_THREADSAFE */
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#define JS_ATOMIC_INCREMENT(p) (++*(p))
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#define JS_ATOMIC_DECREMENT(p) (--*(p))
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#define JS_CurrentThreadId() 0
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#define JS_NEW_LOCK() NULL
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#define JS_DESTROY_LOCK(l) ((void)0)
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#define JS_ACQUIRE_LOCK(l) ((void)0)
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#define JS_RELEASE_LOCK(l) ((void)0)
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#define JS_LOCK0(P,M) ((void)0)
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#define JS_UNLOCK0(P,M) ((void)0)
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#define JS_NEW_CONDVAR(l) NULL
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#define JS_DESTROY_CONDVAR(cv) ((void)0)
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#define JS_WAIT_CONDVAR(cv,to) ((void)0)
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#define JS_NOTIFY_CONDVAR(cv) ((void)0)
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#define JS_NOTIFY_ALL_CONDVAR(cv) ((void)0)
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#define JS_LOCK_RUNTIME(rt) ((void)0)
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#define JS_UNLOCK_RUNTIME(rt) ((void)0)
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#define JS_LOCK_OBJ(cx,obj) ((void)0)
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#define JS_UNLOCK_OBJ(cx,obj) ((void)0)
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#define JS_LOCK_OBJ_VOID(cx,obj,e) (e)
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#define JS_LOCK_SCOPE(cx,scope) ((void)0)
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#define JS_UNLOCK_SCOPE(cx,scope) ((void)0)
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#define JS_TRANSFER_SCOPE_LOCK(c,o,n) ((void)0)
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#define JS_IS_RUNTIME_LOCKED(rt) 1
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#define JS_IS_OBJ_LOCKED(obj) 1
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#define JS_IS_SCOPE_LOCKED(scope) 1
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#define JS_LOCK_VOID(cx, e) JS_LOCK_RUNTIME_VOID((cx)->runtime, e)
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#endif /* !JS_THREADSAFE */
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#define JS_LOCK_RUNTIME_VOID(rt,e) \
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JS_BEGIN_MACRO \
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JS_LOCK_RUNTIME(rt); \
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e; \
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JS_UNLOCK_RUNTIME(rt); \
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JS_END_MACRO
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#define JS_LOCK_GC(rt) JS_ACQUIRE_LOCK((rt)->gcLock)
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#define JS_UNLOCK_GC(rt) JS_RELEASE_LOCK((rt)->gcLock)
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#define JS_LOCK_GC_VOID(rt,e) (JS_LOCK_GC(rt), (e), JS_UNLOCK_GC(rt))
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#define JS_AWAIT_GC_DONE(rt) JS_WAIT_CONDVAR((rt)->gcDone, JS_NO_TIMEOUT)
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#define JS_NOTIFY_GC_DONE(rt) JS_NOTIFY_ALL_CONDVAR((rt)->gcDone)
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#define JS_AWAIT_REQUEST_DONE(rt) JS_WAIT_CONDVAR((rt)->requestDone, \
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JS_NO_TIMEOUT)
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#define JS_NOTIFY_REQUEST_DONE(rt) JS_NOTIFY_CONDVAR((rt)->requestDone)
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#define JS_LOCK(P,CX) JS_LOCK0(P,(CX)->thread)
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#define JS_UNLOCK(P,CX) JS_UNLOCK0(P,(CX)->thread)
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#ifndef SET_OBJ_INFO
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#define SET_OBJ_INFO(obj,f,l) ((void)0)
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#endif
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#ifndef SET_SCOPE_INFO
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#define SET_SCOPE_INFO(scope,f,l) ((void)0)
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#endif
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#endif /* jslock_h___ */
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