зеркало из https://github.com/mozilla/gecko-dev.git
82 строки
2.7 KiB
C++
82 строки
2.7 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Corporation code.
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*
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* The Initial Developer of the Original Code is Mozilla Foundation.
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* Portions created by the Initial Developer are Copyright (C) 2011
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Bas Schouten <bschouten@mozilla.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef MOZILLA_GFX_POINT_H_
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#define MOZILLA_GFX_POINT_H_
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#include "Types.h"
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#include "BasePoint.h"
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#include "BaseSize.h"
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namespace mozilla {
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namespace gfx {
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struct Point :
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public BasePoint<Float, Point> {
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typedef BasePoint<Float, Point> Super;
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Point() : Super() {}
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Point(Float aX, Float aY) : Super(aX, aY) {}
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};
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struct IntPoint :
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public BasePoint<int32_t, Point> {
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typedef BasePoint<int32_t, Point> Super;
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IntPoint() : Super() {}
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IntPoint(int32_t aX, int32_t aY) : Super(aX, aY) {}
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};
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struct Size :
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public BaseSize<Float, Size> {
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typedef BaseSize<Float, Size> Super;
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Size() : Super() {}
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Size(Float aWidth, Float aHeight) : Super(aWidth, aHeight) {}
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};
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struct IntSize :
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public BaseSize<int32_t, IntSize> {
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typedef BaseSize<int32_t, IntSize> Super;
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IntSize() : Super() {}
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IntSize(int32_t aWidth, int32_t aHeight) : Super(aWidth, aHeight) {}
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};
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}
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}
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#endif /* MOZILLA_GFX_POINT_H_ */
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