gecko-dev/cmd/winfe/cxdc.cpp

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C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#include "stdafx.h"
#include "cxdc.h"
#include "cntritem.h"
#include "intlwin.h"
#include "mainfrm.h"
#include "npapi.h"
#include "np.h"
#include "feembed.h"
#include "fmabstra.h"
#include "custom.h"
#include "prefapi.h"
#include "feimage.h"
#include "il_icons.h"
#include "intl_csi.h"
#include "prefinfo.h"
#include "cxprint.h"
#include "edt.h"
#if defined(OJI)
#include "jvmmgr.h"
#elif defined(JAVA)
#include "java.h"
#endif
// These four are all specified in pixels
#define IMAGE_SMICON_MARGIN 4
#define IMAGE_SMICON_WIDTH 14
#define IMAGE_SMICON_HEIGHT 16
#define IMAGE_SMICON_TEXT_OFFSET 2
#define IS_SECOND_TO_LAST_LAYER(layer) (CL_GetLayerBelow(layer) && \
CL_GetLayerName(CL_GetLayerBelow(layer)) && \
(strcmp(CL_GetLayerName(CL_GetLayerBelow(layer)), \
LO_BACKGROUND_LAYER_NAME) == 0))
#define LOADBITMAP(id) \
::LoadBitmap(AfxGetResourceHandle(), MAKEINTRESOURCE(id))
CDCCX::CDCCX() {
// Purpose: Constructor for DC Context
// Arguments: void
// Returns: none
// Comments: Sets the context type basically
// Revision History:
// 05-27-95 created GAB
//
m_cxType = DeviceContext;
m_bOwnDC = FALSE;
m_bClassDC = FALSE;
// Our mapping mode will be anisotropic unless those which derive
// set otherwise.
m_MM = MM_ANISOTROPIC;
m_pPal = NULL;
m_lWidth = 0;
m_lHeight = 0;
m_iOffset = 0;
CString csNo(SZ_NO);
m_pImageDC = NULL;
curColorSpace = 0;
// As a default starting background color, use that of the button face.
m_rgbBackgroundColor = sysInfo.m_clrBtnFace;
m_rgbDarkColor = sysInfo.m_clrBtnShadow;
m_rgbLightColor = sysInfo.m_clrBtnHilite;
Set3DColors(m_rgbBackgroundColor);
// Set that we have no document, and we currently
// won't autodelete what may get assigned in.
m_pDocument = NULL;
m_bAutoDeleteDocument = FALSE;
// No previously selected font.
m_pSelectedCachedFont = NULL;
m_lastDCWithCachedFont = NULL;
// Document has no substance.
m_lDocWidth = 0;
m_lDocHeight = 0;
m_lOrgX = m_lOrgY = 0;
// Start out with some default values in the conversions from pix 2 twips.
m_lConvertX = 1;
m_lConvertY = 1;
GetContext()->convertPixX = 1;
GetContext()->convertPixY = 1;
// Assume the driver doesn't support 565 mode for 16 bpp DIBs
m_bRGB565 = FALSE;
// Allow resolving of layout elements.
m_bResolveElements = TRUE;
// We're not in an OLE server.
m_bOleServer = FALSE;
// Form text entry box font
m_pFormFixFont = NULL;
m_pFormPropFont = NULL;
m_iFormFixCSID = CS_LATIN1;
m_iFormPropCSID = CS_LATIN1;
m_bLoadImagesNow = FALSE;
m_bNexttimeLoadImagesNow = FALSE;
GetContext()->XpixelsPerPoint = 0;
GetContext()->YpixelsPerPoint = 0;
}
CDCCX::~CDCCX() {
// Purpose: Destructor for DC Context
// Arguments: void
// Returns: none
// Comments:
// Revision History:
// 05-27-95 created GAB
//
// If we've got a document, let it know we're gone now.
if(GetDocument() != NULL) {
TRACE("Clearing document context\n");
GetDocument()->ClearContext();
}
if(m_pImageDC != NULL) {
if (!IsGridCell()) { // only delete the temporary DC if we are the parent.
if (m_bUseDibPalColors)
::SelectPalette(m_pImageDC, (HPALETTE)::GetStockObject(DEFAULT_PALETTE), TRUE);
VERIFY(::DeleteDC( m_pImageDC));
}
}
// Do not delete the default palette.
if(m_pPal && m_pPal != WFE_GetUIPalette(NULL)) {
VERIFY(::DeleteObject(m_pPal));
}
if(m_pDocument != NULL && m_bAutoDeleteDocument == TRUE) {
// We call OnCloseDocument here, to delete the document.
// If we do this here, it basically indicates that we created the
// document ourselves (probably a print context), and it
// wasn't made in the MFC framework.
m_pDocument->OnCloseDocument();
}
if (curColorSpace)
IL_ReleaseColorSpace(curColorSpace);
}
void CDCCX::DestroyContext() {
if(IsDestroyed() == FALSE) {
// Give the document a chance to copy any needed information before
// we go down. This helps the OLE server stuff survive while
// the context of the view has gone to the twilight zone and back.
if(GetDocument()) {
GetDocument()->CacheEphemeralData();
}
// Get rid of all our fonts.
ClearFontCache();
}
// Call the base.
CStubsCX::DestroyContext();
}
BOOL CDCCX::ResolveTextExtent(HDC pDC, LPCTSTR pString, int iLength, LPSIZE pSize, CyaFont *pFont)
{
return ResolveTextExtent(
INTL_GetCSIWinCSID(LO_GetDocumentCharacterSetInfo(GetContext()))
, pDC, pString, iLength, pSize, pFont);
}
#ifdef XP_WIN32
static BOOL
SupportsRGB565(HDC pDC)
{
BITMAPINFO *lpBMInfo = NULL;
int iFlags;
int nSize = sizeof(BITMAPINFOHEADER) + 3 * sizeof(RGBQUAD);
LPDWORD lpMasks;
// Use the QUERYDIBSUPPORT escape to determine if the driver
// supports RGB565 format DIBs
lpBMInfo = (BITMAPINFO *)XP_ALLOC(nSize);
if (!lpBMInfo)
return FALSE;
memset(lpBMInfo, 0, nSize);
lpBMInfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
lpBMInfo->bmiHeader.biWidth = 10;
lpBMInfo->bmiHeader.biHeight = 10;
lpBMInfo->bmiHeader.biPlanes = 1;
lpBMInfo->bmiHeader.biBitCount = 16;
lpBMInfo->bmiHeader.biCompression = BI_BITFIELDS;
// Define the color masks for a RGB565 DIB
lpMasks = (LPDWORD)lpBMInfo->bmiColors;
lpMasks[0] = 0xF800; // red color mask
lpMasks[1] = 0x07E0; // green color mask
lpMasks[2] = 0x001F; // blue color mask
// Ask the driver
::Escape(pDC, QUERYDIBSUPPORT, nSize, (LPCSTR)lpBMInfo, &iFlags);
XP_FREE(lpBMInfo);
return (iFlags & (QDI_SETDIBITS | QDI_DIBTOSCREEN | QDI_STRETCHDIB)) != 0;
}
#endif
void CDCCX::PrepareDraw()
{
if (m_pImageDC) {
if (m_bUseDibPalColors && m_pPal)
::SelectPalette(m_pImageDC, (HPALETTE)GetStockObject(DEFAULT_PALETTE), FALSE);
::DeleteDC(m_pImageDC);
}
m_pImageDC = ::CreateCompatibleDC(GetContextDC());
if (m_bUseDibPalColors && m_pPal) {
::SelectPalette(m_pImageDC, m_pPal, FALSE);
}
}
void CDCCX::EndDraw()
{
if (m_pImageDC) {
if (m_bUseDibPalColors && m_pPal)
::SelectPalette(m_pImageDC, (HPALETTE)GetStockObject(DEFAULT_PALETTE), FALSE);
::DeleteDC(m_pImageDC);
}
m_pImageDC = 0;
}
void CDCCX::Initialize(BOOL bOwnDC, RECT *pRect, BOOL bInitialPalette, BOOL bNewMemDC) {
// First thing, we need to create a document
// if no one has bothered assigning us one.
if(m_pDocument == NULL) {
m_pDocument = new CGenericDoc();
m_bAutoDeleteDocument = TRUE; // We clean up.
}
// There exists a document.
// Let it know which context it can manipulate.
GetDocument()->SetContext(this);
HDC hdc = GetContextDC();
// Initialize some values which are used in CDC contexts
// for drawing purposes.
SetMappingMode(hdc);
::SetBkMode(hdc, TRANSPARENT);
// Figure out the depth of the CDC.
m_iBitsPerPixel = sysInfo.m_iBitsPerPixel;
// Now, if the bits per pixel are less than 16, and this device doesn't support
// a palette, then we need to set the bits per pixel to a very high value
// to emulate true color (so that we don't attempt to use the palette
// function later on).
// This is the Epson Stylus Color Printer bug fix on Win16.
if(m_iBitsPerPixel < 16 && (::GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE) == 0) {
// 24 is the largest common denominator which we should be able to set
// in order to avoid palette operations.
// Uped to 24 from 16 as the Hewlett Packard Laserjet 5L bug fix on Win32.
m_iBitsPerPixel = 24;
}
// Detect if we are going to be using DibPalColors. We only do this if the device
// is a palette device and we never do this when printing
m_bUseDibPalColors = !IsPrintContext() && (::GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE);
// Do some stretch blit setup.
#ifndef WIN32
::SetStretchBltMode(hdc, STRETCH_DELETESCANS);
#else
::SetStretchBltMode(hdc, COLORONCOLOR);
#endif
JMCException* exc = NULL;
IMGCB* imageLibObj = IMGCBFactory_Create(&exc);
m_pImageGroupContext = IL_NewGroupContext(GetContext(), (IMGCBIF *)imageLibObj);
GetContext()->img_cx = m_pImageGroupContext; // Need this to be cross platform.
IL_AddGroupObserver(m_pImageGroupContext, ImageGroupObserver, (void*)GetContext());
COLORREF rgbColor = prefInfo.m_rgbBackgroundColor;
SetTransparentColor(GetRValue(rgbColor), GetGValue(rgbColor), GetBValue(rgbColor));
if (!IsGridCell()) {
if(m_iBitsPerPixel < 16) {
// Set the transparency to a default color.
// This may change below.
SetTransparentColor(192, 192, 192);
// Set up the per-context palette.
// This is per-window since not everything goes to the screen, and therefore
// won't always have the screen's attributes. (printing, metafiles DCs, etc).
IL_ColorMap * defaultColorMap = IL_NewCubeColorMap(NULL, 0,
MAX_IMAGE_PALETTE_ENTRIES+1);
if (bInitialPalette)
m_pPal = CDCCX::InitPalette(hdc);
else // If we don't want to initialize the Palette, use the default palette.
m_pPal = WFE_GetUIPalette(NULL);
CDCCX::SetColormap(hdc, defaultColorMap, rgbTransparentColor, m_pPal);
curColorSpace = IL_CreatePseudoColorSpace(defaultColorMap, MAX_IMAGE_PALETTE_ENTRIES+1,
m_iBitsPerPixel);
HPALETTE hOldPal = NULL;
if(m_pPal) {
if ( bInitialPalette)
hOldPal = (HPALETTE) ::SelectPalette(hdc, m_pPal, FALSE);
else
hOldPal = (HPALETTE) ::SelectPalette(hdc, m_pPal, TRUE);
int error = RealizePalette(hdc); // In with the new
}
#ifdef DEBUG_mhwang
HWND hwnd = ::GetFocus();
#endif
}
else { // use RGB value
IL_RGBBits colorRGBBits;
// Enable true color.
if(m_iBitsPerPixel >= 16) {
if(m_iBitsPerPixel == 16) {
#ifdef XP_WIN32
// If this is Win95 we need to do rounding during quantization of
// 24 bpp RGB values to 16 bpp RGB values
if (sysInfo.IsWin4_32() == TRUE &&
SupportsRGB565(hdc) != FALSE &&
IsPrintContext() == FALSE) {
// Metafiles can't handle this hack.
// Also, the image lib will force metafiles to share the
// same image even though the settings would be slightly different.
// Pump us up to 24 bit images in this case.
if(GetContextType() == MetaFile) {
colorRGBBits.red_shift = 16;
colorRGBBits.red_bits = 8; /* Offset for red channel bits. */
colorRGBBits.green_shift = 8; /* Number of bits assigned to green channel. */
colorRGBBits.green_bits = 8; /* Offset for green channel bits. */
colorRGBBits.blue_shift = 0; /* Number of bits assigned to blue channel. */
colorRGBBits.blue_bits = 8; /* Offset for blue channel bits. */
curColorSpace = IL_CreateTrueColorSpace(&colorRGBBits, 24);
}
else {
m_bRGB565 = TRUE; // remember this when building BITMAPINFO struct
colorRGBBits.red_shift = 11;
colorRGBBits.red_bits = 5; /* Offset for red channel bits. */
colorRGBBits.green_shift = 5; /* Number of bits assigned to green channel. */
colorRGBBits.green_bits = 6; /* Offset for green channel bits. */
colorRGBBits.blue_shift = 0; /* Number of bits assigned to blue channel. */
colorRGBBits.blue_bits = 5; /* Offset for blue channel bits. */
curColorSpace = IL_CreateTrueColorSpace(&colorRGBBits, 16);
}
} else {
colorRGBBits.red_shift = 10;
colorRGBBits.red_bits = 5; /* Offset for red channel bits. */
colorRGBBits.green_shift = 5; /* Number of bits assigned to green channel. */
colorRGBBits.green_bits = 5; /* Offset for green channel bits. */
colorRGBBits.blue_shift = 0; /* Number of bits assigned to blue channel. */
colorRGBBits.blue_bits = 5; /* Offset for blue channel bits. */
curColorSpace =IL_CreateTrueColorSpace(&colorRGBBits, 16);
}
#else
// 16 bpp DIB format isn't supported by all drivers in Win 3.1
colorRGBBits.red_shift = 16;
colorRGBBits.red_bits = 8; /* Offset for red channel bits. */
colorRGBBits.green_shift = 8; /* Number of bits assigned to green channel. */
colorRGBBits.green_bits = 8; /* Offset for green channel bits. */
colorRGBBits.blue_shift = 0; /* Number of bits assigned to blue channel. */
colorRGBBits.blue_bits = 8; /* Offset for blue channel bits. */
curColorSpace = IL_CreateTrueColorSpace(&colorRGBBits, 24);
#endif
}
else {
colorRGBBits.red_shift = 16;
colorRGBBits.red_bits = 8; /* Offset for red channel bits. */
colorRGBBits.green_shift = 8; /* Number of bits assigned to green channel. */
colorRGBBits.green_bits = 8; /* Offset for green channel bits. */
colorRGBBits.blue_shift = 0; /* Number of bits assigned to blue channel. */
colorRGBBits.blue_bits = 8; /* Offset for blue channel bits. */
curColorSpace = IL_CreateTrueColorSpace(&colorRGBBits, 24);
}
}
}
GetContext()->color_space = curColorSpace; // Need this to be cross platform.
}
else {
MWContext* cxtx = GetParentContext();
GetContext()->color_space = cxtx->color_space;
curColorSpace =cxtx->color_space;
IL_AddRefToColorSpace(curColorSpace);
m_bRGB565 = CXDC(cxtx)->m_bRGB565;
}
IL_AddRefToColorSpace(GetContext()->color_space);
// Get image prefs on a per context basis.
IL_DitherMode ditherMode = IL_Auto;
char * prefStr=NULL;
PREF_CopyCharPref("images.dither",&prefStr);
// Images
if (prefStr) {
if(!strcmpi(prefStr,"yes")) {
ditherMode = IL_Dither;
} else if(!strcmpi(prefStr,"no")) { // closest
ditherMode = IL_ClosestColor;
} else {
ditherMode = IL_Auto;
}
XP_FREE(prefStr);
}
PRBool bIncremental = ResolveIncrementalImages();
IL_DisplayData displayData;
displayData.dither_mode = IL_Auto;
if (IsPrintContext())
displayData.display_type = IL_Printer;
else
displayData.display_type = IL_Console;
displayData.color_space = curColorSpace;
displayData.progressive_display= bIncremental;
IL_SetDisplayMode(m_pImageGroupContext, IL_PROGRESSIVE_DISPLAY | IL_DITHER_MODE | IL_COLOR_SPACE | IL_DISPLAY_TYPE,
&displayData);
if (bNewMemDC) {
if (!IsGridCell()) { // only create the tempary CD only for gird parent.
// Ensure our memory DC exists for speedy image draws.
m_pImageDC = ::CreateCompatibleDC(hdc);
if (m_bUseDibPalColors && m_pPal) {
::SelectPalette(m_pImageDC, m_pPal, FALSE);
}
}
else {
MWContext *parentContext = GetParentContext();
m_pImageDC = CXDC(parentContext)->m_pImageDC;
}
}
GetContext()->XpixelsPerPoint = ((double)GetDeviceCaps (GetAttribDC(), LOGPIXELSX)) / 72.0 ;
GetContext()->YpixelsPerPoint = ((double)GetDeviceCaps (GetAttribDC(), LOGPIXELSY)) / 72.0 ;
#ifdef DEBUG_aliu
double dd = ((double)GetDeviceCaps (hdc, LOGPIXELSX)) / 72.0 ;
dd = ((double)GetDeviceCaps (hdc, LOGPIXELSY)) / 72.0 ;
#endif
ReleaseContextDC(hdc);
// We optimize those DCs which we know are persistant (don't change or reset
// their values) for font caching and other stuff.
// As a default, consider all such DC classes as persistent, if not, then
// set this value otherwise.
// This needs to go at the end of this function, since the mapping mode should
// now be correctly set, et al....
m_bOwnDC = bOwnDC;
#ifdef LAYERS
GetContext()->compositor = NULL;
#endif // LAYERS
}
// Default implementation of incremental image display switch.
PRBool CDCCX::ResolveIncrementalImages()
{
XP_Bool bRetval = prefInfo.m_bAutoLoadImages;
return (bRetval) ? PR_TRUE : PR_FALSE;
}
HPALETTE CDCCX::GetPalette() const {
// Return our palette.
return(m_pPal);
}
void CDCCX::ClearFontCache() {
// If we're a persistant DC, we need to select a stock object before we release
// all the fonts.
if(IsClassDC() || IsOwnDC()) {
HDC hdc = GetContextDC();
::SelectObject(hdc, ::GetStockObject(ANSI_FIXED_FONT));
ReleaseContextDC(hdc);
// We have no previously selected font.
m_pSelectedCachedFont = NULL;
m_lastDCWithCachedFont = NULL;
}
#ifdef MOZ_NGLAYOUT
XP_ASSERT(0);
#else
// Tell layout to get rid of all of it's cached FE font data
// in the LO_TextAttr.
LO_InvalidateFontData(GetDocumentContext());
#endif
// Go through our context list of cached fonts and get rid of them all.
POSITION rIndexnew = m_cplCachedFontList.GetHeadPosition();
CyaFont *pCachedFont = NULL;
while(rIndexnew) {
pCachedFont = (CyaFont *)m_cplCachedFontList.GetNext(rIndexnew);
if(pCachedFont) {
delete pCachedFont;
}
}
// Remove them all from the list.
if(!m_cplCachedFontList.IsEmpty()) {
m_cplCachedFontList.RemoveAll();
}
// Get rid of widget fonts.
if(m_pFormFixFont) {
VERIFY(::DeleteObject(m_pFormFixFont));
m_pFormFixFont = NULL;
}
if(m_pFormPropFont) {
VERIFY(::DeleteObject(m_pFormPropFont));
m_pFormPropFont = NULL;
}
}
void CDCCX::ClearAllFontCaches() {
MWContext *pTraverseContext = NULL;
CAbstractCX *pTraverseCX = NULL;
XP_List *pTraverse = XP_GetGlobalContextList();
while (pTraverseContext = (MWContext *)XP_ListNextObject(pTraverse)) {
if(pTraverseContext != NULL && ABSTRACTCX(pTraverseContext) != NULL) {
pTraverseCX = ABSTRACTCX(pTraverseContext);
if(pTraverseCX->IsDCContext() == TRUE) {
CDCCX *pDCCX = VOID2CX(pTraverseCX, CDCCX);
pDCCX->ClearFontCache();
}
}
}
}
// size is the size of the font from layout
// iBaseSize is the users font size from the encoding
// iOffset is the offset based on increment and decrement font
double CDCCX::CalcFontPointSize(int size, int iBaseSize, int iOffset)
{
double dFontSize;
if( iBaseSize <=0 )
iBaseSize = 10;
/* size += iOffset;*/
if(size < 0)
size = 0;
if(size > 8)
size = 8;
switch(size) {
case 0:
dFontSize = iBaseSize / 2;
break;
case 1:
dFontSize = 7 * iBaseSize / 10;
break;
case 2:
dFontSize = 85 * iBaseSize / 100;
break;
case 4:
dFontSize = 12 * iBaseSize / 10;
break;
case 5:
dFontSize = 3 * iBaseSize / 2;
break;
case 6:
dFontSize = 2 * iBaseSize;
break;
case 7:
dFontSize = 3 * iBaseSize;
break;
case 8:
dFontSize = 4 * iBaseSize;
break;
case 3:
default:
dFontSize = iBaseSize;
}
//if(MMIsText() != TRUE) // for printer scaling to pointsize interface.
// dFontSize *= 2.8; //todo this is a hack!!
if(GetContext())
dFontSize *= GetContext()->fontScalingPercentage;
return dFontSize;
} // CalcFontPointSize
// Manage DC level font cache: If font is selected into dc, don't do anything.
// Otherwise, call SelectNetscapeFont() and cache it into dc.
// return 1 if we miss any font in pAttr->font_face list.
int CDCCX::SelectNetscapeFontWithCache( HDC hdc, LO_TextAttr *pAttr, CyaFont *& pMyFont )
{
// Purpose: Font selector
// Arguments: pDC The DC in which to select the font
// pAttr Layout attributes by which we select the font.
// pSelected This is more of a return value. It sets the reference of
// the pointer value ot the font actually selected.
// Returns: no meaning, old font is saved in CyaFont.
// Comments:
// Determine the size of the font and other stuff.
// Get the font out of the cache.
int returnCode = 0; // assuming we don't miss any font.
// #ifdef nofontcache
CyaFont *pCachedFont = (CyaFont *)pAttr->FE_Data;
pMyFont = pCachedFont;
// See if we've already got this font selected if we're a persistant DC.
// We'll assume it's in the font cache if so.
if(IsOwnDC() == TRUE && m_lastDCWithCachedFont == hdc && m_pSelectedCachedFont) {
if( m_pSelectedCachedFont == pCachedFont) {
// Simply return, already selected.
return( 0 );
} else {
// relase the selected font.
ReleaseNetscapeFont( hdc, m_pSelectedCachedFont );
m_pSelectedCachedFont = NULL;
m_lastDCWithCachedFont = NULL;
// fall through to select a font.
}
}
// create font (or use FE_Data cached font) for the text
returnCode = SelectNetscapeFont( hdc, pAttr, pMyFont );
if( ! pMyFont->IsEmptyFont() ) {
// If this is a persistant DC, then we mark the font currently selected so that
// we don't select it again if the same request comes in.
// We don't want to do this if this was the memory DC we're dealing with.
if(IsOwnDC() == TRUE) {
m_lastDCWithCachedFont = hdc;
m_pSelectedCachedFont = pMyFont; // pSelectThis;
}
}
//#else
// returnCode = SelectNetscapeFont( hdc, pAttr, pMyFont );
//#endif // nofontcache
return( returnCode );
}
// SelectNetscapeFont() does:
// always select the font into dc.
// manage FE_Data level cache.
// Create the font if not cached,
// follow font list and use default font at last.
// return 1 if the any font in list not found.
// After creation,
// cache it into FE_Data, and calculate meanwidth.
// link-list the font, so it can be deleted when destroy document.
int CDCCX::SelectNetscapeFont( HDC hdc, LO_TextAttr *pAttr, CyaFont *& pMyFont )
{
#ifdef MOZ_NGLAYOUT
XP_ASSERT(0);
return 0;
#else
// create font for the text and cache it in pAttr->FE_Data.
EncodingInfo *pEncoding = theApp.m_pIntlFont->GetEncodingInfo(GetContext());
BOOL bItalic = FALSE;
BOOL bFixed = FALSE;
int iFontWeight = FW_NORMAL;
double dFontSize;
int iBaseSize;
int iCharset = DEFAULT_CHARSET; // used for Win95 font selection
char aFontName[MAXFONTFACENAME];
char * pCharsetStr;
int reCode;
int returnCode = 0; // assuming we don't miss any font.
CyaFont *pCachedFont = (CyaFont *)pAttr->FE_Data;
if(pCachedFont != NULL && ! pCachedFont->IsEmptyFont() ) {
// It's cached.
// use the old font, and select the font.
pMyFont = pCachedFont;
pMyFont->PrepareDrawText( hdc ); // actually, select the font into hdc
return( 0 ); // we don't miss this font.
}
// retrieve face-name-independent attributes first.
if(pAttr->fontmask & LO_FONT_BOLD) {
iFontWeight = FW_BOLD;
}
// font_weight has the highest priority.
if( pAttr->font_weight > 0 )
iFontWeight = pAttr->font_weight;
if(pAttr->fontmask & LO_FONT_ITALIC) {
bItalic = TRUE;
}
if(pAttr->fontmask & LO_FONT_FIXED) {
bFixed = TRUE;
}
if( bFixed) {
iBaseSize = pEncoding->iFixSize;
iCharset = pEncoding->iFixCharset;
} else { // ! bFixed
iBaseSize = pEncoding->iPropSize;
iCharset = pEncoding->iPropCharset;
}
// Map the base size to the real font size.
dFontSize = CalcFontPointSize(pAttr->size, iBaseSize, m_iOffset);
// pAttr->point_size has the highest priority.
if( pAttr->point_size > 0 ) {
dFontSize = pAttr->point_size;
}
// save the encording flag in font, so it will use textOutW() for Unicode.
// refer to BOOL CIntlWin::TextOut() in file intlwin.cpp
// INTL_GetCSIWinCSID(LO_GetDocumentCharacterSetInfo(pContext))
char *pEncordingStr = NULL;
int isUnicode = 0;
#ifdef XP_WIN32
if ( CIntlWin::UseUnicodeFontAPI( pEncoding->iCSID )) {
// set the encording to use ::TextOutW()
pEncordingStr = "Unicode";
isUnicode = 1;
}
#endif
int nUnderline = nfUnderlineDontCare ;
if(pAttr->attrmask & LO_ATTR_ANCHOR) {
XP_Bool prefBool = prefInfo.m_bUnderlineAnchors; // ? prefInfo.m_bUnderlineAnchors->m_Value.xp_bool : TRUE;
if(prefBool)
nUnderline = nfUnderlineYes;
}
if(pAttr->attrmask & LO_ATTR_UNDERLINE) {
nUnderline = nfUnderlineYes;
}
pMyFont = new CyaFont();
// If a font name is listed, use that instead.
BOOL bUseDefault = TRUE;
if(pAttr->font_face) {
// Go through the comma delimeted list, and find one that we have.
char wantedFontName[MAXFONTFACENAME];
char *pFontName = NULL;
int offSet = 0;
do {
offSet = FEU_ExtractCommaDilimetedFontName(pAttr->font_face, offSet, wantedFontName );
// for(int iTraverse = 1; pExtracted = FEU_ExtractCommaDilimetedString(pAttr->font_face, iTraverse); iTraverse++)
if( offSet > 0 && *wantedFontName != 0) {
pFontName = theGlobalNSFont.converGenericFont(wantedFontName);
strcpy(aFontName, pFontName);
if(CIntlWin::UseUnicodeFontAPI(pEncoding->iCSID)) {
iCharset = DEFAULT_CHARSET;
}
// On Win95, charset info is important for Wingdings font
if (sysInfo.m_bWin4 && (strcmpi(aFontName, "wingdings") == 0))
iCharset = DEFAULT_CHARSET;
// web font use string for charSet
pCharsetStr = theGlobalNSFont.convertToFmiCharset( iCharset );
if (isUnicode == 0 )
{
pEncordingStr = pCharsetStr;
}
// Create the font.
reCode = pMyFont->CreateNetscapeFont(
GetContext(),
hdc, // HDC hDC,
aFontName, // char *FmiName,
pCharsetStr, // char *FmiCharset,
pEncordingStr, // char *FmiEncoding,
iFontWeight, // int FmiWeight,
bFixed?nfSpacingMonospaced:nfSpacingProportional, // int FmiPitch,
bItalic?nfStyleItalic:nfStyleNormal, // int FmiStyle,
nUnderline, // int FmiUnderline,
(pAttr->attrmask & LO_ATTR_STRIKEOUT) ? nfStrikeOutYes : nfStrikeOutDontCare, // int FmiStrikeOut,
0, // int FmiResolutionX,
::GetDeviceCaps(GetAttribDC(), LOGPIXELSY), // int FmiResolutionY,
dFontSize // int fontHeight // not a fmi field
);
//if( theGlobalNSFont.HasFaceName( hdc, pExtracted))
// Use this.
if( reCode == FONTERR_OK ) {
bUseDefault = FALSE; // we got the font!
} else {
// remenber there is font face name not found,
returnCode = 1;
}
}
// Our responsibility to clean this up.
// XP_FREE(pExtracted);
// If we've set that we're using a font, get out.
if(!bUseDefault) {
break;
}
} while ( offSet > 0 ); // do offSet = FEU_ExtractCommaDilimetedFontName() ...
} // if(pAttr->font_face)
if(bUseDefault) {
if( bFixed)
strcpy(aFontName, pEncoding->szFixName);
else // ! bFixed
strcpy(aFontName, pEncoding->szPropName);
if(CIntlWin::UseUnicodeFontAPI(pEncoding->iCSID)) {
iCharset = DEFAULT_CHARSET;
}
// On Win95, charset info is important for Wingdings font
if (sysInfo.m_bWin4 && (strcmpi(aFontName, "wingdings") == 0))
iCharset = DEFAULT_CHARSET;
// web font use string for charSet
pCharsetStr = theGlobalNSFont.convertToFmiCharset( iCharset );
if (isUnicode == 0 )
{
pEncordingStr = pCharsetStr;
}
// Create the font.
reCode = pMyFont->CreateNetscapeFont(
GetContext(),
hdc, // HDC hDC,
aFontName, // char *FmiName,
pCharsetStr, // char *FmiCharset,
pEncordingStr, // char *FmiEncoding,
iFontWeight, // int FmiWeight,
bFixed?nfSpacingMonospaced:nfSpacingProportional, // int FmiPitch,
bItalic?nfStyleItalic:nfStyleNormal, // int FmiStyle,
nUnderline, // int FmiUnderline,
(pAttr->attrmask & LO_ATTR_STRIKEOUT) ? nfStrikeOutYes : nfStrikeOutDontCare, // int FmiStrikeOut,
0, // int FmiResolutionX,
::GetDeviceCaps(GetAttribDC(), LOGPIXELSY), // int FmiResolutionY,
dFontSize // int fontHeight // not a fmi field
);
}
if( FONTERR_OK != reCode ) {
// user selected default font failed, use hardcoded default font
iCharset = DEFAULT_CHARSET;
// web font use string for charSet
pCharsetStr = theGlobalNSFont.convertToFmiCharset( iCharset );
if (isUnicode == 0 )
{
pEncordingStr = pCharsetStr;
}
// get the face name
#ifdef _WIN32
LOGFONT theLogFont;
CFont *pCFont= CFont::FromHandle((HFONT)GetStockObject(bFixed?ANSI_FIXED_FONT:ANSI_VAR_FONT));
pCFont->GetLogFont( &theLogFont );
strncpy(aFontName, theLogFont.lfFaceName,LF_FACESIZE);
#else
strncpy(aFontName, ( bFixed? "Courier New" : "Times New Roman" ) ,LF_FACESIZE);
#endif
// Create the font.
reCode = pMyFont->CreateNetscapeFont(
GetContext(),
hdc, // HDC hDC,
aFontName, // char *FmiName,
pCharsetStr, // char *FmiCharset,
pEncordingStr, // char *FmiEncoding,
iFontWeight, // int FmiWeight,
bFixed?nfSpacingMonospaced:nfSpacingProportional, // int FmiPitch,
bItalic?nfStyleItalic:nfStyleNormal, // int FmiStyle,
nUnderline, // int FmiUnderline,
(pAttr->attrmask & LO_ATTR_STRIKEOUT) ? nfStrikeOutYes : nfStrikeOutDontCare, // int FmiStrikeOut,
0, // int FmiResolutionX,
::GetDeviceCaps(GetAttribDC(), LOGPIXELSY), // int FmiResolutionY,
dFontSize // int fontHeight // not a fmi field
);
}
// if( FONTERR_OK != reCode ) real problem, todo show dialog to user!!!
// Select the font.
pMyFont->PrepareDrawText( hdc ); // actually, select the font into hdc
pMyFont->CalculateMeanWidth( hdc, isUnicode);
// and cache it in pAttr->FE_Data.
// Cache this font for future usage.
// First, make sure that the text attribute points to it.
pAttr->FE_Data = (void *)pMyFont;
// Second, add it to our context list of fonts (so we know to delete it later).
m_cplCachedFontList.AddTail((void *)pMyFont); // pSelectThis
return( returnCode );
#endif /* MOZ_NGLAYOUT */
} // HFONT CDCCX::SelectNetscapeFont()
void CDCCX::ReleaseNetscapeFontWithCache(HDC hdc, CyaFont * pNetscapeFont)
{
//#ifdef nofontcache
if( IsOwnDC() == TRUE )
return;
m_pSelectedCachedFont = NULL;
m_lastDCWithCachedFont = NULL;
//#endif
ReleaseNetscapeFont(hdc, pNetscapeFont);
}
void CDCCX::ReleaseNetscapeFont(HDC hdc, CyaFont * pNetscapeFont)
{
#ifdef MOZ_NGLAYOUT
XP_ASSERT(0);
#else
pNetscapeFont->EndDrawText( hdc ); // restore the old font.
#endif /* MOZ_NGLAYOUT */
}
// m_iOffset can be at most 8 or at least -8 based on the values in
// CalcFontPointSize;
void CDCCX::ChangeFontOffset(int iIncrementor)
{
/* BOOL bDontReload = (m_iOffset == 8 && iIncrementor >= 0) || (m_iOffset == -8 && iIncrementor <= 0);
m_iOffset += iIncrementor;
if(m_iOffset < -8)
m_iOffset = -8;
else if(m_iOffset > 8)
m_iOffset = 8;
if(!bDontReload)*/
m_iOffset += iIncrementor;
if(GetContext()){
#ifdef MOZ_NGLAYOUT
XP_ASSERT(0);
#else
GetContext()->fontScalingPercentage = LO_GetScalingFactor(m_iOffset);
#endif
}
NiceReload();
}
void CDCCX::ExtendCoord(LTRB& Rect)
{
int32 lOrgX, lOrgY;
GetDrawingOrigin(&lOrgX, &lOrgY);
Rect.left += lOrgX;
Rect.top += lOrgY;
Rect.right += lOrgX;
Rect.bottom += lOrgY;
}
BOOL CDCCX::ResolveElement(LTRB& Rect, int32 x, int32 y, int32 x_offset, int32 y_offset,
int32 width, int32 height)
{
BOOL bRetval = TRUE;
// First, figure the coordinates.
Rect.left = x + x_offset - m_lOrgX;
Rect.top = y + y_offset - m_lOrgY;
Rect.right = Rect.left + width;
Rect.bottom = Rect.top + height;
ExtendCoord(Rect);
// Return FALSE if this doesn't fall into view of the context.
if(Rect.top > m_lHeight || Rect.bottom < 0 || Rect.right < 0 || Rect.left > m_lWidth) {
if(CanBlockDisplay()) {
bRetval = FALSE;
}
}
return bRetval;
}
BOOL CDCCX::ResolveElement(LTRB& Rect, LO_TextStruct *pText, int iLocation, int32 lStartPos, int32 lEndPos, int iClear) {
#ifdef MOZ_NGLAYOUT
XP_ASSERT(0);
return FALSE;
#else
BOOL bRetval = TRUE;
// Subtext, in order to be considered at all, must first pass the text resolution.
if(ResolveElement(Rect, pText->x, pText->y, pText->x_offset,
pText->y_offset,pText->width, pText->height)) {
// Adjust the coordinates further for the specific subtext we're going to be
// drawing.
// This means we actually have to size the text....
HDC hdc = GetContextDC();
CyaFont *pMyFont;
SelectNetscapeFontWithCache( hdc, pText->text_attr, pMyFont );
CSize sz;
ResolveTextExtent(hdc, (const char *)pText->text, CASTINT(lStartPos), &sz, pMyFont);
Rect.left += sz.cx;
ResolveTextExtent(hdc, (const char *)pText->text + lStartPos, CASTINT(lEndPos - lStartPos + 1), &sz, pMyFont);
Rect.right = Rect.left + sz.cx;
Rect.bottom = Rect.top + sz.cy;
ReleaseNetscapeFontWithCache( hdc, pMyFont );
ReleaseContextDC(hdc);
// Return FALSE if this doesn't fall into view of the context.
if(Rect.top > m_lHeight || Rect.bottom < 0 || Rect.right < 0 || Rect.left > m_lWidth) {
if(CanBlockDisplay()) {
bRetval = FALSE;
}
}
}
else if(CanBlockDisplay()) {
// Didn't pass even the normal text filter.
bRetval = FALSE;
}
return(bRetval);
#endif /* MOZ_NGLAYOUT */
}
/*
* Note that this was brought back, since form element positions are
* expressed in document coordinates, not layer coordinates, so the
* standard ResolveElement techniques will not work.
*/
BOOL CDCCX::ResolveElement(LTRB& Rect, LO_FormElementStruct *pFormElement) {
BOOL bRetval = TRUE;
// First, figure the coordinates.
Rect.left = pFormElement->x + pFormElement->x_offset - m_lOrgX;
Rect.top = pFormElement->y + pFormElement->y_offset - m_lOrgY;
Rect.right = Rect.left + pFormElement->width;
Rect.bottom = Rect.top + pFormElement->height;
/* Don't call ExtendCoord() for forms. Form element positions are in
document coordinates, not layer coordinates. */
// Return FALSE if this doesn't fall into view of the context.
if(Rect.top > m_lHeight || Rect.bottom < 0 || Rect.right < 0 || Rect.left > m_lWidth) {
if(CanBlockDisplay()) {
bRetval = FALSE;
}
}
return(bRetval);
}
BOOL CDCCX::ResolveElement(LTRB& Rect, NI_Pixmap *pImage, int32 lX, int32 lY,
int32 orgx, int32 orgy,
uint32 ulWidth, uint32 ulHeight,
int32 lScaleWidth, int32 lScaleHeight)
{
BOOL bRetval = TRUE;
/* Use the size of the image if size not provided. */
if(ulWidth == 0) {
ulWidth = pImage->header.width;
}
if(ulHeight == 0) {
ulHeight = pImage->header.height;
}
/* Scaled size overrides further if this is a print context.*/
if(IsPrintContext()) {
if(lScaleWidth) {
ulWidth = (uint32)lScaleWidth;
}
if(lScaleHeight) {
ulHeight = (uint32)lScaleHeight;
}
}
Rect.left = orgx + lX - m_lOrgX;
Rect.top = orgy + lY - m_lOrgY;
ExtendCoord(Rect);
if (Rect.top < 0 && lX) Rect.top = 0;
if (Rect.left < 0 && lY) Rect.left = 0;
Rect.right = Rect.left + ulWidth;
Rect.bottom = Rect.top + ulHeight;
return(bRetval);
}
BOOL CDCCX::ResolveElement(LTRB& Rect, LO_TableStruct *pTable, int iLocation) {
BOOL bRetval = TRUE;
// First, figure the coordinates.
Rect.left = pTable->x + pTable->x_offset - m_lOrgX;
Rect.top = pTable->y + pTable->y_offset - m_lOrgY;
Rect.right = Rect.left + pTable->width;
Rect.bottom = Rect.top + pTable->height;
// Return FALSE if this doesn't fall into view of the context.
if(Rect.top > m_lHeight || Rect.bottom < 0 || Rect.right < 0 || Rect.left > m_lWidth) {
if(CanBlockDisplay()) {
bRetval = FALSE;
}
}
return(bRetval);
}
BOOL CDCCX::ResolveElement(LTRB& Rect, LO_SubDocStruct *pSubDoc, int iLocation) {
BOOL bRetval = TRUE;
// First, figure the coordinates.
Rect.left = pSubDoc->x + pSubDoc->x_offset - m_lOrgX;
Rect.top = pSubDoc->y + pSubDoc->y_offset - m_lOrgY;
Rect.right = Rect.left + pSubDoc->width;
Rect.bottom = Rect.top + pSubDoc->height;
// Return FALSE if this doesn't fall into view of the context.
if(Rect.top > m_lHeight || Rect.bottom < 0 || Rect.right < 0 || Rect.left > m_lWidth) {
if(CanBlockDisplay()) {
bRetval = FALSE;
}
}
return(bRetval);
}
BOOL CDCCX::ResolveElement(LTRB& Rect, LO_CellStruct *pCell, int iLocation) {
BOOL bRetval = TRUE;
// First, figure the coordinates.
Rect.left = pCell->x + pCell->x_offset - m_lOrgX;
Rect.top = pCell->y + pCell->y_offset - m_lOrgY;
Rect.right = Rect.left + pCell->width;
Rect.bottom = Rect.top + pCell->height;
// Return FALSE if this doesn't fall into view of the context.
if(Rect.top > m_lHeight || Rect.bottom < 0 || Rect.right < 0 || Rect.left > m_lWidth) {
if(CanBlockDisplay()) {
bRetval = FALSE;
}
}
return(bRetval);
}
BOOL CDCCX::ResolveElement(LTRB& Rect, LO_EmbedStruct *pEmbed, int iLocation, Bool bWindowed) {
BOOL bRetval = TRUE;
// First, figure the coordinates.
Rect.left = -m_lOrgX;
Rect.top = -m_lOrgY;
// For windowed embeds, we only need the position of the embed,
// and we ignore the layer origin. For windowless embeds, we only
// need the layer origin, and not the position of the embed.
if (bWindowed) {
Rect.left += pEmbed->objTag.x + pEmbed->objTag.x_offset + pEmbed->objTag.border_width;
Rect.top += pEmbed->objTag.y + pEmbed->objTag.y_offset + pEmbed->objTag.border_width;
}
Rect.right = Rect.left + pEmbed->objTag.width;
Rect.bottom = Rect.top + pEmbed->objTag.height;
if (!bWindowed)
ExtendCoord(Rect);
// Return FALSE if this doesn't fall into view of the context.
if(Rect.top > m_lHeight || Rect.bottom < 0 || Rect.right < 0 || Rect.left > m_lWidth) {
if(CanBlockDisplay()) {
bRetval = FALSE;
}
}
return(bRetval);
}
BOOL CDCCX::ResolveElement(LTRB& Rect, LO_LinefeedStruct *pLineFeed, int iLocation) {
BOOL bRetval = TRUE;
// First, figure the coordinates.
Rect.left = pLineFeed->x + pLineFeed->x_offset - m_lOrgX;
Rect.top = pLineFeed->y + pLineFeed->y_offset - m_lOrgY;
Rect.right = Rect.left + pLineFeed->width;
Rect.bottom = Rect.top + pLineFeed->height;
// Return FALSE if this doesn't fall into view of the context.
if(Rect.top > m_lHeight || Rect.bottom < 0 || Rect.right < 0 || Rect.left > m_lWidth) {
if(CanBlockDisplay()) {
bRetval = FALSE;
}
}
return(bRetval);
}
inline BOOL CDCCX::ResolveLineSolid() {
// Don't default to all solid lines.
return(FALSE);
}
COLORREF CDCCX::ResolveTextColor(LO_TextAttr *pAttr) {
// Purpose: Determine the Forground color of the attribute.
// Arguments: pAttr The attributes from which we will obtain the color.
// Returns: COLORREF The color.
// Comments: Override this if you need finer control over the selections
// of color such as printing.
// Revision History:
// 06-09-95 created GAB
// Default implementation simply returns the color requested. Make sure that
// we get the closest match in the palette and not one of the static system
// colors. or'ing 0x02000000L in here is easier than finding every occurence
// of SetTextColor downstream
if(pAttr != NULL) {
return(0x02000000L | RGB(pAttr->fg.red, pAttr->fg.green, pAttr->fg.blue));
}
else {
return(RGB(0,0,0));
}
}
//
// if we are not in true-color mode snap the color to the palette
// otherwise they will get dithered to the windows 16-color palette
// in the view's EraseBackground method
//
COLORREF CDCCX::ResolveBGColor(unsigned uRed, unsigned uGreen, unsigned uBlue)
{
int index = 0;
if ((m_iBitsPerPixel <= 8) && m_pPal) {
index = ::GetNearestPaletteIndex(m_pPal, RGB(uRed, uGreen, uBlue));
PALETTEENTRY palEntry;
::GetPaletteEntries(m_pPal, index, 1, &palEntry);
uRed = palEntry.peRed;
uGreen = palEntry.peGreen;
uBlue = palEntry.peBlue;
}
return(RGB(uRed, uGreen, uBlue));
}
BOOL CDCCX::ResolveHRSolid(LO_HorizRuleStruct *pHorizRule)
{
// Determine if an HR is to be solid or 3D.
// Override this if you need to specifically control the display of
// HRs.
if((pHorizRule->ele_attrmask & LO_ELE_SHADED) == LO_ELE_SHADED && pHorizRule->thickness > 1) {
return(FALSE);
}
return(TRUE);
}
inline COLORREF CDCCX::ResolveDarkLineColor() {
// By default, return the dark color.
// Override if you need to control HR colors.
return(m_rgbDarkColor);
}
inline COLORREF CDCCX::ResolveLightLineColor() {
// By default, return the light color.
// Override if you need to control HR colors.
return(m_rgbLightColor);
}
COLORREF CDCCX::ResolveBorderColor(LO_TextAttr *pAttr) {
// Default is to simply return the color requested.
// Override if you need to control border display.
if(pAttr != NULL) {
return(RGB(pAttr->fg.red, pAttr->fg.green, pAttr->fg.blue));
}
else {
return(RGB(0,0,0));
}
}
COLORREF CDCCX::ResolveLOColor(LO_Color *color) {
// Default is to simply return the color requested.
// Override if you need to control border display.
if(color != NULL) {
return(RGB(color->red, color->green, color->blue));
}
else {
return(RGB(0,0,0));
}
}
void CDCCX::ResolveTransparentColor(unsigned uRed, unsigned uGreen, unsigned uBlue) {
// Sets the transparency color of images.
// This in most cases is the same as the background color.
// Override this if you take special interest in controlling the background color.
int iIndex = 0;
IL_IRGB *rgbTransparent = GetContext()->transparent_pixel;
if ((m_iBitsPerPixel <= 8) && m_pPal) {
iIndex = ::GetNearestPaletteIndex(m_pPal, m_rgbBackgroundColor);
curColorSpace->cmap.index[MAX_IMAGE_PALETTE_ENTRIES] = iIndex;
}
// Simply let the image lib know what's up.
if (!rgbTransparent) {
rgbTransparent = XP_NEW_ZAP(IL_IRGB);
GetContext()->transparent_pixel = rgbTransparent;
}
rgbTransparent->index = MAX_IMAGE_PALETTE_ENTRIES;
rgbTransparent->red = uRed;
rgbTransparent->green = uGreen;
rgbTransparent->blue = uBlue;
}
// rgbLight is used to render the top/left edges, and rgbDark is used to
// render the bottom/right edges
void CDCCX::Display3DBox(LTRB& Rect, COLORREF rgbLight, COLORREF rgbDark, int32 lWidth, BOOL bAdjust) {
HDC hDC = GetContextDC();
// Adjust the y value by half the height. We'll need to move it back
// to the original position, since we have a reference to the rect.
int32 lAdjust = 0;
if(bAdjust == TRUE) {
// This should only happen with HRs!
lAdjust = Rect.Height() / 2;
if(MMIsText() == FALSE) {
Rect.top -= lAdjust;
Rect.bottom -= lAdjust;
}
}
else {
// When bAdjust is false, this means we are dealing with a table/cell/subdoc.
// To properly draw these, we need to shrink the rect on the right and bottom
// by the width.
lAdjust = lWidth;
Rect.right -= lAdjust;
Rect.bottom -= lAdjust;
}
// If there's a thick border then miter the join where the different
// colors meet
if(lWidth > Pix2TwipsX(1) && ResolveLineSolid() == FALSE) {
HPEN hOldPen = (HPEN)::SelectObject(hDC, GetStockObject(NULL_PEN));
POINT aPoints[6];
HBRUSH hbDark, hbLight, hOldBrush;
// Make sure that in 256 color mode we get a PALETTE RGB color
hbDark = ::CreateSolidBrush(0x02000000L | rgbDark);
hbLight = ::CreateSolidBrush(0x02000000L | rgbLight);
// Map all the points.
// Left and top.
aPoints[0].x = CASTINT(Rect.left + lWidth);
aPoints[0].y = CASTINT(Rect.top + lWidth);
aPoints[1].x = CASTINT(Rect.left + lWidth);
aPoints[1].y = CASTINT(Rect.bottom);
aPoints[2].x = CASTINT(Rect.left);
aPoints[2].y = CASTINT(Rect.bottom + lWidth);
aPoints[3].x = CASTINT(Rect.left);
aPoints[3].y = CASTINT(Rect.top);
aPoints[4].x = CASTINT(Rect.right + lWidth);
aPoints[4].y = CASTINT(Rect.top);
aPoints[5].x = CASTINT(Rect.right);
aPoints[5].y = CASTINT(Rect.top + lWidth);
hOldBrush = (HBRUSH)::SelectObject(hDC, hbLight);
::Polygon(hDC, aPoints, 6);
// Right and bottom.
aPoints[0].x = CASTINT(Rect.right);
aPoints[0].y = CASTINT(Rect.bottom);
aPoints[3].x = CASTINT(Rect.right + lWidth);
aPoints[3].y = CASTINT(Rect.bottom + lWidth);
::SelectObject(hDC, hbDark);
::Polygon(hDC, aPoints, 6);
::SelectObject(hDC, hOldPen);
::SelectObject(hDC, hOldBrush);
VERIFY(::DeleteObject(hbDark));
VERIFY(::DeleteObject(hbLight));
}
else {
HBRUSH hbLight, hbDark, hOldBrush;
// Left/top edges
hbLight = ::CreateSolidBrush(0x02000000L | rgbLight);
hOldBrush = (HBRUSH)::SelectObject(hDC, hbLight);
::PatBlt(hDC, CASTINT(Rect.left), CASTINT(Rect.top),
CASTINT(Rect.right - Rect.left), lWidth, PATCOPY);
::PatBlt(hDC, CASTINT(Rect.left), CASTINT(Rect.top),
lWidth, CASTINT(Rect.bottom - Rect.top), PATCOPY);
::SelectObject(hDC, hOldBrush);
VERIFY(::DeleteObject(hbLight));
// Bottom/right edges
hbDark = ::CreateSolidBrush(0x02000000L | rgbDark);
hOldBrush = (HBRUSH)::SelectObject(hDC, hbDark);
::PatBlt(hDC, CASTINT(Rect.left), CASTINT(Rect.bottom),
CASTINT(Rect.right - Rect.left), lWidth, PATCOPY);
::PatBlt(hDC, CASTINT(Rect.right), CASTINT(Rect.top),
lWidth, CASTINT(Rect.bottom - Rect.top) + 1, PATCOPY);
::SelectObject(hDC, hOldBrush);
VERIFY(::DeleteObject(hbDark));
}
// Reposition.
if(bAdjust == TRUE) {
// HRs
if(MMIsText() == FALSE) {
Rect.top += lAdjust;
Rect.bottom += lAdjust;
}
}
else {
// Table/cell/subdoc
Rect.right += lAdjust;
Rect.bottom += lAdjust;
}
ReleaseContextDC(hDC);
}
static HPEN
CreateStyledPen(COLORREF color, int nWidth, int nPenStyle)
{
#ifdef _WIN32
LOGBRUSH lb;
DWORD dwPenStyle;
#endif
#ifdef _WIN32
lb.lbStyle = 0; // ignored
lb.lbColor = 0x02000000L | color;
lb.lbStyle = 0; // ignored
dwPenStyle = PS_GEOMETRIC | PS_ENDCAP_SQUARE | PS_JOIN_MITER;
return ::ExtCreatePen(dwPenStyle | nPenStyle, nWidth, &lb, 0, NULL);
#else
return ::CreatePen(nPenStyle, nWidth, 0x02000000L | color);
#endif
}
static void
DisplaySpecialBorder(HDC hDC, RECT &r, COLORREF color, int iWidth, BOOL bSolid)
{
HPEN hPen = ::CreatePen(PS_DOT, 1, 0x02000000L | color);
HPEN hOldPen = (HPEN)::SelectObject(hDC, hPen);
HBRUSH hOldBrush = (HBRUSH) ::SelectObject(hDC, ::GetStockObject(NULL_BRUSH));
::SetBkMode(hDC, TRANSPARENT);
for( int i = 0; i < iWidth; i++ )
{
::Rectangle(hDC, r.left, r.top, r.right, r.bottom);
::InflateRect(&r, -1, -1);
}
::SelectObject(hDC, hOldPen);
::SelectObject(hDC, hOldBrush);
VERIFY(::DeleteObject(hPen));
}
static void
DisplaySolidBorder(HDC hDC, RECT &r, COLORREF color, LTRB &widths)
{
// See if all border edges are the same width
if (widths.left == widths.top && widths.left == widths.right && widths.left == widths.bottom) {
HPEN hPen = ::CreatePen(PS_INSIDEFRAME, widths.left, 0x02000000L | color);
HPEN hOldPen = (HPEN)::SelectObject(hDC, hPen);
HBRUSH hOldBrush = (HBRUSH) ::SelectObject(hDC, ::GetStockObject(NULL_BRUSH));
// Draw it using a single rectangle call
::Rectangle(hDC, r.left, r.top, r.right, r.bottom);
::SelectObject(hDC, hOldPen);
::SelectObject(hDC, hOldBrush);
VERIFY(::DeleteObject(hPen));
} else {
HBRUSH hBrush = ::CreateSolidBrush(0x02000000L | color);
HBRUSH hOldBrush = (HBRUSH)::SelectObject(hDC, hBrush);
// Draw each of the individual edges using PatBlt
if (widths.left > 0)
::PatBlt(hDC, r.left, r.top, widths.left, r.bottom - r.top, PATCOPY);
if (widths.top > 0)
::PatBlt(hDC, r.left, r.top, r.right - r.left, widths.top, PATCOPY);
if (widths.right > 0)
::PatBlt(hDC, r.right - widths.right, r.top, widths.right, r.bottom - r.top, PATCOPY);
if (widths.bottom > 0)
::PatBlt(hDC, r.left, r.bottom - widths.bottom, r.right - r.left, widths.bottom, PATCOPY);
::SelectObject(hDC, hOldBrush);
VERIFY(::DeleteObject(hBrush));
}
}
static void
DisplayDoubleBorder(HDC hDC, RECT &r, COLORREF color, LTRB &widths)
{
LTRB strokeWidths;
// Compute the stroke width for each of the edges
strokeWidths.left = (widths.left + 1) / 3;
strokeWidths.top = (widths.top + 1) / 3;
strokeWidths.right = (widths.right + 1) / 3;
strokeWidths.bottom = (widths.bottom + 1) / 3;
// Draw the outer lines
DisplaySolidBorder(hDC, r, color, strokeWidths);
// Adjust the rectangle to be the inner rectangle
r.left += CASTINT(widths.left - strokeWidths.left);
r.top += CASTINT(widths.top - strokeWidths.top);
r.right -= CASTINT(widths.right - strokeWidths.right);
r.bottom -= CASTINT(widths.bottom - strokeWidths.bottom);
// Draw the inner lines
DisplaySolidBorder(hDC, r, color, strokeWidths);
}
// rgbLight is used to render the top/left edges, and rgbDark is used to
// render the bottom/right edges
void
CDCCX::Display3DBorder(LTRB& Rect, COLORREF rgbLight, COLORREF rgbDark, LTRB &widths)
{
if (widths.left == widths.top && widths.left == widths.right && widths.left == widths.bottom) {
// This routine is faster especially for one-pixel thick lines
Display3DBox(Rect, rgbLight, rgbDark, widths.left, FALSE);
} else {
HDC hDC = GetContextDC();
HPEN hOldPen = (HPEN)::SelectObject(hDC, GetStockObject(NULL_PEN));
POINT aPoints[6];
HBRUSH hbDark, hbLight, hOldBrush;
// Make sure that in 256 color mode we get a PALETTE RGB color
hbDark = ::CreateSolidBrush(0x02000000L | rgbDark);
hbLight = ::CreateSolidBrush(0x02000000L | rgbLight);
// Map all the points. Draw it inside of the rect. Draw the left
// and top edges first
aPoints[0].x = CASTINT(Rect.left + widths.left);
aPoints[0].y = CASTINT(Rect.top + widths.top);
aPoints[1].x = CASTINT(Rect.left + widths.left);
aPoints[1].y = CASTINT(Rect.bottom - widths.bottom);
aPoints[2].x = CASTINT(Rect.left);
aPoints[2].y = CASTINT(Rect.bottom);
aPoints[3].x = CASTINT(Rect.left);
aPoints[3].y = CASTINT(Rect.top);
aPoints[4].x = CASTINT(Rect.right);
aPoints[4].y = CASTINT(Rect.top);
aPoints[5].x = CASTINT(Rect.right - widths.right);
aPoints[5].y = CASTINT(Rect.top + widths.top);
hOldBrush = (HBRUSH)::SelectObject(hDC, hbLight);
::Polygon(hDC, aPoints, 6);
// Right and bottom.
aPoints[0].x = CASTINT(Rect.right - widths.right);
aPoints[0].y = CASTINT(Rect.bottom - widths.bottom);
aPoints[3].x = CASTINT(Rect.right);
aPoints[3].y = CASTINT(Rect.bottom);
::SelectObject(hDC, hbDark);
::Polygon(hDC, aPoints, 6);
::SelectObject(hDC, hOldPen);
::SelectObject(hDC, hOldBrush);
VERIFY(::DeleteObject(hbDark));
VERIFY(::DeleteObject(hbLight));
ReleaseContextDC(hDC);
}
}
// Adjust border for selection feedback of table or cell
// Returns width used in excess of table border (into space between cells)
// because that will have to be restored to background when removing selection
int32 SetSelectionBorder(int32 *pWidth, int32 iCellSpacing)
{
int32 iOldWidth = *pWidth;
int32 iExcess = 0;
// Allow wider selection if border is very large
int32 iMaxWidth = 2*ED_SELECTION_BORDER;
//
*pWidth = min(*pWidth,iMaxWidth);
// Also use spacing between cells if less than maximum
if( *pWidth < 6 )
{
iExcess = min(iCellSpacing, 6-*pWidth);
*pWidth += iExcess;
}
return iExcess;
}
int32
CDCCX::DisplayTableBorder(LTRB& Rect, LO_TableStruct *pTable)
{
COLORREF rgbBorder = ResolveLOColor(&pTable->border_color);
COLORREF rgbLight, rgbDark;
HDC hDC;
RECT r = {CASTINT(Rect.left), CASTINT(Rect.top), CASTINT(Rect.right), CASTINT(Rect.bottom)};
LTRB insetRect;
LTRB borderWidths(pTable->border_left_width, pTable->border_top_width,
pTable->border_right_width, pTable->border_bottom_width);
//TRACE0("DisplayTableBorder\n");
// Only the Editor sets table elements as selected, so we don't need EDT_IS_EDITOR
if( pTable->ele_attrmask & LO_ELE_SELECTED )
{
// Use the selection background color to draw a solid border
COLORREF rgbBorder;
wfe_GetSelectionColors(m_rgbBackgroundColor, NULL, &rgbBorder);
hDC = GetContextDC();
// Use same border thickness for all sides - use the minimum Table border thickness
// and the space between cells if available
int32 iBorderWidth = min(borderWidths.bottom,min(borderWidths.top,min(borderWidths.left, borderWidths.right)));
SetSelectionBorder(&iBorderWidth, pTable->inter_cell_space);
borderWidths.left = borderWidths.right = borderWidths.top = borderWidths.bottom = iBorderWidth;
// Show a solid border up to twice default selection border as the selection feedback
DisplaySolidBorder(hDC, r, rgbBorder, borderWidths);
ReleaseContextDC(hDC);
// Return actual border width used
return iBorderWidth;
}
else
{
if (pTable->border_style == BORDER_GROOVE || pTable->border_style == BORDER_RIDGE ||
pTable->border_style == BORDER_INSET || pTable->border_style == BORDER_OUTSET) {
// Compute the 3D colors to use. If the border color is the same as the background
// color then just use the light/dark colors we've already computed
if (rgbBorder == m_rgbBackgroundColor) {
rgbLight = m_rgbLightColor;
rgbDark = m_rgbDarkColor;
} else {
Compute3DColors(rgbBorder, rgbLight, rgbDark);
}
}
hDC = GetContextDC();
switch (pTable->border_style) {
case BORDER_NONE:
break;
case BORDER_DOTTED:
case BORDER_DASHED:
case BORDER_SOLID:
// hDC = GetContextDC();
DisplaySolidBorder(hDC, r, rgbBorder, borderWidths);
// ReleaseContextDC(hDC);
break;
case BORDER_DOUBLE:
// hDC = GetContextDC();
DisplayDoubleBorder(hDC, r, rgbBorder, borderWidths);
// ReleaseContextDC(hDC);
break;
case BORDER_GROOVE:
// This is done as a sunken outer border with a raised inner
// border. Windows group boxes have this appearance
borderWidths.left /= 2;
borderWidths.top /= 2;
borderWidths.right /= 2;
borderWidths.bottom /= 2;
Display3DBorder(Rect, rgbDark, rgbLight, borderWidths);
insetRect.left = Rect.left + borderWidths.left;
insetRect.top = Rect.top + borderWidths.top;
insetRect.right = Rect.right - borderWidths.right;
insetRect.bottom = Rect.bottom - borderWidths.bottom;
Display3DBorder(insetRect, rgbLight, rgbDark, borderWidths);
break;
case BORDER_RIDGE:
// This is done as a raised outer border with a sunken inner border
borderWidths.left /= 2;
borderWidths.top /= 2;
borderWidths.right /= 2;
borderWidths.bottom /= 2;
Display3DBorder(Rect, rgbLight, rgbDark, borderWidths);
insetRect.left = Rect.left + borderWidths.left;
insetRect.top = Rect.top + borderWidths.top;
insetRect.right = Rect.right - borderWidths.right;
insetRect.bottom = Rect.bottom - borderWidths.bottom;
Display3DBorder(insetRect, rgbDark, rgbLight, borderWidths);
break;
case BORDER_INSET:
// This is what Windows refers to as a sunken border
Display3DBorder(Rect, rgbDark, rgbLight, borderWidths);
break;
case BORDER_OUTSET:
// This is what Windows refers to as a raised border
Display3DBorder(Rect, rgbLight, rgbDark, borderWidths);
break;
default:
ASSERT(FALSE);
break;
}
}
return 0;
}
void CDCCX::EditorDisplayZeroWidthBorder(LTRB& Rect, BOOL bSelected){
// Show a 1-pixel dotted border. Used in the editor
// Use the same color we would use for a selection background,
// but use the opposite color if we will be selecting,
// so NOT opperation yields a contrasting color relative to background
COLORREF rgbColor;
wfe_GetSelectionColors(m_rgbBackgroundColor, NULL, &rgbColor);
HDC hdc = GetContextDC();
// Use dotted line if not selected, or solid if selecting
HPEN pPen = ::CreatePen(bSelected ? PS_SOLID : PS_DOT, 1, rgbColor);
HPEN pOldPen = (HPEN)::SelectObject(hdc, pPen);
HBRUSH hOldBrush = (HBRUSH) ::SelectObject(hdc, ::GetStockObject(NULL_BRUSH));
::Rectangle(hdc, Rect.left, Rect.top, Rect.right, Rect.bottom);
::SelectObject(hdc, hOldBrush);
::SelectObject(hdc, pOldPen);
ReleaseContextDC(hdc);
VERIFY(::DeleteObject(pPen));
}
void CDCCX::DrawRectBorder(LTRB& Rect, COLORREF rgbColor, int32 lWidth) {
// This should only be called for display of the border for images, and embeds.
HDC hdc = GetContextDC();
// The border goes outside of the rectangle, so we need to adjust the
// rectangle accordingly
int32 lAdjust = lWidth / 2;
int32 rAdjust = lAdjust;
if(lWidth % 2) {
lAdjust += Pix2TwipsX(1);
}
rAdjust += Pix2TwipsX(1);
LTRB rect(Rect.left - lAdjust, Rect.top - lAdjust,
Rect.right + rAdjust, Rect.bottom + rAdjust);
SafeSixteen(rect);
HPEN hBorder = ::CreatePen(PS_SOLID, CASTINT(lWidth), rgbColor);
HPEN hOldPen = (HPEN)::SelectObject(hdc, hBorder);
HBRUSH hOldBrush = (HBRUSH) ::SelectObject(hdc, ::GetStockObject(NULL_BRUSH));
// Draw it.
::Rectangle(hdc, CASTINT(rect.left), CASTINT(rect.top),
CASTINT(rect.right), CASTINT(rect.bottom));
::SelectObject(hdc, hOldBrush);
::SelectObject(hdc, hOldPen);
VERIFY(::DeleteObject(hBorder));
ReleaseContextDC(hdc);
}
void CDCCX::DisplaySelectionFeedback(uint16 ele_attrmask, const LTRB& rect)
{
BOOL bSelect = ele_attrmask & LO_ELE_SELECTED;
// Don't do anything if unselecting any other objects
// since these will be completely redrawn.
if ( !bSelect || !EDT_IS_EDITOR(GetContext()) ) {
return;
}
LTRB Rect(rect.left, rect.top,
rect.right, rect.bottom);
SafeSixteen(Rect);
// Draw selection feedback. It has to fit entirely within rect, because
// when it's turned off, all that will happen is that it won't be drawn.
HDC hdc = GetContextDC();
int32 rWidth = Rect.right - Rect.left;
int32 rHeight = Rect.bottom - Rect.top;
if ( rWidth <= (ED_SELECTION_BORDER*2) || rHeight <= (ED_SELECTION_BORDER*2) ) {
// Too narrow to draw frame. Draw solid.
RECT r;
::SetRect(&r, CASTINT(Rect.left), CASTINT(Rect.top),
CASTINT(Rect.right), CASTINT(Rect.bottom));
::InvertRect(hdc, &r);
}
else {
// Frame.
LTRB inner(Rect.left + ED_SELECTION_BORDER, Rect.top + ED_SELECTION_BORDER,
Rect.right - ED_SELECTION_BORDER, Rect.bottom - ED_SELECTION_BORDER);
SafeSixteen(inner);
RECT SelRect;
::SetRect(&SelRect, CASTINT(Rect.left), CASTINT(Rect.top), CASTINT(Rect.right), CASTINT(inner.top));
::InvertRect(hdc, &SelRect);
::SetRect(&SelRect, CASTINT(Rect.left), CASTINT(inner.top), CASTINT(inner.left), CASTINT(inner.bottom));
::InvertRect(hdc, &SelRect);
::SetRect(&SelRect, CASTINT(inner.right), CASTINT(inner.top), CASTINT(Rect.right), CASTINT(inner.bottom));
::InvertRect(hdc, &SelRect);
::SetRect(&SelRect, CASTINT(Rect.left), CASTINT(inner.bottom), CASTINT(Rect.right), CASTINT(Rect.bottom));
::InvertRect(hdc, &SelRect);
}
ReleaseContextDC(hdc);
}
void CDCCX::EraseToBackground(const LTRB& rect, int32 borderWidth)
{
if(!EDT_IS_EDITOR(GetContext())){
return;
}
LTRB Rect(rect.left - borderWidth, rect.top - borderWidth,
rect.right + borderWidth, rect.bottom + borderWidth);
// The editor draws selection feedback. Touch all the pixels so that
// any pre-existing selection feedback is erased.
HDC hdc = GetContextDC();
RECT destRect;
::SetRect(&destRect, CASTINT(Twips2PixX(Rect.left)), CASTINT(Twips2PixY(Rect.top)),
CASTINT(Twips2PixX(Rect.right)), CASTINT(Twips2PixX(Rect.bottom)));
// Is this really true? (Troy thinks conversion is only needed for
// memory DC)
// Coordinates to _EraseBkgnd() must be in device units
// NOTE: _EraseBkgnd() call will use m_pImageDC, that's why we
// aren't using it
_EraseBkgnd(hdc,destRect,
Twips2PixX(GetOriginX() ),
Twips2PixY(GetOriginY() ),
NULL);
ReleaseContextDC(hdc);
}
#ifdef LAYERS
// Erase the background at the given rect. x, y, width and height are
// in document coordinates.
void CDCCX::EraseBackground(MWContext *pContext, int iLocation,
int32 x, int32 y, uint32 width, uint32 height,
LO_Color *pColor)
{
#ifdef EDITOR
if( EDT_IS_EDITOR(pContext) )
WFE_HideEditCaret(pContext);
#endif
HDC hdc = GetContextDC();
int32 orgX = GetOriginX();
int32 orgY = GetOriginY();
int32 lDrawingOrgX, lDrawingOrgY;
RECT eraseRect;
int32 x0, y0;
x0 = (x > orgX) ? x - orgX : orgX - x;
y0 = (y > orgY) ? y - orgY : orgY - y;
::SetRect(&eraseRect, CASTINT(x0), CASTINT(y0),
CASTINT(x0+width), CASTINT(y0+height));
GetDrawingOrigin(&lDrawingOrgX, &lDrawingOrgY);
_EraseBkgnd(hdc, eraseRect, orgX-lDrawingOrgX, orgY-lDrawingOrgY,
pColor);
ReleaseContextDC(hdc);
#ifdef EDITOR
if( EDT_IS_EDITOR(pContext) )
WFE_ShowEditCaret(pContext);
#endif
}
#endif /* LAYERS */
static BOOL
CanCreateBrush(HBITMAP hBitmap)
{
BITMAP bitmap;
// We can create a brush if the bitmap is exacly 8x8
::GetObject(hBitmap, sizeof(bitmap), &bitmap);
return bitmap.bmWidth == 8 && bitmap.bmHeight == 8;
}
// orgX, orgY, and crRect are interpreted in the logical coordinates
// of pDC
//
// Note: The caller is responsible for having selected the logical palette
// before calling this routine. If not, the call to CreateSolidBrush() will
// get mapped to the nearest system color (probably not the desired behavior)
BOOL CDCCX::_EraseBkgnd(HDC pDC, RECT& crRect, int32 orgX, int32 orgY,
LO_Color* bg)
{
// The order of priority is as follows:
// 1. passed in image
// 2. passed in color
// 3. document backdrop image
// 4. document solid color
COLORREF bgColor = bg ? RGB(bg->red, bg->green, bg->blue) : m_rgbBackgroundColor;
HBRUSH hBrush = NULL;
if (m_iBitsPerPixel == 16)
// We don't want a dithered brush
hBrush = ::CreateSolidBrush(::GetNearestColor(pDC,bgColor));
else
hBrush = ::CreateSolidBrush(0x02000000L | bgColor);
::FillRect(pDC, &crRect, hBrush);
#ifdef DDRAW
if (GetPrimarySurface()) {
::FillRect(GetDispDC(), &crRect, hBrush);
}
#if 0 //DEBUG_mhwang
TRACE("CDCCX::_EraseBkgnd, %d,%d,%d,%d(ltrb)\n", crRect.left, crRect.top,
crRect.right, crRect.bottom);
#endif
#endif
VERIFY(::DeleteObject(hBrush));
return TRUE;
}
struct iconMap{
int iIconNum;
int x;
int y;
unsigned int bitmapID;
unsigned int maskID;
}
#define SMIME_ICON_CX 50
#define SMIME_ICON_CY 30
#define SECADV_ICON_CX 51
#define SECADV_ICON_CY 30
#define ICONMAPSIZE 31
static iconMap[ICONMAPSIZE] = {
IL_IMAGE_DELAYED, IMAGE_SMICON_WIDTH, IMAGE_SMICON_HEIGHT,IDB_SMIMAGE_DELAYED, IDB_SMIMAGE_MASK,
IL_IMAGE_NOT_FOUND, IMAGE_ICON_SIZE, IMAGE_ICON_SIZE, IDB_IMAGE_NOTFOUND,IDB_IMAGE_MASK,
IL_IMAGE_BAD_DATA, IMAGE_ICON_SIZE, IMAGE_ICON_SIZE, IDB_IMAGE_BAD, IDB_IMAGE_BAD_MASK,
IL_IMAGE_INSECURE, IMAGE_ICON_SIZE, IMAGE_ICON_SIZE, IDB_IMAGE_SEC_REPLACE,IDB_IMAGE_MASK,
IL_GOPHER_FOLDER,GOPHER_ICON_SIZE, GOPHER_ICON_SIZE + 1, IDB_GOPHER_FOLDER,IDB_GOPHER_FOLDER_MASK,
IL_GOPHER_IMAGE, GOPHER_ICON_SIZE, GOPHER_ICON_SIZE + 1, IDB_GOPHER_IMAGE,IDB_GOPHER_AUDIO_MASK,
IL_GOPHER_TEXT, GOPHER_ICON_SIZE, GOPHER_ICON_SIZE+1, IDB_GOPHER_TEXT, IDB_GOPHER_AUDIO_MASK,
IL_GOPHER_BINARY, GOPHER_ICON_SIZE, GOPHER_ICON_SIZE+1, IDB_GOPHER_BINARY, IDB_GOPHER_AUDIO_MASK,
IL_GOPHER_SOUND, GOPHER_ICON_SIZE, GOPHER_ICON_SIZE+1, IDB_GOPHER_AUDIO, IDB_GOPHER_AUDIO_MASK,
IL_GOPHER_MOVIE, GOPHER_ICON_SIZE, GOPHER_ICON_SIZE+1, IDB_GOPHER_FIND, IDB_GOPHER_FIND_MASK,
IL_GOPHER_TELNET, GOPHER_ICON_SIZE, GOPHER_ICON_SIZE+1, IDB_GOPHER_TELNET,IDB_GOPHER_TELNET_MASK,
IL_GOPHER_UNKNOWN, GOPHER_ICON_SIZE, GOPHER_ICON_SIZE+1, IDB_GOPHER_GENERIC, IDB_GOPHER_AUDIO_MASK,
IL_EDIT_NAMED_ANCHOR, GOPHER_ICON_SIZE, GOPHER_ICON_SIZE+1, IDB_EDIT_NAMED_ANCHOR, IDB_EDIT_NAMED_ANCHOR_MASK,
IL_EDIT_FORM_ELEMENT, GOPHER_ICON_SIZE, GOPHER_ICON_SIZE+1, IDB_EDIT_FORM_ELEMENT,IDB_EDIT_FORM_ELEMENT_MASK,
IL_EDIT_UNSUPPORTED_TAG, GOPHER_ICON_SIZE, GOPHER_ICON_SIZE+1, IDB_EDIT_UNSUPPORTED_TAG, IDB_EDIT_UNSUPPORTED_TAG_MASK,
IL_EDIT_UNSUPPORTED_END_TAG, GOPHER_ICON_SIZE, GOPHER_ICON_SIZE+1, IDB_EDIT_UNSUPPORTED_END_TAG, IDB_EDIT_UNSUPPORTED_END_TAG_MASK,
IL_EDIT_JAVA, GOPHER_ICON_SIZE, GOPHER_ICON_SIZE+1, IDB_EDIT_JAVA, IDB_EDIT_JAVA_MASK,
IL_EDIT_PLUGIN, GOPHER_ICON_SIZE, GOPHER_ICON_SIZE+1, IDB_EDIT_PLUGIN,IDB_EDIT_PLUGIN_MASK,
IL_SA_SIGNED, SECADV_ICON_CX, SECADV_ICON_CY, IDB_SASIGNED, IDB_SASIGNED_MASK,
IL_SA_ENCRYPTED, SECADV_ICON_CX, SECADV_ICON_CY, IDB_SAENCRYPTED, IDB_SAENCRYPTED_MASK,
IL_SA_NONENCRYPTED, SECADV_ICON_CX, SECADV_ICON_CY, IDB_SAUNENCRYPTED, IDB_SAUNENCRYPTED_MASK,
IL_SA_SIGNED_BAD, SECADV_ICON_CX, SECADV_ICON_CY, IDB_SASIGNED, IDB_SASIGNED_MASK,
IL_SA_ENCRYPTED_BAD, SECADV_ICON_CX, SECADV_ICON_CY, IDB_SASIGNEDBAD, IDB_SASIGNEDBAD_MASK,
IL_SMIME_ATTACHED, SMIME_ICON_CX, SMIME_ICON_CY, IDB_MSGATTACHED, IDB_MSGSTAMPMASK,
IL_SMIME_SIGNED, SMIME_ICON_CX, SMIME_ICON_CY, IDB_MSGSIGNED, IDB_MSGSTAMPMASK,
IL_SMIME_ENCRYPTED, SMIME_ICON_CX, SMIME_ICON_CY, IDB_MSGENCRYPTED, IDB_MSGSTAMPMASK,
IL_SMIME_ENC_SIGNED, SMIME_ICON_CX, SMIME_ICON_CY, IDB_MSGSIGNEDENCRYPTED, IDB_MSGSTAMPMASK,
IL_SMIME_SIGNED_BAD, SMIME_ICON_CX, SMIME_ICON_CY, IDB_MSGSIGNEDBAD, IDB_MSGSTAMPMASK,
IL_SMIME_ENCRYPTED_BAD, SMIME_ICON_CX, SMIME_ICON_CY, IDB_MSGENCRYPTEDBAD, IDB_MSGSTAMPMASK,
IL_SMIME_ENC_SIGNED_BAD, SMIME_ICON_CX, SMIME_ICON_CY, IDB_MSGSIGNEDENCRYPTEDBAD, IDB_MSGSTAMPMASK,
IL_MSG_ATTACH, 24, 29, IDB_MSGATTACHBUTTON, IDB_MSGATTACHBUTTONMASK
};
void CDCCX::GetIconDimensions(int32* width, int32* height, int iconNumber)
{
unsigned int bitmapID; // resource ID of bitmap to load
unsigned int maskID = 0; // resource ID of mask (if any)
if (iconNumber < 0)
return;
int x, y;
for (int i = 0; i < ICONMAPSIZE ; i++) {
if (iconMap[i].iIconNum == iconNumber) {
x = iconMap[i].x;
y = iconMap[i].y;
bitmapID = iconMap[i].bitmapID;
maskID = iconMap[i].maskID;
break;
}
}
if (i == ICONMAPSIZE) { // used default icon here.
x = GOPHER_ICON_SIZE;
y = GOPHER_ICON_SIZE + 1;
bitmapID = IDB_FILE;
maskID = IDB_GOPHER_AUDIO_MASK;
}
*width = CASTINT(x);
*height = CASTINT(y);
}
#ifndef XP_WIN32
/* Quaternary raster codes */
#define MAKEROP4(fore,back) (DWORD)((((back) << 8) & 0xFF000000) | (fore))
#endif
static BOOL
AlterBackgroundColor(HDC pSrcDC, int width, int height, HBITMAP hMask, HBRUSH hBrush)
{
HDC memDC;
// Create a memory DC for holding the mask
if (!(memDC = ::CreateCompatibleDC(NULL))) {
TRACE("AlterBackgroundColor() can't create compatible memory DC!\n");
return FALSE;
}
// Select the mask into the memory DC
HBITMAP hOldMaskBitmap = (HBITMAP)::SelectObject(memDC, hMask);
// Change the transparent bits of the source bitmap to the desired background
// color by doing an AND raster op
//
// The mask is monochrome and will be converted to color to match the depth of
// the destination. The foreground pixels in the mask are set to 1, and the
// background pixels to 0. When converting to a color bitmap, white pixels (1)
// are set to the background color of the DC, and black pixels (0) are set to
// the text color of the DC
//
// Select the brush
HBRUSH hOldBrush = (HBRUSH)::SelectObject(pSrcDC, hBrush);
// Draw the brush where the mask is 0
::BitBlt(pSrcDC,
0,
0,
width,
height,
memDC,
0,
0,
// ROP_PSDPxax);
MAKEROP4(SRCPAINT, R2_COPYPEN));
// Restore the DCs
::SelectObject(memDC, hOldMaskBitmap);
::SelectObject(pSrcDC, hOldBrush);
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// equivalent to LoadBitmap(), except uses pDC for
// correct color mapping of BMP into pDC's palette.
BOOL CDCCX::cxLoadBitmap(LPCSTR pszBmName, char** bits, BITMAPINFOHEADER** myBitmapInfo)
{
HINSTANCE hResHandle = AfxGetResourceHandle();
// get the resource from the file
HBITMAP hBmp = (HBITMAP)FindResource(hResHandle, pszBmName, RT_BITMAP);
if(NULL == hBmp) {
ASSERT(0);
return FALSE;
}
HGLOBAL hRes = LoadResource(hResHandle, (HRSRC)hBmp);
ASSERT(hRes != NULL);
if(!hRes)
return FALSE;
LPBITMAPINFO pPackedDib = (LPBITMAPINFO)(LockResource(hRes));
ASSERT(pPackedDib != NULL);
if(!pPackedDib)
return FALSE;
// build a DDB header for pDC
// create the DDB
int iColorTableSize =
(1 << pPackedDib->bmiHeader.biBitCount) * sizeof(RGBQUAD);
LPBITMAPINFOHEADER bitmapInfo;
bitmapInfo = (LPBITMAPINFOHEADER)calloc(sizeof(BITMAPINFOHEADER) + iColorTableSize, 1);;
memcpy(bitmapInfo, pPackedDib, sizeof(BITMAPINFOHEADER) + iColorTableSize);
bitmapInfo->biBitCount = m_iBitsPerPixel;
bitmapInfo->biClrUsed = 0;
bitmapInfo->biClrImportant = 0;
*myBitmapInfo = bitmapInfo;
void* pBits =
((char*)pPackedDib) + pPackedDib->bmiHeader.biSize + iColorTableSize;
int widthBytes = (((bitmapInfo->biWidth * bitmapInfo->biBitCount) + 31) && ~31) >> 3;
*bits =(char*) CDCCX::HugeAlloc(widthBytes * bitmapInfo->biHeight, 1);
memcpy(bits, pBits, widthBytes * bitmapInfo->biHeight);
// done, clean up
UnlockResource(hRes);
BOOL bResult = FreeResource(hRes);
return TRUE;
}
void CDCCX::DisplayIcon(int32 x0, int32 y0, int icon_number)
{
unsigned int bitmapID; // resource ID of bitmap to load
unsigned int maskID = 0; // resource ID of mask (if any)
if (icon_number < 0)
return;
int x, y;
LTRB Rect;
for (int i = 0; i < ICONMAPSIZE ; i++) {
if (iconMap[i].iIconNum == icon_number) {
x = iconMap[i].x;
y = iconMap[i].y;
bitmapID = iconMap[i].bitmapID;
maskID = iconMap[i].maskID;
break;
}
}
if (i == ICONMAPSIZE) { // used default icon here.
x = GOPHER_ICON_SIZE;
y = GOPHER_ICON_SIZE + 1;
bitmapID = IDB_FILE;
maskID = IDB_GOPHER_AUDIO_MASK;
}
int width = CASTINT(Pix2TwipsX(x));
int height = CASTINT(Pix2TwipsY(y));
if (ResolveElement(Rect, x0, y0, 0, 0, width, height)) {
SafeSixteen(Rect);
HBITMAP hBitmap = NULL;
HDC hdc = GetContextDC();
#ifdef XP_WIN32
if (icon_number == IL_IMAGE_DELAYED) {
static HICON hIcon=NULL;
// The icon is represented as a small icon resource which is 16x16 pixels
if(!hIcon)
hIcon = (HICON)::LoadImage(AfxGetResourceHandle(),
MAKEINTRESOURCE(IDI_IMAGE_DELAYED), IMAGE_ICON, 16, 16, LR_DEFAULTCOLOR);
VERIFY(::DrawIconEx(hdc, CASTINT(Rect.left), CASTINT(Rect.top),
hIcon, Pix2TwipsX(16), Pix2TwipsY(16), 0, NULL, DI_NORMAL));
/* don't destroy hIcon because it's static */
// return;
}
else
#endif
{
// load the bitmap out of the resource file
HBITMAP mask;
if (!IsPrintContext()) {
hBitmap = LOADBITMAP(bitmapID);
if(maskID)
mask = LOADBITMAP(maskID);
HBITMAP hOldBitmap = NULL;
if(maskID) {
if (IsPrintContext()) {
HBITMAP hOldBitmap = (HBITMAP)::SelectObject(m_pImageDC, hBitmap);
// filled in the background color for transparent bitmap.
AlterBackgroundColor(m_pImageDC, x, y, mask,
(HBRUSH)::GetStockObject(WHITE_BRUSH));
::StretchBlt(hdc,
CASTINT(Rect.left),
CASTINT(Rect.top),
CASTINT(width),
CASTINT(height),
m_pImageDC,
CASTINT(0),
CASTINT(0),
CASTINT(x),
CASTINT(y),
SRCCOPY);
::SelectObject(m_pImageDC, hOldBitmap);
}
else {
// load the mask out of the resource file
StretchMaskBlt(hdc, hBitmap, mask,
Rect.left, Rect.top, width, height,
0, 0, x, y);
}
VERIFY(::DeleteObject(mask));
}
else {
// load the bitmap into the cached image CDC
hOldBitmap = (HBITMAP) ::SelectObject(m_pImageDC, hBitmap);
::StretchBlt(hdc,
CASTINT(Rect.left),
CASTINT(Rect.top),
CASTINT(width),
CASTINT(height),
m_pImageDC,
CASTINT(0),
CASTINT(0),
CASTINT(x),
CASTINT(y),
SRCCOPY);
::SelectObject(m_pImageDC, hOldBitmap);
}
// restore the old bitmap
VERIFY(::DeleteObject(hBitmap));
}
else { // printing icon
char* image_bits = NULL;
BITMAPINFOHEADER* imageInfo = NULL;
char* mask_bits = NULL;
BITMAPINFOHEADER* maskInfo = NULL;
if (cxLoadBitmap(MAKEINTRESOURCE(bitmapID), &image_bits, &imageInfo)) {
if(maskID) {
BOOL fillBack = TRUE;
#ifdef MOZ_NGLAYOUT
XP_ASSERT(0);
#else
#ifdef XP_WIN32
CPrintCX* pPrintCx = (CPrintCX*)this;
fillBack = pPrintCx->IsPrintingBackground() ? FALSE : TRUE;
#endif
#endif
cxLoadBitmap(MAKEINTRESOURCE(maskID), &mask_bits, &maskInfo);
WFE_StretchDIBitsWithMask(hdc,TRUE, m_pImageDC,
CASTINT(Rect.left),
CASTINT(Rect.top),
CASTINT(width),
CASTINT(height),
CASTINT(0),
CASTINT(0),
CASTINT(x),
CASTINT(y),
image_bits,
(BITMAPINFO*)imageInfo,
mask_bits,
m_bUseDibPalColors,
fillBack);
}
else {
::StretchDIBits(hdc,
CASTINT(Rect.left),
CASTINT(Rect.top),
CASTINT(width),
CASTINT(height),
CASTINT(0),
CASTINT(0),
CASTINT(x),
CASTINT(y),
image_bits,
(BITMAPINFO*)imageInfo,
DIB_RGB_COLORS,
SRCCOPY);
}
}
if (image_bits)
delete image_bits;
if (imageInfo)
delete imageInfo;
if(maskID) {
if (mask_bits)
delete mask_bits;
if (maskInfo)
delete maskInfo;
}
}
}
ReleaseContextDC(hdc);
}
}
int CDCCX::GetUrl(URL_Struct *pUrl, FO_Present_Types iFormatOut, BOOL bReallyLoading, BOOL bForceNew) {
// Save the location of the current document, if not at the very top.
// Reset to top, then see if we need to change more....
SHIST_SetPositionOfCurrentDoc(&(GetContext()->hist), 0);
#ifdef MOZ_NGLAYOUT
XP_ASSERT(0);
#else
if(GetOriginX() || GetOriginY()) {
#ifdef LAYERS
LO_Any *pAny = (LO_Any *)LO_XYToNearestElement(GetDocumentContext(), GetOriginX(), GetOriginY(), NULL);
#else
LO_Any *pAny = (LO_Any *)LO_XYToNearestElement(GetDocumentContext(), GetOriginX(), GetOriginY());
#endif /* LAYERS */
if(pAny != NULL) {
TRACE("Remembering document position at element id %ld\n", pAny->ele_id);
SHIST_SetPositionOfCurrentDoc(&(GetContext()->hist), pAny->ele_id);
}
}
#endif /* MOZ_NGLAYOUT */
// Handle forced image loading.
m_csForceLoadImage = m_csNexttimeForceLoadImage;
m_csNexttimeForceLoadImage.Empty();
m_bLoadImagesNow = m_bNexttimeLoadImagesNow;
m_bNexttimeLoadImagesNow = FALSE;
// Call the base.
return(CStubsCX::GetUrl(pUrl, iFormatOut, bReallyLoading, bForceNew));
}
// rewrite the BULLET_BASIC and BULLET_DISC part
// the origional "o" approach cause a lot of problem in non-LATIN page
void CDCCX::DisplayBullet(MWContext *pContext, int iLocation, LO_BullettStruct *pBullet) {
// Figure the coordinates.
LTRB Rect;
int reduce;
// if(ResolveElement(Rect, pBullet, iLocation) == TRUE) {
if (ResolveElement(Rect, pBullet->x, pBullet->y,
pBullet->x_offset, pBullet->y_offset,
pBullet->width, pBullet->height) == TRUE) {
SafeSixteen(Rect);
COLORREF rgbBullet = ResolveTextColor(pBullet->text_attr);
HDC hdc = GetContextDC();
int w;
if( pBullet->bullet_type == BULLET_MQUOTE
|| pBullet->bullet_type == BULLET_SQUARE ) {
w = 1;
} else {
w = CASTINT( (Rect.bottom - Rect.top) / 10);
if(w < 1)
w = 1;
}
HPEN hpen = ::CreatePen(PS_SOLID,w,rgbBullet);
HPEN oldPen = (HPEN)::SelectObject(hdc,hpen);
// draw_bullet_with_Ellipse
HBRUSH hBrush = ::CreateSolidBrush(rgbBullet);
HBRUSH hOldBrush = (HBRUSH)::SelectObject(hdc, hBrush);
switch(pBullet->bullet_type) {
case BULLET_MQUOTE:
// BUG#61210 draw quote as one pixel bar on the left
#if defined (WIN32)
::MoveToEx(hdc, CASTINT(Rect.left), CASTINT(Rect.top), NULL);
#else
::MoveTo(hdc, CASTINT(Rect.left), CASTINT(Rect.top));
#endif
::LineTo(hdc,CASTINT(Rect.left), CASTINT(Rect.bottom));
break;
case BULLET_SQUARE:
// Size of square is too large relative to solid and open circle,
// so reduce a little
Rect.top++;
Rect.bottom--;
Rect.left++;
Rect.right--;
::Rectangle(hdc, CASTINT(Rect.left), CASTINT(Rect.top), CASTINT(Rect.right), CASTINT(Rect.bottom));
break;
case BULLET_NONE:
// Do nothing
break;
case BULLET_BASIC: // solid bullet
case BULLET_ROUND : // todo ::RoundRect()?
default : // Circle
if( BULLET_BASIC != pBullet->bullet_type ) { // Circle
// don't touch hOldBrush, put hOldBrush back after draw.
::SelectObject(hdc, ::GetStockObject(NULL_BRUSH));
}
reduce = (Rect.bottom - Rect.top ) / 4;
::Ellipse(hdc, CASTINT(Rect.left+reduce), CASTINT(Rect.top+reduce),
CASTINT(Rect.right-reduce), CASTINT(Rect.bottom-reduce));
break;
}
::SelectObject(hdc, hOldBrush);
VERIFY(::DeleteObject( hBrush ));
::SelectObject(hdc,oldPen);
::DeleteObject(hpen);
// end of draw_bullet_with_Ellipse
ReleaseContextDC(hdc);
}
}
#ifdef Frank_code
void CDCCX::DisplayBullet(MWContext *pContext, int iLocation, LO_BullettStruct *pBullet) {
// Figure the coordinates.
LTRB Rect;
// if(ResolveElement(Rect, pBullet, iLocation) == TRUE) {
if (ResolveElement(Rect, pBullet->x, pBullet->y,
pBullet->x_offset, pBullet->y_offset,
pBullet->width, pBullet->height) == TRUE) {
SafeSixteen(Rect);
COLORREF rgbBullet = ResolveTextColor(pBullet->text_attr);
HDC hdc = GetContextDC();
Rect.top++;
Rect.bottom--;
Rect.left++;
Rect.right--;
switch(pBullet->bullet_type) {
case BULLET_MQUOTE:
case BULLET_SQUARE: {
HBRUSH hBrush = ::CreateSolidBrush(rgbBullet);
HBRUSH hOldBrush = (HBRUSH)::SelectObject(hdc, hBrush);
::Rectangle(hdc, CASTINT(Rect.left), CASTINT(Rect.top), CASTINT(Rect.right), CASTINT(Rect.bottom));
::SelectObject(hdc, hOldBrush);
VERIFY(::DeleteObject( hBrush ));
break;
}
case BULLET_BASIC: {
HBRUSH hBrush = ::CreateSolidBrush(rgbBullet);
HBRUSH hOldBrush = (HBRUSH)::SelectObject(hdc, hBrush);
::Ellipse(hdc, CASTINT(Rect.left), CASTINT(Rect.top), CASTINT(Rect.right), CASTINT(Rect.bottom));
::SelectObject(hdc, hOldBrush);
VERIFY(::DeleteObject( hBrush ));
break;
}
default: {
int w = CASTINT( (Rect.bottom - Rect.top) / 10);
if(w < 1)
w = 1;
HBRUSH hBrush = (HBRUSH)::GetStockObject(NULL_BRUSH);
HBRUSH hOldBrush = (HBRUSH)::SelectObject(hdc, hBrush);
HPEN hStrike = ::CreatePen(PS_SOLID, CASTINT( w ), rgbBullet);
HPEN hOldStrike = (HPEN)::SelectObject(hdc, hStrike);
::Ellipse(hdc, CASTINT(Rect.left), CASTINT(Rect.top), CASTINT(Rect.right), CASTINT(Rect.bottom));
::SelectObject(hdc, hOldBrush);
// Don't delete hBrush since it is a stock object
::SelectObject(hdc, hOldStrike);
VERIFY(::DeleteObject( hStrike ));
break;
}
}
ReleaseContextDC(hdc);
}
}
#endif
// Display a border of the specified size and color. x, y, width and height
// refer to the outside perimeter of the border.
void CDCCX::DisplayBorder(MWContext *pContext, int iLocation, int x, int y, int width, int height, int bw, LO_Color *color, LO_LineStyle style)
{
LTRB Rect;
if (bw) {
// Adjust the input parameters so that they describe the inside
// perimeter of the border. Don't do this for 3D borders since
// Draw3DBox does this for us.
if (style != LO_BEVEL) {
x += bw;
y += bw;
width -= 2 * bw;
height -= 2 * bw;
}
if (ResolveElement(Rect, x, y, 0, 0, width, height)) {
SafeSixteen(Rect);
// Call the method which really draws the border.
switch(style) {
case LO_SOLID:
DrawRectBorder(Rect, ResolveLOColor(color), bw);
break;
case LO_BEVEL:
Display3DBox(Rect, ResolveDarkLineColor(),
ResolveLightLineColor(), Pix2TwipsX(bw), FALSE);
break;
default:
break;
}
}
}
}
void CDCCX::DisplayImageFeedback(MWContext *pContext, int iLocation, LO_Element *pElement, lo_MapAreaRec * theArea, uint32 drawFlag )
{
if (pElement->lo_any.type == LO_IMAGE) {
LO_ImageStruct *pImage = (LO_ImageStruct *)pElement;
LTRB Rect;
int borderWidth = CASTINT(pImage->border_width);
int x = CASTINT(pImage->x + pImage->x_offset + borderWidth);
int y = CASTINT(pImage->y + pImage->y_offset + borderWidth);
if (ResolveElement(Rect, x, y, 0, 0, pImage->width, pImage->height)) {
SafeSixteen(Rect);
DisplaySelectionFeedback(pImage->ele_attrmask, Rect);
//#ifndef NO_TAB_NAVIGATION
if((FE_DRAW_TAB_FOCUS & drawFlag) &&
pImage->suppress_mode != LO_SUPPRESS) {
// use the Rect from code above.
if( theArea != NULL) {
// It is a focused area in map, draw a focus border.
DrawMapAreaBorder( CASTINT(Rect.left), CASTINT(Rect.top), theArea );
} else {
// draw a focus border for the whole image
lo_MapAreaRec area;
int32 coord[4];
area.coords = coord;
area.type = AREA_SHAPE_RECT ;
area.coord_cnt = 4;
area.coords[0] = Rect.left;
area.coords[1] = Rect.top;
area.coords[2] = Rect.right;
area.coords[3] = Rect.bottom;
DrawMapAreaBorder( 0, 0, &area );
}
}
//#endif /* NO_TAB_NAVIGATION */
}
}
}
BOOL CDCCX::IsPluginFullPage(LO_EmbedStruct *pLayoutData)
{
// 1x1 size is signal that plugin is full page, not embedded
if((pLayoutData->objTag.width == Pix2TwipsX(1))
&& (pLayoutData->objTag.height == Pix2TwipsX(1)))
return TRUE;
return FALSE;
}
// returns TRUE if there is a plugin on the page and that plugin
// is of pluginType == NPWFE_FULL_PAGE. There can be only one
// plugin on a page that contains a NPWFE_FULL_PAGE plugin.
BOOL CDCCX::ContainsFullPagePlugin()
{
NPEmbeddedApp* pEmbeddedApp = GetContext()->pluginList;
if(pEmbeddedApp) {
if(pEmbeddedApp->pagePluginType == NP_FullPage)
return TRUE;
}
return FALSE;
}
// Determine location of plugin rect, convert from TWIPS to PIXELS
void CDCCX::GetPluginRect(MWContext *pContext,
LO_EmbedStruct *pLayoutData,
RECT &rect, int iLocation,
BOOL windowed)
{
if(IsPluginFullPage(pLayoutData))
{
::GetClientRect(PANECX(pContext)->GetPane(), &rect);
}
else // plugin embedded in page
{
// get the display area and clamp it
LTRB Rect;
ResolveElement(Rect, pLayoutData, iLocation, windowed);
SafeSixteen(Rect);
rect.left = (int)Rect.left;
rect.top = (int)Rect.top;
rect.right = (int)Rect.right;
rect.bottom = (int)Rect.bottom;
}
}
void CDCCX::DisplayWindowlessPlugin(MWContext *pContext,
LO_EmbedStruct *pEmbed,
NPEmbeddedApp *pEmbeddedApp,
int iLocation)
{
RECT rect;
NPWindow* pAppWin = pEmbeddedApp->wdata;
HDC hDC = GetContextDC();
NPEvent event;
FE_Region clip;
// Get the coordinates of where it should be positioned
GetPluginRect(pContext, pEmbed, rect, iLocation, FALSE);
if ((pAppWin->window != (void *)hDC) ||
(pAppWin->x != (uint32) rect.left) ||
(pAppWin->y != (uint32) rect.top) ||
(pAppWin->width != (uint32) (rect.right - rect.left)) ||
(pAppWin->height != (uint32) (rect.bottom - rect.top)))
{
pAppWin->window = (void *)hDC;
pAppWin->x = rect.left;
pAppWin->y = rect.top;
pAppWin->width = rect.right - rect.left;
pAppWin->height = rect.bottom - rect.top;
pAppWin->type = NPWindowTypeDrawable;
#ifdef MOZ_NGLAYOUT
XP_ASSERT(0);
#else
NPL_EmbedSize(pEmbeddedApp);
#endif
}
#ifdef LAYERS
clip = GetDrawingClip();
if (clip)
{
XP_Rect xprect;
FE_GetRegionBoundingBox(clip, &xprect);
rect.left = CASTINT(xprect.left);
rect.top = CASTINT(xprect.top);
rect.right = CASTINT(xprect.right);
rect.bottom = CASTINT(xprect.bottom);
}
#endif /* LAYERS */
event.event = WM_PAINT;
event.wParam = (uint32)hDC;
event.lParam = (uint32)&rect;
#ifdef MOZ_NGLAYOUT
XP_ASSERT(0);
#else
NPL_HandleEvent(pEmbeddedApp, (void *)&event, pAppWin->window);
#endif
ReleaseContextDC(hDC);
}
// create a window and pass its offset/size to the plugin
void CDCCX::DisplayPlugin(MWContext *pContext, LO_EmbedStruct *pEmbed,
NPEmbeddedApp* pEmbeddedApp, int iLocation)
{
RECT rect;
NPWindow* pAppWin = pEmbeddedApp->wdata;
if(pAppWin->window == NULL)
return;
if (::IsWindowVisible((HWND)pAppWin->window) &&
(pEmbed->objTag.ele_attrmask & LO_ELE_INVISIBLE))
::ShowWindow((HWND)pAppWin->window, SW_HIDE);
// If the plugin is embedded we need to make sure the window is
// positioned properly
if (!IsPluginFullPage(pEmbed)) {
RECT curRect;
// Get the coordinates of where it should be positioned
GetPluginRect(pContext, pEmbed, rect, iLocation, TRUE);
// Get the current coordinates relative to the parent window's
// client area
::GetWindowRect((HWND)pAppWin->window, &curRect);
MapWindowPoints(NULL, ::GetParent((HWND)pAppWin->window),
(POINT FAR *)&curRect, 2);
// Only move/size the window if necessary
if ((rect.left != curRect.left) ||
(rect.right != curRect.right) ||
(rect.top != curRect.top) ||
(rect.bottom != curRect.bottom)){
::SetWindowPos((HWND)pAppWin->window, NULL, rect.left, rect.top,
rect.right - rect.left, rect.bottom - rect.top, SWP_NOZORDER | SWP_NOACTIVATE);
}
// Update the NPWindow rect
pAppWin->x = rect.left;
pAppWin->y = rect.top;
pAppWin->width = rect.right - rect.left;
pAppWin->height = rect.bottom - rect.top;
}
if (!::IsWindowVisible((HWND)pAppWin->window) &&
!(pEmbed->objTag.ele_attrmask & LO_ELE_INVISIBLE))
::ShowWindow((HWND)pAppWin->window, SW_SHOW);
}
#ifndef MOZ_NGLAYOUT
void CDCCX::DisplayEmbed(MWContext *pContext, int iLocation, LO_EmbedStruct *pEmbed)
{
NPEmbeddedApp* pEmbeddedApp = (NPEmbeddedApp*)pEmbed->objTag.FE_Data;
if(pEmbeddedApp == NULL)
return;
if(wfe_IsTypePlugin(pEmbeddedApp)) {
if (NPL_IsEmbedWindowed(pEmbeddedApp)) {
DisplayPlugin(pContext, pEmbed, pEmbeddedApp, iLocation);
(void)NPL_EmbedSize(pEmbeddedApp);
}
else
DisplayWindowlessPlugin(pContext, pEmbed, pEmbeddedApp, iLocation);
if(IsPluginFullPage(pEmbed))
pEmbeddedApp->pagePluginType = NP_FullPage;
else
pEmbeddedApp->pagePluginType = NP_Embedded;
return;
}
// else must be an OLE display
LTRB Rect;
if(ResolveElement(Rect, pEmbed, iLocation, FALSE) == TRUE) {
int32 lOrgX, lOrgY;
GetDrawingOrigin(&lOrgX, &lOrgY);
SafeSixteen(Rect);
// Draw a border around the embed if needed.
if(pEmbed->objTag.border_width != 0) {
DrawRectBorder(Rect, ResolveBorderColor(NULL), pEmbed->objTag.border_width);
}
// Get the embedded item
CNetscapeCntrItem *pItem = (CNetscapeCntrItem *)pEmbeddedApp->fe_data;
if(pItem == NULL) {
DisplayIcon(Rect.left, Rect.top, IL_IMAGE_BAD_DATA);
return;
}
// Handle delayed, broken, and currently loading items.
else if(pItem->m_bDelayed == TRUE) {
DisplayIcon(Rect.left - lOrgX, Rect.top - lOrgY, IL_IMAGE_DELAYED);
return;
}
else if(pItem->m_bBroken == TRUE) {
DisplayIcon(Rect.left - lOrgX, Rect.top - lOrgY, IL_IMAGE_BAD_DATA);
}
else if(pItem->m_bLoading == TRUE) {
// Can't draw if still loading.
return;
}
// Okay to draw.
HDC hdc = GetContextDC();
RECT crRect;
::SetRect(&crRect, (int)Rect.left,(int)Rect.top,(int)Rect.right,(int)Rect.bottom);
CDC dc;
dc.Attach(hdc);
COLORREF backgroundColor = (COLORREF)GetSysColor(COLOR_WINDOW);
HBRUSH tempBrush = ::CreateSolidBrush(backgroundColor);
::FillRect(dc.GetSafeHdc(), &crRect,tempBrush);
::DeleteObject(tempBrush);
if (pItem->IsInPlaceActive()) {
if (!pItem->m_bSetExtents) {
pItem->m_bSetExtents = TRUE;
SIZEL temp1;
temp1.cx = Twips2MetricX(crRect.right - crRect.left);
temp1.cy = Twips2MetricY(crRect.bottom - crRect.top);
HRESULT sc = pItem->m_lpObject->SetExtent(DVASPECT_CONTENT, &temp1);
sc = pItem->m_lpObject->Update();
}
crRect.left += sysInfo.m_iScrollWidth + sysInfo.m_iBorderWidth;
crRect.top += sysInfo.m_iScrollHeight + sysInfo.m_iBorderHeight;
crRect.right -= sysInfo.m_iScrollWidth + sysInfo.m_iBorderWidth;
crRect.bottom -= sysInfo.m_iScrollHeight + sysInfo.m_iBorderHeight;
pItem->SetItemRects(&crRect);
}
pItem->Draw(&dc, &crRect);
dc.Detach();
ReleaseContextDC(hdc);
}
}
#endif /* MOZ_NGLAYOUT */
void CDCCX::DisplayHR(MWContext *pContext, int iLocation, LO_HorizRuleStruct *pHorizRule)
{
// Figure out the coordinates of where to draw the HR.
LTRB Rect;
// if(ResolveElement(Rect, pHorizRule, iLocation) == TRUE) {
if(ResolveElement(Rect, pHorizRule->x,pHorizRule->y,
pHorizRule->x_offset, pHorizRule->y_offset,
pHorizRule->width, pHorizRule->height) == TRUE) {
SafeSixteen(Rect);
#ifdef EDITOR
// Don't draw the editor's end-of-document hrule unless we're
// displaying paragraph marks.
if ( pHorizRule->edit_offset < 0 && ! EDT_DISPLAY_PARAGRAPH_MARKS(pContext) ) {
return;
}
// Increase height of selection rect if it is very small
LTRB SelRect = Rect;
if( SelRect.Height() < 6 )
{
SelRect.top -= (6 - SelRect.Height())/2;
SelRect.bottom = SelRect.top + 6;
}
// EraseToBackground(SelRect);
#endif /* EDITOR */
// Find out if we are doing a solid or 3D HR.
if(ResolveHRSolid(pHorizRule) == TRUE) {
HDC hdc = GetContextDC();
// Draw a solid HR.
// We'll be using the darker color to do this.
COLORREF rgbColor = ResolveDarkLineColor();
HPEN cpHR = ::CreatePen(PS_SOLID, CASTINT(Pix2TwipsY(pHorizRule->thickness)), rgbColor);
HPEN pOldPen = (HPEN)::SelectObject(hdc, cpHR);
if(MMIsText() == TRUE) {
::MoveToEx(hdc, CASTINT(Rect.left), CASTINT(Rect.top + Rect.Height() / 2), NULL);
::LineTo(hdc, CASTINT(Rect.right), CASTINT(Rect.top + Rect.Height() / 2)); // use top, or diagonal.
}
else {
::MoveToEx(hdc, CASTINT(Rect.left), CASTINT(Rect.top), NULL);
::LineTo(hdc, CASTINT(Rect.right), CASTINT(Rect.top)); // use top, or diagonal.
}
::SelectObject(hdc, pOldPen);
VERIFY(::DeleteObject(cpHR));
ReleaseContextDC(hdc);
}
else {
Display3DBox(Rect, ResolveDarkLineColor(), ResolveLightLineColor(),
Pix2TwipsX(1), TRUE);
}
#ifdef EDITOR
DisplaySelectionFeedback(pHorizRule->ele_attrmask, SelRect);
#endif //EDITOR
}
}
// Common algorithm for setting contrasting background and text colors
void wfe_GetSelectionColors( COLORREF rgbBackgroundColor,
COLORREF* pTextColor, COLORREF* pBackColor)
{
//CLM: Always use Blue text on white or white text on blue if selecting
// Test intensity of real background so entire selection uses same colors
// This algorithm favors using dark
// Possible problem: If we have relatively bright text on a dark background image
BOOL bDarkBackground = (GetRValue(rgbBackgroundColor) +
GetGValue(rgbBackgroundColor) +
GetBValue(rgbBackgroundColor)) < 192;
if( pTextColor ){
*pTextColor = bDarkBackground ? RGB(0,0,128) : RGB(255,255,255);
}
if( pBackColor ){
*pBackColor = bDarkBackground ? RGB(255,255,255) : RGB(0,0,128);
}
}
void CDCCX::DisplayLineFeed(MWContext *pContext, int iLocation, LO_LinefeedStruct *pLineFeed, XP_Bool clear)
{
LTRB Rect;
Bool bElementResolved;
Bool bSpecialDrawing = EDT_IS_EDITOR(pContext) && pLineFeed->break_type;
#ifdef EDITOR
// Allow selection feedback and display of end-of-paragraph marks in the editor.
// We do nothing if we're not in the editor.
// We do nothing if this isn't an end-of-paragraph or hard break.
// If we're displaying the marks, then we display them as little squares.
// Otherwise we just do the selection feedback.
// The selection feedback is a rectangle the height of the linefeed 1/2 of the rectangle's height.
// located at the left edge of the linefeed's range.
// We need to expand the linefeed's width here so that ResolveElement thinks it's at least as wide
// as we're going to draw it.
Bool bExpanded = FALSE;
int32 expandedWidth;
int32 expandedHeight;
if ( bSpecialDrawing ) {
const int32 kMinimumWidth = 7;
const int32 kMinimumHeight = 12;
int32 originalWidth = pLineFeed->width;
int32 originalHeight= pLineFeed->height;
expandedWidth = originalWidth;
expandedHeight = originalHeight;
if ( expandedWidth < kMinimumWidth ) {
expandedWidth = kMinimumWidth;
bExpanded = TRUE;
}
if ( expandedHeight < kMinimumHeight ) {
expandedHeight = kMinimumHeight;
bExpanded = TRUE;
}
pLineFeed->width = expandedWidth;
pLineFeed->height = expandedHeight;
// bElementResolved = ResolveElement(Rect, pLineFeed, iLocation);
bElementResolved = ResolveElement(Rect, pLineFeed->x, pLineFeed->y,
pLineFeed->x_offset,pLineFeed->y_offset,
pLineFeed->width, pLineFeed->height);
pLineFeed->width = originalWidth;
pLineFeed->height = originalHeight;
}
else
{
// bElementResolved = ResolveElement(Rect, pLineFeed, iLocation);
bElementResolved = ResolveElement(Rect, pLineFeed->x, pLineFeed->y,
pLineFeed->x_offset, pLineFeed->y_offset,
pLineFeed->width, pLineFeed->height);
}
#else
// bElementResolved = ResolveElement(Rect, pLineFeed, iLocation);
bElementResolved = ResolveElement(Rect, pLineFeed->x, pLineFeed->y,
pLineFeed->x_offset, pLineFeed->y_offset,
pLineFeed->width, pLineFeed->height);
#endif
if (bElementResolved) {
SafeSixteen(Rect);
if ( ! EDT_IS_EDITOR(pContext) || ! pLineFeed->break_type ) {
// If the linefeed has a solid background color, then use it.
// To Be Done: If we're selected, use the fg color instead of the bg color.
#ifndef LAYERS
// For layers, we don't want to draw the background
if (pLineFeed->text_attr->no_background == FALSE && !IsPrintContext()) {
HBRUSH hBrush;
CRect cRect(CASTINT(Rect.left), CASTINT(Rect.top), CASTINT(Rect.right), CASTINT(Rect.bottom));
HDC hdc = GetContextDC(iLocation);
if (m_iBitsPerPixel == 16)
// We don't want a dithered brush
hBrush = ::CreateSolidBrush(::GetNearestColor(hdc, RGB(pLineFeed->text_attr->bg.red,
pLineFeed->text_attr->bg.green, pLineFeed->text_attr->bg.blue)));
else
hBrush = ::CreateSolidBrush(0x02000000L | ResolveBGColor(pLineFeed->text_attr->bg.red,
pLineFeed->text_attr->bg.green, pLineFeed->text_attr->bg.blue));
HBRUSH hOldBrush;
hOldBrush = ::SelectObject(hdc, hBrush);
::FillRect(hdc, &cRect, hBrush);
::SelectObject(hdc, hOldBrush);
VERIFY(::DeleteObject(hBrush));
ReleaseContextDC(hdc, iLocation);
}
#endif // LAYERS
return;
}
HDC hdc = GetContextDC();
RECT r;
::SetRect(&r, CASTINT(Rect.left), CASTINT(Rect.top), CASTINT(Rect.right), CASTINT(Rect.bottom));
// Need to look up the text color.
LO_TextAttr * attr = pLineFeed->text_attr;
// Determine the color.
COLORREF rgbColor = ResolveTextColor(attr);
COLORREF textBackColor;
Bool selected = pLineFeed->ele_attrmask & LO_ELE_SELECTED;
if ( selected ) {
wfe_GetSelectionColors(m_rgbBackgroundColor, &rgbColor, &textBackColor);
}
if (clear & ! selected) {
#ifdef EDITOR
// If the linefeed has a solid background color, then use it
if (pLineFeed->text_attr->no_background == FALSE && !IsPrintContext()) {
HBRUSH hBrush;
RECT cRect;
::SetRect(&cRect, CASTINT(Rect.left), CASTINT(Rect.top), CASTINT(Rect.right), CASTINT(Rect.bottom));
if (m_iBitsPerPixel == 16)
// We don't want a dithered brush
hBrush = ::CreateSolidBrush(::GetNearestColor(hdc, RGB(pLineFeed->text_attr->bg.red,
pLineFeed->text_attr->bg.green, pLineFeed->text_attr->bg.blue)));
else
hBrush = ::CreateSolidBrush(0x02000000L | ResolveBGColor(pLineFeed->text_attr->bg.red,
pLineFeed->text_attr->bg.green, pLineFeed->text_attr->bg.blue));
::FillRect(hdc, &cRect, hBrush);
VERIFY(::DeleteObject(hBrush));
}
else {
EraseToBackground(Rect);
}
// If this linefeed draws outside it bounds, then
// EraseToBackground could have
// smashed a nearby element.
// So invalidate this portion. (The main examples of this are
// linefeeds in tables.)
if ( bExpanded && IsWindowContext()) {
::InvalidateRect(PANECX(pContext)->GetPane(), &r, FALSE);
}
#endif
}
#ifdef EDITOR
// Limit the size of the drawn paragraph marker.
const int32 kMaxHeight = 30;
if ( expandedHeight > kMaxHeight ){
expandedHeight = kMaxHeight;
}
int32 desiredWidth = expandedHeight / 2;
if ( expandedWidth > desiredWidth ) {
expandedWidth = desiredWidth;
}
r.right = CASTINT(r.left + expandedWidth);
r.bottom = CASTINT(r.top + expandedHeight);
#endif
if (selected) {
HBRUSH cbBrush = ::CreateSolidBrush(textBackColor);
::FillRect(hdc, &r, cbBrush);
VERIFY(::DeleteObject(cbBrush));
}
if ( EDT_DISPLAY_PARAGRAPH_MARKS(pContext)
&& (! pLineFeed->prev // Don't draw mark after end-of-doc mark
|| pLineFeed->prev->lo_any.edit_offset >= 0 ) ) {
HBRUSH cbBrush = ::CreateSolidBrush(rgbColor);
if ( r.right - r.left > 5 ) {
r.left += 2;
r.right -= 2;
}
if ( r.bottom - r.top > 5 ) {
r.top += 2;
r.bottom -= 2;
}
// draw line breaks at 1/3 height of paragraph marks
if ( pLineFeed->break_type == LO_LINEFEED_BREAK_HARD ){
r.top += (r.bottom - r.top) * 2 / 3;
}
::FillRect(hdc, &r, cbBrush);
VERIFY(::DeleteObject(cbBrush));
}
ReleaseContextDC(hdc);
}
}
void CDCCX::DisplaySubDoc(MWContext *pContext, int iLocation, LO_SubDocStruct *pSubDoc) {
LTRB Rect;
// if(ResolveElement(Rect, pSubDoc, iLocation) == TRUE) {
if(ResolveElement(Rect, pSubDoc->x, pSubDoc->y, pSubDoc->x_offset,
pSubDoc->y_offset, pSubDoc->width, pSubDoc->height) == TRUE) {
SafeSixteen(Rect);
if(pSubDoc->border_width > 0) {
Display3DBox(Rect, ResolveLightLineColor(), ResolveDarkLineColor(), pSubDoc->border_width);
}
}
}
void CDCCX::DisplayCell(MWContext *pContext, int iLocation, LO_CellStruct *pCell) {
LTRB Rect;
if(ResolveElement(Rect, pCell->x, pCell->y, pCell->x_offset,
pCell->y_offset, pCell->width, pCell->height) == TRUE) {
SafeSixteen(Rect);
#ifndef LAYERS
// With layers, the background color is done with a layer
// If the cell has a background color, then use it
if (pCell->bg_color && !IsPrintContext()) {
HBRUSH hBrush;
RECT cRect;
::SetRect(&cRect, CASTINT(Rect.left), CASTINT(Rect.top), CASTINT(Rect.right), CASTINT(Rect.bottom));
HDC hdc = GetContextDC(iLocation);
if (m_iBitsPerPixel == 16)
// We don't want a dithered brush
hBrush = ::CreateSolidBrush(::GetNearestColor(hdc, RGB(pCell->bg_color->red,
pCell->bg_color->green, pCell->bg_color->blue)));
else
hBrush = ::CreateSolidBrush(0x02000000L | ResolveBGColor(pCell->bg_color->red,
pCell->bg_color->green, pCell->bg_color->blue));
::FillRect(hdc, &cRect, hBrush);
VERIFY(::DeleteObject(hBrush));
ReleaseContextDC(pDC, iLocation);
}
// If we decide to allow nested table cells to have the
// background show through then we need this code
#endif /* LAYERS */
#ifdef EDITOR
if( EDT_IS_EDITOR(pContext) )
{
if( pCell->border_width == 0 || LO_IsEmptyCell(pCell) )
{
// If we do this, image background doesn't show up
//EraseToBackground(Rect);
}
int32 iExtraSpace = 0;
int32 iBorder = pCell->border_width;
// Cell highlightin is thicker
int32 iMaxWidth = 2 * ED_SELECTION_BORDER;
BOOL bSelected = pCell->ele_attrmask & LO_ELE_SELECTED;
BOOL bSelectedSpecial = pCell->ele_attrmask & LO_ELE_SELECTED_SPECIAL;
COLORREF rgbBorder;
HDC hDC = 0;
if( bSelected || bSelectedSpecial )
{
// Use the selection background color to draw a solid border
wfe_GetSelectionColors(m_rgbBackgroundColor, NULL, &rgbBorder);
hDC = GetContextDC();
RECT r;
::SetRect(&r, CASTINT(Rect.left), CASTINT(Rect.top), CASTINT(Rect.right), CASTINT(Rect.bottom));
if( iBorder > 0 )
{
// If there is inter-cell spacing,
// draw selection in that region as much as possible
if( pCell->inter_cell_space > 0 && iBorder < iMaxWidth )
{
iExtraSpace = min(iMaxWidth - iBorder, pCell->inter_cell_space / 2);
iBorder += iExtraSpace;
::InflateRect(&r, iExtraSpace, iExtraSpace);
}
LTRB borderWidths(iBorder, iBorder, iBorder, iBorder);
if( bSelectedSpecial )
{
// Show a solid DASHED border as the special selection feedback
DisplaySpecialBorder(hDC, r, rgbBorder, iBorder, TRUE);
} else {
// Show a solid border as the selection feedback
DisplaySolidBorder(hDC, r, rgbBorder, borderWidths);
}
}
}
if( pCell->border_width == 0 || LO_IsEmptyCell(pCell) )
{
// Draw zero-border and empty cells with the dotted line
// (Navigator will not display borders of empty cells)
// Don't bother testing (EDT_DISPLAY_TABLE_BORDERS)
// since we don't support turning borders off now
EditorDisplayZeroWidthBorder(Rect, bSelected | bSelectedSpecial );
}
else if( !bSelected )
{
Display3DBox(Rect, ResolveDarkLineColor(), ResolveLightLineColor(), pCell->border_width);
}
// If directly-drawn selection border is narrower than minimum selection width (ED_SELECTION_BORDER)
// add inverse highlighting whose width is ED_SELECTION_BORDER
// Thus total selection effect will always be between
// ED_SELECTION_BORDER and (2*ED_SELECTION_BORDER) in thickness
if( hDC && (bSelected || bSelectedSpecial) &&
iBorder < ED_SELECTION_BORDER )
{
// TODO: IMAGES THAT FILL CELL WILL OVERWRITE THIS SELECTION - Especially bad when iBorder = 0
LTRB CellRect = Rect;
// Draw inside the border rect
CellRect.Inflate(-1);
if( bSelectedSpecial )
{
RECT r;
::SetRect(&r, CASTINT(CellRect.left), CASTINT(CellRect.top),
CASTINT(CellRect.right), CASTINT(CellRect.bottom));
// Show an inverted DASHED border as the special selection feedback
DisplaySpecialBorder(hDC, r, rgbBorder, ED_SELECTION_BORDER, FALSE);
} else {
DisplaySelectionFeedback(LO_ELE_SELECTED, CellRect);
}
}
if( hDC )
ReleaseContextDC(hDC);
}
else
#endif // EDITOR
// Normal border drawing for Navigator
if( pCell->border_width > 0 ) {
Display3DBox(Rect, ResolveDarkLineColor(), ResolveLightLineColor(), pCell->border_width);
}
}
}
VOID CALLBACK EXPORT LineDDAProcTabFocus(
int x, // x-coordinate of point being evaluated
int y, // y-coordinate of point being evaluated
LPARAM lpData // address of application-defined data
)
{
static BOOL flip = FALSE;
// HDC hdc = (HDC) lpData;
flip = ! flip;
#ifdef _WIN32
SetPixelV((HDC)lpData, x, y, flip? COLORREF(RGB(0,0,0)) : COLORREF(RGB(255,255,255)) );
#else
SetPixel((HDC)lpData, x, y, flip? COLORREF(RGB(0,0,0)) : COLORREF(RGB(255,255,255)) );
#endif
return;
}
void CDCCX::DrawTabFocusLine( HDC hdc, BOOL supportPixel, int x, int y, int x2, int y2)
{
if( supportPixel ) {
// support SetPixel()
LineDDA( x, y, x2, y2, (LINEDDAPROC)LineDDAProcTabFocus, (LPARAM)hdc );
} else {
// SetPixel is not supported
#ifdef _WIN32
::MoveToEx(hdc, x, y, NULL);
#else
::MoveTo(hdc, x, y );
#endif
::LineTo(hdc, x2, y2);
}
}
// Monochrome brush with every other pixel set
struct CAlternateBrush {
HBRUSH hBrush;
CAlternateBrush();
~CAlternateBrush();
} alternateBrush;
CAlternateBrush::CAlternateBrush()
{
// Monochrome pattern brush we use for drawing horizontal and vertical alternate
// lines (lines with every other pixel set)
static const WORD gray50 [] = {0xAA, 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, 0x55};
HBITMAP hBitmap = ::CreateBitmap(8, 8, 1, 1, gray50);
hBrush = ::CreatePatternBrush(hBitmap);
::DeleteObject(hBitmap);
}
CAlternateBrush::~CAlternateBrush()
{
::DeleteObject(hBrush);
}
void CDCCX::DrawTabFocusRect( HDC hdc, BOOL supportPixel, int left, int top, int right, int bottom)
{
RECT rect = {left, top, right, bottom};
DWORD dwOldTextColor, dwOldBkColor;
ASSERT(alternateBrush.hBrush);
dwOldTextColor = ::SetTextColor(hdc, RGB(0,0,0));
dwOldBkColor = ::SetBkColor(hdc, RGB(255,255,255));
::FrameRect(hdc, &rect, alternateBrush.hBrush);
::SetTextColor(hdc, dwOldTextColor);
::SetBkColor(hdc, dwOldBkColor);
}
//#ifndef NO_TAB_NAVIGATION
// see function lo_is_location_in_area() in file ns\lib\layout\laymap.c for area types.
void CDCCX::DrawMapAreaBorder( int baseX, int baseY, lo_MapAreaRec * theArea )
{
int centerX, centerY, radius;
int left, top, right, bottom;
int oldDrawingMode;
int ii;
HDC hdc = GetContextDC();
HPEN pTabFocusPen;
HPEN pOldPen;
HBRUSH hOldBrush;
BOOL supportPixel = ::GetDeviceCaps( hdc, RASTERCAPS ) & RC_BITBLT ;
if( ! supportPixel || theArea->type == AREA_SHAPE_CIRCLE ) {
// todo get color for hi-light
oldDrawingMode = SetROP2( hdc, R2_NOT); // R2_NOT reverse the screen color
pTabFocusPen = ::CreatePen(PS_DOT, 1, COLORREF( RGB(0,0,0)) );
pOldPen = (HPEN)::SelectObject(hdc, pTabFocusPen);
hOldBrush = (HBRUSH) ::SelectObject(hdc, ::GetStockObject(NULL_BRUSH));
}
switch( theArea->type )
{
case AREA_SHAPE_RECT:
if (theArea->coord_cnt >= 4)
{
left = (int)(baseX + theArea->coords[0]); // Pix2TwipsY()?
top = (int)(baseY + theArea->coords[1]);
right = (int)(baseX + theArea->coords[2]);
bottom = (int)(baseY + theArea->coords[3]);
DrawTabFocusRect(hdc, supportPixel, left, top, right, bottom);
if( supportPixel )
DrawTabFocusRect(hdc, supportPixel, left+1, top+1, right-1, bottom-1); // double line
}
break;
case AREA_SHAPE_CIRCLE:
if ( theArea->coord_cnt >= 3)
{
centerX = (int)theArea->coords[0] + baseX;
centerY = (int)theArea->coords[1] + baseY;
radius = (int)theArea->coords[2];
left = centerX - radius ;
top = centerY - radius ;
right = centerX + radius ;
bottom = centerY + radius ;
//todo the NULL_BRUSH may cause problems on some platforms(win3.1, win95).
::Ellipse(hdc, left, top, right, bottom);
::Ellipse(hdc, left+1, top+1, right-1, bottom-1); // double line
}
break;
case AREA_SHAPE_POLY:
if (theArea->coord_cnt >= 6)
{
for( ii=0; ii<= theArea->coord_cnt-4; ii+=2) {
DrawTabFocusLine( hdc, supportPixel,
(int)theArea->coords[ii] + baseX, (int)theArea->coords[ii+1] + baseY,
(int)theArea->coords[ii+2] + baseX, (int)theArea->coords[ii+3] + baseY);
}
// make it close
// work around: for 6 edges, theArea->coord_cnt is 13 !!
// Cannot use theArea->coord_cnt-2 for last x.
// use ii, which stoped at the last point.
DrawTabFocusLine( hdc, supportPixel,
(int)theArea->coords[ii] + baseX, (int)theArea->coords[ii+1] + baseY,
(int)theArea->coords[0] + baseX, (int)theArea->coords[1] + baseY);
}
break;
case AREA_SHAPE_DEFAULT:
// TODO ??????
break;
case AREA_SHAPE_UNKNOWN:
default:
break;
}
if( ! supportPixel || theArea->type == AREA_SHAPE_CIRCLE ) {
::SelectObject(hdc, hOldBrush);
::SelectObject(hdc, pOldPen);
VERIFY(::DeleteObject(pTabFocusPen));
::SetROP2( hdc, oldDrawingMode );
}
ReleaseContextDC(hdc);
}
//#endif /* NO_TAB_NAVIGATION */
void CDCCX::DisplaySubtext(MWContext *pContext, int iLocation, LO_TextStruct *pText, int32 lStartPos, int32 lEndPos, XP_Bool iClear)
{
// Figure the coordinates of where to draw the text.
LTRB Rect;
if(ResolveElement(Rect, pText, iLocation, lStartPos, lEndPos, iClear) == TRUE) {
SafeSixteen(Rect);
HDC hdc = GetContextDC();
// cache the attribute pointer
LO_TextAttr * attr = pText->text_attr;
BOOL display_background_color = !attr->no_background;
// Determine the color.
COLORREF rgbColor = ResolveTextColor(attr);
// If the color is the same as the background color, then we are selecting.
// Go into opaque mode.
COLORREF rgbOldBackgroundColor;
// what color does layout think our background color is?
COLORREF textBackColor = RGB(attr->bg.red, attr->bg.green, attr->bg.blue);
//IMPORTANT! Note that we will get called to draw a sub-part of a text line
// with LO_ELE_SELECTED flag set and the selected start-end is
// outside of range to be drawn, thus we are really drawing the UNSELECTED
// portion of the text. So be sure to test that drawing and selectd start positions match
// [ = lStartPos
// ] = lEndPos
// ( = sel_start
// ) = sel_end
// selection calls one of these two:
// subtext [ ( ) ]
// subtext [ ] ( )
// drawtext calls subtext three times: [ ] [( )] [ ]
BOOL bSelected = (pText->ele_attrmask & LO_ELE_SELECTED) &&
(lStartPos >= (int32)pText->sel_start) &&
((int32)pText->sel_end >= lEndPos) ;
#if 0
XP_TRACE(("DisplaySubtext args: lStartPos(%d) lEndPos(%d)"
" iClear(%d) element: selected(%d) sel_start(%d) sel_end(%d) bSelected(%d)\n",
lStartPos, lEndPos,
iClear,
(pText->ele_attrmask & LO_ELE_SELECTED),
(int32)pText->sel_start, (int32)pText->sel_end, bSelected
));
#endif
if (bSelected) {
// Note that we do NOT have the "real" text color if selected,
// making it impossible to preview new colors in Character Properties dialog
wfe_GetSelectionColors(m_rgbBackgroundColor, &rgbColor, &textBackColor);
display_background_color = TRUE;
}
if(display_background_color)
{
rgbOldBackgroundColor = ::SetBkColor(hdc, textBackColor);
::SetBkMode(hdc, OPAQUE);
}
// Select the font.
CyaFont *pMyFont;
SelectNetscapeFontWithCache( hdc, attr, pMyFont);
// Set the text color.
COLORREF rgbOldColor = ::SetTextColor(hdc, rgbColor);
// Originally, we drew just the substring of characters
// that we were asked to. But this did not handle kerning
// correctly, since kerned characters could intrude into the
// area of the substring. Worse, when selecting, the reverse-
// video characters were drawn outside their boundaries, which
// caused thin vertical strips of selection to remain when the
// selection was erased.
//
// Now we draw the whole string, clipped to the bounds of the
// substring. -- jhp
LTRB fullRect;
ResolveElement(fullRect, pText->x, pText->y, pText->x_offset,
pText->y_offset, pText->width, pText->height);
SafeSixteen(fullRect);
// Output
int iOldDC = ::SaveDC(hdc);
::IntersectClipRect(hdc, (int)Rect.left, (int)Rect.top, (int)Rect.right, (int)Rect.bottom);
CIntlWin::TextOutWithCyaFont(
pMyFont,
INTL_GetCSIWinCSID(LO_GetDocumentCharacterSetInfo(pContext)),
hdc,
CASTINT(fullRect.left),
CASTINT(fullRect.top),
(const char *)pText->text,
CASTINT(pText->text_len));
::RestoreDC(hdc, iOldDC);
::SetTextColor(hdc, rgbOldColor);
// Handle strike, under_line, Spell and INLINEINPUT manually
DrawTextPostDecoration(hdc, attr, &Rect, rgbColor );
// Normalize our selection if present.
if (display_background_color) {
::SetBkColor(hdc, rgbOldBackgroundColor);
::SetBkMode(hdc, TRANSPARENT);
}
ReleaseNetscapeFontWithCache( hdc, pMyFont );
ReleaseContextDC(hdc);
}
} // void CDCCX::DisplaySubtext()
#define TABLE_HAS_BORDER(pTable) \
((pTable)->border_top_width > 0 || (pTable)->border_right_width > 0 || \
(pTable)->border_bottom_width > 0 || (pTable)->border_left_width > 0)
void CDCCX::DisplayTable(MWContext *pContext, int iLocation, LO_TableStruct *pTable) {
LTRB Rect;
int32 iSelectionBorder = 0;
BOOL bHaveBorder = TABLE_HAS_BORDER(pTable);
BOOL bSelected = pTable->ele_attrmask & LO_ELE_SELECTED;
if(ResolveElement(Rect, pTable->x, pTable->y, pTable->x_offset,
pTable->y_offset, pTable->width, pTable->height) == TRUE) {
SafeSixteen(Rect);
LTRB TableRect = Rect;
#ifdef EDITOR
if( EDT_IS_EDITOR(pContext) && bSelected )
{
// Adjust the top or bottom of the rect if table is selected
// so the selection encloses area with the caption
XP_Rect xpRect;
xpRect.left = Rect.left;
xpRect.top = Rect.top;
xpRect.right = Rect.right;
xpRect.bottom = Rect.bottom;
if( EDT_AdjustTableRectForCaption(pTable, &xpRect) )
{
// Note: we don't change the left and right
Rect.top = xpRect.top;
Rect.bottom = xpRect.bottom;
}
// We use the larger rect including caption if selected
TableRect = Rect;
}
#endif
//TRACE0("DisplayTable\n");
if( bHaveBorder ) {
iSelectionBorder = DisplayTableBorder(Rect, pTable);
}
#ifdef EDITOR
else if( EDT_IS_EDITOR(pContext) )
{
if( 0 == pTable->inter_cell_space )
{
// When no cell spacing, Table border is on top of cell borders,
// so increase by 1 pixel so we always have a distinquishable table border
TableRect.Inflate(1);
iSelectionBorder = 1;
}
EditorDisplayZeroWidthBorder(TableRect, bSelected);
}
// Show extra selection if border was not wide enough for clear selection feedback
if( EDT_IS_EDITOR(pContext) && bSelected && iSelectionBorder < ED_SELECTION_BORDER )
{
// If directly-drawn selection border is too narrow (or none),
// add Inverse-Video highlighting to the maximum thickness allowed
// Decrease size by amount of solid border used,
if( iSelectionBorder )
TableRect.Inflate(-(iSelectionBorder));
DisplaySelectionFeedback(LO_ELE_SELECTED, TableRect);
}
#endif //EDITOR
}
}
// handle strike , under_line, Spell and INLINEINPUT after text is drawn.
void CDCCX::DrawTextPostDecoration( HDC hdc, LO_TextAttr * attr, LTRB *pRect, COLORREF rgbColor )
{
#ifdef font_do_it // font handles underline, strikeOut
// Handle strike manually
if(attr->attrmask & LO_ATTR_STRIKEOUT) {
HPEN cpStrike = ::CreatePen(PS_SOLID, CASTINT(pRect->Height() / 10), rgbColor);
HPEN pOldPen = (HPEN)::SelectObject(hdc, cpStrike);
::MoveToEx(hdc, CASTINT(pRect->left), CASTINT(pRect->top + pRect->Height() / 2), NULL);
::LineTo(hdc, CASTINT(pRect->right), CASTINT(pRect->top + pRect->Height() / 2));
::SelectObject(hdc, pOldPen);
VERIFY(::DeleteObject(cpStrike));
}
// because netscape font module doesn't support under_list, it is handled manually
BOOL bUnderline = FALSE;
if(attr->attrmask & LO_ATTR_ANCHOR) {
/*
* if (prefInfo.m_bUnderlineAnchors)
* bUnderline = TRUE;
*/
}
if(attr->attrmask & LO_ATTR_UNDERLINE) {
bUnderline = TRUE;
}
if( bUnderline ) {
HPEN cpStrike = ::CreatePen(PS_SOLID, CASTINT(pRect->Height() / 10), rgbColor);
HPEN pOldPen = (HPEN)::SelectObject(hdc, cpStrike);
::MoveToEx(hdc, CASTINT(pRect->left), CASTINT(pRect->top + pRect->Height()-1 ), NULL);
::LineTo(hdc, CASTINT(pRect->right), CASTINT(pRect->top + pRect->Height()-1 ));
::SelectObject(hdc, pOldPen);
VERIFY(::DeleteObject(cpStrike));
}
#endif // font handles underline, strikeOut
// Handle Spell and INLINEINPUT manually
if(attr->attrmask & (LO_ATTR_SPELL | LO_ATTR_INLINEINPUT) ) {
HPEN cpStrike = ::CreatePen(PS_DOT, CASTINT(pRect->Height() / 10),
RGB(attr->attrmask & LO_ATTR_SPELL ? 255 : 0,
0,
attr->attrmask & LO_ATTR_SPELL ? 255 : 0 ) );
HPEN pOldPen = (HPEN)::SelectObject(hdc, cpStrike);
::MoveToEx(hdc, CASTINT(pRect->left), CASTINT(pRect->top + pRect->Height()-1 ), NULL);
::LineTo(hdc, CASTINT(pRect->right), CASTINT(pRect->top + pRect->Height()-1 ));
::SelectObject(hdc, pOldPen);
VERIFY(::DeleteObject(cpStrike));
}
} // DrawTextPostDecoration()
//TODO add uint32 drawFalg to the interface, check all caller to pass in the drawFlag,
// C++ default mechanism doesn't work for calling from C.
void CDCCX::DisplayText(MWContext *pContext, int iLocation, LO_TextStruct *pText, XP_Bool iClear)
{
DisplayText(pContext, iLocation, pText, iClear, 0); // use default if calling grom C.
}
/* cannot use default drawFlag = 0, if this function is called from C */
// an old interface gateway for caller in C.
void CDCCX::DisplayText(MWContext *pContext, int iLocation, LO_TextStruct *pText, XP_Bool iClear, uint32 drawFlag )
{
// Figure out the coordinates of where to draw the text.
LTRB Rect;
if(ResolveElement(Rect, pText->x, pText->y, pText->x_offset,
pText->y_offset, pText->width, pText->height) == TRUE) {
SafeSixteen(Rect);
// cache the attribute pointer
LO_TextAttr * attr = pText->text_attr;
if (attr) // dmb 11/21/96 - w/o this line, we crash on blinking things like the phonebook.
{
BOOL display_background_color = !attr->no_background;
HDC hdc;
hdc = GetContextDC();
// Determine the color.
COLORREF rgbColor = ResolveTextColor(attr);
// what does layout think the background color is?
COLORREF textBackColor = RGB(attr->bg.red, attr->bg.green, attr->bg.blue);
// If the text is the same color as the background we are selecting text
// and need to go into OPAQUE mode so the text will show up on the screen
COLORREF rgbOldBackgroundColor;
if (pText->ele_attrmask & LO_ELE_SELECTED) {
display_background_color = TRUE;
wfe_GetSelectionColors(m_rgbBackgroundColor, &rgbColor, &textBackColor);
}
if(display_background_color)
{
rgbOldBackgroundColor = ::SetBkColor(hdc, textBackColor);
::SetBkMode(hdc, OPAQUE);
}
else {
::SetBkMode(hdc, TRANSPARENT);
}
// Select the font.
// CNetscapeFont *pFont;
// HFONT pOldFont = SelectFont(hdc, attr, pFont);
// Set the text color.
COLORREF rgbOldColor = ::SetTextColor(hdc, rgbColor);
// #ifndef NO_TAB_NAVIGATION
// draw a focus box if pText is current TabFocus
if( drawFlag & FE_DRAW_TAB_FOCUS ) {
HPEN pTabFocusPen;
HPEN pOldPen;
BOOL supportPixel = ::GetDeviceCaps( hdc, RASTERCAPS ) & RC_BITBLT ;
if( ! supportPixel ) {
pTabFocusPen = ::CreatePen(PS_DOT, 1, rgbColor);
pOldPen = (HPEN)::SelectObject(hdc, pTabFocusPen);
}
DrawTabFocusRect(hdc, supportPixel, CASTINT(Rect.left), CASTINT(Rect.top),
CASTINT(Rect.right), CASTINT(Rect.bottom));
if( ! supportPixel ) {
::SelectObject(hdc, pOldPen);
VERIFY(::DeleteObject(pTabFocusPen));
}
}
// #endif /* NO_TAB_NAVIGATION */
CyaFont *pMyFont;
SelectNetscapeFontWithCache( hdc, attr, pMyFont);
#ifdef DEBUG_aliu
ASSERT( pMyFont );
#endif
if( pMyFont ) {
CIntlWin::TextOutWithCyaFont(
pMyFont,
INTL_GetCSIWinCSID(LO_GetDocumentCharacterSetInfo(pContext)),
hdc,
CASTINT(Rect.left),
CASTINT(Rect.top),
(char *)pText->text,
CASTINT(pText->text_len)
);
}
::SetTextColor(hdc, rgbOldColor);
// Handle strike, under_line, Spell and INLINEINPUT manually
DrawTextPostDecoration(hdc, attr, &Rect, rgbColor );
#if 0
moved into DrawTextPostDecoration()
// Handle Spell and INLINEINPUT manually
if(attr->attrmask & (LO_ATTR_SPELL | LO_ATTR_INLINEINPUT) ) {
HPEN cpStrike = ::CreatePen(PS_DOT, CASTINT(Rect.Height() / 10),
RGB(attr->attrmask & LO_ATTR_SPELL ? 255 : 0,
0,
attr->attrmask & LO_ATTR_INLINEINPUT ? 255 : 0 ) );
HPEN pOldPen = (HPEN)::SelectObject(hdc, cpStrike);
::MoveToEx(hdc, CASTINT(Rect.left), CASTINT(Rect.top + Rect.Height()-1 ), NULL);
::LineTo(hdc, CASTINT(Rect.right), CASTINT(Rect.top + Rect.Height()-1 ));
::SelectObject(hdc, pOldPen);
VERIFY(::DeleteObject(cpStrike));
}
#endif
// Normalize our selection if present.
if (display_background_color) {
::SetBkColor(hdc, rgbOldBackgroundColor);
::SetBkMode(hdc, TRANSPARENT);
}
// ReleaseFont(hdc, pOldFont);
ReleaseNetscapeFontWithCache(hdc, pMyFont);
ReleaseContextDC(hdc);
}
}
} // void CDCCX::DisplayText()
#ifndef MOZ_NGLAYOUT
void CDCCX::FreeEmbedElement(MWContext *pContext, LO_EmbedStruct *pEmbed) {
// We have our OLE document handle this.
GetDocument()->FreeEmbedElement(pContext, pEmbed);
}
void CDCCX::GetEmbedSize(MWContext *pContext, LO_EmbedStruct *pEmbed, NET_ReloadMethod bReload)
{
// We have our OLE document handle this.
GetDocument()->GetEmbedSize(pContext, pEmbed, bReload);
}
#endif /* MOZ_NGLAYOUT */
#ifdef LAYERS
void CDCCX::GetTextFrame(MWContext *pContext, LO_TextStruct *pText,
int32 lStartPos, int32 lEndPos, XP_Rect *frame)
{
frame->left = pText->x + pText->x_offset;
frame->top = pText->y + pText->y_offset;
HDC pDC = GetContextDC();
CyaFont *pMyFont;
SelectNetscapeFontWithCache( pDC, pText->text_attr, pMyFont );
CSize sz;
ResolveTextExtent(pDC, (const char *)pText->text, CASTINT(lStartPos), &sz, pMyFont);
frame->left += sz.cx;
ResolveTextExtent(pDC, (const char *)pText->text + lStartPos, CASTINT(lEndPos - lStartPos + 1), &sz, pMyFont);
frame->right = frame->left + sz.cx;
frame->bottom = frame->top + sz.cy;
ReleaseNetscapeFontWithCache( pDC, pMyFont );
ReleaseContextDC(pDC);
}
#endif /* LAYERS */
int CDCCX::GetTextInfo(MWContext *pContext, LO_TextStruct *pText, LO_TextInfo *pTextInfo) {
#ifdef MOZ_NGLAYOUT
XP_ASSERT(0);
return FALSE;
#else
HDC hdc = GetAttribDC();
// Determine and select the font.
CyaFont *pMyFont;
SelectNetscapeFontWithCache( hdc, pText->text_attr, pMyFont );
// Get the information regarding the size of the font for layout.
SIZE sExtent;
ResolveTextExtent(
INTL_GetCSIWinCSID(LO_GetDocumentCharacterSetInfo(pContext))
, hdc, (const char *)pText->text, pText->text_len, &sExtent, pMyFont);
pTextInfo->max_width = sExtent.cx;
pTextInfo->ascent = pMyFont->GetAscent();
pTextInfo->descent = pMyFont->GetDescent();
pTextInfo->lbearing = pTextInfo->rbearing = 0;
ReleaseNetscapeFontWithCache( hdc, pMyFont );
ReleaseContextDC(hdc);
return(TRUE);
#endif /* MOZ_NGLAYOUT */
}
BOOL CDCCX::ResolveTextExtent(int16 wincsid, HDC pDC, LPCTSTR pString, int iLength, LPSIZE pSize, CyaFont *pMyFont)
{
// Always measure it because the bytes * mean width algorithm
// won't work for many code point. Expecially UTF8 which 3 byte
// could be one character which takes 1 or 2 columns.
return CIntlWin::GetTextExtentPointWithCyaFont(pMyFont, wincsid, pDC, pString, iLength, pSize);
#if 0
BOOL bRetval;
// if(pMyFont->GetMeanWidth() == 0 ) {
if( ! pMyFont->IsFixedFont() ) {
bRetval = CIntlWin::GetTextExtentPointWithCyaFont(pMyFont, wincsid, pDC, pString, iLength, pSize);
return(bRetval);
}
else {
// fixed size.
pSize->cx = (int) ((long)pMyFont->GetMeanWidth() * (long)iLength);
pSize->cy = pMyFont->GetHeight();
bRetval = TRUE;
}
return(bRetval);
#endif
}
#ifdef TRANSPARENT_APPLET
//
// This function is called only when applet are windowless and force a
// paint on the java side
//
void CDCCX::DrawJavaApp(MWContext *pContext, int iLocation, LO_JavaAppStruct *pJava)
{
#if defined(OJI) || defined(JAVA)
RECT rect;
HDC hDC = GetContextDC();
NPEvent event;
FE_Region clip;
#ifdef LAYERS
clip = GetDrawingClip();
if (clip)
{
XP_Rect xprect;
FE_GetRegionBoundingBox(clip, &xprect);
rect.left = CASTINT(xprect.left);
rect.top = CASTINT(xprect.top);
rect.right = CASTINT(xprect.right);
rect.bottom = CASTINT(xprect.bottom);
}
#endif /* LAYERS */
event.event = WM_PAINT;
event.wParam = (uint32)hDC;
event.lParam = (uint32)&rect;
#if defined(OJI)
// XXX help
#elif defined(JAVA)
LJ_HandleEvent(pContext, pJava, (void *)&event);
#endif
ReleaseContextDC(hDC);
#endif
}
#endif